Reading Books is Great, But Not if You Are Driving! Visually Grounded Reasoning about Defeasible Commonsense NormsSeungju Han, Junhyeok Kim, Jack Hessel et al. · allen-ai, stanford
Commonsense norms are defeasible by context: reading books is usually great, but not when driving a car. While contexts can be explicitly described in language, in embodied scenarios, contexts are often provided visually. This type of visually grounded reasoning about defeasible commonsense norms is generally easy for humans, but (as we show) poses a challenge for machines, as it necessitates both visual understanding and reasoning about commonsense norms. We construct a new multimodal benchmark for studying visual-grounded commonsense norms: NORMLENS. NORMLENS consists of 10K human judgments accompanied by free-form explanations covering 2K multimodal situations, and serves as a probe to address two questions: (1) to what extent can models align with average human judgment? and (2) how well can models explain their predicted judgments? We find that state-of-the-art model judgments and explanations are not well-aligned with human annotation. Additionally, we present a new approach to better align models with humans by distilling social commonsense knowledge from large language models. The data and code are released at https://seungjuhan.me/normlens.
9.3CVMay 14
Towards Continuous Sign Language Conversation from Isolated SignsYoungmin Kim, Kyobin Choo, Jiwoo Park et al.
Sign language is the primary language for many Deaf and Hard-of-Hearing (DHH) signers, yet most conversational AI systems still mediate interaction through spoken or written language. This spoken-language-centered interface can limit access for signers for whom spoken or written language is not the most accessible medium, motivating direct sign-to-sign conversational modeling. However, sentence-level sign video data are expensive to collect and annotate, leaving existing sign translation and production models with limited vocabulary coverage and weak open-domain generalization. We address this bottleneck by constructing continuous sign conversations from isolated signs: large-scale labeled isolated clips are collected as lexically grounded motion primitives and recomposed into sign-language-ordered utterances derived from existing dialogue corpora. We introduce SignaVox-W, which provides, to our knowledge, the largest labeled isolated-sign vocabulary to date, and SignaVox-U, a continuous 3D sign conversation dataset built from SignaVox-W. To bridge structural mismatch between spoken and signed languages, we use a retrieval-guided spoken-to-gloss translator; to bridge independently collected isolated clips, we propose BRAID, a diffusion Transformer that performs duration alignment and co-articulatory boundary inpainting. With the resulting data, we train SignaVox, a direct sign-to-sign conversational model that generates 3D body, hand, and facial motion responses from prior signing context without spoken-language text or externally provided glosses at inference time. Quantitative and qualitative evaluations show improved isolated-to-continuous motion quality, stronger response-level semantic alignment, and scalable signer-centered interaction that better supports visual-spatial articulation.
v1: Learning to Point Visual Tokens for Multimodal Grounded ReasoningJiwan Chung, Junhyeok Kim, Siyeol Kim et al.
When thinking with images, humans rarely rely on a single glance: they revisit visual information repeatedly during reasoning. However, existing models typically process images only once and thereafter generate reasoning entirely in text, lacking mechanisms to re-access or ground inference in visual representations. We empirically confirm this: as reasoning chains lengthen, models progressively lose focus on relevant regions. In response, we introduce v1, a lightweight extension that enables active visual referencing through a simple point-and-copy approach. This allows the model to identify relevant image patches and copy their embeddings back into the reasoning stream, ensuring that evolving hypotheses remain grounded in perceptual evidence. Crucially, our pointing strategy lets the MLLM directly select image patches using their semantic representations as keys, keeping perceptual evidence embedded in the same space as the model's reasoning. To train this capability, we construct v1g, a dataset of 300K multimodal reasoning traces with interleaved visual grounding annotations. Across various multimodal mathematical reasoning benchmarks, v1 consistently outperforms comparable baselines, establishing point-and-copy as a practical mechanism for grounded reasoning. The model checkpoint and dataset are available at github.com/jun297/v1.
15.5CVMar 17, 2025
GuideDog: A Real-World Egocentric Multimodal Dataset for Blind and Low-Vision Accessibility-Aware GuidanceJunhyeok Kim, Jaewoo Park, Junhee Park et al.
Mobility remains a significant challenge for the 2.2 billion people worldwide affected by blindness and low vision (BLV), with 7% of visually impaired individuals experiencing falls at least once a month. While recent advances in Multimodal Large Language Models (MLLMs) offer promising opportunities for BLV assistance, their development has been hindered by limited datasets. This limitation stems from the fact that BLV-aware annotation requires specialized domain knowledge and intensive labor. To address this gap, we introduce GuideDog, a novel accessibility-aware guide dataset containing 22K image-description pairs (including 2K human-annotated pairs) that capture diverse real-world scenes from a pedestrian's viewpoint. Our approach shifts the annotation burden from generation to verification through a collaborative human-AI framework grounded in established accessibility standards, significantly improving efficiency while maintaining high-quality annotations. We also develop GuideDogQA, a subset of 818 samples featuring multiple-choice questions designed to evaluate fine-grained visual perception capabilities, specifically object recognition and relative depth perception. Our experimental results highlight the importance of accurate spatial understanding for effective BLV guidance. GuideDog and GuideDogQA will advance research in MLLM-based assistive technologies for BLV individuals while contributing to broader applications in understanding egocentric scenes for robotics and augmented reality. The code and dataset will be publicly available.
12.4AIJun 1, 2025
Speaking Beyond Language: A Large-Scale Multimodal Dataset for Learning Nonverbal Cues from Video-Grounded DialoguesYoungmin Kim, Jiwan Chung, Jisoo Kim et al.
Nonverbal communication is integral to human interaction, with gestures, facial expressions, and body language conveying critical aspects of intent and emotion. However, existing large language models (LLMs) fail to effectively incorporate these nonverbal elements, limiting their capacity to create fully immersive conversational experiences. We introduce MARS, a multimodal language model designed to understand and generate nonverbal cues alongside text, bridging this gap in conversational AI. Our key innovation is VENUS, a large-scale dataset comprising annotated videos with time-aligned text, facial expressions, and body language. Leveraging VENUS, we train MARS with a next-token prediction objective, combining text with vector-quantized nonverbal representations to achieve multimodal understanding and generation within a unified framework. Based on various analyses of the VENUS datasets, we validate its substantial scale and high effectiveness. Our quantitative and qualitative results demonstrate that MARS successfully generates text and nonverbal languages, corresponding to conversational input.