Bohan Hou

LG
h-index3
4papers
147citations
Novelty60%
AI Score40

4 Papers

21.6LGJul 9, 2022Code
TensorIR: An Abstraction for Automatic Tensorized Program Optimization

Siyuan Feng, Bohan Hou, Hongyi Jin et al. · openai, uw

Deploying deep learning models on various devices has become an important topic. The wave of hardware specialization brings a diverse set of acceleration primitives for multi-dimensional tensor computations. These new acceleration primitives, along with the emerging machine learning models, bring tremendous engineering challenges. In this paper, we present TensorIR, a compiler abstraction for optimizing programs with these tensor computation primitives. TensorIR generalizes the loop nest representation used in existing machine learning compilers to bring tensor computation as the first-class citizen. Finally, we build an end-to-end framework on top of our abstraction to automatically optimize deep learning models for given tensor computation primitives. Experimental results show that TensorIR compilation automatically uses the tensor computation primitives for given hardware backends and delivers performance that is competitive to state-of-art hand-optimized systems across platforms.

13.7LGNov 1, 2023
Relax: Composable Abstractions for End-to-End Dynamic Machine Learning

Ruihang Lai, Junru Shao, Siyuan Feng et al. · openai, uw

Dynamic shape computations have become critical in modern machine learning workloads, especially in emerging large language models. The success of these models has driven the demand for their universal deployment across a diverse set of backend environments. In this paper, we present Relax, a compiler abstraction for optimizing end-to-end dynamic machine learning workloads. Relax introduces a cross-level abstraction that encapsulates computational graphs, loop-level tensor programs, and external library calls in a single representation. Relax also introduces first-class symbolic shape annotations to track dynamic shape computations globally across the program, enabling dynamic shape-aware cross-level optimizations. We build an end-to-end compilation framework using the proposed approach to optimize dynamic shape models. Experimental results on LLMs show that Relax delivers performance competitive with state-of-the-art systems across various GPUs and enables deployment of emerging models to a broader set of emerging environments, including mobile phones, embedded devices, and web browsers.

11.4LGApr 17, 2025Code
Tilus: A Tile-Level GPGPU Programming Language for Low-Precision Computation

Yaoyao Ding, Bohan Hou, Xiao Zhang et al.

Serving Large Language Models (LLMs) is critical for AI-powered applications, yet it demands substantial computational resources, particularly in memory bandwidth and computational throughput. Low-precision computation has emerged as a key technique to improve efficiency while reducing resource consumption. Existing approaches for generating low-precision kernels are limited to weight bit widths that are powers of two and suffer from suboptimal performance because of high-level GPU programming abstractions. These abstractions restrict critical optimizations, such as fine-grained register management and optimized memory access patterns, that are essential for efficient low-precision computations. In this paper, we introduce Tilus, a domain-specific language designed for General-Purpose GPU (GPGPU) computing that supports low-precision data types with arbitrary bit widths from 1 to 8 while maintaining GPU programmability. Tilus features a thread-block-level programming model, a hierarchical memory space, a novel algebraic layout system, and extensive support for diverse low-precision data types. Tilus programs are compiled into highly efficient GPU programs through automatic vectorization and instruction selection. Extensive experiments demonstrate that Tilus efficiently supports a full spectrum of low-precision data types, and outperforms state-of-the-art low-precision kernels. Compared to existing compilers such as Triton and Ladder, as well as hand-optimized kernels such as QuantLLM and Marlin, Tilus achieves performance improvements of: $1.75\times$, $2.61\times$, $1.29\times$ and $1.03\times$, respectively. We open-source Tilus at https://github.com/NVIDIA/tilus.

7.3DSJun 13, 2024Code
Optimal Kernel Orchestration for Tensor Programs with Korch

Muyan Hu, Ashwin Venkatram, Shreyashri Biswas et al.

Kernel orchestration is the task of mapping the computation defined in different operators of a deep neural network (DNN) to the execution of GPU kernels on modern hardware platforms. Prior approaches optimize kernel orchestration by greedily applying operator fusion, which fuses the computation of multiple operators into a single kernel, and miss a variety of optimization opportunities in kernel orchestration. This paper presents Korch, a tensor program optimizer that discovers optimal kernel orchestration strategies for tensor programs. Instead of directly fusing operators, Korch first applies operator fission to decompose tensor operators into a small set of basic tensor algebra primitives. This decomposition enables a diversity of fine-grained, inter-operator optimizations. Next, Korch optimizes kernel orchestration by formalizing it as a constrained optimization problem, leveraging an off-the-shelf binary linear programming solver to discover an optimal orchestration strategy, and generating an executable that can be directly deployed on modern GPU platforms. Evaluation on a variety of DNNs shows that Korch outperforms existing tensor program optimizers by up to 1.7x on V100 GPUs and up to 1.6x on A100 GPUs. Korch is publicly available at https://github.com/humuyan/Korch.