CVSep 27, 2023
Emu: Enhancing Image Generation Models Using Photogenic Needles in a HaystackXiaoliang Dai, Ji Hou, Chih-Yao Ma et al. · meta-ai
Training text-to-image models with web scale image-text pairs enables the generation of a wide range of visual concepts from text. However, these pre-trained models often face challenges when it comes to generating highly aesthetic images. This creates the need for aesthetic alignment post pre-training. In this paper, we propose quality-tuning to effectively guide a pre-trained model to exclusively generate highly visually appealing images, while maintaining generality across visual concepts. Our key insight is that supervised fine-tuning with a set of surprisingly small but extremely visually appealing images can significantly improve the generation quality. We pre-train a latent diffusion model on $1.1$ billion image-text pairs and fine-tune it with only a few thousand carefully selected high-quality images. The resulting model, Emu, achieves a win rate of $82.9\%$ compared with its pre-trained only counterpart. Compared to the state-of-the-art SDXLv1.0, Emu is preferred $68.4\%$ and $71.3\%$ of the time on visual appeal on the standard PartiPrompts and our Open User Input benchmark based on the real-world usage of text-to-image models. In addition, we show that quality-tuning is a generic approach that is also effective for other architectures, including pixel diffusion and masked generative transformer models.
CVMar 19, 2023Code
Trainable Projected Gradient Method for Robust Fine-tuningJunjiao Tian, Xiaoliang Dai, Chih-Yao Ma et al.
Recent studies on transfer learning have shown that selectively fine-tuning a subset of layers or customizing different learning rates for each layer can greatly improve robustness to out-of-distribution (OOD) data and retain generalization capability in the pre-trained models. However, most of these methods employ manually crafted heuristics or expensive hyper-parameter searches, which prevent them from scaling up to large datasets and neural networks. To solve this problem, we propose Trainable Projected Gradient Method (TPGM) to automatically learn the constraint imposed for each layer for a fine-grained fine-tuning regularization. This is motivated by formulating fine-tuning as a bi-level constrained optimization problem. Specifically, TPGM maintains a set of projection radii, i.e., distance constraints between the fine-tuned model and the pre-trained model, for each layer, and enforces them through weight projections. To learn the constraints, we propose a bi-level optimization to automatically learn the best set of projection radii in an end-to-end manner. Theoretically, we show that the bi-level optimization formulation could explain the regularization capability of TPGM. Empirically, with little hyper-parameter search cost, TPGM outperforms existing fine-tuning methods in OOD performance while matching the best in-distribution (ID) performance. For example, when fine-tuned on DomainNet-Real and ImageNet, compared to vanilla fine-tuning, TPGM shows $22\%$ and $10\%$ relative OOD improvement respectively on their sketch counterparts. Code is available at \url{https://github.com/PotatoTian/TPGM}.
CVJun 19, 2022
Unbiased Teacher v2: Semi-supervised Object Detection for Anchor-free and Anchor-based DetectorsYen-Cheng Liu, Chih-Yao Ma, Zsolt Kira
With the recent development of Semi-Supervised Object Detection (SS-OD) techniques, object detectors can be improved by using a limited amount of labeled data and abundant unlabeled data. However, there are still two challenges that are not addressed: (1) there is no prior SS-OD work on anchor-free detectors, and (2) prior works are ineffective when pseudo-labeling bounding box regression. In this paper, we present Unbiased Teacher v2, which shows the generalization of SS-OD method to anchor-free detectors and also introduces Listen2Student mechanism for the unsupervised regression loss. Specifically, we first present a study examining the effectiveness of existing SS-OD methods on anchor-free detectors and find that they achieve much lower performance improvements under the semi-supervised setting. We also observe that box selection with centerness and the localization-based labeling used in anchor-free detectors cannot work well under the semi-supervised setting. On the other hand, our Listen2Student mechanism explicitly prevents misleading pseudo-labels in the training of bounding box regression; we specifically develop a novel pseudo-labeling selection mechanism based on the Teacher and Student's relative uncertainties. This idea contributes to favorable improvement in the regression branch in the semi-supervised setting. Our method, which works for both anchor-free and anchor-based methods, consistently performs favorably against the state-of-the-art methods in VOC, COCO-standard, and COCO-additional.
CVOct 7, 2022
Polyhistor: Parameter-Efficient Multi-Task Adaptation for Dense Vision TasksYen-Cheng Liu, Chih-Yao Ma, Junjiao Tian et al.
Adapting large-scale pretrained models to various downstream tasks via fine-tuning is a standard method in machine learning. Recently, parameter-efficient fine-tuning methods show promise in adapting a pretrained model to different tasks while training only a few parameters. Despite their success, most existing methods are proposed in Natural Language Processing tasks with language Transformers, and adaptation to Computer Vision tasks with Vision Transformers remains under-explored, especially for dense vision tasks. Further, in multi-task settings, individually fine-tuning and storing separate models for different tasks is inefficient. In this work, we provide an extensive multi-task parameter-efficient benchmark and examine existing parameter-efficient fine-tuning NLP methods for vision tasks. Our results on four different dense vision tasks showed that existing methods cannot be efficiently integrated due to the hierarchical nature of the Hierarchical Vision Transformers. To overcome this issue, we propose Polyhistor and Polyhistor-Lite, consisting of Decomposed HyperNetworks and Layer-wise Scaling Kernels, to share information across different tasks with a few trainable parameters. This leads to favorable performance improvements against existing parameter-efficient methods while using fewer trainable parameters. Specifically, Polyhistor achieves competitive accuracy compared to the state-of-the-art while only using ~10% of their trainable parameters. Furthermore, our methods show larger performance gains when large networks and more pretraining data are used.
CVAug 29, 2022
Open-Set Semi-Supervised Object DetectionYen-Cheng Liu, Chih-Yao Ma, Xiaoliang Dai et al.
Recent developments for Semi-Supervised Object Detection (SSOD) have shown the promise of leveraging unlabeled data to improve an object detector. However, thus far these methods have assumed that the unlabeled data does not contain out-of-distribution (OOD) classes, which is unrealistic with larger-scale unlabeled datasets. In this paper, we consider a more practical yet challenging problem, Open-Set Semi-Supervised Object Detection (OSSOD). We first find the existing SSOD method obtains a lower performance gain in open-set conditions, and this is caused by the semantic expansion, where the distracting OOD objects are mispredicted as in-distribution pseudo-labels for the semi-supervised training. To address this problem, we consider online and offline OOD detection modules, which are integrated with SSOD methods. With the extensive studies, we found that leveraging an offline OOD detector based on a self-supervised vision transformer performs favorably against online OOD detectors due to its robustness to the interference of pseudo-labeling. In the experiment, our proposed framework effectively addresses the semantic expansion issue and shows consistent improvements on many OSSOD benchmarks, including large-scale COCO-OpenImages. We also verify the effectiveness of our framework under different OSSOD conditions, including varying numbers of in-distribution classes, different degrees of supervision, and different combinations of unlabeled sets.
CVNov 20, 2022
Structure-Encoding Auxiliary Tasks for Improved Visual Representation in Vision-and-Language NavigationChia-Wen Kuo, Chih-Yao Ma, Judy Hoffman et al.
In Vision-and-Language Navigation (VLN), researchers typically take an image encoder pre-trained on ImageNet without fine-tuning on the environments that the agent will be trained or tested on. However, the distribution shift between the training images from ImageNet and the views in the navigation environments may render the ImageNet pre-trained image encoder suboptimal. Therefore, in this paper, we design a set of structure-encoding auxiliary tasks (SEA) that leverage the data in the navigation environments to pre-train and improve the image encoder. Specifically, we design and customize (1) 3D jigsaw, (2) traversability prediction, and (3) instance classification to pre-train the image encoder. Through rigorous ablations, our SEA pre-trained features are shown to better encode structural information of the scenes, which ImageNet pre-trained features fail to properly encode but is crucial for the target navigation task. The SEA pre-trained features can be easily plugged into existing VLN agents without any tuning. For example, on Test-Unseen environments, the VLN agents combined with our SEA pre-trained features achieve absolute success rate improvement of 12% for Speaker-Follower, 5% for Env-Dropout, and 4% for AuxRN.
LGFeb 28, 2023
RoPAWS: Robust Semi-supervised Representation Learning from Uncurated DataSangwoo Mo, Jong-Chyi Su, Chih-Yao Ma et al.
Semi-supervised learning aims to train a model using limited labels. State-of-the-art semi-supervised methods for image classification such as PAWS rely on self-supervised representations learned with large-scale unlabeled but curated data. However, PAWS is often less effective when using real-world unlabeled data that is uncurated, e.g., contains out-of-class data. We propose RoPAWS, a robust extension of PAWS that can work with real-world unlabeled data. We first reinterpret PAWS as a generative classifier that models densities using kernel density estimation. From this probabilistic perspective, we calibrate its prediction based on the densities of labeled and unlabeled data, which leads to a simple closed-form solution from the Bayes' rule. We demonstrate that RoPAWS significantly improves PAWS for uncurated Semi-iNat by +5.3% and curated ImageNet by +0.4%.
LGJan 24, 2023
When does the student surpass the teacher? Federated Semi-supervised Learning with Teacher-Student EMAJessica Zhao, Sayan Ghosh, Akash Bharadwaj et al.
Semi-Supervised Learning (SSL) has received extensive attention in the domain of computer vision, leading to development of promising approaches such as FixMatch. In scenarios where training data is decentralized and resides on client devices, SSL must be integrated with privacy-aware training techniques such as Federated Learning. We consider the problem of federated image classification and study the performance and privacy challenges with existing federated SSL (FSSL) approaches. Firstly, we note that even state-of-the-art FSSL algorithms can trivially compromise client privacy and other real-world constraints such as client statelessness and communication cost. Secondly, we observe that it is challenging to integrate EMA (Exponential Moving Average) updates into the federated setting, which comes at a trade-off between performance and communication cost. We propose a novel approach FedSwitch, that improves privacy as well as generalization performance through Exponential Moving Average (EMA) updates. FedSwitch utilizes a federated semi-supervised teacher-student EMA framework with two features - local teacher adaptation and adaptive switching between teacher and student for pseudo-label generation. Our proposed approach outperforms the state-of-the-art on federated image classification, can be adapted to real-world constraints, and achieves good generalization performance with minimal communication cost overhead.
CVOct 17, 2024
Movie Gen: A Cast of Media Foundation ModelsAdam Polyak, Amit Zohar, Andrew Brown et al. · meta-ai
We present Movie Gen, a cast of foundation models that generates high-quality, 1080p HD videos with different aspect ratios and synchronized audio. We also show additional capabilities such as precise instruction-based video editing and generation of personalized videos based on a user's image. Our models set a new state-of-the-art on multiple tasks: text-to-video synthesis, video personalization, video editing, video-to-audio generation, and text-to-audio generation. Our largest video generation model is a 30B parameter transformer trained with a maximum context length of 73K video tokens, corresponding to a generated video of 16 seconds at 16 frames-per-second. We show multiple technical innovations and simplifications on the architecture, latent spaces, training objectives and recipes, data curation, evaluation protocols, parallelization techniques, and inference optimizations that allow us to reap the benefits of scaling pre-training data, model size, and training compute for training large scale media generation models. We hope this paper helps the research community to accelerate progress and innovation in media generation models. All videos from this paper are available at https://go.fb.me/MovieGenResearchVideos.
CVJun 1, 2019Code
Learning to Generate Grounded Visual Captions without Localization SupervisionChih-Yao Ma, Yannis Kalantidis, Ghassan AlRegib et al.
When automatically generating a sentence description for an image or video, it often remains unclear how well the generated caption is grounded, that is whether the model uses the correct image regions to output particular words, or if the model is hallucinating based on priors in the dataset and/or the language model. The most common way of relating image regions with words in caption models is through an attention mechanism over the regions that are used as input to predict the next word. The model must therefore learn to predict the attentional weights without knowing the word it should localize. This is difficult to train without grounding supervision since recurrent models can propagate past information and there is no explicit signal to force the captioning model to properly ground the individual decoded words. In this work, we help the model to achieve this via a novel cyclical training regimen that forces the model to localize each word in the image after the sentence decoder generates it, and then reconstruct the sentence from the localized image region(s) to match the ground-truth. Our proposed framework only requires learning one extra fully-connected layer (the localizer), a layer that can be removed at test time. We show that our model significantly improves grounding accuracy without relying on grounding supervision or introducing extra computation during inference, for both image and video captioning tasks. Code is available at https://github.com/chihyaoma/cyclical-visual-captioning .
AIMar 5, 2019Code
The Regretful Agent: Heuristic-Aided Navigation through Progress EstimationChih-Yao Ma, Zuxuan Wu, Ghassan AlRegib et al.
As deep learning continues to make progress for challenging perception tasks, there is increased interest in combining vision, language, and decision-making. Specifically, the Vision and Language Navigation (VLN) task involves navigating to a goal purely from language instructions and visual information without explicit knowledge of the goal. Recent successful approaches have made in-roads in achieving good success rates for this task but rely on beam search, which thoroughly explores a large number of trajectories and is unrealistic for applications such as robotics. In this paper, inspired by the intuition of viewing the problem as search on a navigation graph, we propose to use a progress monitor developed in prior work as a learnable heuristic for search. We then propose two modules incorporated into an end-to-end architecture: 1) A learned mechanism to perform backtracking, which decides whether to continue moving forward or roll back to a previous state (Regret Module) and 2) A mechanism to help the agent decide which direction to go next by showing directions that are visited and their associated progress estimate (Progress Marker). Combined, the proposed approach significantly outperforms current state-of-the-art methods using greedy action selection, with 5% absolute improvement on the test server in success rates, and more importantly 8% on success rates normalized by the path length. Our code is available at https://github.com/chihyaoma/regretful-agent .
AIJan 10, 2019Code
Self-Monitoring Navigation Agent via Auxiliary Progress EstimationChih-Yao Ma, Jiasen Lu, Zuxuan Wu et al.
The Vision-and-Language Navigation (VLN) task entails an agent following navigational instruction in photo-realistic unknown environments. This challenging task demands that the agent be aware of which instruction was completed, which instruction is needed next, which way to go, and its navigation progress towards the goal. In this paper, we introduce a self-monitoring agent with two complementary components: (1) visual-textual co-grounding module to locate the instruction completed in the past, the instruction required for the next action, and the next moving direction from surrounding images and (2) progress monitor to ensure the grounded instruction correctly reflects the navigation progress. We test our self-monitoring agent on a standard benchmark and analyze our proposed approach through a series of ablation studies that elucidate the contributions of the primary components. Using our proposed method, we set the new state of the art by a significant margin (8% absolute increase in success rate on the unseen test set). Code is available at https://github.com/chihyaoma/selfmonitoring-agent .
CVDec 8, 2023
ControlRoom3D: Room Generation using Semantic Proxy RoomsJonas Schult, Sam Tsai, Lukas Höllein et al.
Manually creating 3D environments for AR/VR applications is a complex process requiring expert knowledge in 3D modeling software. Pioneering works facilitate this process by generating room meshes conditioned on textual style descriptions. Yet, many of these automatically generated 3D meshes do not adhere to typical room layouts, compromising their plausibility, e.g., by placing several beds in one bedroom. To address these challenges, we present ControlRoom3D, a novel method to generate high-quality room meshes. Central to our approach is a user-defined 3D semantic proxy room that outlines a rough room layout based on semantic bounding boxes and a textual description of the overall room style. Our key insight is that when rendered to 2D, this 3D representation provides valuable geometric and semantic information to control powerful 2D models to generate 3D consistent textures and geometry that aligns well with the proxy room. Backed up by an extensive study including quantitative metrics and qualitative user evaluations, our method generates diverse and globally plausible 3D room meshes, thus empowering users to design 3D rooms effortlessly without specialized knowledge.
CVDec 13, 2024
LinGen: Towards High-Resolution Minute-Length Text-to-Video Generation with Linear Computational ComplexityHongjie Wang, Chih-Yao Ma, Yen-Cheng Liu et al.
Text-to-video generation enhances content creation but is highly computationally intensive: The computational cost of Diffusion Transformers (DiTs) scales quadratically in the number of pixels. This makes minute-length video generation extremely expensive, limiting most existing models to generating videos of only 10-20 seconds length. We propose a Linear-complexity text-to-video Generation (LinGen) framework whose cost scales linearly in the number of pixels. For the first time, LinGen enables high-resolution minute-length video generation on a single GPU without compromising quality. It replaces the computationally-dominant and quadratic-complexity block, self-attention, with a linear-complexity block called MATE, which consists of an MA-branch and a TE-branch. The MA-branch targets short-to-long-range correlations, combining a bidirectional Mamba2 block with our token rearrangement method, Rotary Major Scan, and our review tokens developed for long video generation. The TE-branch is a novel TEmporal Swin Attention block that focuses on temporal correlations between adjacent tokens and medium-range tokens. The MATE block addresses the adjacency preservation issue of Mamba and improves the consistency of generated videos significantly. Experimental results show that LinGen outperforms DiT (with a 75.6% win rate) in video quality with up to 15$\times$ (11.5$\times$) FLOPs (latency) reduction. Furthermore, both automatic metrics and human evaluation demonstrate our LinGen-4B yields comparable video quality to state-of-the-art models (with a 50.5%, 52.1%, 49.1% win rate with respect to Gen-3, LumaLabs, and Kling, respectively). This paves the way to hour-length movie generation and real-time interactive video generation. We provide 68s video generation results and more examples in our project website: https://lineargen.github.io/.
CVApr 15, 2024
Taming Latent Diffusion Model for Neural Radiance Field InpaintingChieh Hubert Lin, Changil Kim, Jia-Bin Huang et al.
Neural Radiance Field (NeRF) is a representation for 3D reconstruction from multi-view images. Despite some recent work showing preliminary success in editing a reconstructed NeRF with diffusion prior, they remain struggling to synthesize reasonable geometry in completely uncovered regions. One major reason is the high diversity of synthetic contents from the diffusion model, which hinders the radiance field from converging to a crisp and deterministic geometry. Moreover, applying latent diffusion models on real data often yields a textural shift incoherent to the image condition due to auto-encoding errors. These two problems are further reinforced with the use of pixel-distance losses. To address these issues, we propose tempering the diffusion model's stochasticity with per-scene customization and mitigating the textural shift with masked adversarial training. During the analyses, we also found the commonly used pixel and perceptual losses are harmful in the NeRF inpainting task. Through rigorous experiments, our framework yields state-of-the-art NeRF inpainting results on various real-world scenes. Project page: https://hubert0527.github.io/MALD-NeRF
CVApr 24, 2025
Token-Shuffle: Towards High-Resolution Image Generation with Autoregressive ModelsXu Ma, Peize Sun, Haoyu Ma et al.
Autoregressive (AR) models, long dominant in language generation, are increasingly applied to image synthesis but are often considered less competitive than Diffusion-based models. A primary limitation is the substantial number of image tokens required for AR models, which constrains both training and inference efficiency, as well as image resolution. To address this, we present Token-Shuffle, a novel yet simple method that reduces the number of image tokens in Transformer. Our key insight is the dimensional redundancy of visual vocabularies in Multimodal Large Language Models (MLLMs), where low-dimensional visual codes from visual encoder are directly mapped to high-dimensional language vocabularies. Leveraging this, we consider two key operations: token-shuffle, which merges spatially local tokens along channel dimension to decrease the input token number, and token-unshuffle, which untangles the inferred tokens after Transformer blocks to restore the spatial arrangement for output. Jointly training with textual prompts, our strategy requires no additional pretrained text-encoder and enables MLLMs to support extremely high-resolution image synthesis in a unified next-token prediction way while maintaining efficient training and inference. For the first time, we push the boundary of AR text-to-image generation to a resolution of 2048x2048 with gratifying generation performance. In GenAI-benchmark, our 2.7B model achieves 0.77 overall score on hard prompts, outperforming AR models LlamaGen by 0.18 and diffusion models LDM by 0.15. Exhaustive large-scale human evaluations also demonstrate our prominent image generation ability in terms of text-alignment, visual flaw, and visual appearance. We hope that Token-Shuffle can serve as a foundational design for efficient high-resolution image generation within MLLMs.
CVNov 25, 2021
Cross-Domain Adaptive Teacher for Object DetectionYu-Jhe Li, Xiaoliang Dai, Chih-Yao Ma et al.
We address the task of domain adaptation in object detection, where there is a domain gap between a domain with annotations (source) and a domain of interest without annotations (target). As an effective semi-supervised learning method, the teacher-student framework (a student model is supervised by the pseudo labels from a teacher model) has also yielded a large accuracy gain in cross-domain object detection. However, it suffers from the domain shift and generates many low-quality pseudo labels (\textit{e.g.,} false positives), which leads to sub-optimal performance. To mitigate this problem, we propose a teacher-student framework named Adaptive Teacher (AT) which leverages domain adversarial learning and weak-strong data augmentation to address the domain gap. Specifically, we employ feature-level adversarial training in the student model, allowing features derived from the source and target domains to share similar distributions. This process ensures the student model produces domain-invariant features. Furthermore, we apply weak-strong augmentation and mutual learning between the teacher model (taking data from the target domain) and the student model (taking data from both domains). This enables the teacher model to learn the knowledge from the student model without being biased to the source domain. We show that AT demonstrates superiority over existing approaches and even Oracle (fully-supervised) models by a large margin. For example, we achieve 50.9% (49.3%) mAP on Foggy Cityscape (Clipart1K), which is 9.2% (5.2%) and 8.2% (11.0%) higher than previous state-of-the-art and Oracle, respectively.
ROApr 21, 2021
Hierarchical Cross-Modal Agent for Robotics Vision-and-Language NavigationMuhammad Zubair Irshad, Chih-Yao Ma, Zsolt Kira
Deep Learning has revolutionized our ability to solve complex problems such as Vision-and-Language Navigation (VLN). This task requires the agent to navigate to a goal purely based on visual sensory inputs given natural language instructions. However, prior works formulate the problem as a navigation graph with a discrete action space. In this work, we lift the agent off the navigation graph and propose a more complex VLN setting in continuous 3D reconstructed environments. Our proposed setting, Robo-VLN, more closely mimics the challenges of real world navigation. Robo-VLN tasks have longer trajectory lengths, continuous action spaces, and challenges such as obstacles. We provide a suite of baselines inspired by state-of-the-art works in discrete VLN and show that they are less effective at this task. We further propose that decomposing the task into specialized high- and low-level policies can more effectively tackle this task. With extensive experiments, we show that by using layered decision making, modularized training, and decoupling reasoning and imitation, our proposed Hierarchical Cross-Modal (HCM) agent outperforms existing baselines in all key metrics and sets a new benchmark for Robo-VLN.
CVFeb 18, 2021
Unbiased Teacher for Semi-Supervised Object DetectionYen-Cheng Liu, Chih-Yao Ma, Zijian He et al.
Semi-supervised learning, i.e., training networks with both labeled and unlabeled data, has made significant progress recently. However, existing works have primarily focused on image classification tasks and neglected object detection which requires more annotation effort. In this work, we revisit the Semi-Supervised Object Detection (SS-OD) and identify the pseudo-labeling bias issue in SS-OD. To address this, we introduce Unbiased Teacher, a simple yet effective approach that jointly trains a student and a gradually progressing teacher in a mutually-beneficial manner. Together with a class-balance loss to downweight overly confident pseudo-labels, Unbiased Teacher consistently improved state-of-the-art methods by significant margins on COCO-standard, COCO-additional, and VOC datasets. Specifically, Unbiased Teacher achieves 6.8 absolute mAP improvements against state-of-the-art method when using 1% of labeled data on MS-COCO, achieves around 10 mAP improvements against the supervised baseline when using only 0.5, 1, 2% of labeled data on MS-COCO.
CVJul 16, 2020
FeatMatch: Feature-Based Augmentation for Semi-Supervised LearningChia-Wen Kuo, Chih-Yao Ma, Jia-Bin Huang et al.
Recent state-of-the-art semi-supervised learning (SSL) methods use a combination of image-based transformations and consistency regularization as core components. Such methods, however, are limited to simple transformations such as traditional data augmentation or convex combinations of two images. In this paper, we propose a novel learned feature-based refinement and augmentation method that produces a varied set of complex transformations. Importantly, these transformations also use information from both within-class and across-class prototypical representations that we extract through clustering. We use features already computed across iterations by storing them in a memory bank, obviating the need for significant extra computation. These transformations, combined with traditional image-based augmentation, are then used as part of the consistency-based regularization loss. We demonstrate that our method is comparable to current state of art for smaller datasets (CIFAR-10 and SVHN) while being able to scale up to larger datasets such as CIFAR-100 and mini-Imagenet where we achieve significant gains over the state of art (\textit{e.g.,} absolute 17.44\% gain on mini-ImageNet). We further test our method on DomainNet, demonstrating better robustness to out-of-domain unlabeled data, and perform rigorous ablations and analysis to validate the method.
CVJun 19, 2020
Frustratingly Simple Domain Generalization via Image StylizationNathan Somavarapu, Chih-Yao Ma, Zsolt Kira
Convolutional Neural Networks (CNNs) show impressive performance in the standard classification setting where training and testing data are drawn i.i.d. from a given domain. However, CNNs do not readily generalize to new domains with different statistics, a setting that is simple for humans. In this work, we address the Domain Generalization problem, where the classifier must generalize to an unknown target domain. Inspired by recent works that have shown a difference in biases between CNNs and humans, we demonstrate an extremely simple yet effective method, namely correcting this bias by augmenting the dataset with stylized images. In contrast with existing stylization works, which use external data sources such as art, we further introduce a method that is entirely in-domain using no such extra sources of data. We provide a detailed analysis as to the mechanism by which the method works, verifying our claim that it changes the shape/texture bias, and demonstrate results surpassing or comparable to the state of the arts that utilize much more complex methods.
CVMar 21, 2020
Who2com: Collaborative Perception via Learnable Handshake CommunicationYen-Cheng Liu, Junjiao Tian, Chih-Yao Ma et al.
In this paper, we propose the problem of collaborative perception, where robots can combine their local observations with those of neighboring agents in a learnable way to improve accuracy on a perception task. Unlike existing work in robotics and multi-agent reinforcement learning, we formulate the problem as one where learned information must be shared across a set of agents in a bandwidth-sensitive manner to optimize for scene understanding tasks such as semantic segmentation. Inspired by networking communication protocols, we propose a multi-stage handshake communication mechanism where the neural network can learn to compress relevant information needed for each stage. Specifically, a target agent with degraded sensor data sends a compressed request, the other agents respond with matching scores, and the target agent determines who to connect with (i.e., receive information from). We additionally develop the AirSim-CP dataset and metrics based on the AirSim simulator where a group of aerial robots perceive diverse landscapes, such as roads, grasslands, buildings, etc. We show that for the semantic segmentation task, our handshake communication method significantly improves accuracy by approximately 20% over decentralized baselines, and is comparable to centralized ones using a quarter of the bandwidth.
LGJun 12, 2019
Manifold Graph with Learned Prototypes for Semi-Supervised Image ClassificationChia-Wen Kuo, Chih-Yao Ma, Jia-Bin Huang et al.
Recent advances in semi-supervised learning methods rely on estimating the categories of unlabeled data using a model trained on the labeled data (pseudo-labeling) and using the unlabeled data for various consistency-based regularization. In this work, we propose to explicitly leverage the structure of the data manifold based on a Manifold Graph constructed over the image instances within the feature space. Specifically, we propose an architecture based on graph networks that jointly optimizes feature extraction, graph connectivity, and feature propagation and aggregation to unlabeled data in an end-to-end manner. Further, we present a novel Prototype Generator for producing a diverse set of prototypes that compactly represent each category, which supports feature propagation. To evaluate our method, we first contribute a strong baseline that combines two consistency-based regularizers that already achieves state-of-the-art results especially with fewer labels. We then show that when combined with these regularizers, the proposed method facilitates the propagation of information from generated prototypes to image data to further improve results. We provide extensive qualitative and quantitative experimental results on semi-supervised benchmarks demonstrating the improvements arising from our design and show that our method achieves state-of-the-art performance when compared with existing methods using a single model and comparable with ensemble methods. Specifically, we achieve error rates of 3.35% on SVHN, 8.27% on CIFAR-10, and 33.83% on CIFAR-100. With much fewer labels, we surpass the state of the arts by significant margins of 41% relative error decrease on average.
CVNov 29, 2018
AdaFrame: Adaptive Frame Selection for Fast Video RecognitionZuxuan Wu, Caiming Xiong, Chih-Yao Ma et al.
We present AdaFrame, a framework that adaptively selects relevant frames on a per-input basis for fast video recognition. AdaFrame contains a Long Short-Term Memory network augmented with a global memory that provides context information for searching which frames to use over time. Trained with policy gradient methods, AdaFrame generates a prediction, determines which frame to observe next, and computes the utility, i.e., expected future rewards, of seeing more frames at each time step. At testing time, AdaFrame exploits predicted utilities to achieve adaptive lookahead inference such that the overall computational costs are reduced without incurring a decrease in accuracy. Extensive experiments are conducted on two large-scale video benchmarks, FCVID and ActivityNet. AdaFrame matches the performance of using all frames with only 8.21 and 8.65 frames on FCVID and ActivityNet, respectively. We further qualitatively demonstrate learned frame usage can indicate the difficulty of making classification decisions; easier samples need fewer frames while harder ones require more, both at instance-level within the same class and at class-level among different categories.
CVNov 16, 2017
Grounded Objects and Interactions for Video CaptioningChih-Yao Ma, Asim Kadav, Iain Melvin et al.
We address the problem of video captioning by grounding language generation on object interactions in the video. Existing work mostly focuses on overall scene understanding with often limited or no emphasis on object interactions to address the problem of video understanding. In this paper, we propose SINet-Caption that learns to generate captions grounded over higher-order interactions between arbitrary groups of objects for fine-grained video understanding. We discuss the challenges and benefits of such an approach. We further demonstrate state-of-the-art results on the ActivityNet Captions dataset using our model, SINet-Caption based on this approach.
CVNov 16, 2017
Attend and Interact: Higher-Order Object Interactions for Video UnderstandingChih-Yao Ma, Asim Kadav, Iain Melvin et al.
Human actions often involve complex interactions across several inter-related objects in the scene. However, existing approaches to fine-grained video understanding or visual relationship detection often rely on single object representation or pairwise object relationships. Furthermore, learning interactions across multiple objects in hundreds of frames for video is computationally infeasible and performance may suffer since a large combinatorial space has to be modeled. In this paper, we propose to efficiently learn higher-order interactions between arbitrary subgroups of objects for fine-grained video understanding. We demonstrate that modeling object interactions significantly improves accuracy for both action recognition and video captioning, while saving more than 3-times the computation over traditional pairwise relationships. The proposed method is validated on two large-scale datasets: Kinetics and ActivityNet Captions. Our SINet and SINet-Caption achieve state-of-the-art performances on both datasets even though the videos are sampled at a maximum of 1 FPS. To the best of our knowledge, this is the first work modeling object interactions on open domain large-scale video datasets, and we additionally model higher-order object interactions which improves the performance with low computational costs.
CVMar 30, 2017
TS-LSTM and Temporal-Inception: Exploiting Spatiotemporal Dynamics for Activity RecognitionChih-Yao Ma, Min-Hung Chen, Zsolt Kira et al.
Recent two-stream deep Convolutional Neural Networks (ConvNets) have made significant progress in recognizing human actions in videos. Despite their success, methods extending the basic two-stream ConvNet have not systematically explored possible network architectures to further exploit spatiotemporal dynamics within video sequences. Further, such networks often use different baseline two-stream networks. Therefore, the differences and the distinguishing factors between various methods using Recurrent Neural Networks (RNN) or convolutional networks on temporally-constructed feature vectors (Temporal-ConvNet) are unclear. In this work, we first demonstrate a strong baseline two-stream ConvNet using ResNet-101. We use this baseline to thoroughly examine the use of both RNNs and Temporal-ConvNets for extracting spatiotemporal information. Building upon our experimental results, we then propose and investigate two different networks to further integrate spatiotemporal information: 1) temporal segment RNN and 2) Inception-style Temporal-ConvNet. We demonstrate that using both RNNs (using LSTMs) and Temporal-ConvNets on spatiotemporal feature matrices are able to exploit spatiotemporal dynamics to improve the overall performance. However, each of these methods require proper care to achieve state-of-the-art performance; for example, LSTMs require pre-segmented data or else they cannot fully exploit temporal information. Our analysis identifies specific limitations for each method that could form the basis of future work. Our experimental results on UCF101 and HMDB51 datasets achieve state-of-the-art performances, 94.1% and 69.0%, respectively, without requiring extensive temporal augmentation.