Yi Jiang

h-index4
40papers
112citations

40 Papers

15.9CVJun 30Code
UniCoder: Unified Visual-to-Code Generation via Symbolic Rewards and Reference-Guided Code Optimization

Yaozhi Zheng, Yilei Jiang, Manyuan Zhang et al.

Visual-to-Code generation, which transforms scientific plots, vector graphics, and webpages into executable scripts, demands a level of pixel-precise alignment that standard Multimodal Large Language Models (MLLMs) fail to achieve through Supervised Fine-Tuning (SFT) alone. While Reinforcement Learning (RL) offers a theoretical pathway to bridge this gap, its application is hindered by two fundamental obstacles: (1) \textit{Reward Coarseness}, where semantic metrics like CLIP scores fail to penalize fine-grained element deviations, and (2) \textit{Exploration Stagnation}, where the sparse, heterogeneous code search space prevents the policy from bootstrapping valid trajectories. To overcome these limitations, we introduce UniCoder, a unified RL framework that integrates two novel mechanisms. First, we propose \textbf{Symbolic Attribute Alignment}, which employs a lightweight auxiliary LLM to parse generated code into discrete visual attributes (e.g., hex colors, coordinate limits), enabling dense, element-wise reward computation. Second, to escape local optima, we devise \textbf{Reference-Guided Code Optimization}, a strategy that dynamically injects ground-truth trajectories into low-performing rollout groups, transforming blind exploration into guided policy improvement. Extensive experiments on ChartMimic, UniSVG, Design2Code and ScreenBench benchmarks demonstrate that our 8B-parameter model not only surpasses all open-source baselines but also achieves state-of-the-art performance comparable to proprietary models, establishing a new paradigm for generalized visual-to-code synthesis.

11.6CVJun 29Code
LEIQ-Assessor: Multi-dimensional Quality Assessment of Low-light Enhanced Images via Multi-task Learning

Wei Sun, Yanwei Jiang, Dandan Zhu et al.

Low-light image enhancement algorithms (LIEAs) aim to improve the visibility of images captured under poor illumination. However, the enhancement process often introduces artifacts such as noise amplification, color shift, structural damage, and over-exposure, which degrade the perceptual quality of the enhanced images. Therefore, a reliable image quality assessment (IQA) metric for evaluating enhancement effects is of great importance for both the development of LIEAs and their practical applications. In this paper, we present \textbf{LEIQ-Assessor}, a multi-dimensional quality assessment model for low-light image enhancement based on multi-task learning, developed for the QoMEX 2026 Grand Challenge on Low-light Enhanced Image Quality Assessment. Specifically, our method leverages a pre-trained SigLIP2 Vision Transformer as the backbone and simultaneously predicts the overall Mean Opinion Score (MOS) together with six perceptual sub-attributes: lightness, color fidelity, noise level, exposure quality, naturalness, and content recovery. By jointly optimizing these correlated objectives via the PLCC loss, the shared representation captures richer quality-aware features than its single-task counterpart. Experiments on the MLE benchmark demonstrate that LEIQ-Assessor significantly outperforms existing no-reference IQA models and hand-crafted quality descriptors. Our method achieved second place in the QoMEX 2026 Grand Challenge on Low-light Enhanced Image Quality Assessment. The code is available at https://github.com/sunwei925/LEIQ-Assessor.

12.4AIJun 25Code
LithoDreamer: A Physics-Informed World Model for Multi-Stage Computational Lithography

Yuqi Jiang, Yumeng Liu, Zimu Li et al.

As semiconductor technology nodes scale, computational lithography is essential for ensuring yield and performance. However, lithography is a continuous physical process involving mask optimization, optical imaging, resist exposure, and development, which existing models fail to capture. To overcome this limitation, we present LithoDreamer, the first physics-informed World Model (WM) framework for computational lithography, which formulates the ``Layout-Mask-Resist Image-After Development Image (ADI)'' pipeline as a decision-driven multi-step evolution system. LithoDreamer captures feature changes between adjacent states to model stage-specific physics-informed latent spaces, in which it controls process intervention exploration and drives subsequent state transitions. To achieve interpretable intervention optimization without continuous supervision, we propose a contrastive variational optimization paradigm that contrasts the latent differences between intervention paths with variational evolution constraints, guiding the model to generate evolutions consistent with real lithography physics. Experiments show LithoDreamer achieves state-of-the-art performance in forward evolution and inverse planning. Our lithography dataset is publicly available at GitHub (https://github.com/7jiangyq/lithodreamer.git).

17.2CVJun 25Code
Unison: Benchmarking Unified Multimodal Models via Synergistic Understanding and Generation

Jinyu Liu, Xincheng Shuai, Henghui Ding et al.

Unified multimodal models capable of both understanding and generation have achieved remarkable strides. However, despite their unified designs, existing evaluations typically assess understanding and generation capabilities in isolation, overlooking the synergy between comprehension and generation. To bridge this gap, we introduce Unison, a comprehensive benchmark comprising 2,169 high-quality unified task samples, designed to evaluate joint understanding and generation in unified multimodal models. Unison offers three key strengths: 1) Comprehensive Dimensions: Unison encompasses internal consistency, understanding-guided generation, generation-guided understanding, and mutual enhancement to enable holistic evaluation. 2) Diagnostic Evaluation: it provides both unified and decoupled tracks for understanding and generation, allowing fine-grained attribution of failure modes and quantitative analysis of the gains from unified modeling. 3) Human Alignment: we also introduce Unison-Judge, an evaluation model well aligned with human judgments to ensure reliable assessment. Based on systematic evaluations of state-of-the-art models on Unison, we uncover critical limitations in current unified multimodal systems and highlight promising directions for future research. Codes, Unison and Unison-Judge are publicly available at https://github.com/FudanCVL/Unison.

22.9DCJun 17Code
TurboServe: Serving Streaming Video Generation Efficiently and Economically

Youhe Jiang, Haoxu Wang, Haotong Bao et al.

Streaming video generation is emerging as a new serving workload in which users interact with long-lived sessions that generate video progressively, chunk by chunk. Unlike offline video generation or typical LLM serving, streaming video generation must preserve session state across active and idle periods, repeatedly schedule ongoing sessions, and deliver each chunk under a tight latency target. This creates two key serving challenges in multi-user, multi-GPU environments: session duration heterogeneity, where long-running sessions make placement decisions suboptimal over time, and temporal user-demand heterogeneity, where the number of active sessions fluctuates sharply across bursts and idle periods. We present TurboServe, the first serving system designed specifically for streaming video generation workloads. TurboServe formulates serving as an online scheduling problem that jointly coordinates session placement and GPU provisioning. Its closed-loop scheduling algorithm combines a migration-aware placement controller, which rebalances sessions across GPUs to reduce the maximum per-chunk latency, with a load-driven autoscaling controller, which adapts the GPU budget to workload variation for improved cost efficiency. To support these decisions at runtime, TurboServe implements coalesced chunk processing for batching concurrent active sessions on the same GPU, GPU-CPU offloading for session suspension and resumption, and NCCL-based GPU-GPU migration for online rebalancing. We evaluate TurboServe on real-world production traces from Shengshu Technology across multiple model sizes and GPU clusters with up to 64 NVIDIA B300 GPUs. Compared with baseline serving configurations, TurboServe reduces worst-case per-chunk latency by 37.5% and total GPU operating cost by 37.2% on average. Our code is publicly available at https://github.com/shengshu-ai/TurboServe.

12.6CVJun 11Code
RepWAM: World Action Modeling with Representation Visual-Action Tokenizers

Junke Wang, Qihang Zhang, Shuai Yang et al.

This work presents RepWAM, a representation-centric world action model (WAM) built on representation visual-action tokenizers. Existing WAMs typically inherit reconstruction-oriented video tokenizers from pretrained video generation models. Although these tokenizers preserve visual fidelity, pixel reconstruction alone provides limited guidance for learning instruction-following dynamics that connect future prediction with robot control. To address this, we explore a semantic visual-action latent space for representation-centric world action modeling. Specifically, we train a representation visual-action tokenizer that maps visual inputs into aligned visual and latent action tokens. We then pretrain our WAM to jointly model future visual states and the latent actions that connect them under language instructions, followed by adaptation to real robot trajectories for closed-loop manipulation. Experiments on real-world manipulation tasks and simulation benchmarks show that RepWAM delivers strong performance across diverse manipulation settings, while ablations highlight the value of semantic visual-action tokenization over reconstruction-oriented alternatives. These results establish representation visual-action tokenization as a promising foundation for world action models and a step toward generalist robot policies. Code and weights will be available at https://github.com/wdrink/RepWAM.

6.5CVJun 14Code
Mutual Distillation of Dual-Foundation Models for Semi-Supervised PET/CT Segmentation

Fuyou Mao, Beining Wu, Yanfeng Jiang et al.

Organ segmentation from PET/CT is critical for quantitative analysis and radiotherapy planning in oncology. To ease the high annotation cost of PET/CT segmentation, semi-supervised learning (SSL) provides a practical and effective solution for developing deep models with limited labeled data. Recent developments in visual foundation models have demonstrated remarkable adaptability with improved efficiency. In this work, we propose a mutual distillation framework that seamlessly exploits both structural and functional foundation models, which act as modality-specific generalists for distilling knowledge from structural CT and metabolic PET imaging. By bridging the gap between the task-specific precision of student models and the segmentation priors of generalist foundation models, we propose \textbf{MuDuo}, a mutual distillation framework that synergistically leverages SAM-Med3D for CT and SegAnyPET for PET to distill their knowledge into a lightweight student network. Our approach eliminates the need for manual prompts while maximizing the utility of unlabeled data for automatic segmentation, achieving state-of-the-art performance on the AutoPET dataset with only 5 labeled cases. Our source code is available at https://github.com/Wu-beining/MuDuo.

13.9AIJun 12Code
AFFORDANCE20Q: Evaluating Affordance Reasoning from Physical Properties

Yifan Jiang, Meige Yang, Zitong Li et al.

Affordance reasoning, the inference of an object's action possibilities from its physical properties (e.g., shape and material), is fundamental to human physical understanding and increasingly critical for Large Language Models (LLMs). However, existing affordance benchmarks largely expose explicit object identities in the evaluation setup, allowing models to rely on memorized object-affordance mappings rather than reasoning over physical properties. To address this gap, we introduce Affordance20Q, a novel affordance reasoning benchmark formulated as a 20-Questions game without exposing the object's identity. In each game, the model identifies a hidden object's affordance from a candidate set by asking yes/no questions about its physical properties. Affordance20Q comprises 1,009 games over 454 objects and 59 affordances, all manually filtered, refined, and annotated. We conduct comprehensive experiments with 15 state-of-the-art LLMs and find a substantial gap (~20 points) compared to human performance. A KL-based information-gain (IG) analysis further shows that models fail to ask discriminating questions as the game progresses. To close the gap, we develop KB-Anchored Rule Induction (KARI), a pipeline based on LLMs that generates affordance rules grounded in evidence from knowledge bases (KBs). KARI improves open-source LLMs by up to 15.2 points, while the limited coverage of KBs hinders further gains. We release all our code and data at https://github.com/1171-jpg/Affordance20Q.git

18.6ROJun 29
Seeing Touch from Motion: A Unified Modality-Aware Visuo-Tactile Policy with Tactile Motion Correlation

Shengqi Xu, Guojin Zhong, Yang Liu et al.

Visuo-Tactile policies leveraging optical tactile sensors have shown great promise in contact-rich manipulation. These sensors achieve high spatial resolution and multi-dimensional force sensing by utilizing an internal camera to monitor the deformation of their elastic gel surface, thereby indirectly inferring tactile cues. Despite their advantages, extracting fine-grained contact states necessary for contact-rich manipulation remains an open challenge. Existing methods typically use either raw images or cumulative motion fields to represent tactile cues. However, both are prone to perception ambiguity. Raw tactile images mainly capture appearance changes, while cumulative motion fields only reflect the aggregate gel deformation. Consequently, distinct fine-grained contact states can exhibit highly similar patterns, making it difficult to explicitly distinguish subtle contact variations. To address this issue, we explore the dynamic priors of tactile motion and discover that the correlation between transient and cumulative motion can explicitly distinguish fine-grained contact states. Based on this insight, we propose a motion-aware tactile representation to facilitate contact-rich manipulation. Beyond tactile representation, effective fusion of tactile and visual modalities is also critical. Most existing fusion methods either directly concatenate features from each modality or train modality-specific networks separately and fuse their outputs. However, these strategies struggle to simultaneously model cross-modal interactions and preserve modality-specific characteristics. In this work, we take advantage of the Mixture-of-Transformers architecture and propose a unified modality-aware visuo-tactile policy that captures cross-modal complementarity while maintaining modality-specific properties.

37.6CLJun 29
Scaling the Horizon, Not the Parameters: Reaching Trillion-Parameter Performance with a 35B Agent

Lei Bai, Zongsheng Cao, Yang Chen et al.

We introduce Agents-A1, a 35B Mixture-of-Experts Agentic Model that reaches trillion-parameter-level performance by scaling the agent horizon. We investigate agent-horizon scaling from two perspectives: scaling long-horizon trajectories and scaling heterogeneous agent abilities. To support this goal, we build a long-horizon knowledge-action infrastructure that connects external knowledge, actions, observations, and verifier outcomes, producing agentic trajectories with an average length of 45K tokens. Based on this, we train Agents-A1 with a three-stage recipe. First, we perform full-domain supervised fine-tuning to align the base model with broad agentic behaviors. Second, we train domain-level teacher models to capture specialized expertise in each domain. Third, we propose a multi-teacher domain-routed on-policy distillation with salient vocabulary alignment to improve knowledge transfer efficiency across different domains, unifying six heterogeneous domains into one deployable student model. Agents-A1 achieves strong and broad performance for long-horizon agent benchmarks. Compared with 1T-parameter model such as Kimi-K2.6 and DeepSeek-V4-pro, Agents-A1 achieves leading results on SEAL-0 (56.4), IFBench (80.6), HiPhO (46.4), FrontierScience-Olympiad (79.0), and MolBench-Bind (56.8), and remains highly competitive on SciCode (44.3), HLE (47.6) and BrowseComp (75.5). We hope this work provides the community with a practical path for scaling the horizon using a 35B agent that can reach or match the performance of 1T models on long-horizon tasks.

9.0AIJun 30
A Self-Evolving Agentic System for Automated Generation and Execution of Biological Protocols

Yankai Jiang, Weiting Tang, Haoran Sun et al.

Autonomous wet-lab experimentation requires more than plausible protocol text: biological intent, quantitative procedures, device constraints and experimental feedback must remain aligned from protocol and SOP design to code and physical execution. We developed ProtoPilot, a self-evolving multi-agent system, together with an expert-grounded benchmark and evaluation framework for testing this conversion as an experimental automation problem. The framework spans 294 synthetic-biology and molecular-biology tasks derived from 98 gold-standard protocols, wet-lab expert rubrics, device-level validity gates and real experimental tests. ProtoPilot incorporates layer-wise verifiability, multi-agent orchestration and a runtime-updated skill library to generate protocols, expand SOPs, synthesize SDK-compliant code and revise workflows from wet-lab feedback. It achieved a Top@3 expert-preference rate of 90.2%, an overall protocol-to-code gate pass rate of 89.5% and an Opentrons pass rate of 88.24%, compared with 32.35% for OpenTrons-AI. Wet-lab validation produced interpretable readouts, Sanger-confirmed products and feedback-corrected PCA-assembled DNA targets, establishing a verifiable route to autonomous experimentation. Together, these results show that the evaluation framework captures execution-relevant requirements for autonomous wet-lab automation, and that ProtoPilot can meet them by converting protocol and code generation into validated execution and feedback-guided revision.

ROJun 26
SimFoundry: Modular and Automated Scene Generation for Policy Learning and Evaluation

Nadun Ranawaka, Josiah Wong, Wei-Lin Pai et al.

Training and evaluating robot policies in the real world is costly and difficult to scale. We introduce SimFoundry, a modular and automated system for zero-shot real-to-sim scene construction from a video. SimFoundry generates sim-ready digital twins and supports object, scene, and task editing, enabling the automated generation of diverse digital cousins: affordance-preserving variations of reconstructed real-world scenes. Policies trained on SimFoundry data transfer zero-shot to challenging real tasks involving multi-step manipulation, articulated object interaction, and bimanual interaction, and its digital cousins (variations of the original scene, objects, and tasks) facilitate generalization to new real-world conditions. Across 7 manipulation tasks and 5 policy architectures, SimFoundry simulation evaluations strongly predict real-world performance, with mean Pearson correlation 0.911 and mean maximum ranking violation 0.018. When evaluating sim-trained policies zero-shot in the real world, policies trained with object, scene, and task cousins in simulation show average task success rate improvements of 17%, 21%, and 40%, respectively. Additional details at https://research.nvidia.com/labs/gear/simfoundry/ .

17.0CVJun 28
HiReFF: High-Resolution Feedforward Human Reconstruction from Uncalibrated Sparse-View Video

Yiming Jiang, Hanzhang Tu, Wenfeng Song et al.

Uncalibrated volumetric video streaming for human reconstruction is essential for holographic communication and AR/VR, yet remains challenging due to the need for temporal consistency and computational efficiency from sparse-view inputs. Existing methods rely on per-scene optimization or calibrated cameras, while recent feed-forward models are limited to low-resolution (0.5K) single-frame synthesis. We present HiReFF, a feed-forward method for 2K-resolution 360° human video reconstruction from uncalibrated sparse-view videos. Our framework decomposes the problem into two key tasks: foreground 3D Gaussian reconstruction from sparse-view videos (four views separated by 90°) and computationally efficient high-resolution synthesis. To enable the former, we propose Scale-synchronized Camera Calibration to resolve scale ambiguity for multi-view supervision, and Gaussian-wise Foreground Masking to reconstruct clean foregrounds by modulating Gaussian parameters. For efficient high-resolution synthesis, our High-resolution Side-tuning achieves 2K rendering by augmenting the Gaussian head with supplementary features while keeping the backbone at 0.5K, drastically reducing computational overhead. Experiments demonstrate that HiReFF significantly outperforms existing methods in high-resolution streaming volumetric video reconstruction. https://iridescentjiang.github.io/HiReFF

3.7CVJun 28
GPC: Large-Scale Generative Pretraining for Transferable Motor Control

Yi Shi, Yifeng Jiang, Chen Tessler et al.

Developing controllers capable of completing a wide range of tasks in a natural and life-like manner is a key challenge in enabling practical applications of physics-based character animation. In this work, we introduce Generative Pretrained Controllers (GPC), which leverage tokenization and next-token modeling to create general-purpose, reusable generative controllers from large-scale motion datasets. Our framework utilizes end-to-end reinforcement learning to jointly optimize a "motion vocabulary", modeled via Finite Scalar Quantization (FSQ), along with a corresponding control policy that can map the discrete codes to physics-based controls. After the "codebook" has been learned, the underlying structure of this large vocabulary is modeled by training a GPT-style autoregressive transformer, leading to a powerful generative controller that generates controls for a physically simulated character by performing next-token prediction. Once the generative controller has been trained, we propose a suite of adaptation techniques for finetuning the controller for new downstream tasks. Our proposed framework greatly simplifies the training process compared to previous tokenized methods, and achieves a 99.98% success rate in reproducing a vast corpus of motion clips. The generative controller exhibits a variety of natural emergent behaviors, such as responsive behaviors to perturbations and recovery behaviors after falling. This results in highly robust general purpose controllers for a variety of downstream applications.

9.7CVJun 25
Event-Aware Instructed Assistant for Referring Video Segmentation

Jinyu Liu, Henghui Ding, Shuting He et al.

Existing referring video segmentation methods often treat a video as a single event consisting of multiple images, overlooking the fact that a video typically contains multiple distinct events. Under such a mechanism, the model needs to directly understand all the complex content in the video and text, which can easily lead to confusion and hallucinations. To address this issue, we propose to decompose a video to a set of simple events by learnable Event Query, and understand complex video content in an event-by-event, easy-to-understand manner. This is based on the observation that natural language expressions often divide a video into distinct, text-related segments, each representing a separate event within a compound event. We introduce EVIS, an Event-Aware Video Instructed Segmentation Assistant, which utilizes text-guided Event Queries to partition a video into simple events, extracting event-aware visual-text features to achieve a hierarchical understanding of the video. Additionally, we propose Object-Pixel-Hybrid Learning, which enables the MLLMs to track targets in long-term videos by integrating fine-grained pixel features with prior object queries. Extensive experimental results on 5 public benchmarks demonstrate EVIS's strong performance in addressing the referring video segmentation task.

36.2ROJun 15
T-Rex: Tactile-Reactive Dexterous Manipulation

Dantong Niu, Zhuoyang Liu, Zekai Wang et al.

The ability to react dynamically to tactile signals has long been considered crucial to agile human-level dexterity. Yet contemporary learning-based Vision-Language-Action (VLA) models for robotic manipulation generally either overlook the tactile modality or are limited to encoders with static cues, due in part to the scarcity of diverse training data and standardized evaluation, architectural constraints in current VLA models, and limitations of static tactile encoders. In this paper, we push the frontier of tactile-reactive manipulation by addressing all of these limitations. We propose a large-scale, 100-hour tactile-rich dataset collected via a novel, data-efficient recipe that prioritizes elementary motor primitives. To effectively exploit naturally high-frequency touch signals without sacrificing the existing capabilities of existing VLAs, we introduce a variable-rate Mixture-of-Transformers (MoT) architecture equipped with a novel temporal tactile VQ-VAE encoder. We demonstrate the effectiveness of tactile-reactive policies on 12 manipulation tasks requiring delicate force control and deformable object manipulation, achieving over 30% higher average success rate than the strongest baseline.

13.9ROJun 25
Advancing Omnimodal Embodied Agents from Isolated Skills to Everyday Physical Autonomy

Junhao Shi, Zezheng Huai, Siyin Wang et al.

Building persistent embodied agents in unstructured environments demands unified orchestration of heterogeneous tools spanning both cyber (APIs, IoT) and physical (manipulation, navigation) domains, coupled with autonomous recovery from physical failures that inevitably arise over extended operation. Existing systems treat these as separate problems: VLM-based planners lack a unified cyber-physical action space, agent frameworks accumulate unbounded context that degrades temporal coherence, and VLA policies execute open-loop without detecting their own failures. We argue that persistent autonomy requires not a monolithic model but a hierarchical asynchronous architecture with explicit separation of planning, memory, and verification. To this end, we present OmniAct, a framework integrating a multimodal semantic planner for skill routing across unified action spaces, an adaptive hierarchical memory with event-boundary-driven compression for sub-linear context growth, and an asynchronous visual preemption engine that closes the semantic loop during physical execution. Across 40 real-world long-horizon tasks on two robotic platforms coordinating four IoT devices, OmniAct achieves consistent improvements in end-to-end success across all complexity levels, maintains near-flat token consumption over under 100k+ accumulated interaction tokens, and elevates mid-scale open-weight models to proprietary-level performance.

16.2CVJun 24
GeMoE: Gating Entropy is All You Need for Uncertainty-aware Adaptive Routing in MoE-based Large Vision-Language Models

Chaoxiang Cai, Minghe Weng, Jie Li et al.

With the increase in model parameters and training data, the instruction following and generalization capabilities of Large VisionLanguage Models (LVLMs) have been significantly improved. Based on the Mixture of Experts (MoE) architecture, LVLMs expand their parameter capacity while maintaining the inference cost. However, traditional MoE methods employ a Top-k static routing strategy, which fails to account for variations in the input and adaptively select the number of experts, resulting in suboptimal resource utilization. In this paper, we propose viewing token routing as an information encoding task, framing dynamic routing as a Minimum Description Length (MDL) problem in encoding By validating the connection between MDL and gating entropy in the MoE scenario, we introduce Gating Entropy-based Uncertainty-aware Adaptive Routing (GeMoE) for MoE. Unlike traditional static or heuristic-based dynamic routing methods, GeMoE explicitly models the trade-off between model complexity and performance. By using gating entropy to assess the complexity of tokens, GeMoE adaptively determines the number of experts each token should engage. On a wide range of backbones and benchmarks, our method achieves 99.5% average performance retention compared to the original static routing, while improving average expert activation sparsity by 36.5%.

3.0CRJun 24
Shoot the Honey, Cloak the Player: Towards Zero-Runtime-Overhead Proactive Defense and Detection for Visual Game Cheating

Jianing Wang, Chuqi Zhang, Yuancheng Jiang et al.

Visual aimbots have emerged as a serious cheating threat in first-person shooter (FPS) games, as they evade existing anti-cheat defenses by operating only on rendered frames rather than game memory. However, existing defenses fail to provide an end-to-end solution: post-hoc behavior detectors cannot protect match integrity in real time and are increasingly fragile against human-mimicking aimbots, while proactive runtime defenses often lack accountability, incur substantial overhead, or require intrusive system integration. We present AimTrap, the first end-to-end defense against visual aimbots that combines real-time protection with post-game detection using two adversarial texture mechanisms. Adversarial Camouflage Textures (ACT) hide real players from aimbots, while Adversarial Honeypot Textures (AHT) lure aimbots into locking onto fake targets, yielding strong evidence of cheating. To make this practical, AimTrap integrates differentiable rendering with Expectation over Renderings for robust 3D texture synthesis, secure texture management, and a novel honeypot-interaction trajectory analysis pipeline for accurate cheating attribution. In real-game evaluation against a state-of-the-art visual aimbot, ACT achieves 85.1% defense success, AHT achieves 96.9%. Compared with prior baselines, AimTrap attains extremely low false-positive rates, while incurring negligible runtime overhead. These results show that AimTrap provides a practical and effective end-to-end defense against visual aimbots.

7.5ITJun 24
Performance Analysis for Heterogeneous Air-Ground ISAC in Coordinated Multipoint Networks

Yihang Jiang, Xiaoyang Li, Guangxu Zhu et al.

The emergence of the \textit{low-altitude economy} (LAE) calls for highly integrated and reliable wireless systems that can simultaneously support \textit{communication and sensing} (C\&S) functions. Although \textit{integrated sensing and communication} (ISAC) has been widely studied, most existing works focused on link-level or single-cell architectures in terrestrial environments, leaving the potential of network-level cooperative air-ground ISAC largely unexplored. To bridge this gap, a heterogeneous air-ground ISAC network architecture based on \textit{coordinated multipoint} (CoMP) is proposed, which incorporates a cooperative hybrid mono/bi-static sensing scheme to enhance spatial diversity and sensing capability. In the proposed architecture, a two-tier \textit{base station} (BS) deployment is adopted: master BSs are arranged in a hexagonal lattice, while slave BSs follow a Poisson point process distribution. This structure concurrently supports communication for terrestrial users and sensing for aerial targets. A holistic performance analysis framework for both C\&S is further developed, accounting for key channel and network parameters. Simulation results reveal inherent trade-offs between C\&S performance, especially under multi-BS cooperation and varying network density. These findings provide practical guidance for the deployment of scalable and efficient ISAC networks in LAE scenarios.

20.5CLJun 22
Does the Same Token Mean the Same State? MoE Routing as Signal for Reasoning Control

Kang Chen, Minshen Yu, Junjie Nian et al.

In sparse Mixture-of-Experts language models, does the same token id imply the same router state and the same experts producing it? Holding the emitted token id fixed at repeated anchors, we find it does not: the experts that produce it still separate task context, trajectory history, and reasoning-effort mode. This residual structure supports test-time control: near \emph{boundary} anchors (the final-response transition) and \emph{delimiter} anchors (which open the answer, e.g.\ \texttt{\textbackslash boxed\{} or code fences), routing neighborhoods already align with final-answer basins at a marker-only readout and strongest when the routing is read at the answer opening. We operationalize this as \textbf{RAD} (Routing Agreement Decoding), an answer-string-free multi-rollout selector: it locates a fixed anchor, represents each rollout by its anchor-window MoE routing states, and returns the densest Weighted-Jaccard $K$-NN route-basin center, without parsing, normalizing, executing, or voting over answer strings. Across 10 sparse-MoE configurations (gpt-oss, Qwen3-MoE) and 6 datasets spanning math, GPQA, and code, RAD is on par with Majority where string voting is well-posed, with small positive paired deltas (RAD $73.9$ / RAD+DC $74.2$ vs.\ Majority $73.6$). Like majority voting, RAD is not a verifier: a dense \emph{wrong} basin can still win. Its value is the interface: the same selector gives direct pass@1 on code, where exact-string voting is ill-defined, and the same routing-density principle, re-anchored to the agentic boundary, improves best-of-16 patch selection on SWE-bench Verified over random, where patches have no answer string to vote on.

16.7CYJun 22
Group Selection Promotes Prosocial Prompts in Populations of LLM Agents

Luis Celiktemel, Edward Eichhorn, Levin Brinkmann et al.

Current approaches to instill prosociality in large language model (LLM) agents often rely on humans specifying desired behaviors at the individual level, which does not guarantee cooperation within LLM populations. As frontier training shifts toward individual rewards for verifiable tasks, such as mathematics and coding, this outcome-based focus may further undermine cooperation in multi-agent settings. Large-scale cooperation in human populations emerged via unguided evolutionary mechanisms, not a central architect. Group selection, in which cooperative groups within a population outcompete less cooperative ones, has been argued to be essential. In this study, we explore whether group selection can promote cooperation in populations of LLM agents. We introduce a multi-agent simulation framework in which LLM agents play a repeated social dilemma game and transmit their natural-language prompts across generations under either individual- or group-level selection. Under group selection, prompts from high-performing groups are transmitted, thereby promoting prosociality and stabilizing cooperation. Under individual selection, self-interested prompts dominate, causing populations to collapse into collective defection. This gap is robust across prompt ablations, alternative game framings, and model swaps. We theoretically reproduce key results using a replicator-mutator model, whose empirical transmission kernel predicts a phase transition at a critical threshold. Preliminary findings show that, when informed about the selection mechanism, GPT-5.4 preemptively and gradually adjusts first-generation donations. This demonstrates strong anticipatory behavior that was not observed in the other tested models. These results demonstrate that prosocial prompts and cooperative behaviors evolve in LLM agent populations under group selection.

14.8CVJun 22
MambaADv2: Evolving Duality-enhanced State Space Model for Unsupervised Anomaly Detection

Xiaobin Hu, Haoyang He, Bo Yin et al.

While recent advancements in anomaly detection have demonstrated the efficacy of CNN- and Transformer-based approaches, these architectures face inherent limitations: CNNs struggle to capture long-range dependencies, whereas Transformers suffer from quadratic computational complexity. Consequently, Mamba-based architectures have attracted considerable attention, as they successfully combine superior long-range dependency modeling with linear computational complexity. By critically rethinking the structural evolution across the Mamba lineage 1-3 series, this paper proposes MambaADv2, a framework tailored for multi-class unsupervised anomaly detection. MambaADv2 comprises a pre-trained encoder and a Mamba-inspired decoder, equipped with Duality-enhanced State Space (DSS) modules across multiple scales. The proposed DSS module effectively models both global dependencies and local representations by integrating parallel-cascaded Hybrid State Space (HSS) blocks and frequency-enhanced convolution operations. The structure of the Hybrid State Space (HSS) block is tailored by following the SSD-based Mamba lineage and incorporating Mamba3-style position-aware state-space modeling, leveraging the dual computational paths of linear recurrence and parallel matrix formulation to model local continuity and global contextual comparison, thereby better serving the core anomaly detection objective of precisely reconstructing normal representations while magnifying anomalous deviations. Additionally, we propose a semantics-adaptive progressive scanning strategy that decays scanning complexity along the feature pyramid.

7.5LGJun 21
The Scissors Effect: When Resize-Based Input Diversity Helps or Hurts Transfer Attacks

Yuhang Jiang, Xiaojing Chen

Input Diversity (DI), which applies random resizing and padding at each attack iteration, is a near-default ingredient of transfer-based adversarial attacks, widely assumed to improve transferability. We show this assumption is regime-dependent and, for robustly trained surrogates, often reversed. Varying only the surrogate, increasing the DI probability raises transfer success for standard surrogates but lowers it for robust ones: the two response curves separate like a pair of scissors, a pattern we call the Scissors Effect. The effect is strong and consistent on ImageNet, where blind DI costs the robust source 10.3% attack success on average across CNN, ViT, Swin, and ConvNeXt targets and across ten attacks spanning 2018-2024; it is smaller on CIFAR-10 unless DI is made aggressive. A controlled robustness-strength sweep that varies only the training budget shows the harm is graded rather than binary, crossing from beneficial to harmful already in the little-robustness regime. We trace it to gradient geometry: a resize/translation decomposition attributes roughly 67% of the harm to resize, and a direct source-target gradient-alignment measurement confirms the same resize operation improves alignment for standard surrogates but degrades it for robust ones. We summarize the regime with Local Gradient Consistency (LGC), a single input-space probe that separates the two surrogate types, and prove a bias-variance crossover theorem isolating where DI helps from where its resize bias dominates. A training-free rule (CG-DI) that disables diversity when LGC is high avoids the loss on robust surrogates while keeping DI's benefit on standard ones, positioning the Scissors Effect as a DI-specific manifestation of the broader robustness-transferability trade-off.

28.2LGJun 20
Modularized Reinforcement Learning on LLMs: From MDP Creation to Exploration and Learning

Zhao Yang, Yuxuan Jiang, Ting-Chih Chen et al.

Reinforcement learning (RL) has become central to LLM post-training, yet the methods that dominate current pipelines, PPO and GRPO, represent only a narrow slice of what RL offers. Understanding why these methods prevail, and what alternatives exist, requires a principled examination of the design decisions that underlie any RL algorithm. This survey organizes that examination around three stages of algorithm construction. We begin with MDP creation: how the reward function, state space, action space, termination condition, and discount factor are, or could be, defined for LLM training. We then turn to exploration, covering temperature sampling, entropy regularization, intrinsic motivation, tree search, and curriculum learning. Finally, we address learning along four classical RL dimensions: model-free versus model-based, value-based versus policy-based versus actor-critic, on-policy versus off-policy, and credit assignment, including both Monte Carlo methods, which rely on full return estimates, and bootstrapping methods, which update estimates using other learned predictions. Mapping the LLM literature onto this taxonomy reveals a strikingly non-uniform distribution of research effort. Critic-free policy gradients and Monte Carlo credit assignment are densely populated, while value-based methods, off-policy actor-critic training, and bootstrapping-based credit assignment remain largely unexplored despite well-established counterparts in classical RL. These gaps represent concrete opportunities for transferring proven RL techniques to LLM training. By making these gaps explicit alongside the methods that have proven effective, this survey offers researchers in both RL and LLMs a shared framework for understanding current practice and identifying promising directions for future work.

22.6CLJun 19
Dementia-Agents: A Multi-Modal Multi-Agent System for Dementia Staging and Phenotyping

Yaling Shen, Maja Christensen, Yiwen Jiang et al.

Dementia diagnosis requires integrating multi-modal clinical assessments from diverse informants and clinicians under incomplete and heterogeneous data conditions. Yet most AI-driven approaches remain Alzheimer's disease (AD)-centric, framing the problem as binary AD detection or three-stage AD progression modeling within well-curated research settings. This pathology-driven paradigm overlooks the broader, syndrome-level nature of dementia, which spans multiple stages, phenotypes, and etiologies. In this paper, we propose Dementia-Agents, a clinically aligned multi-agent framework for real-world dementia staging and phenotyping. The framework follows a three-step workflow: (1) a data agent translates structured clinical records into semantically faithful textual representations that preserve missing-data signals and routes them to domain-aligned experts; (2) five fine-tuned expert agents generate domain-level predictions; and (3) a coordinator agent performs probabilistic aggregation to produce final staging and phenotyping decisions. We develop and evaluate Dementia-Agents on a real-world clinical cohort of 1,066 patients from two cognitive neurology services. Compared with monolithic multi-modal large language models (MLLMs) and prior medical multi-agent systems, our approach achieves consistent improvements in diagnostic performance for real-world syndrome-level dementia staging and phenotyping, while preserving domain-level interpretability.

25.0AIJun 18
Beyond Entropy: Learning from Token-Level Distributional Deviations for LLM Reasoning

Xuanzhi Feng, Zhengyang Li, Zeyu Liu et al.

Reinforcement Learning with Verifiable Rewards (RLVR) has significantly advanced Large Language Model (LLM) reasoning; however, it faces a fundamental optimization instability: uniform token updates precipitate entropy collapse, leading to premature convergence to suboptimal strategies, whereas excessive Shannon Entropy maximization can cause entropy explosion, driving blind exploration toward incoherent reasoning chains. To resolve this dichotomy, we introduce the Independent Combinatorial Tokens (ICT) framework, which shifts the optimization focus from scalar uncertainty to the distributional properties of token logits. By leveraging the Jensen-Shannon (JS) divergence between token logits distributions, ICT identifies tokens with distinctive distributional patterns as critical branching points for guiding effective exploration in LLM reasoning. Our theoretical analysis, grounded in both Shannon and second-order Rényi entropy, proves that selectively updating on these tokens regulates policy concentration: it reduces the overall distribution uncertainty measured by Shannon entropy, while controlling probability concentration captured by second-order Rényi entropy. This dual effect prevents over-concentrated token generation from weakening exploration and effectively stabilizes the training landscape. Empirical results demonstrate that updating only the top 10% of unique tokens on Qwen2.5 (0.5B/1.5B/7B) models yields an average pass@4 improvement of 4.58%, with a maximum gain of 14.9%, over GRPO, 20-Entropy, and STAPO baselines across seven benchmarks spanning math, commonsense, and Olympiad-level problems.

8.7AIJun 17
Denoising Implicit Feedback for Cold-start Recommendation

Gaode Chen, Shicheng Wang, Shikun Li et al.

Implicit feedback is widely used in recommender systems due to its accessibility and generality, yet it usually presents noisy samples (e.g., clickbait, position bias). Meanwhile, recommenders inevitably face the item cold-start problem due to the continuous influx of new items. We identify that cold items are more prone to noisy samples due to the aforementioned factors, and researchers often overlook the significance of denoising implicit feedback for cold items. Previous denoising studies usually identify noisy samples based on heuristic patterns, such as higher loss values, and mitigate noise through sample selection or re-weighting. However, these methods have limited adaptability and are ineffective in cold-start scenarios. To achieve denoising implicit feedback for cold-start recommendation, we propose a model-agnostic denoising method called DIF. First, user preferences for content remain stable, which allows us to infer pseudo-labels indicating whether a user is interested in a cold item through content-similar warm items. Furthermore, to improve pseudo-label accuracy, we model the confidence of pseudo-labels based on the content similarity between the cold item and warm items, and then aggregate multiple pseudo-labels for each sample. Finally, we explicitly estimate the uncertainty of the noisy sample label by considering its relative entropy and the cold-start status of the item, which adaptively guides the role of pseudo-labels to correct the noisy labels at the sample level. DIF's superiority is supported by both theoretical justification and extensive experiments on real-world datasets. The method has been deployed on a billion-user scale short video application Kuaishou and has significantly improved various commercial metrics within cold-start scenarios.

23.7CLJun 17
Are LLMs Ready to Assist Physicians? PhysAssistBench for Interactive Doctor-Patient-EHR Assistance

Tianming Du, Peijie Yu, Sihan Shang et al.

The most plausible near-term role of medical LLMs is to assist rather than replace physicians, yet current evaluations often test isolated capabilities: clinical knowledge, EHR system interaction, or patient communication. Physician assistance instead requires coordinating these capabilities within the same interaction, where physicians issue underspecified requests, patients describe symptoms ambiguously, and EHR systems demand precise tool use. We introduce PhysAssistBench, a benchmark for interactive doctor-patient-EHR assistance. Built from real MIMIC-IV cases, PhysAssistBench uses a scalable pipeline to construct agentic patients: interactive, record-grounded agents that turn static EHR records into multi-turn clinical scenarios while preserving clinical factuality. PhysAssistBench provides a curated bilingual evaluation set of 1,296 manually reviewed and physician-validated turns. Experiments with leading LLMs show that current models remain unreliable in this setting, which exposes a key bottleneck for clinical LLMs: reliable assistance requires coordination across knowledge, communication, and systems, not isolated gains in any of them.

22.2ROJun 16
ThinkingVLA: Interleaved Vision and Language Reasoning for Robotic Manipulation

Tianyi Lu, Hui Zhang, Zijie Diao et al.

Most Vision-Language-Action (VLA) models map observations directly to actions without explicit reasoning, limiting their capacity for reasoning-intensive long-horizon tasks. To address this, existing approaches adopt Chain-of-Thought (CoT) reasoning to enable subgoal decomposition and spatial anticipation. However, those methods lack a unified architecture for effective cross-modal reasoning and fail to explicitly include inverse reasoning ability based on the target state. We argue that manipulation planning naturally decomposes into prediction, anticipating the next visual state, and inverse dynamics, inferring the actions to reach it. Bridging both requires a unified autoregressive architecture that interleaves textual and visual reasoning in a single generation process. We propose \textbf{ThinkingVLA}, a generative model that realizes this decomposition within a unified Mixture-of-Transformers architecture. ThinkingVLA consists of a forward CoT that identifies the immediate subgoal and guides the visual forecasting; the predicted image then serves as the target state, grounding an inverse CoT that reasons about spatial relationships and action intent based on the predicted image; and the final action is generated conditioned on this full reasoning context. Extensive experiments on simulation and real-world benchmarks demonstrate that ThinkingVLA consistently outperforms state-of-the-art baselines, with particularly large gains on long-horizon manipulation tasks.

7.7CVJun 15
HAFMat: Hybrid Priors Guided Adaptive Fusion for Single-Image Human Material Estimation

Yu Jiang, Jiahao Xia, Jiongming Qin et al.

Physically based rendering (PBR) material estimation is a fundamental appearance decomposition task with broad applications in virtual content creation, relighting, and digital human rendering. However, estimating PBR materials from a single human image remains highly ill-posed, since illumination, geometry, and reflectance are heavily entangled in the observed appearance. To mitigate this ambiguity, we propose HAFMat, a hybrid-prior-guided framework for single-image human material estimation. Our method introduces guidance maps that encode complementary cues, including appearance, body geometry, structure, and prior material predictions from pre-trained models. A key observation is that these guidance cues are heterogeneous: some cues mainly provide texture-level constraints, while others convey higher-level semantic information. To exploit this property, we design a Multi-layer Adaptive Feature Fusion Mechanism, which adaptively fuses guidance features with decoder features at different stages. This design enables texture-dominant and semantic-dominant cues to guide material decoding at appropriate levels, leading to more accurate and physically plausible material estimation. Extensive experiments on both synthetic and real data demonstrate that our method achieves state-of-the-art performance in material estimation and downstream relighting.

10.3CRJun 15
DoubtProbe: Black-Box Jailbreak Defense via Structural Verification and Semantic Auditing

Xuanyu Yin, Yilin Jiang, Jun Zhou et al.

As large language models (LLMs) are increasingly deployed in user-facing systems, black-box jailbreak defense has become an important practical problem. Existing defenses often rely on known-attack coverage, prompt-level semantic judgment, or local runtime control, yet these paths can become unstable under evolving prompt packaging, expression rewriting, and structure manipulation. We observe that many black-box jailbreaks do not remove the harmful goal, but reorganize the information needed to express and execute it, thereby evading safety alignment while remaining recoverable during generation. Motivated by this observation, we propose DoubtProbe, a dual-branch inference-time defense framework that combines structural verification with semantic auditing and formulates black-box jailbreak defense as consistency checking under controlled transformation. The structural branch extracts a structured representation from the original request, reconstructs the request under representation constraints, and detects information-preservation failures between the original and reconstructed requests; the semantic branch audits the original prompt directly. We evaluate DoubtProbe against representative black-box defenses on jailbreak and benign-request benchmarks, and further test backbone transfer from Qwen2.5-72B to Llama-3.1-70B. Results show that DoubtProbe achieves a stronger and more stable defense-utility trade-off: on Qwen2.5-72B, it reduces the JBB attack success rate from 0.293 to 0.100 and the CodeAttack attack success rate from 0.152 to 0.001, while maintaining false positive rates of 0.022 and 0.016 on AlpacaEval and OR-Bench; the same pattern remains stable on Llama-3.1-70B. These findings show that structural inconsistency signals provide a practical and generalizable basis for black-box jailbreak defense, especially when combined with semantic auditing.

18.6SEJun 15
UXBench: Measuring the Actionability of LLM-Generated UX Critiques

Wenjie Wang, Yue Huang, Zipeng Ling et al.

Large language models (LLMs) are increasingly deployed as UX judges that inspect interfaces, diagnose usability problems, and propose repairs. Yet no controlled benchmark measures whether the resulting critiques are reliable and actionable across heterogeneous product surfaces. We introduce UXBench, a benchmark for evaluating LLMs as interaction-grounded UX judges. UXBench comprises local-first runnable web fixtures spanning ten product-surface families, paired with coverage-gated browser exploration that forces models to collect interaction evidence before reporting. Each judge model produces a structured UX report over seven rubric dimensions; report quality is measured by whether a fixed downstream repair agent can improve the interface based on the critique. We evaluate eight frontier models under both an automated repair-lift protocol and a blind human validation study. Results show that UX judging is neither saturated nor one dimensional: models differ meaningfully in report actionability, exhibit distinct rubric-level repair signatures, vary in fixture-level reliability, and trade leadership across surface categories

21.4CLJun 14
Beyond English: Uncovering the Multilingual Gap in Vision-Language-Action Models

Hanyang Chen, Hongliang Li, Jiarui Cao et al.

Vision-Language-Action models have recently demonstrated promising capabilities in learning generalist robot policies from large-scale multimodal data. However, most existing VLA systems are trained and evaluated primarily with English instructions, leaving their ability to understand and execute instructions in other languages largely unexplored. While the underlying large language models often possess multilingual capabilities, it remains unclear whether these multilingual capabilities transfer to VLAs during training. In this work, we present the first systematic study of multilingual instruction following in VLA models. We first construct multilingual instructions by extending existing benchmarks with translations of their instructions. Using these instructions, we evaluate several representative VLA models across a range of tasks in simulation settings. Our experiments reveal a significant multilingual gap: models trained primarily on English instructions exhibit substantial performance degradation when evaluated on other languages, even when the underlying language backbone is multilingual. We provide several findings and analyses to understand the multilingual gap. Cross-lingual transfer behavior analysis shows that performance drops correlate with both instruction understanding and action execution. Representation analyses suggest that multilingual instruction-caused representation shifts may contribute to the multilingual gap. Motivated by these findings, we further explore strategies to improve multilingual performance in VLAs. We propose a simple yet effective multilingual fine-tuning approach, Multilingual Principal Component Alignment, which leverages Principal Component Analysis to get the principal component subspace and align projected multilingual representations, effectively reducing the multilingual performance gap.

11.3CVJun 14
NeRD: Neuro-Symbolic Rule Distillation for Efficient Ontology-Grounded Chain-of-Thought in Medical Image Diagnosis

Hongxi Yang, Yiwen Jiang, Siyuan Yan et al.

Interpretability is essential for trustworthy medical image diagnosis. However, existing concept-driven interpretable methods have key limitations: Concept Bottleneck Models (CBMs) require scoring all predefined concepts at inference time and for manual intervention, imposing a substantial burden on clinicians, while rationale-based generative approaches often select concepts by class discriminability, which can drift from diagnostic ontologies. To address these issues, we propose Neuro-Symbolic Rule Distillation (NeRD), a framework that produces efficient, ontology-grounded reasoning chains that are sufficient yet non-redundant, without manually crafting diagnostic rules. Experiments on two skin datasets demonstrate strong diagnostic performance and interpretability, and blinded expert evaluation confirms the clinical plausibility of NeRD rationales. Our method further enables a first expert-in-the-loop study for Multimodal Chain-of-Thought-based diagnosis, achieving efficient and effective concept-level intervention.

5.6QUANT-PHJun 13
REGRID-QAOA: A Resource-Efficient Graph-Reduced Hybrid QAOA Framework for Physics-Constrained Power System Islanding

Yuqi Jiang, Yuqi Zhang, Zhiding Liang et al.

Quantum computing has rapidly emerged as a powerful paradigm for tackling computationally demanding problems. In particular, quantum optimization shows strong promise for hard combinatorial problems in power systems, where increasing distributed energy penetration heightens the need for intentional islanding to maintain grid reliability and resilience. However, power system islanding is an NP-hard combinatorial optimization problem that becomes computationally prohibitive for classical solvers as network size grows, motivating the use of quantum computing as a promising alternative pipeline. This study develops a resource-efficient hybrid QAOA islanding framework that brings physics-constrained power-system partitioning into the quantum optimization workflow. The framework combines coherency-informed graph reduction, physics-aware constraint modeling, and structured post-processing to efficiently convert shallow-circuit QAOA samples into high-quality feasible islanding decisions without deep circuits or large shot budgets. The proposed framework is validated on the standard IEEE benchmark systems (9-, 14-, 24-, 30-, 39-, and 57-bus), demonstrating that the hybrid workflow achieves Gurobi-optimal solution quality with a clear quantum resource advantage over vanilla QAOA, while the resulting islanding solutions satisfy all physical feasibility requirements after network separation. This study establishes QAOA-based islanding as a viable quantum approach for critical infrastructure, with structured post-processing as the key enabler of quantum resource efficiency.

17.5ROJun 13
MemoryVAM: Integrating Memory into Video Action Model for Robot Manipulation

Yuxin Jiang, Chang Yu, Yunuo Chen et al.

Video-world-model policies learn action-relevant representations by predicting future observations. However, they condition on only a short observation window, which renders long-horizon manipulation non-Markovian when the correct action depends on earlier events that are no longer visible. We present MemoryVAM, an episodic memory mechanism for video-world-model policies. We employ a Recap-Cue (RC) module, in which a Perceiver-based Recap Compressor maps per-frame CLIP embeddings into compact memory tokens, and a lightweight Cue Gate estimates task completion from memory and language. These tokens are injected into both the video backbone and the action decoder, aligning policy imagination with episode progress and conditioning actions on history. Our model trains the memory module with video prediction, a delta-reconstruction auxiliary loss, and episode-boundary supervision, requiring no per-frame progress labels. The same mechanism applies to UNet and Diffusion Transformer (DiT) backbones by changing only the cross-attention injection interface. On LIBERO-Mem, our model improves average success from 5% to 42.5%. On real robots, it achieves 78.3% success on counting tasks, 80.0% on spatial recall, and 75.0% on sequential tracking. Project page: https://MemoryVAM.github.io/

21.6SDJun 13
FreeSonic: Training-Free Temporal-Aware Decoupled Attention for Precise Audio Editing

Yuxuan Jiang, Mingyang Han, Yusheng Dai et al.

Text-to-audio (TTA) generation has made significant strides, yet achieving precise and consistent audio editing remains a major challenge. However, existing methods struggle to balance temporal consistency with background preservation. In this paper, we propose FreeSonic, a training-free framework leveraging the state-of-the-art Rectified Flow-based TangoFlux model. FreeSonic utilizes an optimized inversion-reverse process and joint text-audio attention maps for precise target segment extraction. For content editing, a novel scheduled attention decoupling confines modifications to target regions while preserving original acoustic context. Furthermore, task-oriented noise injection enhances versatility for tasks such as audio removal and non-rigid replacement. Extensive experimental results demonstrate that FreeSonic achieves a superior balance by providing a high-fidelity and efficient solution for precise and consistent audio editing. Project and demos: https://free-sonic.github.io/

6.9PFJun 11
Beyond Virtual Delay: Improving Packet Delay Bound in Network Calculus

Yuming Jiang

In network calculus, a fundamental result is the classical delay bound given by the horizontal deviation between the arrival and service curves. While widely used, the classical bound is derived from the notion of virtual delay. In this work, we first show that the maximum packet delay is always upper-bounded by the maximum virtual delay, revealing inherent conservatism when applying the virtual-delay-based bound to packet delay. Motivated by this insight, we revisit packet delay analysis and derive a new packet delay bound that requires no assumptions beyond the arrival and service curves. Specializing the new bound to a system with leaky-bucket arrival curve and rate-latency service curve shows strict improvement over the classical bound, which is further demonstrated through a case study in time-sensitive networking (TSN).

7.6IVJun 11
High-Fidelity Video Compression based on Invertible Neural Transform and Implicit Conditioning

Siyue Teng, Ho Man Kwan, Yuxuan Jiang et al.

Learning-based video compression has recently achieved competitive rate-distortion performance compared to conventional video codecs. However, most existing methods rely on non-invertible analysis-synthesis transforms, with reconstruction quality subject to both quantization and transform approximation errors. This limitation becomes particularly restrictive at higher quality points, where quantization errors are small and transform-induced distortion dominates. To address this, we propose InnVC, an Invertible neural network based Video Codec for wide-range and high-fidelity compression. The core idea is to preserve an invertible main transform path prior to quantization, while injecting content-adaptive context through a compact implicit conditioning field. This decouples strongly correlated video content from harder-to-model fine details, allowing different components to specialize in complementary reconstruction tasks for more efficient compression. To further improve compressibility, we introduce a scheduled masking strategy that progressively concentrates informative content into fewer latent channels for more effective entropy coding. Experiments on the UVG and MCL-JCV benchmarks show that InnVC achieves strong compression performance over a broad quality range, being particularly effective in the high-quality regime, yielding BD-rate reductions of 21.66% in PSNR and 46.06% in MS-SSIM relative to x265 on UVG. To the best of our knowledge, InnVC is the first neural video codec covers operating poins from low bitrate to high fidelity within a single architecture scale, spanning more than 20 dB in PSNR.