Fisher Information Field: an Efficient and Differentiable Map for Perception-aware PlanningZichao Zhang, Davide Scaramuzza
Considering visual localization accuracy at the planning time gives preference to robot motion that can be better localized and thus has the potential of improving vision-based navigation, especially in visually degraded environments. To integrate the knowledge about localization accuracy in motion planning algorithms, a central task is to quantify the amount of information that an image taken at a 6 degree-of-freedom pose brings for localization, which is often represented by the Fisher information. However, computing the Fisher information from a set of sparse landmarks (i.e., a point cloud), which is the most common map for visual localization, is inefficient. This approach scales linearly with the number of landmarks in the environment and does not allow the reuse of the computed Fisher information. To overcome these drawbacks, we propose the first dedicated map representation for evaluating the Fisher information of 6 degree-of-freedom visual localization for perception-aware motion planning. By formulating the Fisher information and sensor visibility carefully, we are able to separate the rotational invariant component from the Fisher information and store it in a voxel grid, namely the Fisher information field. This step only needs to be performed once for a known environment. The Fisher information for arbitrary poses can then be computed from the field in constant time, eliminating the need of costly iterating all the 3D landmarks at the planning time. Experimental results show that the proposed Fisher information field can be applied to different motion planning algorithms and is at least one order-of-magnitude faster than using the point cloud directly. Moreover,the proposed map representation is differentiable, resulting in better performance than the point cloud when used in trajectory optimization algorithms.
Reference Pose Generation for Long-term Visual Localization via Learned Features and View SynthesisZichao Zhang, Torsten Sattler, Davide Scaramuzza
Visual Localization is one of the key enabling technologies for autonomous driving and augmented reality. High quality datasets with accurate 6 Degree-of-Freedom (DoF) reference poses are the foundation for benchmarking and improving existing methods. Traditionally, reference poses have been obtained via Structure-from-Motion (SfM). However, SfM itself relies on local features which are prone to fail when images were taken under different conditions, e.g., day/ night changes. At the same time, manually annotating feature correspondences is not scalable and potentially inaccurate. In this work, we propose a semi-automated approach to generate reference poses based on feature matching between renderings of a 3D model and real images via learned features. Given an initial pose estimate, our approach iteratively refines the pose based on feature matches against a rendering of the model from the current pose estimate. We significantly improve the nighttime reference poses of the popular Aachen Day-Night dataset, showing that state-of-the-art visual localization methods perform better (up to $47\%$) than predicted by the original reference poses. We extend the dataset with new nighttime test images, provide uncertainty estimates for our new reference poses, and introduce a new evaluation criterion. We will make our reference poses and our framework publicly available upon publication.
15.1ROMar 4, 2020
Voxel Map for Visual SLAMManasi Muglikar, Zichao Zhang, Davide Scaramuzza
In modern visual SLAM systems, it is a standard practice to retrieve potential candidate map points from overlapping keyframes for further feature matching or direct tracking. In this work, we argue that keyframes are not the optimal choice for this task, due to several inherent limitations, such as weak geometric reasoning and poor scalability. We propose a voxel-map representation to efficiently retrieve map points for visual SLAM. In particular, we organize the map points in a regular voxel grid. Visible points from a camera pose are queried by sampling the camera frustum in a raycasting manner, which can be done in constant time using an efficient voxel hashing method. Compared with keyframes, the retrieved points using our method are geometrically guaranteed to fall in the camera field-of-view, and occluded points can be identified and removed to a certain extend. This method also naturally scales up to large scenes and complicated multicamera configurations. Experimental results show that our voxel map representation is as efficient as a keyframe map with 5 keyframes and provides significantly higher localization accuracy (average 46% improvement in RMSE) on the EuRoC dataset. The proposed voxel-map representation is a general approach to a fundamental functionality in visual SLAM and widely applicable.
4.9ROJun 10, 2019
Rethinking Trajectory Evaluation for SLAM: a Probabilistic, Continuous-Time ApproachZichao Zhang, Davide Scaramuzza
Despite the existence of different error metrics for trajectory evaluation in SLAM, their theoretical justifications and connections are rarely studied, and few methods handle temporal association properly. In this work, we propose to formulate the trajectory evaluation problem in a probabilistic, continuous-time framework. By modeling the groundtruth as random variables, the concepts of absolute and relative error are generalized to be likelihood. Moreover, the groundtruth is represented as a piecewise Gaussian Process in continuous-time. Within this framework, we are able to establish theoretical connections between relative and absolute error metrics and handle temporal association in a principled manner.
20.3ROJun 7, 2019
Visual-Inertial Odometry of Aerial RobotsDavide Scaramuzza, Zichao Zhang
Visual-Inertial odometry (VIO) is the process of estimating the state (pose and velocity) of an agent (e.g., an aerial robot) by using only the input of one or more cameras plus one or more Inertial Measurement Units (IMUs) attached to it. VIO is the only viable alternative to GPS and lidar-based odometry to achieve accurate state estimation. Since both cameras and IMUs are very cheap, these sensor types are ubiquitous in all today's aerial robots.
14.0CVJul 5, 2017
Learning-based Image Enhancement for Visual Odometry in Challenging HDR EnvironmentsRuben Gomez-Ojeda, Zichao Zhang, Javier Gonzalez-Jimenez et al.
One of the main open challenges in visual odometry (VO) is the robustness to difficult illumination conditions or high dynamic range (HDR) environments. The main difficulties in these situations come from both the limitations of the sensors and the inability to perform a successful tracking of interest points because of the bold assumptions in VO, such as brightness constancy. We address this problem from a deep learning perspective, for which we first fine-tune a Deep Neural Network (DNN) with the purpose of obtaining enhanced representations of the sequences for VO. Then, we demonstrate how the insertion of Long Short Term Memory (LSTM) allows us to obtain temporally consistent sequences, as the estimation depends on previous states. However, the use of very deep networks does not allow the insertion into a real-time VO framework; therefore, we also propose a Convolutional Neural Network (CNN) of reduced size capable of performing faster. Finally, we validate the enhanced representations by evaluating the sequences produced by the two architectures in several state-of-art VO algorithms, such as ORB-SLAM and DSO.