L Y Gao

h-index1
3papers
1citation

3 Papers

3.1ROJul 15
IMMNet: Hybrid Fusion of Model-based and Data-driven Approaches for Maneuvering Target Tracking

Yixuan Zhao, Chaoqun Yang, Lin Gao et al.

Maneuvering target tracking in three-dimensional space remains a challenging problem due to complex motion dynamics and model mismatch. To address this, this paper proposes a hybrid model/data-driven algorithm named IMMNet, which integrates the interpretable structure of the interacting multiple model (IMM) algorithm with learnable neural components. Unlike end-to-end black-box methods, the proposed IMMNet algorithm not only can preserve the Bayesian inference mechanism that is essential for real-time radar applications, but also can adaptively learn motion patterns and noise characteristics from data. Extensive experiments demonstrate that the proposed IMMNet algorithm consistently outperforms the existing algorithms across various scenarios, validating it as a robust, interpretable, and practical solution for maneuvering target tracking.

15.6ROJul 8
Behavior Foundations for Quadruped Robots: ABot-C0 Technical Report

Xufeng Zhao, Fuzhi Yang, Jianhui Chen et al.

In embodied intelligence systems, the motion controller serves as the critical bridge between semantic reasoning and physical execution. Humanoid control has progressed rapidly through large-scale human motion-capture data and motion-tracking paradigm. However, producing quadruped robots motion corpora with scalability and physical feasibility faces more fundamental obstacles: animal motion data is scarce, and cross-embodiment retargeting remains fragile. We present ABot-C0, a generalist motion-control system for quadruped robots that establishes three complementary behavior foundations: a scalable multi-source motion-data pipeline, robust policy learning across motion tracking, locomotion, and scene interaction, and a unified deployment stack for reliable real-world operation. Fundamentally, we construct a data pyramid through conditional video-generation synthesis, annotated motion capture, teleoperation and human design, producing 16,074 physically feasible motion clips as the data foundation for various motion learning demands. We then train a Flow-Matching generalist policy that demonstrates for the first time quadruped motion tracking scaling law that its performance improves consistently as training scales up, with zero-shot capability to track unseen motions. Then, we push a step further for robust all-terrain traversal locomotion by adopting a three-stage privileged-to-perceptive framework with temporal LiDAR memory and terrain-predictive supervision. Collectively, these components form a motion generalist that coordinates multi-policy execution, smooth behavior transitions, energy-efficient control, and safety mechanisms for real-world deployment. Extensive experiments on urban-terrain autonomous navigation and companion-style multimodal interaction demonstrate that quadruped robots move beyond single-function demos toward product-level behavioral intelligence.

AIJun 24
iFLYTEK-Embodied-Omni Technical Report

Yuan Zhang, Jingfei Ni, Guanchen Lu et al.

General-purpose embodied agents must understand multimodal instructions, anticipate how their environment will evolve, and produce precise control actions over extended horizons. Existing approaches typically specialize in visual-language reasoning, video-based world modeling, or action generation, while cascaded pipelines that first synthesize future observations and then infer actions can introduce interface bottlenecks and compound prediction errors. We present iFLYTEK-Embodied-Omni, a unified multimodal foundation model that jointly models vision(videos and images), language, and action within a single Omni framework. Its modality-specific visual-language, video-generation, and action-generation components communicate through shared multimodal self-attention. This design establishes brain-cerebellum collaboration: the vision-language modeland video generation model form a high-level brain for instruction understanding, task planning, progress tracking, and future visual-state prediction, whereas the action generation modelserves as a low-level cerebellum that directly converts planned subgoals and shared multimodal context into executable action chunks. To develop these capabilities, we combine action-annotated and action-free embodied videos from human demonstrations and robot interactions with embodied reasoning, embodied perception, and general-purpose image-text data to construct a comprehensive dataset. We further adopt a four-stage strategy that progressively trains the VLM, VGM, and AGM before jointly fine-tuning the complete model.