Yinfeng Yu

2papers

2 Papers

10.8LGJul 14
A Hybrid Mamba for Audio-Visual Navigation

Yi Wang, Yinfeng Yu

Since the paradigm centered on convolutional neural networks and recurrent architectures was established in 2020, the fundamental backbone networks for audio-visual navigation have undergone no essential changes for more than five years, making them inadequate to support efficient representation of dynamic multimodal sequences. This paper proposes Samba(A Hybrid Mamba for Audio-Visual Navigation). It uses the adaptive selection-enabled Mamba State Encoder (M-SE) to replace conventional GRUs for temporal aggregation, and constructs an Audio Mamba Encoder (AME) to remedy the limitations of convolutional operators in capturing global time-frequency dependencies in spectrograms. Experiments demonstrate that Samba exhibits exceptional generalization performance when facing unheard sound sources and unseen scenes. On the Matterport3D dataset, it improves the navigation success rate (SR) by 11.3\% compared with existing state-of-the-art models, and the performance gain is even more pronounced on the Replica dataset, which features finer scene structures. Such modernized architectural reconstruction unlocks stronger embodied representation capabilities at a lower computational cost, thereby providing a highly robust technical pathway for paradigm evolution in the field of audio-visual navigation.

11.1ROJul 12
HRO: Hierarchical Room-to-Object Framework for Zero-Shot Object Goal Navigation with Large Language Models

Luyuan Jia, Yinfeng Yu

Zero-shot object-goal navigation aims to enable an intelligent agent to explore and navigate to objects of unknown categories in an unfamiliar environment without specific target training. In zero-shot navigation tasks, pre-trained large models are usually employed to leverage their prior knowledge for guiding the agent's navigation. However, existing zero-shot object-goal navigation methods based on large language models (LLMs) merely utilize LLMs as flat reasoning tools to directly associate objects or regions. They lack the hierarchical spatial cognition modeling of human-like room semantics to object localization, which leads to strong blindness in exploration, insufficient accuracy in semantic association, and failure to fully unleash the common-sense reasoning potential of LLMs. This paper proposes an LLM-driven hierarchical room-to-object (HRO) framework for zero-shot object-goal navigation, which guides the agent to explore and navigate to the target object in a coarse-to-fine manner. Experiments on Gibson and HM3D datasets verify that our HRO framework achieves superior success rate and generalization over existing LLM-based methods, underscoring LLMs' strong potential for zero-shot object-goal navigation.