ROFeb 23, 2024
Neural Implicit Swept Volume Models for Fast Collision DetectionDominik Joho, Jonas Schwinn, Kirill Safronov
Collision detection is one of the most time-consuming operations during motion planning. Thus, there is an increasing interest in exploring machine learning techniques to speed up collision detection and sampling-based motion planning. A recent line of research focuses on utilizing neural signed distance functions of either the robot geometry or the swept volume of the robot motion. Building on this, we present a novel neural implicit swept volume model to continuously represent arbitrary motions parameterized by their start and goal configurations. This allows to quickly compute signed distances for any point in the task space to the robot motion. Further, we present an algorithm combining the speed of the deep learning-based signed distance computations with the strong accuracy guarantees of geometric collision checkers. We validate our approach in simulated and real-world robotic experiments, and demonstrate that it is able to speed up a commercial bin picking application.
ROApr 18, 2025
SLAM&Render: A Benchmark for the Intersection Between Neural Rendering, Gaussian Splatting and SLAMSamuel Cerezo, Gaetano Meli, Tomás Berriel Martins et al.
Models and methods originally developed for Novel View Synthesis and Scene Rendering, such as Neural Radiance Fields (NeRF) and Gaussian Splatting, are increasingly being adopted as representations in Simultaneous Localization and Mapping (SLAM). However, existing datasets fail to include the specific challenges of both fields, such as sequential operations and, in many settings, multi-modality in SLAM or generalization across viewpoints and illumination conditions in neural rendering. Additionally, the data are often collected using sensors which are handheld or mounted on drones or mobile robots, which complicates the accurate reproduction of sensor motions. To bridge these gaps, we introduce SLAM&Render, a novel dataset designed to benchmark methods in the intersection between SLAM, Novel View Rendering and Gaussian Splatting. Recorded with a robot manipulator, it uniquely includes 40 sequences with time-synchronized RGB-D images, IMU readings, robot kinematic data, and ground-truth pose streams. By releasing robot kinematic data, the dataset also enables the assessment of recent integrations of SLAM paradigms within robotic applications. The dataset features five setups with consumer and industrial objects under four controlled lighting conditions, each with separate training and test trajectories. All sequences are static with different levels of object rearrangements and occlusions. Our experimental results, obtained with several baselines from the literature, validate SLAM&Render as a relevant benchmark for this emerging research area.