Hriday Bavle

RO
h-index18
15papers
367citations
Novelty49%
AI Score33

15 Papers

RODec 22, 2022
S-Graphs+: Real-time Localization and Mapping leveraging Hierarchical Representations

Hriday Bavle, Jose Luis Sanchez-Lopez, Muhammad Shaheer et al.

In this paper, we present an evolved version of Situational Graphs, which jointly models in a single optimizable factor graph (1) a pose graph, as a set of robot keyframes comprising associated measurements and robot poses, and (2) a 3D scene graph, as a high-level representation of the environment that encodes its different geometric elements with semantic attributes and the relational information between them. Specifically, our S-Graphs+ is a novel four-layered factor graph that includes: (1) a keyframes layer with robot pose estimates, (2) a walls layer representing wall surfaces, (3) a rooms layer encompassing sets of wall planes, and (4) a floors layer gathering the rooms within a given floor level. The above graph is optimized in real-time to obtain a robust and accurate estimate of the robots pose and its map, simultaneously constructing and leveraging high-level information of the environment. To extract this high-level information, we present novel room and floor segmentation algorithms utilizing the mapped wall planes and free-space clusters. We tested S-Graphs+ on multiple datasets, including simulated and real data of indoor environments from varying construction sites, and on a real public dataset of several indoor office areas. On average over our datasets, S-Graphs+ outperforms the accuracy of the second-best method by a margin of 10.67%, while extending the robot situational awareness by a richer scene model. Moreover, we make the software available as a docker file.

CVOct 19, 2022
Visual SLAM: What are the Current Trends and What to Expect?

Ali Tourani, Hriday Bavle, Jose Luis Sanchez-Lopez et al.

Vision-based sensors have shown significant performance, accuracy, and efficiency gain in Simultaneous Localization and Mapping (SLAM) systems in recent years. In this regard, Visual Simultaneous Localization and Mapping (VSLAM) methods refer to the SLAM approaches that employ cameras for pose estimation and map generation. We can see many research works that demonstrated VSLAMs can outperform traditional methods, which rely only on a particular sensor, such as a Lidar, even with lower costs. VSLAM approaches utilize different camera types (e.g., monocular, stereo, and RGB-D), have been tested on various datasets (e.g., KITTI, TUM RGB-D, and EuRoC) and in dissimilar environments (e.g., indoors and outdoors), and employ multiple algorithms and methodologies to have a better understanding of the environment. The mentioned variations have made this topic popular for researchers and resulted in a wide range of VSLAMs methodologies. In this regard, the primary intent of this survey is to present the recent advances in VSLAM systems, along with discussing the existing challenges and trends. We have given an in-depth literature survey of forty-five impactful papers published in the domain of VSLAMs. We have classified these manuscripts by different characteristics, including the novelty domain, objectives, employed algorithms, and semantic level. We also discuss the current trends and future directions that may help researchers investigate them.

ROMar 3, 2023
Graph-based Global Robot Localization Informing Situational Graphs with Architectural Graphs

Muhammad Shaheer, Jose Andres Millan-Romera, Hriday Bavle et al.

In this paper, we propose a solution for legged robot localization using architectural plans. Our specific contributions towards this goal are several. Firstly, we develop a method for converting the plan of a building into what we denote as an architectural graph (A-Graph). When the robot starts moving in an environment, we assume it has no knowledge about it, and it estimates an online situational graph representation (S-Graph) of its surroundings. We develop a novel graph-to-graph matching method, in order to relate the S-Graph estimated online from the robot sensors and the A-Graph extracted from the building plans. Note the challenge in this, as the S-Graph may show a partial view of the full A-Graph, their nodes are heterogeneous and their reference frames are different. After the matching, both graphs are aligned and merged, resulting in what we denote as an informed Situational Graph (iS-Graph), with which we achieve global robot localization and exploitation of prior knowledge from the building plans. Our experiments show that our pipeline shows a higher robustness and a significantly lower pose error than several LiDAR localization baselines.

RONov 16, 2022
Advanced Situational Graphs for Robot Navigation in Structured Indoor Environments

Hriday Bavle, Jose Luis Sanchez-Lopez, Muhammad Shaheer et al.

Mobile robots extract information from its environment to understand their current situation to enable intelligent decision making and autonomous task execution. In our previous work, we introduced the concept of Situation Graphs (S-Graphs) which combines in a single optimizable graph, the robot keyframes and the representation of the environment with geometric, semantic and topological abstractions. Although S-Graphs were built and optimized in real-time and demonstrated state-of-the-art results, they are limited to specific structured environments with specific hand-tuned dimensions of rooms and corridors. In this work, we present an advanced version of the Situational Graphs (S-Graphs+), consisting of the five layered optimizable graph that includes (1) metric layer along with the graph of free-space clusters (2) keyframe layer where the robot poses are registered (3) metric-semantic layer consisting of the extracted planar walls (4) novel rooms layer constraining the extracted planar walls (5) novel floors layer encompassing the rooms within a given floor level. S-Graphs+ demonstrates improved performance over S-Graphs efficiently extracting the room information while simultaneously improving the pose estimate of the robot, thus extending the robots situational awareness in the form of a five layered environmental model.

CVMar 14, 2022
RAUM-VO: Rotational Adjusted Unsupervised Monocular Visual Odometry

Claudio Cimarelli, Hriday Bavle, Jose Luis Sanchez-Lopez et al.

Unsupervised learning for monocular camera motion and 3D scene understanding has gained popularity over traditional methods, relying on epipolar geometry or non-linear optimization. Notably, deep learning can overcome many issues of monocular vision, such as perceptual aliasing, low-textured areas, scale-drift, and degenerate motions. Also, concerning supervised learning, we can fully leverage video streams data without the need for depth or motion labels. However, in this work, we note that rotational motion can limit the accuracy of the unsupervised pose networks more than the translational component. Therefore, we present RAUM-VO, an approach based on a model-free epipolar constraint for frame-to-frame motion estimation (F2F) to adjust the rotation during training and online inference. To this end, we match 2D keypoints between consecutive frames using pre-trained deep networks, Superpoint and Superglue, while training a network for depth and pose estimation using an unsupervised training protocol. Then, we adjust the predicted rotation with the motion estimated by F2F using the 2D matches and initializing the solver with the pose network prediction. Ultimately, RAUM-VO shows a considerable accuracy improvement compared to other unsupervised pose networks on the KITTI dataset while reducing the complexity of other hybrid or traditional approaches and achieving comparable state-of-the-art results.

ROAug 22, 2023
Faster Optimization in S-Graphs Exploiting Hierarchy

Hriday Bavle, Jose Luis Sanchez-Lopez, Javier Civera et al.

3D scene graphs hierarchically represent the environment appropriately organizing different environmental entities in various layers. Our previous work on situational graphs extends the concept of 3D scene graph to SLAM by tightly coupling the robot poses with the scene graph entities, achieving state-of-the-art results. Though, one of the limitations of S-Graphs is scalability in really large environments due to the increased graph size over time, increasing the computational complexity. To overcome this limitation in this work we present an initial research of an improved version of S-Graphs exploiting the hierarchy to reduce the graph size by marginalizing redundant robot poses and their connections to the observations of the same structural entities. Firstly, we propose the generation and optimization of room-local graphs encompassing all graph entities within a room-like structure. These room-local graphs are used to compress the S-Graphs marginalizing the redundant robot keyframes within the given room. We then perform windowed local optimization of the compressed graph at regular time-distance intervals. A global optimization of the compressed graph is performed every time a loop closure is detected. We show similar accuracy compared to the baseline while showing a 39.81% reduction in the computation time with respect to the baseline.

LGSep 30, 2023
Learning High-level Semantic-Relational Concepts for SLAM

Jose Andres Millan-Romera, Hriday Bavle, Muhammad Shaheer et al.

Recent works on SLAM extend their pose graphs with higher-level semantic concepts like Rooms exploiting relationships between them, to provide, not only a richer representation of the situation/environment but also to improve the accuracy of its estimation. Concretely, our previous work, Situational Graphs (S-Graphs+), a pioneer in jointly leveraging semantic relationships in the factor optimization process, relies on semantic entities such as Planes and Rooms, whose relationship is mathematically defined. Nevertheless, there is no unique approach to finding all the hidden patterns in lower-level factor-graphs that correspond to high-level concepts of different natures. It is currently tackled with ad-hoc algorithms, which limits its graph expressiveness. To overcome this limitation, in this work, we propose an algorithm based on Graph Neural Networks for learning high-level semantic-relational concepts that can be inferred from the low-level factor graph. Given a set of mapped Planes our algorithm is capable of inferring Room entities relating to the Planes. Additionally, to demonstrate the versatility of our method, our algorithm can infer an additional semantic-relational concept, i.e. Wall, and its relationship with its Planes. We validate our method in both simulated and real datasets demonstrating improved performance over two baseline approaches. Furthermore, we integrate our method into the S-Graphs+ algorithm providing improved pose and map accuracy compared to the baseline while further enhancing the scene representation.

CVSep 10, 2024
Towards Localizing Structural Elements: Merging Geometrical Detection with Semantic Verification in RGB-D Data

Ali Tourani, Saad Ejaz, Hriday Bavle et al.

RGB-D cameras supply rich and dense visual and spatial information for various robotics tasks such as scene understanding, map reconstruction, and localization. Integrating depth and visual information can aid robots in localization and element mapping, advancing applications like 3D scene graph generation and Visual Simultaneous Localization and Mapping (VSLAM). While point cloud data containing such information is primarily used for enhanced scene understanding, exploiting their potential to capture and represent rich semantic information has yet to be adequately targeted. This paper presents a real-time pipeline for localizing building components, including wall and ground surfaces, by integrating geometric calculations for pure 3D plane detection followed by validating their semantic category using point cloud data from RGB-D cameras. It has a parallel multi-thread architecture to precisely estimate poses and equations of all the planes detected in the environment, filters the ones forming the map structure using a panoptic segmentation validation, and keeps only the validated building components. Incorporating the proposed method into a VSLAM framework confirmed that constraining the map with the detected environment-driven semantic elements can improve scene understanding and map reconstruction accuracy. It can also ensure (re-)association of these detected components into a unified 3D scene graph, bridging the gap between geometric accuracy and semantic understanding. Additionally, the pipeline allows for the detection of potential higher-level structural entities, such as rooms, by identifying the relationships between building components based on their layout.

ROMar 3, 2025Code
vS-Graphs: Tightly Coupling Visual SLAM and 3D Scene Graphs Exploiting Hierarchical Scene Understanding

Ali Tourani, Saad Ejaz, Hriday Bavle et al.

Current Visual Simultaneous Localization and Mapping (VSLAM) systems often struggle to create maps that are both semantically rich and easily interpretable. While incorporating semantic scene knowledge aids in building richer maps with contextual associations among mapped objects, representing them in structured formats, such as scene graphs, has not been widely addressed, resulting in complex map comprehension and limited scalability. This paper introduces vS-Graphs, a novel real-time VSLAM framework that integrates vision-based scene understanding with map reconstruction and comprehensible graph-based representation. The framework infers structural elements (i.e., rooms and floors) from detected building components (i.e., walls and ground surfaces) and incorporates them into optimizable 3D scene graphs. This solution enhances the reconstructed map's semantic richness, comprehensibility, and localization accuracy. Extensive experiments on standard benchmarks and real-world datasets demonstrate that vS-Graphs achieves an average of 15.22% accuracy gain across all tested datasets compared to state-of-the-art VSLAM methods. Furthermore, the proposed framework achieves environment-driven semantic entity detection accuracy comparable to that of precise LiDAR-based frameworks, using only visual features. The code is publicly available at https://github.com/snt-arg/visual_sgraphs and is actively being improved. Moreover, a web page containing more media and evaluation outcomes is available on https://snt-arg.github.io/vsgraphs-results/.

CVMar 3, 2025Code
Category-level Meta-learned NeRF Priors for Efficient Object Mapping

Saad Ejaz, Hriday Bavle, Laura Ribeiro et al.

In 3D object mapping, category-level priors enable efficient object reconstruction and canonical pose estimation, requiring only a single prior per semantic category (e.g., chair, book, laptop, etc.). DeepSDF has been used predominantly as a category-level shape prior, but it struggles to reconstruct sharp geometry and is computationally expensive. In contrast, NeRFs capture fine details but have yet to be effectively integrated with category-level priors in a real-time multi-object mapping framework. To bridge this gap, we introduce PRENOM, a Prior-based Efficient Neural Object Mapper that integrates category-level priors with object-level NeRFs to enhance reconstruction efficiency and enable canonical object pose estimation. PRENOM gets to know objects on a first-name basis by meta-learning on synthetic reconstruction tasks generated from open-source shape datasets. To account for object category variations, it employs a multi-objective genetic algorithm to optimize the NeRF architecture for each category, balancing reconstruction quality and training time. Additionally, prior-based probabilistic ray sampling directs sampling toward expected object regions, accelerating convergence and improving reconstruction quality under constrained resources. Experimental results highlight the ability of PRENOM to achieve high-quality reconstructions while maintaining computational feasibility. Specifically, comparisons with prior-free NeRF-based approaches on a synthetic dataset show a 21\% lower Chamfer distance. Furthermore, evaluations against other approaches using shape priors on a noisy real-world dataset indicate a 13\% improvement averaged across all reconstruction metrics, and comparable pose and size estimation accuracy, while being trained for 5$\times$ less time. Code available at: https://github.com/snt-arg/PRENOM

ROFeb 25, 2025
S-Graphs 2.0 -- A Hierarchical-Semantic Optimization and Loop Closure for SLAM

Hriday Bavle, Jose Luis Sanchez-Lopez, Muhammad Shaheer et al.

The hierarchical structure of 3D scene graphs shows a high relevance for representations purposes, as it fits common patterns from man-made environments. But, additionally, the semantic and geometric information in such hierarchical representations could be leveraged to speed up the optimization and management of map elements and robot poses. In this direction, we present our work Situational Graphs 2.0 (S-Graphs 2.0), which leverages the hierarchical structure of indoor scenes for efficient data management and optimization. Our algorithm begins by constructing a situational graph that represents the environment into four layers: Keyframes, Walls, Rooms, and Floors. Our first novelty lies in the front-end, which includes a floor detection module capable of identifying stairways and assigning floor-level semantic relations to the underlying layers. Floor-level semantics allows us to propose a floor-based loop closure strategy, that effectively rejects false positive closures that typically appear due to aliasing between different floors of a building. Our second novelty lies in leveraging our representation hierarchy in the optimization. Our proposal consists of: (1) local optimization over a window of recent keyframes and their connected components across the four representation layers, (2) floor-level global optimization, which focuses only on keyframes and their connections within the current floor during loop closures, and (3) room-level local optimization, marginalizing redundant keyframes that share observations within the room, which reduces the computational footprint. We validate our algorithm extensively in different real multi-floor environments. Our approach shows state-of-art-art accuracy metrics in large-scale multi-floor environments, estimating hierarchical representations up to 10x faster, in average, than competing baselines

ROApr 24, 2025
BIM-Constrained Optimization for Accurate Localization and Deviation Correction in Construction Monitoring

Asier Bikandi-Noya, Muhammad Shaheer, Hriday Bavle et al.

Augmented reality (AR) applications for construction monitoring rely on real-time environmental tracking to visualize architectural elements. However, construction sites present significant challenges for traditional tracking methods due to featureless surfaces, dynamic changes, and drift accumulation, leading to misalignment between digital models and the physical world. This paper proposes a BIM-aware drift correction method to address these challenges. Instead of relying solely on SLAM-based localization, we align ``as-built" detected planes from the real-world environment with ``as-planned" architectural planes in BIM. Our method performs robust plane matching and computes a transformation (TF) between SLAM (S) and BIM (B) origin frames using optimization techniques, minimizing drift over time. By incorporating BIM as prior structural knowledge, we can achieve improved long-term localization and enhanced AR visualization accuracy in noisy construction environments. The method is evaluated through real-world experiments, showing significant reductions in drift-induced errors and optimized alignment consistency. On average, our system achieves a reduction of 52.24% in angular deviations and a reduction of 60.8% in the distance error of the matched walls compared to the initial manual alignment by the user.

ROJan 26, 2025
Unveiling the Potential of iMarkers: Invisible Fiducial Markers for Advanced Robotics

Ali Tourani, Deniz Isinsu Avsar, Hriday Bavle et al.

Fiducial markers are widely used in various robotics tasks, facilitating enhanced navigation, object recognition, and scene understanding. Despite their advantages for robots and Augmented Reality (AR) applications, they often disrupt the visual aesthetics of environments because they are visible to humans, making them unsuitable for non-intrusive use cases. To address this gap, this paper presents "iMarkers"-innovative, unobtrusive fiducial markers detectable exclusively by robots equipped with specialized sensors. These markers offer high flexibility in production, allowing customization of their visibility range and encoding algorithms to suit various demands. The paper also introduces the hardware designs and software algorithms developed for detecting iMarkers, highlighting their adaptability and robustness in the detection and recognition stages. Various evaluations have demonstrated the effectiveness of iMarkers compared to conventional (printed) and blended fiducial markers and confirmed their applicability in diverse robotics scenarios.

ROFeb 24, 2022
Situational Graphs for Robot Navigation in Structured Indoor Environments

Hriday Bavle, Jose Luis Sanchez-Lopez, Muhammad Shaheer et al.

Mobile robots should be aware of their situation, comprising the deep understanding of their surrounding environment along with the estimation of its own state, to successfully make intelligent decisions and execute tasks autonomously in real environments. 3D scene graphs are an emerging field of research that propose to represent the environment in a joint model comprising geometric, semantic and relational/topological dimensions. Although 3D scene graphs have already been combined with SLAM techniques to provide robots with situational understanding, further research is still required to effectively deploy them on-board mobile robots. To this end, we present in this paper a novel, real-time, online built Situational Graph (S-Graph), which combines in a single optimizable graph, the representation of the environment with the aforementioned three dimensions, together with the robot pose. Our method utilizes odometry readings and planar surfaces extracted from 3D LiDAR scans, to construct and optimize in real-time a three layered S-Graph that includes (1) a robot tracking layer where the robot poses are registered, (2) a metric-semantic layer with features such as planar walls and (3) our novel topological layer constraining the planar walls using higher-level features such as corridors and rooms. Our proposal does not only demonstrate state-of-the-art results for pose estimation of the robot, but also contributes with a metric-semantic-topological model of the environment

ROOct 1, 2021
From SLAM to Situational Awareness: Challenges and Survey

Hriday Bavle, Jose Luis Sanchez-Lopez, Claudio Cimarelli et al.

The capability of a mobile robot to efficiently and safely perform complex missions is limited by its knowledge of the environment, namely the situation. Advanced reasoning, decision-making, and execution skills enable an intelligent agent to act autonomously in unknown environments. Situational Awareness (SA) is a fundamental capability of humans that has been deeply studied in various fields, such as psychology, military, aerospace, and education. Nevertheless, it has yet to be considered in robotics, which has focused on single compartmentalized concepts such as sensing, spatial perception, sensor fusion, state estimation, and Simultaneous Localization and Mapping (SLAM). Hence, the present research aims to connect the broad multidisciplinary existing knowledge to pave the way for a complete SA system for mobile robotics that we deem paramount for autonomy. To this aim, we define the principal components to structure a robotic SA and their area of competence. Accordingly, this paper investigates each aspect of SA, surveying the state-of-the-art robotics algorithms that cover them, and discusses their current limitations. Remarkably, essential aspects of SA are still immature since the current algorithmic development restricts their performance to only specific environments. Nevertheless, Artificial Intelligence (AI), particularly Deep Learning (DL), has brought new methods to bridge the gap that maintains these fields apart from the deployment to real-world scenarios. Furthermore, an opportunity has been discovered to interconnect the vastly fragmented space of robotic comprehension algorithms through the mechanism of Situational Graph (S-Graph), a generalization of the well-known scene graph. Therefore, we finally shape our vision for the future of robotic Situational Awareness by discussing interesting recent research directions.