Tianxing Fan

CV
h-index6
3papers
128citations
Novelty67%
AI Score44

3 Papers

30.3CVMar 23, 2023Code
SINE: Semantic-driven Image-based NeRF Editing with Prior-guided Editing Field

Chong Bao, Yinda Zhang, Bangbang Yang et al.

Despite the great success in 2D editing using user-friendly tools, such as Photoshop, semantic strokes, or even text prompts, similar capabilities in 3D areas are still limited, either relying on 3D modeling skills or allowing editing within only a few categories. In this paper, we present a novel semantic-driven NeRF editing approach, which enables users to edit a neural radiance field with a single image, and faithfully delivers edited novel views with high fidelity and multi-view consistency. To achieve this goal, we propose a prior-guided editing field to encode fine-grained geometric and texture editing in 3D space, and develop a series of techniques to aid the editing process, including cyclic constraints with a proxy mesh to facilitate geometric supervision, a color compositing mechanism to stabilize semantic-driven texture editing, and a feature-cluster-based regularization to preserve the irrelevant content unchanged. Extensive experiments and editing examples on both real-world and synthetic data demonstrate that our method achieves photo-realistic 3D editing using only a single edited image, pushing the bound of semantic-driven editing in 3D real-world scenes. Our project webpage: https://zju3dv.github.io/sine/.

10.1CVJul 23, 2022
CompNVS: Novel View Synthesis with Scene Completion

Zuoyue Li, Tianxing Fan, Zhenqiang Li et al.

We introduce a scalable framework for novel view synthesis from RGB-D images with largely incomplete scene coverage. While generative neural approaches have demonstrated spectacular results on 2D images, they have not yet achieved similar photorealistic results in combination with scene completion where a spatial 3D scene understanding is essential. To this end, we propose a generative pipeline performing on a sparse grid-based neural scene representation to complete unobserved scene parts via a learned distribution of scenes in a 2.5D-3D-2.5D manner. We process encoded image features in 3D space with a geometry completion network and a subsequent texture inpainting network to extrapolate the missing area. Photorealistic image sequences can be finally obtained via consistency-relevant differentiable rendering. Comprehensive experiments show that the graphical outputs of our method outperform the state of the art, especially within unobserved scene parts.

3.2ROOct 21, 2025
$\nabla$-SDF: Learning Euclidean Signed Distance Functions Online with Gradient-Augmented Octree Interpolation and Neural Residual

Zhirui Dai, Qihao Qian, Tianxing Fan et al.

Estimation of signed distance functions (SDFs) from point cloud data has been shown to benefit many robot autonomy capabilities, including localization, mapping, motion planning, and control. Methods that support online and large-scale SDF reconstruction tend to rely on discrete volumetric data structures, which affect the continuity and differentiability of the SDF estimates. Recently, using implicit features, neural network methods have demonstrated high-fidelity and differentiable SDF reconstruction but they tend to be less efficient, can experience catastrophic forgetting and memory limitations in large environments, and are often restricted to truncated SDFs. This work proposes $\nabla$-SDF, a hybrid method that combines an explicit prior obtained from gradient-augmented octree interpolation with an implicit neural residual. Our method achieves non-truncated (Euclidean) SDF reconstruction with computational and memory efficiency comparable to volumetric methods and differentiability and accuracy comparable to neural network methods. Extensive experiments demonstrate that \methodname{} outperforms the state of the art in terms of accuracy and efficiency, providing a scalable solution for downstream tasks in robotics and computer vision.