3.2ROJul 15
A Deployed Hybrid Vehicle-in-the-Loop Platform for Validating Cooperative PerceptionAnastasia Bolovinou, Giorgos Hadjipavlis, Markos Antonopoulos et al.
European safety regulation now permits a large share of automated-driving homologation evidence to be produced virtually, provided a validated physical-virtual facility generates it. We present a deployed hybrid Vehicle-in-the-Loop (ViL) platform that couples a real instrumented vehicle with a CARLA-based digital twin (DT) through a V2X message pipeline, and we report its first integrated operation on a public-road-representative test track. A real vehicle streams ETSI-compliant CAM/CPM messages into the DT, where a GPU-accelerated Cooperative Perception (CP) module fuses them into a probabilistic occupancy grid during scenario runtime. We demonstrate the platform on a multi-vehicle double T-intersection scenario, characterise the CP workload across nominal, rain and night conditions and five localization-noise levels, and discuss the platform's current architectural limits and the engineering targets they define. The results show that CP substantially widens field-of-view (FoV) coverage and improves occupied-cell recall, and that beyond a moderate localization-noise threshold, positioning uncertainty, and not weather, becomes the dominant error source. We outline the platform's trajectory toward a Mediterranean operational design domain (ODD) testing service.
10.2MAJul 2
Congestion-Based Slot Pricing in a Railway Auction GameBill Roungas, Sebastiaan Meijer
We present a multi-agent system for studying the allocation of discrete, congested resources among heterogeneous strategic agents, motivated by the problem of railway slot allocation under deregulation. Multiple operator-agents, differing in size and capacity, interact through a shared auction mechanism over repeated rounds under time-constrained decision-making. The mechanism combines a congestion-based base price that increases with aggregate demand with an asymmetric corrective adjustment that penalises the agent requesting the most slots and rewards the agent requesting the fewest, and is designed to mitigate strategic dominance by large agents while preserving transparency and congestion sensitivity. We formulate the interaction as a repeated game with incomplete information and implement the system as a real-time, web-based multi-agent environment in which human participants control individual agents and observe live marginal-cost and competitor feedback. We report exploratory observations from two structured sessions with domain experts acting as operator-agents. The congestion mechanism responds to aggregate demand as designed and the corrective incentives are actively triggered, but agents representing large operators persist with high-request strategies despite the penalty, suggesting that corrective pricing is necessary but not sufficient to neutralise strategic dominance in this multi-agent setting. A post-session debrief indicates that participants' decisions were driven by the assumed agent role rather than personal disposition, and provides qualitative support for strategic motives, such as preserving market presence and raising rivals' costs, operating alongside short-term profit maximisation. We discuss implications for multi-agent mechanism design under asymmetric budgets and outline directions for analytical validation and larger-scale multi-agent experiments.
3.0ROJul 1
Beyond Line of Sight: Hybrid Validation of V2X Collective Perception in Complex ScenariosMarkos Antonopoulos, Anastasia Bolovinou, Bill Roungas et al.
This paper introduces a probabilistic framework and hybrid validation methodology for V2X-enabled Collective Perception (CP) in complex traffic scenarios. The proposed Bayesian fusion algorithm extends the perceptual horizon of connected and autonomous vehicles by integrating heterogeneous sensor observations from multiple agents into a shared probabilistic occupancy grid. Each cell of this grid encapsulates both occupancy likelihood and uncertainty, enabling explainable and trustworthy situational awareness beyond the ego vehicle's field of view. To bridge the gap between simulation and real-world evaluation, a hybrid testing framework is developed, combining CARLA-based virtual environments with vehicle-in-the-loop experimentation. Experimental results in a roundabout scenario demonstrate a 260 percent increase in field-of-view coverage and a rise in occupied-cell recall from 0.82 (ego-only) to 0.94 (six-agent CP) under nominal localization conditions. Overall, the proposed approach provides a reproducible and interpretable foundation for validating CP systems, supporting the safe and certifiable deployment of cooperative autonomous vehicles.