3.6IVDec 12, 2024
A Plug-and-Play Algorithm for 3D Video Super-Resolution of Single-Photon LiDAR dataAlice Ruget, Lewis Wilson, Jonathan Leach et al.
Single-photon avalanche diodes (SPADs) are advanced sensors capable of detecting individual photons and recording their arrival times with picosecond resolution using time-correlated Single-Photon Counting detection techniques. They are used in various applications, such as LiDAR, and can capture high-speed sequences of binary single-photon images, offering great potential for reconstructing 3D environments with high motion dynamics. To complement single-photon data, they are often paired with conventional passive cameras, which capture high-resolution (HR) intensity images at a lower frame rate. However, 3D reconstruction from SPAD data faces challenges. Aggregating multiple binary measurements improves precision and reduces noise but can cause motion blur in dynamic scenes. Additionally, SPAD arrays often have lower resolution than passive cameras. To address these issues, we propose a novel computational imaging algorithm to improve the 3D reconstruction of moving scenes from SPAD data by addressing the motion blur and increasing the native spatial resolution. We adopt a plug-and-play approach within an optimization scheme alternating between guided video super-resolution of the 3D scene, and precise image realignment using optical flow. Experiments on synthetic data show significantly improved image resolutions across various signal-to-noise ratios and photon levels. We validate our method using real-world SPAD measurements on three practical situations with dynamic objects. First on fast-moving scenes in laboratory conditions at short range; second very low resolution imaging of people with a consumer-grade SPAD sensor from STMicroelectronics; and finally, HR imaging of people walking outdoors in daylight at a range of 325 meters under eye-safe illumination conditions using a short-wave infrared SPAD camera. These results demonstrate the robustness and versatility of our approach.
3.6CVApr 3, 2025
Graph Attention-Driven Bayesian Deep Unrolling for Dual-Peak Single-Photon Lidar ImagingKyungmin Choi, JaKeoung Koo, Stephen McLaughlin et al.
Single-photon Lidar imaging offers a significant advantage in 3D imaging due to its high resolution and long-range capabilities, however it is challenging to apply in noisy environments with multiple targets per pixel. To tackle these challenges, several methods have been proposed. Statistical methods demonstrate interpretability on the inferred parameters, but they are often limited in their ability to handle complex scenes. Deep learning-based methods have shown superior performance in terms of accuracy and robustness, but they lack interpretability or they are limited to a single-peak per pixel. In this paper, we propose a deep unrolling algorithm for dual-peak single-photon Lidar imaging. We introduce a hierarchical Bayesian model for multiple targets and propose a neural network that unrolls the underlying statistical method. To support multiple targets, we adopt a dual depth maps representation and exploit geometric deep learning to extract features from the point cloud. The proposed method takes advantages of statistical methods and learning-based methods in terms of accuracy and quantifying uncertainty. The experimental results on synthetic and real data demonstrate the competitive performance when compared to existing methods, while also providing uncertainty information.
6.2CVMar 5, 2025
DTU-Net: A Multi-Scale Dilated Transformer Network for Nonlinear Hyperspectral UnmixingChenTong Wang, Jincheng Gao, Fei Zhu et al.
Transformers have shown significant success in hyperspectral unmixing (HU). However, challenges remain. While multi-scale and long-range spatial correlations are essential in unmixing tasks, current Transformer-based unmixing networks, built on Vision Transformer (ViT) or Swin-Transformer, struggle to capture them effectively. Additionally, current Transformer-based unmixing networks rely on the linear mixing model, which lacks the flexibility to accommodate scenarios where nonlinear effects are significant. To address these limitations, we propose a multi-scale Dilated Transformer-based unmixing network for nonlinear HU (DTU-Net). The encoder employs two branches. The first one performs multi-scale spatial feature extraction using Multi-Scale Dilated Attention (MSDA) in the Dilated Transformer, which varies dilation rates across attention heads to capture long-range and multi-scale spatial correlations. The second one performs spectral feature extraction utilizing 3D-CNNs with channel attention. The outputs from both branches are then fused to integrate multi-scale spatial and spectral information, which is subsequently transformed to estimate the abundances. The decoder is designed to accommodate both linear and nonlinear mixing scenarios. Its interpretability is enhanced by explicitly modeling the relationships between endmembers, abundances, and nonlinear coefficients in accordance with the polynomial post-nonlinear mixing model (PPNMM). Experiments on synthetic and real datasets validate the effectiveness of the proposed DTU-Net compared to PPNMM-derived methods and several advanced unmixing networks.
3.7CVOct 11, 2021
Real-time, low-cost multi-person 3D pose estimationAlice Ruget, Max Tyler, Germán Mora Martín et al.
The process of tracking human anatomy in computer vision is referred to pose estimation, and it is used in fields ranging from gaming to surveillance. Three-dimensional pose estimation traditionally requires advanced equipment, such as multiple linked intensity cameras or high-resolution time-of-flight cameras to produce depth images. However, there are applications, e.g.~consumer electronics, where significant constraints are placed on the size, power consumption, weight and cost of the usable technology. Here, we demonstrate that computational imaging methods can achieve accurate pose estimation and overcome the apparent limitations of time-of-flight sensors designed for much simpler tasks. The sensor we use is already widely integrated in consumer-grade mobile devices, and despite its low spatial resolution, only 4$\times$4 pixels, our proposed Pixels2Pose system transforms its data into accurate depth maps and 3D pose data of multiple people up to a distance of 3 m from the sensor. We are able to generate depth maps at a resolution of 32$\times$32 and 3D localization of a body parts with an error of only $\approx$10 cm at a frame rate of 7 fps. This work opens up promising real-life applications in scenarios that were previously restricted by the advanced hardware requirements and cost of time-of-flight technology.
8.8IVJul 28, 2021
High-speed object detection with a single-photon time-of-flight image sensorGermán Mora-Martín, Alex Turpin, Alice Ruget et al.
3D time-of-flight (ToF) imaging is used in a variety of applications such as augmented reality (AR), computer interfaces, robotics and autonomous systems. Single-photon avalanche diodes (SPADs) are one of the enabling technologies providing accurate depth data even over long ranges. By developing SPADs in array format with integrated processing combined with pulsed, flood-type illumination, high-speed 3D capture is possible. However, array sizes tend to be relatively small, limiting the lateral resolution of the resulting depth maps, and, consequently, the information that can be extracted from the image for applications such as object detection. In this paper, we demonstrate that these limitations can be overcome through the use of convolutional neural networks (CNNs) for high-performance object detection. We present outdoor results from a portable SPAD camera system that outputs 16-bin photon timing histograms with 64x32 spatial resolution. The results, obtained with exposure times down to 2 ms (equivalent to 500 FPS) and in signal-to-background (SBR) ratios as low as 0.05, point to the advantages of providing the CNN with full histogram data rather than point clouds alone. Alternatively, a combination of point cloud and active intensity data may be used as input, for a similar level of performance. In either case, the GPU-accelerated processing time is less than 1 ms per frame, leading to an overall latency (image acquisition plus processing) in the millisecond range, making the results relevant for safety-critical computer vision applications which would benefit from faster than human reaction times.