Chia-Wen Kuo

CV
h-index17
17papers
1,320citations
Novelty58%
AI Score58

17 Papers

CVJun 1Code
Cosmos 3: Omnimodal World Models for Physical AI

Aditi, Niket Agarwal, Arslan Ali et al.

We introduce Cosmos 3, a family of omnimodal world models designed to jointly process and generate language, image, video, audio, and action sequences within a unified mixture-of-transformers architecture. By supporting highly flexible input-output configurations, Cosmos 3 seamlessly unifies critical modalities for Physical AI -- effectively subsuming vision-language models, video generators, world simulators, and world-action models into a single framework. Our evaluation demonstrates that Cosmos 3 establishes a new state-of-the-art across a diverse suite of understanding and generation tasks, demonstrating omnimodal world models as scalable, general-purpose backbones for embodied agents. Our post-trained Cosmos 3 models were ranked as the best open-source Text-to-Image and Image-to-Video models by Artificial Analysis, and the best policy model by RoboArena at the time the technical report was written. To accelerate open research and deployment in Physical AI, we make our code, model checkpoints, curated synthetic datasets, and evaluation benchmark available under the Linux Foundation's OpenMDW-1.1 https://openmdw.ai/license/1-1/ License at https://github.com/nvidia/cosmos}{github.com/nvidia/cosmos and https://huggingface.co/collections/nvidia/cosmos3 . The project website is available at https://research.nvidia.com/labs/cosmos-lab/cosmos3 .

CVMay 9, 2022
Beyond a Pre-Trained Object Detector: Cross-Modal Textual and Visual Context for Image Captioning

Chia-Wen Kuo, Zsolt Kira

Significant progress has been made on visual captioning, largely relying on pre-trained features and later fixed object detectors that serve as rich inputs to auto-regressive models. A key limitation of such methods, however, is that the output of the model is conditioned only on the object detector's outputs. The assumption that such outputs can represent all necessary information is unrealistic, especially when the detector is transferred across datasets. In this work, we reason about the graphical model induced by this assumption, and propose to add an auxiliary input to represent missing information such as object relationships. We specifically propose to mine attributes and relationships from the Visual Genome dataset and condition the captioning model on them. Crucially, we propose (and show to be important) the use of a multi-modal pre-trained model (CLIP) to retrieve such contextual descriptions. Further, object detector models are frozen and do not have sufficient richness to allow the captioning model to properly ground them. As a result, we propose to condition both the detector and description outputs on the image, and show qualitatively and quantitatively that this can improve grounding. We validate our method on image captioning, perform thorough analyses of each component and importance of the pre-trained multi-modal model, and demonstrate significant improvements over the current state of the art, specifically +7.5% in CIDEr and +1.3% in BLEU-4 metrics.

CVNov 20, 2022
Structure-Encoding Auxiliary Tasks for Improved Visual Representation in Vision-and-Language Navigation

Chia-Wen Kuo, Chih-Yao Ma, Judy Hoffman et al.

In Vision-and-Language Navigation (VLN), researchers typically take an image encoder pre-trained on ImageNet without fine-tuning on the environments that the agent will be trained or tested on. However, the distribution shift between the training images from ImageNet and the views in the navigation environments may render the ImageNet pre-trained image encoder suboptimal. Therefore, in this paper, we design a set of structure-encoding auxiliary tasks (SEA) that leverage the data in the navigation environments to pre-train and improve the image encoder. Specifically, we design and customize (1) 3D jigsaw, (2) traversability prediction, and (3) instance classification to pre-train the image encoder. Through rigorous ablations, our SEA pre-trained features are shown to better encode structural information of the scenes, which ImageNet pre-trained features fail to properly encode but is crucial for the target navigation task. The SEA pre-trained features can be easily plugged into existing VLN agents without any tuning. For example, on Test-Unseen environments, the VLN agents combined with our SEA pre-trained features achieve absolute success rate improvement of 12% for Speaker-Follower, 5% for Env-Dropout, and 4% for AuxRN.

CVMay 5Code
VEBench:Benchmarking Large Multimodal Models for Real-World Video Editing

Andong Deng, Dawei Du, Zhenfang Chen et al.

Real-world video editing demands not only expert knowledge of cinematic techniques but also multimodal reasoning to select, align, and combine footage into coherent narratives. While recent Large Multimodal Models (LMMs) have shown remarkable progress in general video understanding, their abilities in multi-video reasoning and operational editing workflows remain largely unexplored. We introduce VEBENCH, the first comprehensive benchmark designed to evaluate both editing knowledge understanding and operational reasoning in realistic video editing scenarios. VEBENCH contains 3.9K high-quality edited videos (over 257 hours) and 3,080 human-verified QA pairs, built through a three-round human-AI collaborative annotation pipeline that ensures precise temporal labeling and semantic consistency. It features two complementary QA tasks: 1) Video Editing Technique Recognition, assessing models' ability to identify 7 editing techniques using multimodal cues; and 2) Video Editing Operation Simulation, modeling real-world editing workflows by requiring the selection and temporal localization of relevant clips from multiple candidates. Extensive experiments across proprietary (e.g., Gemini-2.5-Pro) and open-source LMMs reveal a large gap between current model performance and human-level editing cognition. These results highlight the urgent need for bridging video understanding with creative operational reasoning. We envision VEBENCH as a foundation for advancing intelligent video editing systems and driving future research on complex reasoning.

CVMar 18, 2025Code
Where do Large Vision-Language Models Look at when Answering Questions?

Xiaoying Xing, Chia-Wen Kuo, Li Fuxin et al.

Large Vision-Language Models (LVLMs) have shown promising performance in vision-language understanding and reasoning tasks. However, their visual understanding behaviors remain underexplored. A fundamental question arises: to what extent do LVLMs rely on visual input, and which image regions contribute to their responses? It is non-trivial to interpret the free-form generation of LVLMs due to their complicated visual architecture (e.g., multiple encoders and multi-resolution) and variable-length outputs. In this paper, we extend existing heatmap visualization methods (e.g., iGOS++) to support LVLMs for open-ended visual question answering. We propose a method to select visually relevant tokens that reflect the relevance between generated answers and input image. Furthermore, we conduct a comprehensive analysis of state-of-the-art LVLMs on benchmarks designed to require visual information to answer. Our findings offer several insights into LVLM behavior, including the relationship between focus region and answer correctness, differences in visual attention across architectures, and the impact of LLM scale on visual understanding. The code and data are available at https://github.com/bytedance/LVLM_Interpretation.

CVFeb 4, 2025Code
D-Attn: Decomposed Attention for Large Vision-and-Language Models

Chia-Wen Kuo, Sijie Zhu, Fan Chen et al.

Large vision-and-language models (LVLMs) have traditionally integrated visual and textual tokens by concatenating them into a single homogeneous input for large language models (LLMs), thereby maximally preserving the pre-trained language capabilities. However, this constrained architecture for visual and textual tokens restricts the design space for processing visual tokens, potentially leading to suboptimal performance and efficiency. In this paper, we propose Decomposed Attention (D-Attn), a more flexible attention architecture for LVLMs, which enables modification of visual token operations without affecting textual-to-textual attention. D-Attn decomposes the 1-D causal self-attention of LVLMs into visual-to-visual, textual-to-visual, and textual-to-textual attentions, and the visual and textual output tokens from the decomposed attentions are merged with a carefully derived weighting strategy, namely $α$-weighting. Taking advantage of the flexibility, we are able to introduce two critical improvements in visual token processing while maintaining the capacity of pre-trained LLMs: 1) We rectify the biased positional encoding in textual-to-visual attention to boost visual understanding performance. 2) We diagonalize visual-to-visual attention to reduce computation complexity from $O(|V|^2)$ to $O(|V|)$ for $|V|$ visual tokens without compromising performance. Extensive experiments and analysis validate the effectiveness of D-Attn, demonstrating significant improvements on multiple image benchmarks while significantly reducing computational costs (\eg, $5\times$ faster). Code will be available at https://github.com/bytedance/DecomposedAttention.

CVNov 24, 2025Code
Vidi2.5: Large Multimodal Models for Video Understanding and Creation

Vidi Team, Chia-Wen Kuo, Chuang Huang et al.

Video has emerged as the primary medium for communication and creativity on the Internet, driving strong demand for scalable, high-quality video production. Vidi models continue to evolve toward next-generation video creation and have achieved state-of-the-art performance in multimodal temporal retrieval (TR). In its second release, Vidi2 advances video understanding with fine-grained spatio-temporal grounding (STG) and extends its capability to video question answering (Video QA), enabling comprehensive multimodal reasoning. Given a text query, Vidi2 can identify not only the corresponding timestamps but also the bounding boxes of target objects within the output time ranges. To enable comprehensive evaluation of STG, we introduce a new benchmark, VUE-STG, which offers critical improvements over existing STG datasets. In addition, we upgrade the previous VUE-TR benchmark to VUE-TR-V2, achieving a more balanced duration and query distribution. Remarkably, the Vidi2 model substantially outperforms leading proprietary systems, such as Gemini 3 Pro Preview and GPT-5, on both VUE-TR-V2 and VUE-STG, while achieving competitive results with popular open-source models with similar scale on video QA benchmarks. The latest Vidi2.5 offers significantly stronger STG capability and slightly better TR and Video QA performance over Vidi2. This update also introduces a Vidi2.5-Think model to handle plot understanding with complex plot reasoning. To comprehensively evaluate the performance of plot understanding, we propose VUE-PLOT benchmark with two tracks, Character and Reasoning. Notably, Vidi2.5-Think outperforms Gemini 3 Pro Preview on fine-grained character understanding with comparable performance on complex plot reasoning. Furthermore, we demonstrate the effectiveness of Vidi2.5 on a challenging real-world application, video editing planning.

CVJun 15, 2024Code
Beyond Raw Videos: Understanding Edited Videos with Large Multimodal Model

Lu Xu, Sijie Zhu, Chunyuan Li et al.

The emerging video LMMs (Large Multimodal Models) have achieved significant improvements on generic video understanding in the form of VQA (Visual Question Answering), where the raw videos are captured by cameras. However, a large portion of videos in real-world applications are edited videos, \textit{e.g.}, users usually cut and add effects/modifications to the raw video before publishing it on social media platforms. The edited videos usually have high view counts but they are not covered in existing benchmarks of video LMMs, \textit{i.e.}, ActivityNet-QA, or VideoChatGPT benchmark. In this paper, we leverage the edited videos on a popular short video platform, \textit{i.e.}, TikTok, and build a video VQA benchmark (named EditVid-QA) covering four typical editing categories, i.e., effect, funny, meme, and game. Funny and meme videos benchmark nuanced understanding and high-level reasoning, while effect and game evaluate the understanding capability of artificial design. Most of the open-source video LMMs perform poorly on the EditVid-QA benchmark, indicating a huge domain gap between edited short videos on social media and regular raw videos. To improve the generalization ability of LMMs, we collect a training set for the proposed benchmark based on both Panda-70M/WebVid raw videos and small-scale TikTok/CapCut edited videos, which boosts the performance on the proposed EditVid-QA benchmark, indicating the effectiveness of high-quality training data. We also identified a serious issue in the existing evaluation protocol using the GPT-3.5 judge, namely a "sorry" attack, where a sorry-style naive answer can achieve an extremely high rating from the GPT judge, e.g., over 4.3 for correctness score on VideoChatGPT evaluation protocol. To avoid the "sorry" attacks, we evaluate results with GPT-4 judge and keyword filtering. The dataset is released at https://github.com/XenonLamb/EditVid-QA.

CVMay 9, 2024Code
CuMo: Scaling Multimodal LLM with Co-Upcycled Mixture-of-Experts

Jiachen Li, Xinyao Wang, Sijie Zhu et al.

Recent advancements in Multimodal Large Language Models (LLMs) have focused primarily on scaling by increasing text-image pair data and enhancing LLMs to improve performance on multimodal tasks. However, these scaling approaches are computationally expensive and overlook the significance of improving model capabilities from the vision side. Inspired by the successful applications of Mixture-of-Experts (MoE) in LLMs, which improves model scalability during training while keeping inference costs similar to those of smaller models, we propose CuMo. CuMo incorporates Co-upcycled Top-K sparsely-gated Mixture-of-experts blocks into both the vision encoder and the MLP connector, thereby enhancing the multimodal LLMs with minimal additional activated parameters during inference. CuMo first pre-trains the MLP blocks and then initializes each expert in the MoE block from the pre-trained MLP block during the visual instruction tuning stage. Auxiliary losses are used to ensure a balanced loading of experts. CuMo outperforms state-of-the-art multimodal LLMs across various VQA and visual-instruction-following benchmarks using models within each model size group, all while training exclusively on open-sourced datasets. The code and model weights for CuMo are open-sourced at https://github.com/SHI-Labs/CuMo.

CVApr 22, 2025
Vidi: Large Multimodal Models for Video Understanding and Editing

Vidi Team, Celong Liu, Chia-Wen Kuo et al.

Humans naturally share information with those they are connected to, and video has become one of the dominant mediums for communication and expression on the Internet. To support the creation of high-quality large-scale video content, a modern pipeline requires a comprehensive understanding of both the raw input materials (e.g., the unedited footage captured by cameras) and the editing components (e.g., visual effects). In video editing scenarios, models must process multiple modalities (e.g., vision, audio, text) with strong background knowledge and handle flexible input lengths (e.g., hour-long raw videos), which poses significant challenges for traditional models. In this report, we introduce Vidi, a family of Large Multimodal Models (LMMs) for a wide range of video understand editing scenarios. The first release focuses on temporal retrieval, i.e., identifying the time ranges within the input videos corresponding to a given text query, which plays a critical role in intelligent editing. The model is capable of processing hour-long videos with strong temporal understanding capability, e.g., retrieve time ranges for certain queries. To support a comprehensive evaluation in real-world scenarios, we also present the VUE-TR benchmark, which introduces five key advancements. 1) Video duration: significantly longer than videos of existing temporal retrival datasets, 2) Audio support: includes audio-based queries, 3) Query format: diverse query lengths/formats, 4) Annotation quality: ground-truth time ranges are manually annotated. 5) Evaluation metric: a refined IoU metric to support evaluation over multiple time ranges. Remarkably, Vidi significantly outperforms leading proprietary models, e.g., GPT-4o and Gemini, on the temporal retrieval task, indicating its superiority in video editing scenarios.

CVMay 25, 2023
HAAV: Hierarchical Aggregation of Augmented Views for Image Captioning

Chia-Wen Kuo, Zsolt Kira

A great deal of progress has been made in image captioning, driven by research into how to encode the image using pre-trained models. This includes visual encodings (e.g. image grid features or detected objects) and more recently textual encodings (e.g. image tags or text descriptions of image regions). As more advanced encodings are available and incorporated, it is natural to ask: how to efficiently and effectively leverage the heterogeneous set of encodings? In this paper, we propose to regard the encodings as augmented views of the input image. The image captioning model encodes each view independently with a shared encoder efficiently, and a contrastive loss is incorporated across the encoded views in a novel way to improve their representation quality and the model's data efficiency. Our proposed hierarchical decoder then adaptively weighs the encoded views according to their effectiveness for caption generation by first aggregating within each view at the token level, and then across views at the view level. We demonstrate significant performance improvements of +5.6% CIDEr on MS-COCO and +12.9% CIDEr on Flickr30k compared to state of the arts, and conduct rigorous analyses to demonstrate the importance of each part of our design.

CVMay 17, 2023
CLIP-GCD: Simple Language Guided Generalized Category Discovery

Rabah Ouldnoughi, Chia-Wen Kuo, Zsolt Kira

Generalized Category Discovery (GCD) requires a model to both classify known categories and cluster unknown categories in unlabeled data. Prior methods leveraged self-supervised pre-training combined with supervised fine-tuning on the labeled data, followed by simple clustering methods. In this paper, we posit that such methods are still prone to poor performance on out-of-distribution categories, and do not leverage a key ingredient: Semantic relationships between object categories. We therefore propose to leverage multi-modal (vision and language) models, in two complementary ways. First, we establish a strong baseline by replacing uni-modal features with CLIP, inspired by its zero-shot performance. Second, we propose a novel retrieval-based mechanism that leverages CLIP's aligned vision-language representations by mining text descriptions from a text corpus for the labeled and unlabeled set. We specifically use the alignment between CLIP's visual encoding of the image and textual encoding of the corpus to retrieve top-k relevant pieces of text and incorporate their embeddings to perform joint image+text semi-supervised clustering. We perform rigorous experimentation and ablations (including on where to retrieve from, how much to retrieve, and how to combine information), and validate our results on several datasets including out-of-distribution domains, demonstrating state-of-art results.

CVFeb 18, 2021
Unbiased Teacher for Semi-Supervised Object Detection

Yen-Cheng Liu, Chih-Yao Ma, Zijian He et al.

Semi-supervised learning, i.e., training networks with both labeled and unlabeled data, has made significant progress recently. However, existing works have primarily focused on image classification tasks and neglected object detection which requires more annotation effort. In this work, we revisit the Semi-Supervised Object Detection (SS-OD) and identify the pseudo-labeling bias issue in SS-OD. To address this, we introduce Unbiased Teacher, a simple yet effective approach that jointly trains a student and a gradually progressing teacher in a mutually-beneficial manner. Together with a class-balance loss to downweight overly confident pseudo-labels, Unbiased Teacher consistently improved state-of-the-art methods by significant margins on COCO-standard, COCO-additional, and VOC datasets. Specifically, Unbiased Teacher achieves 6.8 absolute mAP improvements against state-of-the-art method when using 1% of labeled data on MS-COCO, achieves around 10 mAP improvements against the supervised baseline when using only 0.5, 1, 2% of labeled data on MS-COCO.

CVJul 16, 2020
FeatMatch: Feature-Based Augmentation for Semi-Supervised Learning

Chia-Wen Kuo, Chih-Yao Ma, Jia-Bin Huang et al.

Recent state-of-the-art semi-supervised learning (SSL) methods use a combination of image-based transformations and consistency regularization as core components. Such methods, however, are limited to simple transformations such as traditional data augmentation or convex combinations of two images. In this paper, we propose a novel learned feature-based refinement and augmentation method that produces a varied set of complex transformations. Importantly, these transformations also use information from both within-class and across-class prototypical representations that we extract through clustering. We use features already computed across iterations by storing them in a memory bank, obviating the need for significant extra computation. These transformations, combined with traditional image-based augmentation, are then used as part of the consistency-based regularization loss. We demonstrate that our method is comparable to current state of art for smaller datasets (CIFAR-10 and SVHN) while being able to scale up to larger datasets such as CIFAR-100 and mini-Imagenet where we achieve significant gains over the state of art (\textit{e.g.,} absolute 17.44\% gain on mini-ImageNet). We further test our method on DomainNet, demonstrating better robustness to out-of-domain unlabeled data, and perform rigorous ablations and analysis to validate the method.

CVMar 21, 2020
Who2com: Collaborative Perception via Learnable Handshake Communication

Yen-Cheng Liu, Junjiao Tian, Chih-Yao Ma et al.

In this paper, we propose the problem of collaborative perception, where robots can combine their local observations with those of neighboring agents in a learnable way to improve accuracy on a perception task. Unlike existing work in robotics and multi-agent reinforcement learning, we formulate the problem as one where learned information must be shared across a set of agents in a bandwidth-sensitive manner to optimize for scene understanding tasks such as semantic segmentation. Inspired by networking communication protocols, we propose a multi-stage handshake communication mechanism where the neural network can learn to compress relevant information needed for each stage. Specifically, a target agent with degraded sensor data sends a compressed request, the other agents respond with matching scores, and the target agent determines who to connect with (i.e., receive information from). We additionally develop the AirSim-CP dataset and metrics based on the AirSim simulator where a group of aerial robots perceive diverse landscapes, such as roads, grasslands, buildings, etc. We show that for the semantic segmentation task, our handshake communication method significantly improves accuracy by approximately 20% over decentralized baselines, and is comparable to centralized ones using a quarter of the bandwidth.

LGJun 12, 2019
Manifold Graph with Learned Prototypes for Semi-Supervised Image Classification

Chia-Wen Kuo, Chih-Yao Ma, Jia-Bin Huang et al.

Recent advances in semi-supervised learning methods rely on estimating the categories of unlabeled data using a model trained on the labeled data (pseudo-labeling) and using the unlabeled data for various consistency-based regularization. In this work, we propose to explicitly leverage the structure of the data manifold based on a Manifold Graph constructed over the image instances within the feature space. Specifically, we propose an architecture based on graph networks that jointly optimizes feature extraction, graph connectivity, and feature propagation and aggregation to unlabeled data in an end-to-end manner. Further, we present a novel Prototype Generator for producing a diverse set of prototypes that compactly represent each category, which supports feature propagation. To evaluate our method, we first contribute a strong baseline that combines two consistency-based regularizers that already achieves state-of-the-art results especially with fewer labels. We then show that when combined with these regularizers, the proposed method facilitates the propagation of information from generated prototypes to image data to further improve results. We provide extensive qualitative and quantitative experimental results on semi-supervised benchmarks demonstrating the improvements arising from our design and show that our method achieves state-of-the-art performance when compared with existing methods using a single model and comparable with ensemble methods. Specifically, we achieve error rates of 3.35% on SVHN, 8.27% on CIFAR-10, and 33.83% on CIFAR-100. With much fewer labels, we surpass the state of the arts by significant margins of 41% relative error decrease on average.

CVNov 16, 2018
Data-Efficient Graph Embedding Learning for PCB Component Detection

Chia-Wen Kuo, Jacob Ashmore, David Huggins et al.

This paper presents a challenging computer vision task, namely the detection of generic components on a PCB, and a novel set of deep-learning methods that are able to jointly leverage the appearance of individual components and the propagation of information across the structure of the board to accurately detect and identify various types of components on a PCB. Due to the expense of manual data labeling, a highly unbalanced distribution of component types, and significant domain shift across boards, most earlier attempts based on traditional image processing techniques fail to generalize well to PCB images with various quality, lighting conditions, etc. Newer object detection pipelines such as Faster R-CNN, on the other hand, require a large amount of labeled data, do not deal with domain shift, and do not leverage structure. To address these issues, we propose a three stage pipeline in which a class-agnostic region proposal network is followed by a low-shot similarity prediction classifier. In order to exploit the data dependency within a PCB, we design a novel Graph Network block to refine the component features conditioned on each PCB. To the best of our knowledge, this is one of the earliest attempts to train a deep learning based model for such tasks, and we demonstrate improvements over recent graph networks for this task. We also provide in-depth analysis and discussion for this challenging task, pointing to future research.