8.0ROApr 9Code
AgiPIX: Bridging Simulation and Reality in Indoor Aerial InspectionSasanka Kuruppu Arachchige, Juan Jose Garcia, Changda Tian et al.
Autonomous indoor flight for critical asset inspection presents fundamental challenges in perception, planning, control, and learning. Despite rapid progress, there is still a lack of a compact, active-sensing, open-source platform that is reproducible across simulation and real-world operation. To address this gap, we present Agipix, a co-designed open hardware and software platform for indoor aerial autonomy and critical asset inspection. Agipix features a compact, hardware-synchronized active-sensing platform with onboard GPU-accelerated compute that is capable of agile flight; a containerized ROS~2-based modular autonomy stack; and a photorealistic digital twin of the hardware platform together with a reliable UI. These elements enable rapid iteration via zero-shot transfer of containerized autonomy components between simulation and real flights. We demonstrate trajectory tracking and exploration performance using onboard sensing in industrial indoor environments. All hardware designs, simulation assets, and containerized software are released openly together with documentation.
4.9HCAug 5, 2024
Analyzing Data Efficiency and Performance of Machine Learning Algorithms for Assessing Low Back Pain Physical Rehabilitation ExercisesAleksa Marusic, Louis Annabi, Sao Msi Nguyen et al.
Analyzing human motion is an active research area, with various applications. In this work, we focus on human motion analysis in the context of physical rehabilitation using a robot coach system. Computer-aided assessment of physical rehabilitation entails evaluation of patient performance in completing prescribed rehabilitation exercises, based on processing movement data captured with a sensory system, such as RGB and RGB-D cameras. As 2D and 3D human pose estimation from RGB images had made impressive improvements, we aim to compare the assessment of physical rehabilitation exercises using movement data obtained from both RGB-D camera (Microsoft Kinect) and estimation from RGB videos (OpenPose and BlazePose algorithms). A Gaussian Mixture Model (GMM) is employed from position (and orientation) features, with performance metrics defined based on the log-likelihood values from GMM. The evaluation is performed on a medical database of clinical patients carrying out low back-pain rehabilitation exercises, previously coached by robot Poppy.
3.9AIDec 26, 2023
Adaptive Kalman-based hybrid car following strategy using TD3 and CACCYuqi Zheng, Ruidong Yan, Bin Jia et al.
In autonomous driving, the hybrid strategy of deep reinforcement learning and cooperative adaptive cruise control (CACC) can fully utilize the advantages of the two algorithms and significantly improve the performance of car following. However, it is challenging for the traditional hybrid strategy based on fixed coefficients to adapt to mixed traffic flow scenarios, which may decrease the performance and even lead to accidents. To address the above problems, a hybrid car following strategy based on an adaptive Kalman Filter is proposed by regarding CACC and Twin Delayed Deep Deterministic Policy Gradient (TD3) algorithms. Different from traditional hybrid strategy based on fixed coefficients, the Kalman gain H, using as an adaptive coefficient, is derived from multi-timestep predictions and Monte Carlo Tree Search. At the end of study, simulation results with 4157745 timesteps indicate that, compared with the TD3 and HCFS algorithms, the proposed algorithm in this study can substantially enhance the safety of car following in mixed traffic flow without compromising the comfort and efficiency.
5.7ROJan 18, 2024
Unsupervised Motion Retargeting for Human-Robot ImitationLouis Annabi, Ziqi Ma, Sao Mai Nguyen
This early-stage research work aims to improve online human-robot imitation by translating sequences of joint positions from the domain of human motions to a domain of motions achievable by a given robot, thus constrained by its embodiment. Leveraging the generalization capabilities of deep learning methods, we address this problem by proposing an encoder-decoder neural network model performing domain-to-domain translation. In order to train such a model, one could use pairs of associated robot and human motions. Though, such paired data is extremely rare in practice, and tedious to collect. Therefore, we turn towards deep learning methods for unpaired domain-to-domain translation, that we adapt in order to perform human-robot imitation.
5.7ROMar 7, 2020
Exploratory Study: Children's with Autism Awareness of being Imitated by Nao RobotAndreea Peca, Adriana Tapus, Amir Aly et al.
This paper presents an exploratory study designed for children with Autism Spectrum Disorders (ASD) that investigates children's awareness of being imitated by a robot in a play/game scenario. The Nao robot imitates all the arm movement behaviors of the child in real-time in dyadic and triadic interactions. Different behavioral criteria (i.e., eye gaze, gaze shifting, initiation and imitation of arm movements, smile/laughter) were analyzed based on the video data of the interaction. The results confirm only parts of the research hypothesis. However, these results are promising for the future directions of this work.
7.9HCFeb 27, 2020
Social Engagement of Children with Autism during Interaction with a RobotAdriana Tapus, Andreea Peca, Amir Aly et al.
Imitation plays an important role in development, being one of the precursors of social cognition. Even though some children with autism imitate spontaneously and other children with autism can learn to imitate, the dynamics of imitation is affected in the large majority of cases. Existing studies from the literature suggest that robots can be used to teach children with autism basic interaction skills like imitation. Based on these findings, in this study, we investigate if children with autism show more social engagement when interacting with an imitative robot (Fig 1) compared to a human partner in a motor imitation task.