Panqu Wang

CV
h-index6
8papers
1,932citations
Novelty43%
AI Score45

8 Papers

36.1CVFeb 27, 2017Code
Understanding Convolution for Semantic Segmentation

Panqu Wang, Pengfei Chen, Ye Yuan et al.

Recent advances in deep learning, especially deep convolutional neural networks (CNNs), have led to significant improvement over previous semantic segmentation systems. Here we show how to improve pixel-wise semantic segmentation by manipulating convolution-related operations that are of both theoretical and practical value. First, we design dense upsampling convolution (DUC) to generate pixel-level prediction, which is able to capture and decode more detailed information that is generally missing in bilinear upsampling. Second, we propose a hybrid dilated convolution (HDC) framework in the encoding phase. This framework 1) effectively enlarges the receptive fields (RF) of the network to aggregate global information; 2) alleviates what we call the "gridding issue" caused by the standard dilated convolution operation. We evaluate our approaches thoroughly on the Cityscapes dataset, and achieve a state-of-art result of 80.1% mIOU in the test set at the time of submission. We also have achieved state-of-the-art overall on the KITTI road estimation benchmark and the PASCAL VOC2012 segmentation task. Our source code can be found at https://github.com/TuSimple/TuSimple-DUC .

6.2CVDec 18, 2025
Driving in Corner Case: A Real-World Adversarial Closed-Loop Evaluation Platform for End-to-End Autonomous Driving

Jiaheng Geng, Jiatong Du, Xinyu Zhang et al.

Safety-critical corner cases, difficult to collect in the real world, are crucial for evaluating end-to-end autonomous driving. Adversarial interaction is an effective method to generate such safety-critical corner cases. While existing adversarial evaluation methods are built for models operating in simplified simulation environments, adversarial evaluation for real-world end-to-end autonomous driving has been little explored. To address this challenge, we propose a closed-loop evaluation platform for end-to-end autonomous driving, which can generate adversarial interactions in real-world scenes. In our platform, the real-world image generator cooperates with an adversarial traffic policy to evaluate various end-to-end models trained on real-world data. The generator, based on flow matching, efficiently and stably generates real-world images according to the traffic environment information. The efficient adversarial surrounding vehicle policy is designed to model challenging interactions and create corner cases that current autonomous driving systems struggle to handle. Experimental results demonstrate that the platform can generate realistic driving images efficiently. Through evaluating the end-to-end models such as UniAD and VAD, we demonstrate that based on the adversarial policy, our platform evaluates the performance degradation of the tested model in corner cases. This result indicates that this platform can effectively detect the model's potential issues, which will facilitate the safety and robustness of end-to-end autonomous driving.

3.6CVSep 2, 2025
2nd Place Solution for CVPR2024 E2E Challenge: End-to-End Autonomous Driving Using Vision Language Model

Zilong Guo, Yi Luo, Long Sha et al.

End-to-end autonomous driving has drawn tremendous attention recently. Many works focus on using modular deep neural networks to construct the end-to-end archi-tecture. However, whether using powerful large language models (LLM), especially multi-modality Vision Language Models (VLM) could benefit the end-to-end driving tasks remain a question. In our work, we demonstrate that combining end-to-end architectural design and knowledgeable VLMs yield impressive performance on the driving tasks. It is worth noting that our method only uses a single camera and is the best camera-only solution across the leaderboard, demonstrating the effectiveness of vision-based driving approach and the potential for end-to-end driving tasks.

1.4CVMar 5, 2021Code
ES-Net: An Efficient Stereo Matching Network

Zhengyu Huang, Theodore B. Norris, Panqu Wang

Dense stereo matching with deep neural networks is of great interest to the research community. Existing stereo matching networks typically use slow and computationally expensive 3D convolutions to improve the performance, which is not friendly to real-world applications such as autonomous driving. In this paper, we propose the Efficient Stereo Network (ESNet), which achieves high performance and efficient inference at the same time. ESNet relies only on 2D convolution and computes multi-scale cost volume efficiently using a warping-based method to improve the performance in regions with fine-details. In addition, we address the matching ambiguity issue in the occluded region by proposing ESNet-M, a variant of ESNet that additionally estimates an occlusion mask without supervision. We further improve the network performance by proposing a new training scheme that includes dataset scheduling and unsupervised pre-training. Compared with other low-cost dense stereo depth estimation methods, our proposed approach achieves state-of-the-art performance on the Scene Flow [1], DrivingStereo [2], and KITTI-2015 dataset [3]. Our code will be made available.

1.2NCApr 26, 2016
Are Face and Object Recognition Independent? A Neurocomputational Modeling Exploration

Panqu Wang, Isabel Gauthier, Garrison Cottrell

Are face and object recognition abilities independent? Although it is commonly believed that they are, Gauthier et al.(2014) recently showed that these abilities become more correlated as experience with nonface categories increases. They argued that there is a single underlying visual ability, v, that is expressed in performance with both face and nonface categories as experience grows. Using the Cambridge Face Memory Test and the Vanderbilt Expertise Test, they showed that the shared variance between Cambridge Face Memory Test and Vanderbilt Expertise Test performance increases monotonically as experience increases. Here, we address why a shared resource across different visual domains does not lead to competition and to an inverse correlation in abilities? We explain this conundrum using our neurocomputational model of face and object processing (The Model, TM). Our results show that, as in the behavioral data, the correlation between subordinate level face and object recognition accuracy increases as experience grows. We suggest that different domains do not compete for resources because the relevant features are shared between faces and objects. The essential power of experience is to generate a "spreading transform" for faces that generalizes to objects that must be individuated. Interestingly, when the task of the network is basic level categorization, no increase in the correlation between domains is observed. Hence, our model predicts that it is the type of experience that matters and that the source of the correlation is in the fusiform face area, rather than in cortical areas that subserve basic level categorization. This result is consistent with our previous modeling elucidating why the FFA is recruited for novel domains of expertise (Tong et al., 2008).

1.2NCApr 25, 2016
Modeling the Contribution of Central Versus Peripheral Vision in Scene, Object, and Face Recognition

Panqu Wang, Garrison Cottrell

It is commonly believed that the central visual field is important for recognizing objects and faces, and the peripheral region is useful for scene recognition. However, the relative importance of central versus peripheral information for object, scene, and face recognition is unclear. In a behavioral study, Larson and Loschky (2009) investigated this question by measuring the scene recognition accuracy as a function of visual angle, and demonstrated that peripheral vision was indeed more useful in recognizing scenes than central vision. In this work, we modeled and replicated the result of Larson and Loschky (2009), using deep convolutional neural networks. Having fit the data for scenes, we used the model to predict future data for large-scale scene recognition as well as for objects and faces. Our results suggest that the relative order of importance of using central visual field information is face recognition>object recognition>scene recognition, and vice-versa for peripheral information.

6.3CVNov 12, 2015
Basic Level Categorization Facilitates Visual Object Recognition

Panqu Wang, Garrison W. Cottrell

Recent advances in deep learning have led to significant progress in the computer vision field, especially for visual object recognition tasks. The features useful for object classification are learned by feed-forward deep convolutional neural networks (CNNs) automatically, and they are shown to be able to predict and decode neural representations in the ventral visual pathway of humans and monkeys. However, despite the huge amount of work on optimizing CNNs, there has not been much research focused on linking CNNs with guiding principles from the human visual cortex. In this work, we propose a network optimization strategy inspired by both of the developmental trajectory of children's visual object recognition capabilities, and Bar (2003), who hypothesized that basic level information is carried in the fast magnocellular pathway through the prefrontal cortex (PFC) and then projected back to inferior temporal cortex (IT), where subordinate level categorization is achieved. We instantiate this idea by training a deep CNN to perform basic level object categorization first, and then train it on subordinate level categorization. We apply this idea to training AlexNet (Krizhevsky et al., 2012) on the ILSVRC 2012 dataset and show that the top-5 accuracy increases from 80.13% to 82.14%, demonstrating the effectiveness of the method. We also show that subsequent transfer learning on smaller datasets gives superior results.

3.1CVAug 23, 2013
Suspicious Object Recognition Method in Video Stream Based on Visual Attention

Panqu Wang, Yan Zhang

We propose a state of the art method for intelligent object recognition and video surveillance based on human visual attention. Bottom up and top down attention are applied respectively in the process of acquiring interested object(saliency map) and object recognition. The revision of 4 channel PFT method is proposed for bottom up attention and enhances the speed and accuracy. Inhibit of return (IOR) is applied in judging the sequence of saliency object pop out. Euclidean distance of color distribution, object center coordinates and speed are considered in judging whether the target is match and suspicious. The extensive tests on videos and images show that our method in video analysis has high accuracy and fast speed compared with traditional method. The method can be applied into many fields such as video surveillance and security.