VISUALSKILL: Multimodal Skills for Computer-Use AgentsZiyan Jiang, Li An, Yujian Liu et al.
Computer-use agents (CUAs) approach human-level performance on standardised benchmarks but still struggle on long-horizon tasks and unseen software. Existing skill libraries address this with reusable skills, but represent the skill artifact as text only, despite the visual nature of GUI interaction. We propose VISUALSKILL: a hierarchical multimodal skill, tailored to each target application and organised as a central index over per-topic files, which the agent consumes through a load_topic MCP tool that fetches the relevant topic's text and figures on demand. We construct each skill with a two-stage pipeline that combines authored documentation with live-application UI exploration. On two CUA benchmarks, CUA-World and OSExpert-Eval, a Claude Code CLI agent backed by Claude Opus 4.6 reaches an average score of 0.456 with VISUALSKILL, a +15.3 point absolute lift over the no-skill baseline (0.303). Against a matched text-only skill that is generated from the same source content and differs from VISUALSKILL only in modality, VISUALSKILL yields a further +8.3 point absolute gain over the matched text-only skill (0.373 vs. 0.456), providing direct evidence that retaining visual figures in the skill artifact, rather than verbalizing them away, helps the agent both identify UI elements and verify workflow state after each action. Our code is available at https://github.com/XMHZZ2018/VisualSkills.
7.7LGJul 7
Differentially Private Natural Gradient DescentPan Li, Kai Chen, Shuai Chang et al.
Under a fixed privacy budget, the utility of differentially private (DP) training is ultimately determined by its optimization efficiency. Standard first-order DP optimizers such as DP-SGD rely solely on local gradients and ignore the underlying loss curvature. This geometric blindness causes severe zigzagging in ill-conditioned landscapes, squandering precious privacy budgets on inefficient iterations. Practitioners are thus trapped in a bind: either stop training prematurely or inject massive per-step noise, both of which critically compromise final model utility. Natural Gradient Descent (NGD) resolves this by preconditioning gradients with curvature, aligning updates with the loss geometry and extracting more efficient signal from every noisy step, offering a principled pathway to break the privacy-utility bottleneck. Despite its theoretical appeal, directly integrating NGD with DP introduces fundamental challenges: curvature estimation itself consumes prohibitive privacy budgets, isotropic DP operations conflict with the anisotropic scaling of NGD, and the inverse curvature catastrophically amplify parameter updates in flat directions, causing training instability. We propose DP-NGD, a practical framework that systematically addresses these obstacles by decoupling curvature estimation from private data, reconciling isotropic DP constraints with anisotropic second-order optimization via a whitened-space mechanism, and dynamically clamping the curvature to stabilize training. Extensive experiments on standard benchmarks demonstrate that DP-NGD achieves state-of-the-art accuracy, breaking through the utility ceilings of first-order baselines while delivering up to a $10\times$ convergence speedup under the same privacy budget.
25.5CLJun 29
Why Struggle with Continuous Latents? Interpretable Discrete Latent Reasoning via Rendered CompressionShuochen Chang, Qingyang Liu, Shaobo Wang et al.
Large language models achieve high reasoning performance via explicit chain-of-thought and reinforcement learning, but require long output sequences and extended inference time. Latent reasoning reduces this cost by shifting computation into a latent space; however, continuous latent methods are hard to train, suffering from unstable and uninterpretable reasoning trajectories. We argue these issues stem from a misalignment between continuous-space reasoning and discrete symbolic supervision, as continuous states lack explicit anchors for step-by-step alignment. To resolve this, we propose \textbf{Discrete Latent Reasoning~(DLR)}, the first method that converts continuous latent states into explicit discrete tokens. Inspired by render-based compression, we render textual chains of thought into images, extract visual features, and construct a discrete latent vocabulary via clustering-based fine-tuning. Expanding the vocabulary and output head enables standard autoregressive modeling over both natural language and latent tokens, supporting pretraining alignment, SFT, and RL. Experiments on five reasoning benchmarks and two model series~(Qwen3-VL and LLaMA-3) confirm that \textbf{DLR} outperforms prior latent reasoning baselines with up to \textbf{20$\times$ compression}. Furthermore, the learned latent trajectories retain an interpretable semantic structure. Overall, discrete latent tokens provide a controllable and interpretable basis for efficient latent reasoning.
15.1CVJun 28
Event-VLA: Action-Conditioned Event Fusion for Robust Vision-Language-Action ModelJiaxin Liu, Xun Xu, Zhenhao Zhang et al.
Vision-Language-Action (VLA) models have become an important paradigm of embodied AI. However, existing VLA models typically assume well-lit and stable indoor settings, while real-world embodied manipulation may involve degraded RGB observations caused by illumination shifts, posing critical challenges for robust robotic manipulation. To address this gap, we propose \textbf{Event-VLA}, an event-enhanced VLA framework for generalizable manipulation across varying illumination conditions. We formulate VLA-based manipulation under degraded visibility as a practical robustness problem for RGB-centric policies, and introduce event streams as an illumination-robust, motion-sensitive complementary observation to improve robustness across visibility levels. Specifically, unlike conventional multimodal fusion that directly merges event features into the global semantic token space, Event-VLA injects event information through an action-query routing pathway. It uses learnable action queries to extract task-relevant semantics from the VLA reasoning process, and selectively aggregates event tokens via gated cross-attention to construct event-aware action representations. This design preserves the pretrained RGB-language semantic priors while effectively leveraging event information for robust action prediction. Experiments in simulation and real-world deployment show that Event-VLA maintains strong manipulation performance under normal lighting and improves success rates under low-light degradation and near-dark real-world settings.
6.7DCJun 17
Pulse: Training Acceleration for Large Diffusion Models with Automatic Pipeline ParallelismBoran Sun, Guoyong Jiang, Lin Zhang et al.
Diffusion models are now a dominant approach for high-fidelity image and video generation, yet scaling their training across GPU clusters remains challenging. Unlike transformer-only architectures, diffusion backbones commonly adopt UNet-style encoder-decoder structures with heterogeneous layers and long-range skip connections. Under conventional pipeline parallelism, these non-local dependencies force large skip activations and their gradients to traverse multiple pipeline boundaries, making peer-to-peer (P2P) communication a dominant bottleneck and substantially reducing pipeline efficiency. In this paper, we present PULSE, an automatic pipeline-parallel training strategy that makes skip locality a first-class optimization objective. PULSE eliminates skip-induced communication by collocating skip-connected encoder-decoder layers on the same device and caching skip activations locally for later use in backpropagation. To realize this placement while maintaining high pipeline utilization, PULSE co-designs: (1) a skip-aware dynamic-programming partitioner that balances heterogeneous stage workloads under symmetric collocation constraints, (2) an ILP-based schedule synthesizer that generates bubble-efficient wave schedules for the resulting stage-to-device mapping, and (3) a hybrid parallelism tuner that selects pipeline/data-parallel degrees and microbatch sizes under memory and network constraints. Our extensive experiments show that the volume of communication can be reduced by 89 percent, and the training throughput can be increased by up to 2.3x on communication-bound hardware, compared with state-of-the-art parallelism strategies.