Allison Pinosky

RO
h-index3
4papers
32citations
Novelty65%
AI Score32

4 Papers

LGSep 26, 2023
Maximum diffusion reinforcement learning

Thomas A. Berrueta, Allison Pinosky, Todd D. Murphey

Robots and animals both experience the world through their bodies and senses. Their embodiment constrains their experiences, ensuring they unfold continuously in space and time. As a result, the experiences of embodied agents are intrinsically correlated. Correlations create fundamental challenges for machine learning, as most techniques rely on the assumption that data are independent and identically distributed. In reinforcement learning, where data are directly collected from an agent's sequential experiences, violations of this assumption are often unavoidable. Here, we derive a method that overcomes this issue by exploiting the statistical mechanics of ergodic processes, which we term maximum diffusion reinforcement learning. By decorrelating agent experiences, our approach provably enables single-shot learning in continuous deployments over the course of individual task attempts. Moreover, we prove our approach generalizes well-known maximum entropy techniques, and robustly exceeds state-of-the-art performance across popular benchmarks. Our results at the nexus of physics, learning, and control form a foundation for transparent and reliable decision-making in embodied reinforcement learning agents.

CVSep 26, 2022
Scale-Invariant Fast Functional Registration

Muchen Sun, Allison Pinosky, Ian Abraham et al.

Functional registration algorithms represent point clouds as functions (e.g. spacial occupancy field) avoiding unreliable correspondence estimation in conventional least-squares registration algorithms. However, existing functional registration algorithms are computationally expensive. Furthermore, the capability of registration with unknown scale is necessary in tasks such as CAD model-based object localization, yet no such support exists in functional registration. In this work, we propose a scale-invariant, linear time complexity functional registration algorithm. We achieve linear time complexity through an efficient approximation of L2-distance between functions using orthonormal basis functions. The use of orthonormal basis functions leads to a formulation that is compatible with least-squares registration. Benefited from the least-square formulation, we use the theory of translation-rotation-invariant measurement to decouple scale estimation and therefore achieve scale-invariant registration. We evaluate the proposed algorithm, named FLS (functional least-squares), on standard 3D registration benchmarks, showing FLS is an order of magnitude faster than state-of-the-art functional registration algorithm without compromising accuracy and robustness. FLS also outperforms state-of-the-art correspondence-based least-squares registration algorithm on accuracy and robustness, with known and unknown scale. Finally, we demonstrate applying FLS to register point clouds with varying densities and partial overlaps, point clouds from different objects within the same category, and point clouds from real world objects with noisy RGB-D measurements.

ROApr 24, 2025
Flow Matching Ergodic Coverage

Max Muchen Sun, Allison Pinosky, Todd Murphey

Ergodic coverage effectively generates exploratory behaviors for embodied agents by aligning the spatial distribution of the agent's trajectory with a target distribution, where the difference between these two distributions is measured by the ergodic metric. However, existing ergodic coverage methods are constrained by the limited set of ergodic metrics available for control synthesis, fundamentally limiting their performance. In this work, we propose an alternative approach to ergodic coverage based on flow matching, a technique widely used in generative inference for efficient and scalable sampling. We formally derive the flow matching problem for ergodic coverage and show that it is equivalent to a linear quadratic regulator problem with a closed-form solution. Our formulation enables alternative ergodic metrics from generative inference that overcome the limitations of existing ones. These metrics were previously infeasible for control synthesis but can now be supported with no computational overhead. Specifically, flow matching with the Stein variational gradient flow enables control synthesis directly over the score function of the target distribution, improving robustness to the unnormalized distributions; on the other hand, flow matching with the Sinkhorn divergence flow enables an optimal transport-based ergodic metric, improving coverage performance on non-smooth distributions with irregular supports. We validate the improved performance and competitive computational efficiency of our method through comprehensive numerical benchmarks and across different nonlinear dynamics. We further demonstrate the practicality of our method through a series of drawing and erasing tasks on a Franka robot.

ROJun 5, 2020
Hybrid Control for Learning Motor Skills

Ian Abraham, Alexander Broad, Allison Pinosky et al.

We develop a hybrid control approach for robot learning based on combining learned predictive models with experience-based state-action policy mappings to improve the learning capabilities of robotic systems. Predictive models provide an understanding of the task and the physics (which improves sample-efficiency), while experience-based policy mappings are treated as "muscle memory" that encode favorable actions as experiences that override planned actions. Hybrid control tools are used to create an algorithmic approach for combining learned predictive models with experience-based learning. Hybrid learning is presented as a method for efficiently learning motor skills by systematically combining and improving the performance of predictive models and experience-based policies. A deterministic variation of hybrid learning is derived and extended into a stochastic implementation that relaxes some of the key assumptions in the original derivation. Each variation is tested on experience-based learning methods (where the robot interacts with the environment to gain experience) as well as imitation learning methods (where experience is provided through demonstrations and tested in the environment). The results show that our method is capable of improving the performance and sample-efficiency of learning motor skills in a variety of experimental domains.