15.9CVJul 14
LookME: Lookup-Based Multimodal Embeddings for Layer Injection in Vision-Language ModelsZeyu Xu, Xingzhong Hou, Pengkai Guo et al.
Vision-Language Models (VLMs) have achieved strong progress in multimodal understanding. However, scaling dense or sparse Mixture-of-Experts (MoE) models to improve performance limits deployment in resource-constrained environments due to the trade-off between high memory usage from full loading and increased latency from on-demand loading. Recently, the Per-Layer Embedding (PLE) architecture addresses this by scaling models with large external embedding tables stored in ROM and performing lightweight lookup to retrieve relevant embeddings to enhance token representations. Nevertheless, existing PLE-style methods are primarily designed for text embeddings due to the convenience of ID-based retrieval, limiting their effectiveness in VLMs where multimodal embeddings contain richer information for visual tasks. In this paper, we propose LookME, the first framework that enables lookup-based enhancement for multimodal embeddings in VLMs while supporting partitioned storage and on-demand loading. To efficiently lookup arbitrary continuous multimodal embeddings from large-scale embedding tables, we propose a hierarchical two-level lookup method employing a coarse-to-fine strategy that performs lookups from the scene-level to the intra-scene primitive-level. Furthermore, we integrate the lookup method with a sparse injection strategy, which adaptively prioritizes critical embeddings over voluminous multimodal embeddings within layers, and facilitates embedding table reuse across neighboring layers, improving the trade-off among efficiency, model size, and performance. Experiments on multiple visual benchmarks show that LookME outperforms text-only PLE-style methods, validating the effectiveness of lookup-based multimodal embedding enhancement.
26.4CLJul 10
WILDTRACE: Benchmarking Natural Evidence Trails in Long-Context ReasoningZixin Chen, Peng Liu, Haobo Li et al.
Answering complex questions over long documents frequently requires integrating evidence that the source itself disperses naturally across distant passages. In an incident report, the operating condition, design flaw, and missed safety check that jointly explain a disaster may appear dozens of sections apart; in a novel, a character's true motive may surface only through scenes far removed from the moment it becomes relevant. This source-internal evidence integration is central to real-world long-document analysis, yet existing benchmarks largely sidestep it. Needle probes, planted facts, and reverse-engineered multi-hop chains embed evidence that may differ from the host text in distribution, placement, or register, making it unclear whether strong performance reflects genuine source reasoning or distributional artifacts. We introduce WILDTRACE, a benchmark of 481 tasks over 214 naturally occurring long-form sources such as technical incident reports and lesser-known literary narratives, where all evidence trails arise from the document's own causal, temporal, and narrative logic. Drawing on Pearl's causal hierarchy and prior multi-hop reasoning typologies, we define seven source-internal evidence geometries that characterize the distinct relational demands of analytical reading in long documents. A source-first construction pipeline mines candidate trails from document structure before writing questions; each item then undergoes multi-stage validation covering clue necessity, answer groundedness, rubric fidelity, contamination resistance and answerability. As models are increasingly entrusted with real-world high-stakes analytical tasks, this gap between accessing information and reasoning over naturally dispersed evidence emerges as a defining challenge for the next stage of long-context research.
2.7SEJul 16
A Deterministic Binary Fingerprinting Framework with Zero-Trained Feature Extraction for Sparse Count MatricesLei Zhao, Fujin Huang, Ling Kang et al.
Sparse count matrices from single-cell transcriptomes to k-mer profiles and document-term frequencies are conventionally analyzed via PCA-reduced graph clustering or iterative optimization in continuous embedding spaces. We introduce MMTB, a deterministic non-learned binary representation framework that requires no label supervision, model fitting, or gradient-based optimization. Column-wise Min-Max normalization followed by fixed cutoffs maps each sample to a thermometer fingerprint whose Hamming distances show empirical correspondence with normalized L1 distances, with Pearson correlation approximately 0.92 on single-cell RNA-seq pairs. In a favorable three-cell-line mixture, the 3-threshold fingerprint achieves NMI of 0.99 at 188 bytes per cell. Under a fair Hamming nearest-neighbor graph plus Leiden readout, MMTB approaches PCA plus Leiden on this coarse task. On challenging tissue-like annotations, continuous pipelines often lead; PBMC Seurat NMI is 0.39 for MMTB versus 0.49 for Scanpy, underscoring that MMTB is suited for coarse-grained separation and resource-constrained deployments rather than fine-grained subtype discovery or as a general replacement for continuous embeddings. Relative to dense float32 representations, MMTB fingerprints reduce memory by approximately 10-fold while providing fixed-width Hamming-indexable codes. PCA30 embeddings and sparse CSR may be smaller; we do not claim universal compression. A label-free suitability score is provided as a deployment guideline, not a performance predictor.
23.7CLJul 15
DevicesWorld: Benchmarking Cross-Device Agents in Heterogeneous EnvironmentsHuatao Li, Xinwei Geng, Yuheng Wang et al.
LLM-based agents have rapidly improved at operating individual digital environments such as mobile applications, desktop systems, and smart homes. However, real-world user goals often span multiple devices: information may come from a phone, be processed on a desktop, and the result may need to appear on another device. Most existing benchmarks center on a single dominant execution environment, making it difficult to evaluate whether agents can acquire and integrate information across heterogeneous devices and complete end-to-end tasks with cross-device dependencies. We introduce DevicesWorld, a large-scale executable benchmark for cross-device collaborative operation. DevicesWorld contains 6,140 tasks and integrates three classes of device environments -- mobile, desktop, and IoT -- into a unified cross-device interaction and evaluation framework. Each task defines a natural-language user goal, participating devices and initial states, executable actions, rule-based verifiers, and a cleanup procedure. A multi-stage construction and quality-control pipeline keeps tasks close to realistic user needs while allowing final outcomes to be automatically verified from device states and generated files. We evaluate five frontier LLM-agent systems on a fixed evaluation set. All methods achieve low success rates, with the best reaching only 12.5%. Among failed runs, about 28.7% satisfy at least one scoring condition yet still fail the full task. Trajectories show that agents become stuck acquiring information or manipulating interfaces, confuse source and output devices, or terminate before all conditions are jointly satisfied. DevicesWorld turns cross-device collaborative operation into an executable, reproducible, and diagnostically useful evaluation problem for research on reliable cross-device agents.
28.3ROJun 16Code
Qwen-RobotManip Technical Report: Alignment Unlocks Scale for Robotic Manipulation Foundation ModelsHaoqi Yuan, Zhixuan Liang, Anzhe Chen et al.
Foundation models in language and multimodality achieve strong generalization by aligning heterogeneous data under a unified formulation and training at scale. In this report, we investigate whether this scaling recipe can be applied to robotic manipulation to achieve genuine generalization. This is challenging because, unlike text, manipulation data is heterogeneous by nature, expensive to collect, and narrow in diversity, making alignment and scale simultaneously difficult. We present Qwen-RobotManip, a generalizable Vision-Language-Action foundation model built on Qwen-VL. Qwen-RobotManip introduces a unified alignment framework across the representation, motion, and behavioral dimensions of manipulation, making large-scale multi-source training coherent rather than conflicting. This alignment capability in turn enables Qwen-RobotManip to absorb manipulation data at a scale that prior training regimes could not sustain. A human-to-robot synthesis pipeline converts egocentric hand demonstrations into robot trajectories across 15 platforms, and a rigorous curation pipeline harmonizes heterogeneous datasets. Using only open-source datasets and human videos without proprietary data collection, Qwen-RobotManip constructs a ~38,100-hour pretraining corpus and exhibits emergent generalization capabilities, including zero-shot instruction following, robustness to perturbations, reactive error recovery, and cross-embodiment transfer. We find that standard benchmarks fail to capture pretraining quality and instead adopt OOD settings including RoboCasa365, LIBERO-Plus, EBench, RoboTwin-Clean2Rand, RoboTwin-IF, and RoboTwin-XE. Qwen-RobotManip substantially outperforms prior state-of-the-art models, including $π$0.5, across all OOD settings, ranks 1st in RoboChallenge with a 20% relative improvement, and is validated on real-robot platforms including AgileX ALOHA, Franka, UR, and ARX.
Qwen-AgentWorld: Language World Models for General AgentsYuxin Zuo, Zikai Xiao, Li Sheng et al.
A world model predicts environment dynamics based on current observations and actions, serving as a core cognitive mechanism for reasoning and planning. In this work, we investigate how world modeling based on language models can further push the boundaries of general agents. (i) We first focus on building foundation models for agentic environment simulation. We introduce Qwen-AgentWorld-35B-A3B and Qwen-AgentWorld-397B-A17B, the first language world models capable of simulating agentic environments covering 7 domains via long chain-of-thought reasoning. Leveraging more than 10M environment interaction trajectories of 7 domains in real-world environments, we develop Qwen-AgentWorld through a three-stage training pipeline: CPT injects general-purpose world modeling capabilities from the state transition dynamics and augmented professional corpora, SFT activates next-state-prediction reasoning, and RL sharpens simulation fidelity through a tailored framework with hybrid rubric-and-rule rewards. To evaluate language world models, we present AgentWorldBench, a comprehensive benchmark constructed from real-world interactions of 5 frontier models on 9 established benchmarks. Empirical results demonstrate that Qwen-AgentWorld significantly outperforms existing frontier models. (ii) Beyond foundation models, we further investigate two complementary paradigms through which world modeling enhances general agents. First, as a decoupled environment simulator, Qwen-AgentWorld supports scalable and controllable simulation of thousands of real-world environments for agentic RL, yielding gains that surpass real-environment training alone. Second, as a unified agent foundation model, world-model training acts as a highly effective warm-up that improves downstream performance across 7 agentic benchmarks. Code: https://github.com/QwenLM/Qwen-AgentWorld
18.8ROJun 16Code
Guava: An Effective and Universal Harness for Embodied ManipulationHaowen Liu, Xirui Li, Shaoxiong Yao et al.
Language models trained on large-scale vision-language data have demonstrated strong potential for embodied agents. Harnessing models through embodied tools use offers a promising alternative to end-to-end vision-language-action systems by combining high-level reasoning with external modules for perception, planning, and control. However, it remains unclear what makes an effective harness for embodied manipulation, and to what extent such a harness can unlock embodied capabilities in a wide range of reasoning models. In this work, we present Guava, a harness framework for embodied tool use developed through systematic exploration of the design space of agent workflows, action spaces, and observation spaces. Our study identifies three key ingredients for effective embodied agents: iterative perception-reasoning-action loops, semantic action abstractions, and multimodal observations. To understand whether these design principles are universal even to small models, we develop an end-to-end training pipeline that distills embodied manipulation capabilities into a 4B open-source model using fewer than 2K trajectories collected entirely in simulation. Experimental results in both simulation and real-world environments show performance comparable to frontier proprietary models while exhibiting strong generalization to unseen objects, novel instructions, and long-horizon tasks. Results suggest that a well-designed harness can serve as a scalable, model-agnostic interface for embodied manipulation, enabling strong emergent embodied capabilities in compact open-source models with minimal training data.
23.6ROJun 15
$μ_0$: A Scalable 3D Interaction-Trace World ModelSeungjae Lee, Yoonkyo Jung, Jusuk Lee et al.
World models that capture how actions induce physical change enable scalable robot learning without reliance on embodiment-specific action labels. Pixel-space video models provide broad visual priors but expend model capacity on dense appearance reconstruction, while direct action models require embodiment-specific labels that hinder scalability. We present $μ_0$, a scalable world model based on 3D traces. Rather than predicting dense pixels or directly modeling actions, $μ_0$ forecasts smooth 3D trajectories for salient interaction points such as objects, tools, hands, and contact regions, yielding a compact, embodiment-agnostic motion interface. To enable training from diverse video sources, our TraceExtract system automatically extracts 3D supervision by selecting keypoints, constructing globally aligned traces, and associating motion segments with hierarchical language captions. This TraceExtract supervision pretrains $μ_0$ by combining a pretrained vision-language backbone with a modular trace expert, which represents each query via B-spline control points and predicts future traces. Experiments show that $μ_0$ outperforms baselines in both 2D and 3D trace prediction, including trace prediction models and tokenized VLM methods. Because $μ_0$ is frozen and reusable, it can be paired with action experts for downstream robot embodiments. Despite action-free pretraining, the resulting trace-conditioned policies achieve performance competitive with VLA models pretrained with action supervision, such as $π_0$. These results establish 3D traces as a scalable and transferable representation for cross-embodiment manipulation.
8.7LGJun 28
AMR: Adaptive Modality Routing for Multimodal Polyglot Speaker IdentificationChuxiao Zuo, Yao Zhu, Minqiang Xu et al.
Multimodal speaker identification systems face two key challenges in real-world deployment: missing modalities and language mismatch between training and testing conditions. In practical scenarios, background multi-speaker conversations, ambient noise, and overlapping speech further degrade identification accuracy. To address these challenges, we propose a multimodal polyglot speaker identification system for the POLY-SIM 2026 Grand Challenge. The system is fundamentally built upon Adaptive Modality Routing(AMR), a modality fusion module that dynamically assesses per-sample input quality and integrates modality information. Specifically, AMR employs two modality adapters to process the embeddings extracted from a linguistically robust audio encoder(W2V-BERT 2.0) and a large-scale pretrained face encoder(IResNet-18), producing modality-adapted embeddings. Based on these adapted embeddings, a trainable router estimates dynamic modality weights, which are subsequently applied to aggregate the modality-specific logits for the final prediction. To optimize this routing mechanism, we adopt a modality-aware training strategy that constructs four types of sample pairs to simulate diverse input conditions, with KL divergence serving as explicit supervision for weight assignment. Experimental results on the POLY-SIM 2026 evaluation set show that the proposed system achieves identification accuracy of 99.93%(English multimodal, P3), 100.00%(Urdu multimodal, P5), 97.50%(English audio-only, P4), and 98.83%(Urdu audio-only, P6). The average accuracy across all four protocols is 99.07%, surpassing the Fusion and Orthogonal Projection(FOP) baseline by 32.73%.
22.8ROJun 16
Qwen-RobotNav Technical Report: A Scalable Navigation Model Designed for an Agentic Navigation SystemJiazhao Zhang, Gengze Zhou, Hale Yin et al.
Agentic navigation systems require a base navigation model whose observation strategy can be externally reconfigured at inference time, because instruction following, object search, target tracking, and autonomous driving share the same perception-planning backbone yet demand fundamentally different strategies for consuming the visual stream. We present Qwen-RobotNav, a scalable navigation model built on Qwen-RobotNav that addresses it through a parameterised interface with two complementary dimensions: multiple task modes that select the navigation behaviour, and controllable observation parameters (e.g., token budget, per-camera weights) that govern how visual history is encoded. With training-time randomization over all parameters, Qwen-RobotNav is robust to any inference-time configuration requiring zero architectural modification to the Qwen-RobotNav backbone. We train Qwen-RobotNav on 15.6M samples; co-training with vision-language data prevents the collapse into reactive action-sequence mappers observed in trajectory-only training. The parameterised interface also makes Qwen-RobotNav a natural building block for agentic systems: for long-horizon scenarios, an upper-level planner decomposes goals into sub-tasks and dynamically switches Qwen-RobotNav's task mode and context strategy mid-episode, composing complex behaviours from repeated calls to the same model. Extensive experiments show that Qwen-RobotNav sets new state-of-the-art results across major navigation benchmarks. The model exhibits favourable scaling from 2B to 8B parameters, with joint multi-task training developing a shared spatial-planning substrate that transfers across task families, and demonstrates strong zero-shot generalisation to real-world robots across diverse environments.
10.5CVJun 25
Perception, Verdict, and Evolution: Hindsight-Driven Self-Refining Forensics Agent for AI-Generated Image DetectionYangjun Wu, Keyu Yan, Yu Liu et al.
The rapid advancement of generative models presents a significant challenge to existing deepfake detection methods, particularly given the widespread dissemination of highly realistic AI-generated images. Although Multimodal Large Language Models (MLLMs) show strong potential for this task, existing approaches suffer from two key limitations: insufficient sensitivity to fine-grained forensic artifacts and reliance on static synthetic supervision from frontier models, leading to limited flexibility and high-cost. To address these issues, we propose ForeAgent, an agentic forensics framework for AI-generated image detection with iterative self-evolution. First, ForeAgent adopts a Perception-Verdict architecture that aggregates multi-view cues spanning semantic, spatial, and frequency-domain features, and leverages an MLLM as a verdict module to fuse these signals for a logical-grounded verdict. Second, to enable continual self-improvement, we introduce a Hindsight-Driven Self-Refining strategy following a Sampling-Reflection-Evolution paradigm. The agent performs inference rollouts on training instances. Guided by ground-truth labels as hindsight, it reflects on failure cases and low-quality reasoning trajectories to regenerate higher-quality reasoning traces. These synthesized samples are then strictly filtered through a dual-expert quality gating module. ForeAgent continuously evolves via fine-tuning on self-curated high-quality samples. Extensive experiments demonstrate that ForeAgent achieves state-of-the-art performance on the Chameleon benchmark, reaching 82.18% accuracy (+16.41% over AIDE), and achieves 93.3% mean accuracy on AIGCDetect-Benchmark across 16 generators. In addition, external evaluation shows that ForeAgent produces more consistent and causally grounded reasoning compared to GPT-5 and GPT-5-mini.
13.8CVJun 24
USS: Unified Spatial-Semantic Prompts for Embodied Visual Tracking with Latent Dynamics LearningYuchen Xie, Xinyu Zhou, Kuangji Zuo et al.
Embodied Visual Tracking (EVT) requires an agent to continuously follow a specified target while actively moving through dynamic environments. However, prevailing EVT paradigms predominantly rely on language-based target indication. While language is expressive and convenient, cluttered scenes often contain multiple objects that satisfy the same semantic description, leading to ambiguous target grounding. We therefore propose a paradigm shift, reframing target indication in EVT from text-only specification to unified spatial-semantic prompting. Based on this paradigm, we introduce Unified Spatial-Semantic Prompts for Embodied Visual Tracking with Latent Dynamics Learning, USS, an end-to-end embodied tracking framework that supports text, point, bounding box, and mask prompts within a unified architecture. USS encodes heterogeneous prompts with modality-specific encoders, fuses prompt tokens with visual features through hybrid attention, and decodes compact prompt-conditioned representations into egocentric waypoints. To further improve temporal robustness, USS incorporates a latent world model that predicts future representations through self-supervised alignment. Real-robot experiments demonstrate that explicit spatial target cues yield higher success rates than text-only prompts, particularly in scenarios involving similar distractors and longer-horizon tracking where maintaining instance-level target identity is critical. In the simulation benchmark, USS also achieves state-of-the-art performance among non-MLLM-based methods and competitive results against recent MLLM-based approaches with faster inference speed. Our findings reveal that spatial-semantic prompting provides a more precise and flexible target indication interface for embodied visual tracking. Project site: https://arescheah.github.io/uss-project-page/.
18.6LGJun 22
Scheduling Thoughts: Learning the Order of Thought in Diffusion Language ModelsJiawei Xu, Minghui Liu, Aakriti Agrawal et al.
Masked diffusion language models decode by iteratively unmasking tokens, where the unmasking order defines an "order of thought" that strongly influences generation quality yet is typically chosen heuristically. We derive a tractable upper bound on the sequential decoding mismatch, measured by the Kullback-Leibler divergence and expressed in terms of the model's pathwise log-likelihood, with tightness under sufficient model expressivity. This bound induces a dense self-aware reward over ordered trajectories, casting order selection as a principled policy optimization problem with a frozen denoiser. We instantiate this idea as Self-Aware Scheduling (SAS), which learns a lightweight order policy using Group Relative Policy Optimization and applies seamlessly to both any-order and semi-autoregressive decoding. On Sudoku with 1B MDM, SAS improves puzzle accuracy from 82.0% (best heuristic schedule) to 91.8%, and reaches 97.5% with second-stage fine-tuning along learned trajectories. On mathematical reasoning with LLaDA-8B, SAS improves pass@1 on GSM8K from 64% to 76% and on MBPP from 39.5% to 41%, consistently matching or exceeding heuristic schedules across generation lengths and block sizes. Project page: https://jimmyxu123.github.io/SAS
21.3CLJun 20
Deeper is Not Always Better: Mitigating the Alignment Tax via Confident Layer DecodingXuanming Zhang, Sining Zhoubian, Yuxuan Chen et al.
Autoregressive generation in large language models (LLMs) conventionally decodes from the final layer, assuming that deeper representations yield more reliable next-token predictions. We revisit this assumption by revealing a recurring Guess-Refine-Perturb dynamic: early layers form coarse guesses, intermediate layers refine reasoning-relevant semantics, and final layers can perturb these refined predictions toward generic or alignment-preferred tokens. We introduce Confident Decoding, a training-free decoding strategy that dynamically selects the most reliable near-final layer through entropy-guided conservative backward search. We further provide a theoretical formulation of layer selection as an optimal stopping problem, showing that under bounded projection noise and dominant late-stage alignment perturbation, our search rule filters perturbation while bounding the loss relative to the oracle refinement layer. Experiments across dense and Mixture-of-Experts LLMs demonstrate consistent gains on challenging reasoning benchmarks, including GPQA-Diamond, Omni-MATH, and HLE, with zero memory overhead and less than 2% latency increase. These results suggest dynamically bypassing final-layer perturbations can unlock stronger reasoning behavior from aligned LLMs.