Zeming Li

CV
h-index6
4papers
127citations
Novelty56%
AI Score44

4 Papers

24.3CVAug 22, 2022
STS: Surround-view Temporal Stereo for Multi-view 3D Detection

Zengran Wang, Chen Min, Zheng Ge et al.

Learning accurate depth is essential to multi-view 3D object detection. Recent approaches mainly learn depth from monocular images, which confront inherent difficulties due to the ill-posed nature of monocular depth learning. Instead of using a sole monocular depth method, in this work, we propose a novel Surround-view Temporal Stereo (STS) technique that leverages the geometry correspondence between frames across time to facilitate accurate depth learning. Specifically, we regard the field of views from all cameras around the ego vehicle as a unified view, namely surroundview, and conduct temporal stereo matching on it. The resulting geometrical correspondence between different frames from STS is utilized and combined with the monocular depth to yield final depth prediction. Comprehensive experiments on nuScenes show that STS greatly boosts 3D detection ability, notably for medium and long distance objects. On BEVDepth with ResNet-50 backbone, STS improves mAP and NDS by 2.6% and 1.4%, respectively. Consistent improvements are observed when using a larger backbone and a larger image resolution, demonstrating its effectiveness

11.8CVNov 25, 2025Code
DINO-Tok: Adapting DINO for Visual Tokenizers

Mingkai Jia, Mingxiao Li, Liaoyuan Fan et al.

Recent advances in visual generation have highlighted the rise of Latent Generative Models (LGMs), which rely on effective visual tokenizers to bridge pixels and semantics. However, existing tokenizers are typically trained from scratch and struggle to balance semantic representation and reconstruction fidelity, particularly in high-dimensional latent spaces. In this work, we introduce DINO-Tok, a DINO-based visual tokenizer that unifies hierarchical representations into an information-complete latent space. By integrating shallow features that retain fine-grained details with deep features encoding global semantics, DINO-Tok effectively bridges pretrained representations and visual generation. We further analyze the challenges of vector quantization (VQ) in this high-dimensional space, where key information is often lost and codebook collapse occurs. We thus propose a global PCA reweighting mechanism to stabilize VQ and preserve essential information across dimensions. On ImageNet 256$\times$256, DINO-Tok achieves state-of-the-art reconstruction performance, reaching 28.54 PSNR for autoencoding and 23.98 PSNR for VQ-based modeling, significantly outperforming prior tokenizers and comparable to billion-level data trained models (such as Hunyuan and Wan). These results demonstrate that adapting powerful pretrained vision models like DINO for tokenization enables semantically aligned and high-fidelity latent representations, enabling next-generation visual generative models. Code will be publicly available at https://github.com/MKJia/DINO-Tok.

32.3CVJan 28, 2025
DiffSplat: Repurposing Image Diffusion Models for Scalable Gaussian Splat Generation

Chenguo Lin, Panwang Pan, Bangbang Yang et al.

Recent advancements in 3D content generation from text or a single image struggle with limited high-quality 3D datasets and inconsistency from 2D multi-view generation. We introduce DiffSplat, a novel 3D generative framework that natively generates 3D Gaussian splats by taming large-scale text-to-image diffusion models. It differs from previous 3D generative models by effectively utilizing web-scale 2D priors while maintaining 3D consistency in a unified model. To bootstrap the training, a lightweight reconstruction model is proposed to instantly produce multi-view Gaussian splat grids for scalable dataset curation. In conjunction with the regular diffusion loss on these grids, a 3D rendering loss is introduced to facilitate 3D coherence across arbitrary views. The compatibility with image diffusion models enables seamless adaptions of numerous techniques for image generation to the 3D realm. Extensive experiments reveal the superiority of DiffSplat in text- and image-conditioned generation tasks and downstream applications. Thorough ablation studies validate the efficacy of each critical design choice and provide insights into the underlying mechanism.

4.1RODec 13, 2024
ManipGPT: Is Affordance Segmentation by Large Vision Models Enough for Articulated Object Manipulation?

Taewhan Kim, Hojin Bae, Zeming Li et al.

Visual actionable affordance has emerged as a transformative approach in robotics, focusing on perceiving interaction areas prior to manipulation. Traditional methods rely on pixel sampling to identify successful interaction samples or processing pointclouds for affordance mapping. However, these approaches are computationally intensive and struggle to adapt to diverse and dynamic environments. This paper introduces ManipGPT, a framework designed to predict optimal interaction areas for articulated objects using a large pre-trained vision transformer (ViT). We create a dataset of 9.9k simulated and real images to bridge the visual sim-to-real gap and enhance real-world applicability. By fine-tuning the vision transformer on this small dataset, we significantly improve part-level affordance segmentation, adapting the model's in-context segmentation capabilities to robot manipulation scenarios. This enables effective manipulation across simulated and real-world environments by generating part-level affordance masks, paired with an impedance adaptation policy, sufficiently eliminating the need for complex datasets or perception systems.