Newton-ADMM: A Distributed GPU-Accelerated Optimizer for Multiclass Classification ProblemsChih-Hao Fang, Sudhir B Kylasa, Fred Roosta et al.
First-order optimization methods, such as stochastic gradient descent (SGD) and its variants, are widely used in machine learning applications due to their simplicity and low per-iteration costs. However, they often require larger numbers of iterations, with associated communication costs in distributed environments. In contrast, Newton-type methods, while having higher per-iteration costs, typically require a significantly smaller number of iterations, which directly translates to reduced communication costs. In this paper, we present a novel distributed optimizer for classification problems, which integrates a GPU-accelerated Newton-type solver with the global consensus formulation of Alternating Direction of Method Multipliers (ADMM). By leveraging the communication efficiency of ADMM, GPU-accelerated inexact-Newton solver, and an effective spectral penalty parameter selection strategy, we show that our proposed method (i) yields better generalization performance on several classification problems; (ii) significantly outperforms state-of-the-art methods in distributed time to solution; and (iii) offers better scaling on large distributed platforms.
2.2LGFeb 26, 2018
GPU Accelerated Sub-Sampled Newton's MethodSudhir B. Kylasa, Farbod Roosta-Khorasani, Michael W. Mahoney et al.
First order methods, which solely rely on gradient information, are commonly used in diverse machine learning (ML) and data analysis (DA) applications. This is attributed to the simplicity of their implementations, as well as low per-iteration computational/storage costs. However, they suffer from significant disadvantages; most notably, their performance degrades with increasing problem ill-conditioning. Furthermore, they often involve a large number of hyper-parameters, and are notoriously sensitive to parameters such as the step-size. By incorporating additional information from the Hessian, second-order methods, have been shown to be resilient to many such adversarial effects. However, these advantages of using curvature information come at the cost of higher per-iteration costs, which in \enquote{big data} regimes, can be computationally prohibitive. In this paper, we show that, contrary to conventional belief, second-order methods, when implemented appropriately, can be more efficient than first-order alternatives in many large-scale ML/ DA applications. In particular, in convex settings, we consider variants of classical Newton\textsf{'}s method in which the Hessian and/or the gradient are randomly sub-sampled. We show that by effectively leveraging the power of GPUs, such randomized Newton-type algorithms can be significantly accelerated, and can easily outperform state of the art implementations of existing techniques in popular ML/ DA software packages such as TensorFlow. Additionally these randomized methods incur a small memory overhead compared to first-order methods. In particular, we show that for million-dimensional problems, our GPU accelerated sub-sampled Newton\textsf{'}s method achieves a higher test accuracy in milliseconds as compared with tens of seconds for first order alternatives.