G . X Sun

h-index1
12papers
198citations

12 Papers

8.5CVJul 15Code
RainDancer: RGB-Event Video Deraining with Rain-Oriented Spiking Dynamics

Kui Jiang, Runzhe Li, Zhaocheng Yu et al.

Video deraining aims to recover clean visual content from rainy videos for reliable perception under adverse weather. Existing methods mainly rely on RGB sequences and temporal redundancy, but RGB-only restoration remains ambiguous in dynamic rainy scenes, where rain streaks, textures, boundaries, motion, and occlusions may share similar visual patterns. Event cameras provide complementary motion-sensitive cues with high temporal resolution, but event streams also contain sensor noise and background-triggered responses, so direct RGB-Event fusion may introduce cross-modal interference. To address this issue, we propose RainDancer, a progressive RGB-Event video deraining framework based on a decompose-before-interact paradigm. The core idea is to separate rain and background components within each modality before cross-modal interaction. In the RGB branch, frame features are progressively decomposed into rain and background representations. In the event branch, a rain-oriented spiking neural network module captures sparse and bursty event dynamics associated with rain motion. Component-level fusion is then performed between semantically aligned representations for structure preservation and rain suppression. We further introduce event-domain supervision to regularize sparse event reconstruction, structural consistency, and gradient orientation. Experiments on synthetic and real RGB-Event video deraining datasets demonstrate superior quantitative performance, visual quality, and downstream perception robustness. Code is available at https://github.com/AE86-plus/RainDancer.

12.8ROJul 16
Towards Human-like Physical Intelligence: LifelongVision-Language-Action Learning for Robotic Manipulation

Yao He, Gan Sun, Wenqi Liang et al.

Similar to the natural capabilities of humans to sequentially learn new tasks, robots with Vision-Language-Action (VLA) models should possess lifelong learning ability to learn a new task when deployed in open-world environments. However, most recently proposed lifelong learning models aim to effectively learn the current task (plasticity) or maintain high accuracy on previous tasks (stability), while the plasticity-stability trade-off remains largely unsolved in robotic manipulation models. To address this fundamental challenge, we propose a cache-efficient lifelong Vision-Language-Action learning framework for robotic manipulation (i.e., LifelongVLA), which alleviates the plasticity-stability trade-off with a dual-timescale adaptation mechanism while achieving low-cost robotic deployment with a cache-efficient replay strategy. More concretely, we propose a dual-timescale LoRA gating module to decompose VLA adaptation into two lightweight pathways: a short-term adapter for plasticity and a long-term adapter for stable consolidation. These pathways are integrated via a task-aware gate, enabling explicit control of the plasticity-stability trade-off. In the skill replay phase, a cache-efficient stochastic replay strategy is proposed to preserve more balanced retention signals without full-trajectory storage. Finally, experiments show that LifelongVLA outperforms existing baselines, demonstrating efficient skill expansion, robust retention of learned manipulation behaviors, and reduced reliance on retraining for real-world deployment on an xArm robot.

22.8ARJul 16
CODA: Algorithm-Hardware Co-design for Edge Video Diffusion via NMP-Enabled Compute-Cache Operator Disaggregation

Yuanpeng Zhang, YuXuan Wu, Yitong Xiao et al.

Deploying Video Diffusion Models (VDMs) on edge devices is appealing for localized and privacy-preserving generation, but their iterative Transformer-based denoising remains too slow for practical local inference. Cross-Timestep Caching (CTC) has emerged as a promising direction for reducing redundant computation, reusing activations across adjacent denoising steps rather than modifying model weights, while largely preserving generation fidelity. However, on memory-constrained edge GPUs, CTC requires a massive cache footprint that quickly exceeds on-device VRAM and forces the cache into host memory. More fundamentally, cache operators remain tightly interleaved and chain-dependent with native compute operators, so naive near-memory offloading still incurs repeated PCIe exchanges for residual and fusion computations, turning cache reuse into a communication- and serialization-bound execution flow. We therefore propose CODA, an algorithm-hardware co-designed architecture centered on Compute-Cache Operator Disaggregation. CODA separates dense compute paths and memory-bound cache paths across the xPU and a lightweight DIMM-side near-memory engine, reorganizes fragmented cache activity into hardware-friendly coalesced segments, and exploits Classifier-Free Guidance (CFG) branch independence to overlap xPU compute with cache-side execution. Experiments show that CODA achieves up to 1.80x end-to-end speedup and 1.74x higher energy efficiency, while preserving competitive generation quality compared with a state-of-the-art caching algorithm.

ROJun 26Code
Drop-Then-Recovery: How Redundant Are Vision-Language-Action Models?

Guoheng Sun, Kaixi Feng, Shwai He et al.

Vision-Language-Action (VLA) models enable instruction-driven robotic manipulation, but they inherit oversized language backbones from pretrained VLMs whose capacity far exceeds what is needed for short robotic instructions. This raises a basic question: how much of a VLA model is actually necessary for closed-loop control? In this work, we study architectural redundancy in VLA models by using transformer block removal as a controlled intervention. We introduce \textbf{Drop-Then-Recovery (DTR)}, an analysis protocol that removes selected blocks from a pretrained VLA model and then fine-tunes the resulting model to measure whether the removed capacity was necessary for downstream control. To make this intervention reliable, we propose \textbf{GateProbe}, a one-shot virtual-gate sensitivity metric that ranks blocks by their contribution to the downstream action loss. Across multiple VLA architectures, manipulation benchmarks and even real-robot industrial scenarios, we find a strong asymmetry in post-removal recoverability: \ul{\textit{language backbones are highly redundant for standard robotic manipulation tasks, whereas vision and action pathways are substantially less tolerant to removal}}. On LIBERO, removing half of the LLM blocks even improves OpenVLA-OFT from 95.0% to 98.3% under the same downstream fine-tuning budget, and retaining only two language blocks still recovers baseline-level performance. These results suggest that current VLA benchmarks may exert limited pressure on deep language grounding and compositional instruction understanding, and that future VLA architectures should allocate capacity more deliberately across language, vision, and action components. The code is available at https://github.com/s1ghhh/VLADrop.

13.4ROJun 28
TacGen: Touch Is a Necessary Dimension of Physical-World Representation -- Addressing Tactile Data Scarcity with Scalable Vision-to-Touch Alignment and Generation

Wanghao Ye, Aarosh Das, Sihan Chen et al.

Touch resolves the physical-property ambiguity left by vision: exploratory contact recovers shape, texture, compliance, and material, and visuo-haptic object representations converge in ventral visual cortex. We ask whether representation learning can reproduce this grounding. TacGen mitigates the tactile-data scarcity bottleneck by combining pre-specified V+T contrastive alignment with a latent-space residual-MLP V->T generator that synthesizes tactile latents from RGB for tactile-data scaling. With matched DINOv2 backbones, splits, and probes, V+T improves matched V-only on mass (Delta R^2=+0.570), density (Delta acc=+0.067), hardness (+0.117), and uncertainty-banded force labels (Delta R^2=+0.281); all CIs exclude zero. The same representation lifts matched-capacity TACTO manipulation 0.246->0.979 while V-only capacity scaling accounts for only 4.5% of the gap, preserving 95.5%. The generator reaches cross-seed +0.589, with real tactile +0.585 inside the seed interval; the architecture comparison shows a 13pp downstream gap between reconstruction quality and representation utility. Across five-seed SSVTP/TVL reproductions, YCB-Sight transfer, three-backbone checks, permutation/random-feature controls, hash-verified manifests, and measured-force validation checks, the evidence supports the claim that touch supplies a necessary physical evidence channel for representations of contact-dependent properties.

10.4AIJun 27
ComMem: Complementary Memory Systems for Test-Time Adaptation of Vision-Language Models

Guanglong Sun, Shuang Cui, Bo Lei et al.

Test-time adaptation (TTA) of vision-language models (VLMs) is essential for their robust deployment in dynamic, real-world environments. However, existing TTA methods often adapt locally without accumulating knowledge over time, or operating within a single modality without exploiting VLMs' inherently multi-modal nature. Inspired by the \textbf{Com}plementary \textbf{Mem}ory systems of the biological brain, we propose \textbf{ComMem}, an innovative approach that mimics the distinct but cooperative roles of the hippocampus and neocortex to enable effective TTA for VLMs. ComMem consists of two key components: a fast-adapting detailed memory, akin to the hippocampus, that forms a dynamic visual cache from high-confidence test samples; and a slow-integrating abstract memory, akin to the neocortex, that continually refines global textual prototypes. For each test instance, ComMem jointly optimizes both memory systems to ensure cross-modal consistency. Extensive experiments on 15 benchmark datasets show that ComMem significantly outperforms state-of-the-art methods under both natural distribution shifts and cross-dataset generalization, offering a promising direction for enhancing VLMs' practical adaptability.

10.2CVJun 27
Self-Evolving Agentic Image Restoration via Deliberate Planning and Intuitive Execution

Shuang Cui, Fan Ji, Guanglong Sun et al.

Real-world image restoration (IR) remains challenging due to complex and coupled degradations. While recent agentic IR frameworks leverage Large Language Models for flexible tool planning, they face two critical limitations. First, from a search scheme perspective, excessive reliance on greedy strategies fails to balance exploration and exploitation. Second, existing agentic systems underutilize information, exhibiting episodic amnesia. To address these challenges, we propose \textbf{Self-Evolving Agentic Image Restoration (SEAR)}, which formulates restoration as a sequential decision-making problem. Inspired by the dual-process theory, SEAR comprises an Intuitive Executor and a Deliberate Planner, respectively following the fast-thinking \textit{System 1} and slow-thinking \textit{System 2} principles. The Deliberate Planner employs Pruning-Aware Monte Carlo Tree Search for long-horizon reasoning, utilizing a hybrid no-reference reward and a Multimodal Large Language Model (MLLM)-based tournament to prevent metric exploitation. Complementarily, the Intuitive Executor leverages a self-evolving episodic memory indexed by degradation-aware state fingerprints. This mechanism distills expensive search trajectories into adaptive expertise, overcoming episodic amnesia while progressively amortizing cold-start exploration costs through memory reuse. Extensive experiments on synthetic and real-world benchmarks demonstrate its strong perceptual and quantitative performance.

12.6NIJun 23
SkyChain Intelligence: A Blockchain-Secured Multi-Agent DRL Framework for Low-Altitude Embodied Artificial Intelligence

Haoxiang Luo, Tianqi Jiang, Ruichen Zhang et al.

With the rapid development of the Low-Altitude Economy (LAE) ecosystem, Low-Altitude Embodied Artificial Intelligence (LAEAI) agents have become the core carriers of autonomous aerial services, thereby enabling dynamic Low-altitude Computility Networks (LACNets) for distributed computing resource sharing. However, resource-constrained LAEAI agents in decentralized LACNets face a fundamental trilemma of autonomy, security, and efficiency. Existing solutions primarily focus on either optimizing computational performance or enhancing security in isolation, failing to address the inherent trade-offs among trust, performance, and overhead in untrusted dynamic environments with malicious agents. To tackle this challenge, this paper proposes SkyChain Intelligence, a holistic framework that synergistically integrates agentic AI, consortium blockchain, and Multi-Agent Deep Reinforcement Learning (MADRL). We design a lightweight blockchain-based decentralized trust management system with a dynamic reputation mechanism and develop a hybrid-action-space MADDPG algorithm that embeds on-chain reputation scores into the reward function to jointly optimize offloading decisions, resource allocation, and drone 3D trajectories. Extensive simulations demonstrate that our framework outperforms state-of-the-art baselines in task completion latency and energy consumption, while achieving a 94.1% task completion rate in the baseline scenario and stable convergence within 300 training episodes. This work provides a viable path for building secure, autonomous, and efficient machine-to-machine computing ecosystems in the low-altitude domain.

23.6CVJun 23
video-SALMONN-R$^3$: Learning to ReWatch, ReAsk, and ReAnswer for Efficient Video Understanding

Yixuan Li, Guangzhi Sun, Yudong Yang et al.

Video large language models (LLMs) are often constrained by computation and memory budgets, leading them to use reduced frame rates and spatial resolutions, which may cause them to miss critical information for question answering (QA). A practical and efficient solution is a two-stage paradigm: first perform coarse video understanding to localize relevant segments, and then re-watch these segments at higher temporal or spatial fidelity. In this paper, we present video-SALMONN-R$^3$, the first end-to-end video-LLM that enables re-watch through reinforcement learning without relying on chain-of-thought (CoT) cold-start. This design removes the need for costly CoT data annotations and avoids CoT-based supervised fine-tuning (SFT), which can otherwise degrade the pretrained video understanding abilities. To address the mismatch between the reasoning-first behavior induced by re-watch and the answer-first tendency of pretrained video-LLMs, we propose a re-answer strategy, in which the model first produces a direct answer in the first watch and then refines it after re-watching. Finally, to improve question adherence during re-watching, we propose a re-ask mechanism that re-injects the query when revisiting localized segments. Experimental results show that video-SALMONN-R$^3$ consistently outperforms both the base model and the QA-SFT baseline, while surpassing prior re-watch-based approaches with significantly lower computational cost. Code, models, and data will be publicly released upon acceptance.

14.0CYJun 22
Uncertainty-based Debiasing and Unlearning for Decontamination

Guangzhi Sun, Xiao Zhan, Mark Gales

Benchmark-based evaluation is the dominant paradigm for assessing large language model (LLM) capabilities, yet data contamination inflates reported performance and undermines fair comparison. Existing decontamination methods are evaluated solely through aggregate accuracy, which can obscure substantial differences in per-sample model behaviour, and many require access to an uncontaminated model. In this paper, we propose a sample-level evaluation framework for decontamination that complements accuracy-based assessment with distributional distance metrics, measuring how closely a decontaminated model recovers the output distribution of an uncontaminated model on each sample. Building on this framework, we introduce Uncertainty-Based Decontamination (UBD), a family of methods that leverage deep ensembles of the contaminated model to estimate per-sample memorization without requiring a uncontaminated model or knowledge of which samples are contaminated. UBD estimates a per-sample correction scalar from ensemble uncertainty, which is used to construct a debiased target distribution that suppresses the inflated probability mass on correct answers induced by contamination. This target is then used either as a post-hoc output correction (debiasing) or as a soft training signal for parameter update (unlearning). Experiments on MMLU-Pro and MATH-MCQA across multiple LLM backbones demonstrate that UBD produces per-sample output distributions substantially closer to those of an uncontaminated model than paraphrasing or choice-permutation baselines, while preserving model performance on uncontaminated data.

10.7CVJun 15
DCP-Prune: Ultra-Low Token Pruning with Distribution Consistency Preservation

Xifeng Xue, Xiaokang Wang, Zirui Li et al.

Recent vision token pruning methods effectively preserve model performance under moderate token budgets but become unstable under ultra-low token budget. Our analysis shows that as the pruning budget decreases, accuracy degradation is often accompanied by larger feature distribution shifts. Critically, the degree of this distribution shift strongly correlates with performance degradation. To better characterize this phenomenon, we introduce a lightweight distribution consistency metric to estimate the distribution shift between retained and full tokens. Motivated by these observations, we propose a two-stage pruning framework consisting of Anchor-Context Graph Recovery (ACGR) and Text-Aware Token Cluster Selection (TATCS). Specifically, ACGR transfers contextual information before token removal, while TATCS dynamically re-selects representative tokens when severe distribution shift is detected. Extensive experiments demonstrate that our method achieves superior and more stable performance under ultra-low token budget. Notably, it retains 92.1% of the upper-bound average performance on LLaVA-1.5-7B with only 16 visual tokens.

21.6CVJun 13
Conditional Multi-Event Temporal Grounding in Long-Form Video

Yuanhao Zou, Arthad Kulkarni, Lucas Tonanez et al.

Multimodal large language models have made rapid progress in video temporal grounding, yet real-world applications routinely require localizing every event that satisfies compositional temporal and spatial conditions. Existing benchmarks fall short: they localize only a single moment per query, count without temporal conditions, or treat grounding and counting as disjoint tasks. We introduce CoMET-Bench for Conditional Multi-Event Temporal Grounding in long-form video, comprising 2789 queries over 600 videos averaging 33.8 minutes across five real-world domains, with each query composed from 4 temporal conditions, 3 spatial conditions, and a dedicated negative-query subset. We further propose a unified evaluation protocol jointly measuring counting, grounding, and negative-query recognition, including a new Rejection-F1 metric that prevents trivial gaming by lazy "always-empty" models. Benchmarking a broad suite of MLLMs, agent-based, and grounding-specialized methods reveals that existing approaches remain far from solving this task. Building on these findings, we propose CoMET-Agent, a training-free agentic framework that reformulates the task as structured search-and-aggregate, improving F1@0.5 by 6.1% over GPT-5 purely through structural reasoning. Failure analysis further surfaces three open directions: fine-grained entity tracking, position-uniform retrieval, and causal event pairing.