Yuxuan Liu

2papers

2 Papers

6.0LGJun 21Code
Concept-Constrained Prompt Learning for Few-Shot CLIP Adaptation

Na Sang, Ding Ma, Rui Sang et al.

Few-shot prompt learning is an effective strategy for adapting CLIP to downstream tasks, but class-only prompt optimization can overfit base-class supervision and weaken transfer to unseen classes. We propose Concept-Constrained Prompt Learning (CCPL), a lightweight regularization framework that anchors learnable class prompts to frozen concept-level text prototypes without updating CLIP encoders. CCPL learns a set of shared context tokens, instantiates class prompts by appending class names, and constructs frozen concept prototypes from a class-level concept bank. During training, a text-space cosine consistency objective aligns learnable class-prompt embeddings with frozen concept prototypes; concept dropout provides additional regularization against over-reliance on fixed concept lists. At inference, CCPL optionally fuses class-prompt logits with concept-prototype logits using a controllable ensemble weight alpha. Our default configuration uses text-space concept regularization lambda = 0.5, concept dropout p = 0.3 and weak concept-guided fusion (alpha = 0.1), with no KL-based prediction consistency term. Experiments under identical automatically-generated fallback splits show that CCPL improves the base-to-new harmonic mean on DTD (+0.6) and EuroSAT (+2.9) compared with CoOp, while remaining near-neutral on OxfordPets (-0.1). Ablations indicate that text-space concept regularization is consistently beneficial, while the best concept-guided inference strength is dataset- and protocol-sensitive. These results suggest concept constraints are most effective when concept prototypes align naturally with dataset semantics, and identify fine-grained categories as a current boundary condition. The code is released at: https://github.com/richael-sang/concept-constrained-prompt-learning.

31.5CLJun 22
Training Open Models for Agentic Phone Use

Zhengyang Tang, Xin Lai, Pengyuan Lyu et al.

Phones are becoming an important execution surface for general-purpose agents, but training open models for reliable phone use remains difficult because the environment that matters at deployment, real devices running real apps, is slow, stateful, side-effectful, and hard to reset or verify, while scalable mock environments only approximate real behavior. We present PhoneBuddy, a training recipe and open-model line for agentic phone use that combines a real-app environment with a mock-app environment, PhoneWorld, which reconstructs runnable mock apps from real GUI usage structure. PhoneBuddy first builds a shared supervised fine-tuning stage from trajectories collected in both environments, then compares real-app RL against mixed RL across both environments. Across a 150-task human evaluation on real phones spanning apps, mini-apps, and cross-app workflows, task success rate improves from 36.67\% after supervised fine-tuning to 40.67\% after real-app RL and 45.33\% after mixed RL. On AndroidWorld, the same progression rises from 60.3\% to 77.2\% to 83.2\%. These results show that mock-app training is not a replacement for real-app RL, but a complementary source of scalable, resettable, and automatically checked interaction. The gains are strongest on app and mini-app tasks, while long-horizontal cross-app workflows remain an important open challenge.