Hao Li

3papers

3 Papers

37.6CLJun 29
Scaling the Horizon, Not the Parameters: Reaching Trillion-Parameter Performance with a 35B Agent

Lei Bai, Zongsheng Cao, Yang Chen et al.

We introduce Agents-A1, a 35B Mixture-of-Experts Agentic Model that reaches trillion-parameter-level performance by scaling the agent horizon. We investigate agent-horizon scaling from two perspectives: scaling long-horizon trajectories and scaling heterogeneous agent abilities. To support this goal, we build a long-horizon knowledge-action infrastructure that connects external knowledge, actions, observations, and verifier outcomes, producing agentic trajectories with an average length of 45K tokens. Based on this, we train Agents-A1 with a three-stage recipe. First, we perform full-domain supervised fine-tuning to align the base model with broad agentic behaviors. Second, we train domain-level teacher models to capture specialized expertise in each domain. Third, we propose a multi-teacher domain-routed on-policy distillation with salient vocabulary alignment to improve knowledge transfer efficiency across different domains, unifying six heterogeneous domains into one deployable student model. Agents-A1 achieves strong and broad performance for long-horizon agent benchmarks. Compared with 1T-parameter model such as Kimi-K2.6 and DeepSeek-V4-pro, Agents-A1 achieves leading results on SEAL-0 (56.4), IFBench (80.6), HiPhO (46.4), FrontierScience-Olympiad (79.0), and MolBench-Bind (56.8), and remains highly competitive on SciCode (44.3), HLE (47.6) and BrowseComp (75.5). We hope this work provides the community with a practical path for scaling the horizon using a 35B agent that can reach or match the performance of 1T models on long-horizon tasks.

14.1CVJun 29
Monte Carlo Energy Aggregation for Mobile 3D Gaussian Splatting

Xiaobiao Du, YuAn Wang, Hao Li et al.

Recent advances in 3D Gaussian Splatting have demonstrated unprecedented success in novel view synthesis. However, the substantial inference and storage overhead driven by high-order Spherical Harmonics (SH) are primary bottlenecks for mobile platforms. In this paper, we present Flux-GS, a real-time Gaussian Splatting method designed to achieve high-fidelity rendering with significantly reduced overhead for resource-constrained mobile platforms. We first propose a Monte Carlo Specular Energy Aggregator, sampling third-order radiance residuals and aggregating specular energy into a compact latent space. In this way, our method effectively preserves visually salient lighting features in lower-order bands without expensive distillation or pre-training. To mitigate the high-frequency details lost during compression, we introduce an Attribute-Conditioned SH Enhancement module. This module predicts Gaussian-aware offsets based on intrinsic Gaussian attributes, which enhance the first-order SH representation prior to inference, without extra inference costs. Furthermore, the original single-view gradient-based densification is prone to producing excessive Gaussians and overfitting to a certain view. We address these limitations by proposing a Multi-view Alpha-based Densification and Pruning strategy. By leveraging multi-view guidance, we ensure multi-view structure consistency and the precise removal of redundant primitives. Extensive experiments demonstrate that Flux-GS achieves substantial parameter reduction while maintaining competitive visual quality, offering a robust and scalable solution for real-time mobile rendering. Code: \textcolor{magenta}{\href{https://xiaobiaodu.github.io/flux-gs-project/}{https://xiaobiaodu.github.io/flux-gs-project/}}.

CVJun 23
Automated Quality Assessment of Geospatial Vector Data: A GeoAI Approach using Spatial Representation Learning

Hao Li, Chen Chu, Filip Biljecki et al.

Geospatial vector data quality is a foundational research topic in GIS, yet classic rule-based quality assessment algorithms often struggle with diverse urban morphologies and massive data volumes. Recently, Geospatial Artificial Intelligence (GeoAI) shows promising potential for automating geospatial analysis, while its application to native vector data remains largely underexplored. To fill this research gap, we proposed Topo4Vec, an automated GeoAI framework, designed for scalable vector data quality assessment via advanced Spatial Representation Learning (SRL). Specifically, Topo4Vec relax the labor-intensive manual annotation process via topological error simulation, such as overlapping polygons and street network connectivity errors e.g., overshoots and undershoots. Then, it leverages state-of-the-art SRL approaches to encode complex, native vector geometries (e.g., polylines and polygons) into a latent space where topological errors are isolated from valid ones. A systematic performance evaluation across three study areas (Los Angeles, Munich, and Singapore) demonstrates the effectiveness and robustness of Topo4Vec, achieving a peak accuracy of 0.99 for detecting overlapping building footprints and 0.60 for overshoots and undershoots in street networks. Moreover, lessons learned from Topo4Vec shed a promising light into a scalable and autonomous GeoAI approach for large-scale vector data consistency and quality monitoring within the fast-growing geospatial data ecosystems. The code and data used in the paper are made openly available in https://figshare.com/s/612148eeb4bccadbd715.