1.2GTJul 16, 2022
Characterization of Group-Fair Social Choice Rules under Single-Peaked PreferencesGogulapati Sreedurga, Soumyarup Sadhukhan, Souvik Roy et al.
We study fairness in social choice settings under single-peaked preferences. Construction and characterization of social choice rules in the single-peaked domain has been extensively studied in prior works. In fact, in the single-peaked domain, it is known that unanimous and strategy-proof deterministic rules have to be min-max rules and those that also satisfy anonymity have to be median rules. Further, random social choice rules satisfying these properties have been shown to be convex combinations of respective deterministic rules. We non-trivially add to this body of results by including fairness considerations in social choice. Our study directly addresses fairness for groups of agents. To study group-fairness, we consider an existing partition of the agents into logical groups, based on natural attributes such as gender, race, and location. To capture fairness within each group, we introduce the notion of group-wise anonymity. To capture fairness across the groups, we propose a weak notion as well as a strong notion of fairness. The proposed fairness notions turn out to be natural generalizations of existing individual-fairness notions and moreover provide non-trivial outcomes for strict ordinal preferences, unlike the existing group-fairness notions. We provide two separate characterizations of random social choice rules that satisfy group-fairness: (i) direct characterization (ii) extreme point characterization (as convex combinations of fair deterministic social choice rules). We also explore the special case where there are no groups and provide sharper characterizations of rules that achieve individual-fairness.
2.3GTJul 16, 2022
Indivisible Participatory Budgeting under Weak RankingsGogulapati Sreedurga, Yadati Narahari
Participatory budgeting (PB) has attracted much attention in recent times due to its wide applicability in social choice settings. In this paper, we consider indivisible PB which involves allocating an available, limited budget to a set of indivisible projects, each having a certain cost, based on the preferences of agents over projects. The specific, important, research gap that we address in this paper is to propose classes of rules for indivisible PB with weak rankings (i.e., weak ordinal preferences) and investigate their key algorithmic and axiomatic issues. We propose two classes of rules having distinct significance and motivation. The first is layered approval rules which enable weak rankings to be studied by carefully translating them into approval votes. The second is need-based rules which enable to capture fairness issues. Under layered approval rules, we study two natural families of rules: greedy-truncation rules and cost-worthy rules. The paper has two parts. In the first part, we investigate algorithmic and complexity related issues for the proposed rules. In the second part, we present a detailed axiomatic analysis of these rules, for which, we examine and generalize axioms in the literature and also introduce a new axiom, pro-affordability. The paper helps to highlight the trade-offs among practical appeal, computational complexity, and axiomatic compliance of these rules.
3.1LGJun 3, 2021
Sleeping Combinatorial BanditsKumar Abhishek, Ganesh Ghalme, Sujit Gujar et al.
In this paper, we study an interesting combination of sleeping and combinatorial stochastic bandits. In the mixed model studied here, at each discrete time instant, an arbitrary \emph{availability set} is generated from a fixed set of \emph{base} arms. An algorithm can select a subset of arms from the \emph{availability set} (sleeping bandits) and receive the corresponding reward along with semi-bandit feedback (combinatorial bandits). We adapt the well-known CUCB algorithm in the sleeping combinatorial bandits setting and refer to it as \CSUCB. We prove -- under mild smoothness conditions -- that the \CSUCB\ algorithm achieves an $O(\log (T))$ instance-dependent regret guarantee. We further prove that (i) when the range of the rewards is bounded, the regret guarantee of \CSUCB\ algorithm is $O(\sqrt{T \log (T)})$ and (ii) the instance-independent regret is $O(\sqrt[3]{T^2 \log(T)})$ in a general setting. Our results are quite general and hold under general environments -- such as non-additive reward functions, volatile arm availability, a variable number of base-arms to be pulled -- arising in practical applications. We validate the proven theoretical guarantees through experiments.
5.8LGJan 24, 2020
Ballooning Multi-Armed BanditsGanesh Ghalme, Swapnil Dhamal, Shweta Jain et al.
In this paper, we introduce Ballooning Multi-Armed Bandits (BL-MAB), a novel extension of the classical stochastic MAB model. In the BL-MAB model, the set of available arms grows (or balloons) over time. In contrast to the classical MAB setting where the regret is computed with respect to the best arm overall, the regret in a BL-MAB setting is computed with respect to the best available arm at each time. We first observe that the existing stochastic MAB algorithms result in linear regret for the BL-MAB model. We prove that, if the best arm is equally likely to arrive at any time instant, a sub-linear regret cannot be achieved. Next, we show that if the best arm is more likely to arrive in the early rounds, one can achieve sub-linear regret. Our proposed algorithm determines (1) the fraction of the time horizon for which the newly arriving arms should be explored and (2) the sequence of arm pulls in the exploitation phase from among the explored arms. Making reasonable assumptions on the arrival distribution of the best arm in terms of the thinness of the distribution's tail, we prove that the proposed algorithm achieves sub-linear instance-independent regret. We further quantify explicit dependence of regret on the arrival distribution parameters. We reinforce our theoretical findings with extensive simulation results. We conclude by showing that our algorithm would achieve sub-linear regret even if (a) the distributional parameters are not exactly known, but are obtained using a reasonable learning mechanism or (b) the best arm is not more likely to arrive early, but a large fraction of arms is likely to arrive relatively early.
24.2LGJul 23, 2019
Achieving Fairness in the Stochastic Multi-armed Bandit ProblemVishakha Patil, Ganesh Ghalme, Vineet Nair et al.
We study an interesting variant of the stochastic multi-armed bandit problem, called the Fair-SMAB problem, where each arm is required to be pulled for at least a given fraction of the total available rounds. We investigate the interplay between learning and fairness in terms of a pre-specified vector denoting the fractions of guaranteed pulls. We define a fairness-aware regret, called $r$-Regret, that takes into account the above fairness constraints and naturally extends the conventional notion of regret. Our primary contribution is characterizing a class of Fair-SMAB algorithms by two parameters: the unfairness tolerance and the learning algorithm used as a black-box. We provide a fairness guarantee for this class that holds uniformly over time irrespective of the choice of the learning algorithm. In particular, when the learning algorithm is UCB1, we show that our algorithm achieves $O(\ln T)$ $r$-Regret. Finally, we evaluate the cost of fairness in terms of the conventional notion of regret.
2.3CLSep 16, 2016
An Iterative Transfer Learning Based Ensemble Technique for Automatic Short Answer GradingShourya Roy, Himanshu S. Bhatt, Y. Narahari
Automatic short answer grading (ASAG) techniques are designed to automatically assess short answers to questions in natural language, having a length of a few words to a few sentences. Supervised ASAG techniques have been demonstrated to be effective but suffer from a couple of key practical limitations. They are greatly reliant on instructor provided model answers and need labeled training data in the form of graded student answers for every assessment task. To overcome these, in this paper, we introduce an ASAG technique with two novel features. We propose an iterative technique on an ensemble of (a) a text classifier of student answers and (b) a classifier using numeric features derived from various similarity measures with respect to model answers. Second, we employ canonical correlation analysis based transfer learning on a common feature representation to build the classifier ensemble for questions having no labelled data. The proposed technique handsomely beats all winning supervised entries on the SCIENTSBANK dataset from the Student Response Analysis task of SemEval 2013. Additionally, we demonstrate generalizability and benefits of the proposed technique through evaluation on multiple ASAG datasets from different subject topics and standards.
5.9MAApr 15, 2016
Complexity of Manipulation with Partial Information in VotingPalash Dey, Neeldhara Misra, Y. Narahari
The Coalitional Manipulation problem has been studied extensively in the literature for many voting rules. However, most studies have focused on the complete information setting, wherein the manipulators know the votes of the non-manipulators. While this assumption is reasonable for purposes of showing intractability, it is unrealistic for algorithmic considerations. In most real-world scenarios, it is impractical for the manipulators to have accurate knowledge of all the other votes. In this paper, we investigate manipulation with incomplete information. In our framework, the manipulators know a partial order for each voter that is consistent with the true preference of that voter. In this setting, we formulate three natural computational notions of manipulation, namely weak, opportunistic, and strong manipulation. We say that an extension of a partial order is if there exists a manipulative vote for that extension. 1. Weak Manipulation (WM): the manipulators seek to vote in a way that makes their preferred candidate win in at least one extension of the partial votes of the non-manipulators. 2. Opportunistic Manipulation (OM): the manipulators seek to vote in a way that makes their preferred candidate win in every viable extension of the partial votes of the non-manipulators. 3. Strong Manipulation (SM): the manipulators seek to vote in a way that makes their preferred candidate win in every extension of the partial votes of the non-manipulators. We consider several scenarios for which the traditional manipulation problems are easy (for instance, Borda with a single manipulator). For many of them, the corresponding manipulative questions that we propose turn out to be computationally intractable. Our hardness results often hold even when very little information is missing, or in other words, even when the instances are quite close to the complete information setting.
1.9LGApr 4, 2016
Topic Model Based Multi-Label Classification from the CrowdDivya Padmanabhan, Satyanath Bhat, Shirish Shevade et al.
Multi-label classification is a common supervised machine learning problem where each instance is associated with multiple classes. The key challenge in this problem is learning the correlations between the classes. An additional challenge arises when the labels of the training instances are provided by noisy, heterogeneous crowdworkers with unknown qualities. We first assume labels from a perfect source and propose a novel topic model where the present as well as the absent classes generate the latent topics and hence the words. We non-trivially extend our topic model to the scenario where the labels are provided by noisy crowdworkers. Extensive experimentation on real world datasets reveals the superior performance of the proposed model. The proposed model learns the qualities of the annotators as well, even with minimal training data.
2.5AIFeb 12, 2016
A Truthful Mechanism with Biparameter Learning for Online CrowdsourcingSatyanath Bhat, Divya Padmanabhan, Shweta Jain et al.
We study a problem of allocating divisible jobs, arriving online, to workers in a crowdsourcing setting which involves learning two parameters of strategically behaving workers. Each job is split into a certain number of tasks that are then allocated to workers. Each arriving job has to be completed within a deadline and each task has to be completed satisfying an upper bound on probability of failure. The job population is homogeneous while the workers are heterogeneous in terms of costs, completion times, and times to failure. The job completion time and time to failure of each worker are stochastic with fixed but unknown means. The requester is faced with the challenge of learning two separate parameters of each (strategically behaving) worker simultaneously, namely, the mean job completion time and the mean time to failure. The time to failure of a worker depends on the duration of the task handled by the worker. Assuming non-strategic workers to start with, we solve this biparameter learning problem by applying the Robust UCB algorithm. Then, we non-trivially extend this algorithm to the setting where the workers are strategic about their costs. Our proposed mechanism is dominant strategy incentive compatible and ex-post individually rational with asymptotically optimal regret performance.
1.9LGJan 25, 2016
A Robust UCB Scheme for Active Learning in Regression from Strategic CrowdsDivya Padmanabhan, Satyanath Bhat, Dinesh Garg et al.
We study the problem of training an accurate linear regression model by procuring labels from multiple noisy crowd annotators, under a budget constraint. We propose a Bayesian model for linear regression in crowdsourcing and use variational inference for parameter estimation. To minimize the number of labels crowdsourced from the annotators, we adopt an active learning approach. In this specific context, we prove the equivalence of well-studied criteria of active learning like entropy minimization and expected error reduction. Interestingly, we observe that we can decouple the problems of identifying an optimal unlabeled instance and identifying an annotator to label it. We observe a useful connection between the multi-armed bandit framework and the annotator selection in active learning. Due to the nature of the distribution of the rewards on the arms, we use the Robust Upper Confidence Bound (UCB) scheme with truncated empirical mean estimator to solve the annotator selection problem. This yields provable guarantees on the regret. We further apply our model to the scenario where annotators are strategic and design suitable incentives to induce them to put in their best efforts.
1.2MANov 13, 2015
On Choosing Committees Based on Approval Votes in the Presence of OutliersPalash Dey, Neeldhara Misra, Y. Narahari
We study the computational complexity of committee selection problem for several approval-based voting rules in the presence of outliers. Our first result shows that outlier consideration makes committee selection problem intractable for approval, net approval, and minisum approval voting rules. We then study parameterized complexity of this problem with five natural parameters, namely the target score, the size of the committee (and its dual parameter, the number of candidates outside the committee), the number of outliers (and its dual parameter, the number of non-outliers). For net approval and minisum approval voting rules, we provide a dichotomous result, resolving the parameterized complexity of this problem for all subsets of five natural parameters considered (by showing either FPT or W[1]-hardness for all subsets of parameters). For the approval voting rule, we resolve the parameterized complexity of this problem for all subsets of parameters except one. We also study approximation algorithms for this problem. We show that there does not exist any alpha(.) factor approximation algorithm for approval and net approval voting rules, for any computable function alpha(.), unless P=NP. For the minisum voting rule, we provide a pseudopolynomial (1+eps) factor approximation algorithm.
13.4AIMay 4, 2015
Estimating the Margin of Victory of an Election using SamplingPalash Dey, Y. Narahari
The margin of victory of an election is a useful measure to capture the robustness of an election outcome. It also plays a crucial role in determining the sample size of various algorithms in post election audit, polling etc. In this work, we present efficient sampling based algorithms for estimating the margin of victory of elections. More formally, we introduce the \textsc{$(c, ε, δ)$--Margin of Victory} problem, where given an election $\mathcal{E}$ on $n$ voters, the goal is to estimate the margin of victory $M(\mathcal{E})$ of $\mathcal{E}$ within an additive factor of $c MoV(\mathcal{E})+εn$. We study the \textsc{$(c, ε, δ)$--Margin of Victory} problem for many commonly used voting rules including scoring rules, approval, Bucklin, maximin, and Copeland$^α.$ We observe that even for the voting rules for which computing the margin of victory is NP-Hard, there may exist efficient sampling based algorithms, as observed in the cases of maximin and Copeland$^α$ voting rules.
2.9AIApr 30, 2015
Manipulation is Harder with Incomplete VotesPalash Dey, Neeldhara Misra, Y. Narahari
The Coalitional Manipulation (CM) problem has been studied extensively in the literature for many voting rules. The CM problem, however, has been studied only in the complete information setting, that is, when the manipulators know the votes of the non-manipulators. A more realistic scenario is an incomplete information setting where the manipulators do not know the exact votes of the non- manipulators but may have some partial knowledge of the votes. In this paper, we study a setting where the manipulators know a partial order for each voter that is consistent with the vote of that voter. In this setting, we introduce and study two natural computational problems - (1) Weak Manipulation (WM) problem where the manipulators wish to vote in a way that makes their preferred candidate win in at least one extension of the partial votes of the non-manipulators; (2) Strong Manipulation (SM) problem where the manipulators wish to vote in a way that makes their preferred candidate win in all possible extensions of the partial votes of the non-manipulators. We study the computational complexity of the WM and the SM problems for commonly used voting rules such as plurality, veto, k-approval, k-veto, maximin, Copeland, and Bucklin. Our key finding is that, barring a few exceptions, manipulation becomes a significantly harder problem in the setting of incomplete votes.
7.0AIApr 30, 2015
Frugal Bribery in VotingPalash Dey, Neeldhara Misra, Y. Narahari
Bribery in elections is an important problem in computational social choice theory. However, bribery with money is often illegal in elections. Motivated by this, we introduce the notion of frugal bribery and formulate two new pertinent computational problems which we call Frugal-bribery and Frugal- $bribery to capture bribery without money in elections. In the proposed model, the briber is frugal in nature and this is captured by her inability to bribe votes of a certain kind, namely, non-vulnerable votes. In the Frugal-bribery problem, the goal is to make a certain candidate win the election by changing only vulnerable votes. In the Frugal-{dollar}bribery problem, the vulnerable votes have prices and the goal is to make a certain candidate win the election by changing only vulnerable votes, subject to a budget constraint of the briber. We further formulate two natural variants of the Frugal-{dollar}bribery problem namely Uniform-frugal-{dollar}bribery and Nonuniform-frugal-{dollar}bribery where the prices of the vulnerable votes are, respectively, all the same or different. We study the computational complexity of the above problems for unweighted and weighted elections for several commonly used voting rules. We observe that, even if we have only a small number of candidates, the problems are intractable for all voting rules studied here for weighted elections, with the sole exception of the Frugal-bribery problem for the plurality voting rule. In contrast, we have polynomial time algorithms for the Frugal-bribery problem for plurality, veto, k-approval, k-veto, and plurality with runoff voting rules for unweighted elections. However, the Frugal-{dollar}bribery problem is intractable for all the voting rules studied here barring the plurality and the veto voting rules for unweighted elections.
2.3GTJun 27, 2014
An Incentive Compatible Multi-Armed-Bandit Crowdsourcing Mechanism with Quality AssuranceShweta Jain, Sujit Gujar, Satyanath Bhat et al.
Consider a requester who wishes to crowdsource a series of identical binary labeling tasks to a pool of workers so as to achieve an assured accuracy for each task, in a cost optimal way. The workers are heterogeneous with unknown but fixed qualities and their costs are private. The problem is to select for each task an optimal subset of workers so that the outcome obtained from the selected workers guarantees a target accuracy level. The problem is a challenging one even in a non strategic setting since the accuracy of aggregated label depends on unknown qualities. We develop a novel multi-armed bandit (MAB) mechanism for solving this problem. First, we propose a framework, Assured Accuracy Bandit (AAB), which leads to an MAB algorithm, Constrained Confidence Bound for a Non Strategic setting (CCB-NS). We derive an upper bound on the number of time steps the algorithm chooses a sub-optimal set that depends on the target accuracy level and true qualities. A more challenging situation arises when the requester not only has to learn the qualities of the workers but also elicit their true costs. We modify the CCB-NS algorithm to obtain an adaptive exploration separated algorithm which we call { \em Constrained Confidence Bound for a Strategic setting (CCB-S)}. CCB-S algorithm produces an ex-post monotone allocation rule and thus can be transformed into an ex-post incentive compatible and ex-post individually rational mechanism that learns the qualities of the workers and guarantees a given target accuracy level in a cost optimal way. We provide a lower bound on the number of times any algorithm should select a sub-optimal set and we see that the lower bound matches our upper bound upto a constant factor. We provide insights on the practical implementation of this framework through an illustrative example and we show the efficacy of our algorithms through simulations.
2.3GTFeb 14, 2012
Dynamic Mechanism Design for Markets with Strategic ResourcesSwaprava Nath, Onno Zoeter, Yadati Narahari et al.
The assignment of tasks to multiple resources becomes an interesting game theoretic problem, when both the task owner and the resources are strategic. In the classical, nonstrategic setting, where the states of the tasks and resources are observable by the controller, this problem is that of finding an optimal policy for a Markov decision process (MDP). When the states are held by strategic agents, the problem of an efficient task allocation extends beyond that of solving an MDP and becomes that of designing a mechanism. Motivated by this fact, we propose a general mechanism which decides on an allocation rule for the tasks and resources and a payment rule to incentivize agents' participation and truthful reports. In contrast to related dynamic strategic control problems studied in recent literature, the problem studied here has interdependent values: the benefit of an allocation to the task owner is not simply a function of the characteristics of the task itself and the allocation, but also of the state of the resources. We introduce a dynamic extension of Mezzetti's two phase mechanism for interdependent valuations. In this changed setting, the proposed dynamic mechanism is efficient, within period ex-post incentive compatible, and within period ex-post individually rational.