Haoxiang Shi

h-index4
2papers
90citations

2 Papers

21.1SDSep 9, 2025Code
VStyle: A Benchmark for Voice Style Adaptation with Spoken Instructions

Jun Zhan, Mingyang Han, Yuxuan Xie et al.

Spoken language models (SLMs) have emerged as a unified paradigm for speech understanding and generation, enabling natural human machine interaction. However, while most progress has focused on semantic accuracy and instruction following, the ability of SLMs to adapt their speaking style based on spoken instructions has received limited attention. We introduce Voice Style Adaptation (VSA), a new task that examines whether SLMs can modify their speaking style, such as timbre, prosody, or persona following natural language spoken commands. To study this task, we present VStyle, a bilingual (Chinese & English) benchmark covering four categories of speech generation: acoustic attributes, natural language instruction, role play, and implicit empathy. We also introduce the Large Audio Language Model as a Judge (LALM as a Judge) framework, which progressively evaluates outputs along textual faithfulness, style adherence, and naturalness, ensuring reproducible and objective assessment. Experiments on commercial systems and open source SLMs demonstrate that current models face clear limitations in controllable style adaptation, highlighting both the novelty and challenge of this task. By releasing VStyle and its evaluation toolkit, we aim to provide the community with a foundation for advancing human centered spoken interaction. The dataset and code are publicly available at \href{https://junzhan2000.github.io/VStyle.github.io/}{project's homepage}.

2.0CVNov 20, 2024
ESARM: 3D Emotional Speech-to-Animation via Reward Model from Automatically-Ranked Demonstrations

Xulong Zhang, Xiaoyang Qu, Haoxiang Shi et al.

This paper proposes a novel 3D speech-to-animation (STA) generation framework designed to address the shortcomings of existing models in producing diverse and emotionally resonant animations. Current STA models often generate animations that lack emotional depth and variety, failing to align with human expectations. To overcome these limitations, we introduce a novel STA model coupled with a reward model. This combination enables the decoupling of emotion and content under audio conditions through a cross-coupling training approach. Additionally, we develop a training methodology that leverages automatic quality evaluation of generated facial animations to guide the reinforcement learning process. This methodology encourages the STA model to explore a broader range of possibilities, resulting in the generation of diverse and emotionally expressive facial animations of superior quality. We conduct extensive empirical experiments on a benchmark dataset, and the results validate the effectiveness of our proposed framework in generating high-quality, emotionally rich 3D animations that are better aligned with human preferences.