15.7SEOct 27, 2020
Are Multi-language Design Smells Fault-prone? An Empirical StudyMouna Abidi, Md Saidur Rahman, Moses Openja et al.
Nowadays, modern applications are developed using components written in different programming languages. These systems introduce several advantages. However, as the number of languages increases, so does the challenges related to the development and maintenance of these systems. In such situations, developers may introduce design smells (i.e., anti-patterns and code smells) which are symptoms of poor design and implementation choices. Design smells are defined as poor design and coding choices that can negatively impact the quality of a software program despite satisfying functional requirements. Studies on mono-language systems suggest that the presence of design smells affects code comprehension, thus making systems harder to maintain. However, these studies target only mono-language systems and do not consider the interaction between different programming languages. In this paper, we present an approach to detect multi-language design smells in the context of JNI systems. We then investigate the prevalence of those design smells. Specifically, we detect 15 design smells in 98 releases of nine open-source JNI projects. Our results show that the design smells are prevalent in the selected projects and persist throughout the releases of the systems. We observe that in the analyzed systems, 33.95% of the files involving communications between Java and C/C++ contains occurrences of multi-language design smells. Some kinds of smells are more prevalent than others, e.g., Unused Parameters, Too Much Scattering, Unused Method Declaration. Our results suggest that files with multi-language design smells can often be more associated with bugs than files without these smells, and that specific smells are more correlated to fault-proneness than others.
3.6SEMar 31, 2021
Investigating Design Anti-pattern and Design Pattern Mutations and Their Change- and Fault-pronenessZeinab, Kermansaravi, Md Saidur Rahman et al.
During software evolution, inexperienced developers may introduce design anti-patterns when they modify their software systems to fix bugs or to add new functionalities based on changes in requirements. Developers may also use design patterns to promote software quality or as a possible cure for some design anti-patterns. Thus, design patterns and design anti-patterns are introduced, removed, and mutated from one another by developers. Many studies investigated the evolution of design patterns and design anti-patterns and their impact on software development. However, they investigated design patterns or design anti-patterns in isolation and did not consider their mutations and the impact of these mutations on software quality. Therefore, we report our study of bidirectional mutations between design patterns and design anti-patterns and the impacts of these mutations on software change- and fault-proneness. We analyzed snapshots of seven Java software systems with diverse sizes, evolution histories, and application domains. We built Markov models to capture the probability of occurrences of the different design patterns and design anti-patterns mutations. Results from our study show that (1) design patterns and design anti-patterns mutate into other design patterns and/or design anti-patterns. They also show that (2) some change types primarily trigger mutations of design patterns and design anti-patterns (renaming and changes to comments, declarations, and operators), and (3) some mutations of design anti-patterns and design patterns are more faulty in specific contexts. These results provide important insights into the evolution of design patterns and design anti-patterns and its impact on the change- and fault-proneness of software systems.