Hamid Rezatofighi

CV
h-index44
78papers
9,026citations
Novelty49%
AI Score60

78 Papers

CVNov 12, 2022Code
MARLIN: Masked Autoencoder for facial video Representation LearnINg

Zhixi Cai, Shreya Ghosh, Kalin Stefanov et al.

This paper proposes a self-supervised approach to learn universal facial representations from videos, that can transfer across a variety of facial analysis tasks such as Facial Attribute Recognition (FAR), Facial Expression Recognition (FER), DeepFake Detection (DFD), and Lip Synchronization (LS). Our proposed framework, named MARLIN, is a facial video masked autoencoder, that learns highly robust and generic facial embeddings from abundantly available non-annotated web crawled facial videos. As a challenging auxiliary task, MARLIN reconstructs the spatio-temporal details of the face from the densely masked facial regions which mainly include eyes, nose, mouth, lips, and skin to capture local and global aspects that in turn help in encoding generic and transferable features. Through a variety of experiments on diverse downstream tasks, we demonstrate MARLIN to be an excellent facial video encoder as well as feature extractor, that performs consistently well across a variety of downstream tasks including FAR (1.13% gain over supervised benchmark), FER (2.64% gain over unsupervised benchmark), DFD (1.86% gain over unsupervised benchmark), LS (29.36% gain for Frechet Inception Distance), and even in low data regime. Our code and models are available at https://github.com/ControlNet/MARLIN .

CVNov 10, 2022
Unifying Flow, Stereo and Depth Estimation

Haofei Xu, Jing Zhang, Jianfei Cai et al.

We present a unified formulation and model for three motion and 3D perception tasks: optical flow, rectified stereo matching and unrectified stereo depth estimation from posed images. Unlike previous specialized architectures for each specific task, we formulate all three tasks as a unified dense correspondence matching problem, which can be solved with a single model by directly comparing feature similarities. Such a formulation calls for discriminative feature representations, which we achieve using a Transformer, in particular the cross-attention mechanism. We demonstrate that cross-attention enables integration of knowledge from another image via cross-view interactions, which greatly improves the quality of the extracted features. Our unified model naturally enables cross-task transfer since the model architecture and parameters are shared across tasks. We outperform RAFT with our unified model on the challenging Sintel dataset, and our final model that uses a few additional task-specific refinement steps outperforms or compares favorably to recent state-of-the-art methods on 10 popular flow, stereo and depth datasets, while being simpler and more efficient in terms of model design and inference speed.

CVNov 23, 2022
ActiveRMAP: Radiance Field for Active Mapping And Planning

Huangying Zhan, Jiyang Zheng, Yi Xu et al.

A high-quality 3D reconstruction of a scene from a collection of 2D images can be achieved through offline/online mapping methods. In this paper, we explore active mapping from the perspective of implicit representations, which have recently produced compelling results in a variety of applications. One of the most popular implicit representations - Neural Radiance Field (NeRF), first demonstrated photorealistic rendering results using multi-layer perceptrons, with promising offline 3D reconstruction as a by-product of the radiance field. More recently, researchers also applied this implicit representation for online reconstruction and localization (i.e. implicit SLAM systems). However, the study on using implicit representation for active vision tasks is still very limited. In this paper, we are particularly interested in applying the neural radiance field for active mapping and planning problems, which are closely coupled tasks in an active system. We, for the first time, present an RGB-only active vision framework using radiance field representation for active 3D reconstruction and planning in an online manner. Specifically, we formulate this joint task as an iterative dual-stage optimization problem, where we alternatively optimize for the radiance field representation and path planning. Experimental results suggest that the proposed method achieves competitive results compared to other offline methods and outperforms active reconstruction methods using NeRFs.

ROSep 19, 2024Code
Hier-SLAM: Scaling-up Semantics in SLAM with a Hierarchically Categorical Gaussian Splatting

Boying Li, Zhixi Cai, Yuan-Fang Li et al.

We propose Hier-SLAM, a semantic 3D Gaussian Splatting SLAM method featuring a novel hierarchical categorical representation, which enables accurate global 3D semantic mapping, scaling-up capability, and explicit semantic label prediction in the 3D world. The parameter usage in semantic SLAM systems increases significantly with the growing complexity of the environment, making it particularly challenging and costly for scene understanding. To address this problem, we introduce a novel hierarchical representation that encodes semantic information in a compact form into 3D Gaussian Splatting, leveraging the capabilities of large language models (LLMs). We further introduce a novel semantic loss designed to optimize hierarchical semantic information through both inter-level and cross-level optimization. Furthermore, we enhance the whole SLAM system, resulting in improved tracking and mapping performance. Our \MethodName{} outperforms existing dense SLAM methods in both mapping and tracking accuracy, while achieving a 2x operation speed-up. Additionally, it achieves on-par semantic rendering performance compared to existing methods while significantly reducing storage and training time requirements. Rendering FPS impressively reaches 2,000 with semantic information and 3,000 without it. Most notably, it showcases the capability of handling the complex real-world scene with more than 500 semantic classes, highlighting its valuable scaling-up capability. The open-source code is available at https://github.com/LeeBY68/Hier-SLAM

CVApr 5, 2023
Knowledge Combination to Learn Rotated Detection Without Rotated Annotation

Tianyu Zhu, Bryce Ferenczi, Pulak Purkait et al.

Rotated bounding boxes drastically reduce output ambiguity of elongated objects, making it superior to axis-aligned bounding boxes. Despite the effectiveness, rotated detectors are not widely employed. Annotating rotated bounding boxes is such a laborious process that they are not provided in many detection datasets where axis-aligned annotations are used instead. In this paper, we propose a framework that allows the model to predict precise rotated boxes only requiring cheaper axis-aligned annotation of the target dataset 1. To achieve this, we leverage the fact that neural networks are capable of learning richer representation of the target domain than what is utilized by the task. The under-utilized representation can be exploited to address a more detailed task. Our framework combines task knowledge of an out-of-domain source dataset with stronger annotation and domain knowledge of the target dataset with weaker annotation. A novel assignment process and projection loss are used to enable the co-training on the source and target datasets. As a result, the model is able to solve the more detailed task in the target domain, without additional computation overhead during inference. We extensively evaluate the method on various target datasets including fresh-produce dataset, HRSC2016 and SSDD. Results show that the proposed method consistently performs on par with the fully supervised approach.

ROMay 1Code
ARIS: Agentic and Relationship Intelligence System for Social Robots

Stavya Datta, Fucai Ke, Leimin Tian et al.

Foundational models have advanced social robotics, enabling richer perception and communicative interaction with users. However, current systems still struggle with multi-turn engagement, social-relationship reasoning, and contextually grounded dialogue at scale. We present ARIS (Agentic and Relationship Intelligence System), an agentic AI framework that unifies multimodal reasoning, a graph-based Social World Model, and retrieval-augmented generation (RAG) within a single modular architecture for social robots. We evaluate ARIS with the Pepper robot in a robot-mediated dyadic conversational setting, comparing it against a large language model baseline. A user study (N=23) shows that ARIS yields significantly higher perceived intelligence, animacy, anthropomorphism, and likeability. Our contributions are threefold: (1)~a Social World Model that explicitly maps and updates social relationships between users through a knowledge graph, enabling social reasoning and re-identification across encounters; (2)~an efficient RAG-based conversational pipeline that maintains bounded latency as dialogue histories grow to thousands of exchanges while preserving response relevance; and (3)~system integration and empirical validation of these components within a modular agentic architecture that coordinates speech, vision, and physical action through structured APIs. The implementation of ARIS will be released as open source upon publication.

CVJan 25, 2023Code
Tracking Different Ant Species: An Unsupervised Domain Adaptation Framework and a Dataset for Multi-object Tracking

Chamath Abeysinghe, Chris Reid, Hamid Rezatofighi et al.

Tracking individuals is a vital part of many experiments conducted to understand collective behaviour. Ants are the paradigmatic model system for such experiments but their lack of individually distinguishing visual features and their high colony densities make it extremely difficult to perform reliable tracking automatically. Additionally, the wide diversity of their species' appearances makes a generalized approach even harder. In this paper, we propose a data-driven multi-object tracker that, for the first time, employs domain adaptation to achieve the required generalisation. This approach is built upon a joint-detection-and-tracking framework that is extended by a set of domain discriminator modules integrating an adversarial training strategy in addition to the tracking loss. In addition to this novel domain-adaptive tracking framework, we present a new dataset and a benchmark for the ant tracking problem. The dataset contains 57 video sequences with full trajectory annotation, including 30k frames captured from two different ant species moving on different background patterns. It comprises 33 and 24 sequences for source and target domains, respectively. We compare our proposed framework against other domain-adaptive and non-domain-adaptive multi-object tracking baselines using this dataset and show that incorporating domain adaptation at multiple levels of the tracking pipeline yields significant improvements. The code and the dataset are available at https://github.com/chamathabeysinghe/da-tracker.

CVMar 22, 2023
ProtoCon: Pseudo-label Refinement via Online Clustering and Prototypical Consistency for Efficient Semi-supervised Learning

Islam Nassar, Munawar Hayat, Ehsan Abbasnejad et al.

Confidence-based pseudo-labeling is among the dominant approaches in semi-supervised learning (SSL). It relies on including high-confidence predictions made on unlabeled data as additional targets to train the model. We propose ProtoCon, a novel SSL method aimed at the less-explored label-scarce SSL where such methods usually underperform. ProtoCon refines the pseudo-labels by leveraging their nearest neighbours' information. The neighbours are identified as the training proceeds using an online clustering approach operating in an embedding space trained via a prototypical loss to encourage well-formed clusters. The online nature of ProtoCon allows it to utilise the label history of the entire dataset in one training cycle to refine labels in the following cycle without the need to store image embeddings. Hence, it can seamlessly scale to larger datasets at a low cost. Finally, ProtoCon addresses the poor training signal in the initial phase of training (due to fewer confident predictions) by introducing an auxiliary self-supervised loss. It delivers significant gains and faster convergence over state-of-the-art across 5 datasets, including CIFARs, ImageNet and DomainNet.

CVApr 12, 2023
Real-time Trajectory-based Social Group Detection

Simindokht Jahangard, Munawar Hayat, Hamid Rezatofighi

Social group detection is a crucial aspect of various robotic applications, including robot navigation and human-robot interactions. To date, a range of model-based techniques have been employed to address this challenge, such as the F-formation and trajectory similarity frameworks. However, these approaches often fail to provide reliable results in crowded and dynamic scenarios. Recent advancements in this area have mainly focused on learning-based methods, such as deep neural networks that use visual content or human pose. Although visual content-based methods have demonstrated promising performance on large-scale datasets, their computational complexity poses a significant barrier to their practical use in real-time applications. To address these issues, we propose a simple and efficient framework for social group detection. Our approach explores the impact of motion trajectory on social grouping and utilizes a novel, reliable, and fast data-driven method. We formulate the individuals in a scene as a graph, where the nodes are represented by LSTM-encoded trajectories and the edges are defined by the distances between each pair of tracks. Our framework employs a modified graph transformer module and graph clustering losses to detect social groups. Our experiments on the popular JRDBAct dataset reveal noticeable improvements in performance, with relative improvements ranging from 2% to 11%. Furthermore, our framework is significantly faster, with up to 12x faster inference times compared to state-of-the-art methods under the same computation resources. These results demonstrate that our proposed method is suitable for real-time robotic applications.

RONov 23, 2022
Predicting Topological Maps for Visual Navigation in Unexplored Environments

Huangying Zhan, Hamid Rezatofighi, Ian Reid

We propose a robotic learning system for autonomous exploration and navigation in unexplored environments. We are motivated by the idea that even an unseen environment may be familiar from previous experiences in similar environments. The core of our method, therefore, is a process for building, predicting, and using probabilistic layout graphs for assisting goal-based visual navigation. We describe a navigation system that uses the layout predictions to satisfy high-level goals (e.g. "go to the kitchen") more rapidly and accurately than the prior art. Our proposed navigation framework comprises three stages: (1) Perception and Mapping: building a multi-level 3D scene graph; (2) Prediction: predicting probabilistic 3D scene graph for the unexplored environment; (3) Navigation: assisting navigation with the graphs. We test our framework in Matterport3D and show more success and efficient navigation in unseen environments.

CVJul 27, 2023
Physically Plausible 3D Human-Scene Reconstruction from Monocular RGB Image using an Adversarial Learning Approach

Sandika Biswas, Kejie Li, Biplab Banerjee et al.

Holistic 3D human-scene reconstruction is a crucial and emerging research area in robot perception. A key challenge in holistic 3D human-scene reconstruction is to generate a physically plausible 3D scene from a single monocular RGB image. The existing research mainly proposes optimization-based approaches for reconstructing the scene from a sequence of RGB frames with explicitly defined physical laws and constraints between different scene elements (humans and objects). However, it is hard to explicitly define and model every physical law in every scenario. This paper proposes using an implicit feature representation of the scene elements to distinguish a physically plausible alignment of humans and objects from an implausible one. We propose using a graph-based holistic representation with an encoded physical representation of the scene to analyze the human-object and object-object interactions within the scene. Using this graphical representation, we adversarially train our model to learn the feasible alignments of the scene elements from the training data itself without explicitly defining the laws and constraints between them. Unlike the existing inference-time optimization-based approaches, we use this adversarially trained model to produce a per-frame 3D reconstruction of the scene that abides by the physical laws and constraints. Our learning-based method achieves comparable 3D reconstruction quality to existing optimization-based holistic human-scene reconstruction methods and does not need inference time optimization. This makes it better suited when compared to existing methods, for potential use in robotic applications, such as robot navigation, etc.

CVAug 7, 2024
How Well Can Vision Language Models See Image Details?

Chenhui Gou, Abdulwahab Felemban, Faizan Farooq Khan et al.

Large Language Model-based Vision-Language Models (LLM-based VLMs) have demonstrated impressive results in various vision-language understanding tasks. However, how well these VLMs can see image detail beyond the semantic level remains unclear. In our study, we introduce a pixel value prediction task (PVP) to explore "How Well Can Vision Language Models See Image Details?" and to assist VLMs in perceiving more details. Typically, these models comprise a frozen CLIP visual encoder, a large language model, and a connecting module. After fine-tuning VLMs on the PVP task, we find: 1) existing VLMs struggle to predict precise pixel values by only fine-tuning the connection module and LLM; and 2) prediction precision is significantly improved when the vision encoder is also adapted. Additionally, our research reveals that incorporating pixel value prediction as one of the VLM pre-training tasks and vision encoder adaptation markedly boosts VLM performance on downstream image-language understanding tasks requiring detailed image perception, such as referring image segmentation (with an average +10.19 cIoU improvement) and video game decision making (with average score improvements of +80.34 and +70.54 on two games, respectively).

CVAug 30, 2022
SoMoFormer: Multi-Person Pose Forecasting with Transformers

Edward Vendrow, Satyajit Kumar, Ehsan Adeli et al.

Human pose forecasting is a challenging problem involving complex human body motion and posture dynamics. In cases that there are multiple people in the environment, one's motion may also be influenced by the motion and dynamic movements of others. Although there are several previous works targeting the problem of multi-person dynamic pose forecasting, they often model the entire pose sequence as time series (ignoring the underlying relationship between joints) or only output the future pose sequence of one person at a time. In this paper, we present a new method, called Social Motion Transformer (SoMoFormer), for multi-person 3D pose forecasting. Our transformer architecture uniquely models human motion input as a joint sequence rather than a time sequence, allowing us to perform attention over joints while predicting an entire future motion sequence for each joint in parallel. We show that with this problem reformulation, SoMoFormer naturally extends to multi-person scenes by using the joints of all people in a scene as input queries. Using learned embeddings to denote the type of joint, person identity, and global position, our model learns the relationships between joints and between people, attending more strongly to joints from the same or nearby people. SoMoFormer outperforms state-of-the-art methods for long-term motion prediction on the SoMoF benchmark as well as the CMU-Mocap and MuPoTS-3D datasets. Code will be made available after publication.

AIJan 27Code
MATA: A Trainable Hierarchical Automaton System for Multi-Agent Visual Reasoning

Zhixi Cai, Fucai Ke, Kevin Leo et al.

Recent vision-language models have strong perceptual ability but their implicit reasoning is hard to explain and easily generates hallucinations on complex queries. Compositional methods improve interpretability, but most rely on a single agent or hand-crafted pipeline and cannot decide when to collaborate across complementary agents or compete among overlapping ones. We introduce MATA (Multi-Agent hierarchical Trainable Automaton), a multi-agent system presented as a hierarchical finite-state automaton for visual reasoning whose top-level transitions are chosen by a trainable hyper agent. Each agent corresponds to a state in the hyper automaton, and runs a small rule-based sub-automaton for reliable micro-control. All agents read and write a shared memory, yielding transparent execution history. To supervise the hyper agent's transition policy, we build transition-trajectory trees and transform to memory-to-next-state pairs, forming the MATA-SFT-90K dataset for supervised finetuning (SFT). The finetuned LLM as the transition policy understands the query and the capacity of agents, and it can efficiently choose the optimal agent to solve the task. Across multiple visual reasoning benchmarks, MATA achieves the state-of-the-art results compared with monolithic and compositional baselines. The code and dataset are available at https://github.com/ControlNet/MATA.

CVOct 19, 2022
LAVA: Label-efficient Visual Learning and Adaptation

Islam Nassar, Munawar Hayat, Ehsan Abbasnejad et al.

We present LAVA, a simple yet effective method for multi-domain visual transfer learning with limited data. LAVA builds on a few recent innovations to enable adapting to partially labelled datasets with class and domain shifts. First, LAVA learns self-supervised visual representations on the source dataset and ground them using class label semantics to overcome transfer collapse problems associated with supervised pretraining. Secondly, LAVA maximises the gains from unlabelled target data via a novel method which uses multi-crop augmentations to obtain highly robust pseudo-labels. By combining these ingredients, LAVA achieves a new state-of-the-art on ImageNet semi-supervised protocol, as well as on 7 out of 10 datasets in multi-domain few-shot learning on the Meta-dataset. Code and models are made available.

ROSep 16, 2024
NEUSIS: A Compositional Neuro-Symbolic Framework for Autonomous Perception, Reasoning, and Planning in Complex UAV Search Missions

Zhixi Cai, Cristian Rojas Cardenas, Kevin Leo et al.

This paper addresses the problem of autonomous UAV search missions, where a UAV must locate specific Entities of Interest (EOIs) within a time limit, based on brief descriptions in large, hazard-prone environments with keep-out zones. The UAV must perceive, reason, and make decisions with limited and uncertain information. We propose NEUSIS, a compositional neuro-symbolic system designed for interpretable UAV search and navigation in realistic scenarios. NEUSIS integrates neuro-symbolic visual perception, reasoning, and grounding (GRiD) to process raw sensory inputs, maintains a probabilistic world model for environment representation, and uses a hierarchical planning component (SNaC) for efficient path planning. Experimental results from simulated urban search missions using AirSim and Unreal Engine show that NEUSIS outperforms a state-of-the-art (SOTA) vision-language model and a SOTA search planning model in success rate, search efficiency, and 3D localization. These results demonstrate the effectiveness of our compositional neuro-symbolic approach in handling complex, real-world scenarios, making it a promising solution for autonomous UAV systems in search missions.

SCApr 24
A Probabilistic Framework for Hierarchical Goal Recognition

Chenyuan Zhang, Katherine Ip, Hamid Rezatofighi et al.

Goal recognition aims to infer an agent's goal from observations of its behaviour. In realistic settings, recognition can benefit from exploiting hierarchical task structure and reasoning under uncertainty. Planning-based goal recognition has made substantial progress over the past decade, but to the best of our knowledge no existing approach jointly integrates hierarchical task structure with probabilistic inference. In this paper, we introduce the first planning-based probabilistic framework for hierarchical goal recognition over Hierarchical Task Networks (HTNs). We instantiate the framework by exploiting an HTN planner with a three-stage generative model for likelihood estimation, yielding posterior distributions over goal hypotheses. Empirical results show improved recognition performance over the existing HTN-based recognizer on HTN benchmarks. Overall, the framework lays a foundation for probabilistic goal recognition grounded in hierarchical planning structure, moving goal recognition toward more practical settings.

CVOct 20, 2022
JRDB-Pose: A Large-scale Dataset for Multi-Person Pose Estimation and Tracking

Edward Vendrow, Duy Tho Le, Jianfei Cai et al.

Autonomous robotic systems operating in human environments must understand their surroundings to make accurate and safe decisions. In crowded human scenes with close-up human-robot interaction and robot navigation, a deep understanding requires reasoning about human motion and body dynamics over time with human body pose estimation and tracking. However, existing datasets either do not provide pose annotations or include scene types unrelated to robotic applications. Many datasets also lack the diversity of poses and occlusions found in crowded human scenes. To address this limitation we introduce JRDB-Pose, a large-scale dataset and benchmark for multi-person pose estimation and tracking using videos captured from a social navigation robot. The dataset contains challenge scenes with crowded indoor and outdoor locations and a diverse range of scales and occlusion types. JRDB-Pose provides human pose annotations with per-keypoint occlusion labels and track IDs consistent across the scene. A public evaluation server is made available for fair evaluation on a held-out test set. JRDB-Pose is available at https://jrdb.erc.monash.edu/ .

AIApr 18
Mini-BEHAVIOR-Gran: Revealing U-Shaped Effects of Instruction Granularity on Language-Guided Embodied Agents

Sukai Huang, Chenyuan Zhang, Fucai Ke et al.

Instruction granularity is an important yet poorly controlled variable in language-guided embodied AI. Existing benchmarks typically pair each task with a single static instruction, making it difficult to study how agent behavior changes when the same task is described at different levels of detail. We introduce Mini-BEHAVIOR-Gran, a new benchmark for controlled studies of instruction granularity that extends Mini-BEHAVIOR with multiple instruction variants per task, ranging from high-level goal descriptions to step-by-step guidance. Using this benchmark, we compare four candidate metrics for cross-task granularity quantification: token count, entity count, action-verb count, and planning-width, and find that width correlates most consistently with agent performance. Using width to organize training and evaluation further reveals a non-monotonic U-shaped relationship between instruction granularity and performance, with peaks at both fine and coarse extremes. Further analysis suggests that the coarse-granularity performance rebound is associated with shallow grounding, where agents learn vision-dominant policies.

CVMar 18
VIEW2SPACE: Studying Multi-View Visual Reasoning from Sparse Observations

Fucai Ke, Zhixi Cai, Boying Li et al.

Multi-view visual reasoning is essential for intelligent systems that must understand complex environments from sparse and discrete viewpoints, yet existing research has largely focused on single-image or temporally dense video settings. In real-world scenarios, reasoning across views requires integrating partial observations without explicit guidance, while collecting large-scale multi-view data with accurate geometric and semantic annotations remains challenging. To address this gap, we leverage physically grounded simulation to construct diverse, high-fidelity 3D scenes with precise per-view metadata, enabling scalable data generation that remains transferable to real-world settings. Based on this engine, we introduce VIEW2SPACE, a multi-dimensional benchmark for sparse multi-view reasoning, together with a scalable, disjoint training split supporting millions of grounded question-answer pairs. Using this benchmark, a comprehensive evaluation of state-of-the-art vision-language and spatial models reveals that multi-view reasoning remains largely unsolved, with most models performing only marginally above random guessing. We further investigate whether training can bridge this gap. Our proposed Grounded Chain-of-Thought with Visual Evidence substantially improves performance under moderate difficulty, and generalizes to real-world data, outperforming existing approaches in cross-dataset evaluation. We further conduct difficulty-aware scaling analyses across model size, data scale, reasoning depth, and visibility constraints, indicating that while geometric perception can benefit from scaling under sufficient visibility, deep compositional reasoning across sparse views remains a fundamental challenge.

LGMay 7
A Simple State Space Model Excels at Multivariate Time Series Classification

Hassan Saadatmand, Geoffrey I. Webb, Hamid Rezatofighi et al.

Structured state space models (SSMs) have recently emerged as a promising foundation for sequence modeling, with Mamba-based architectures demonstrating strong performance through input-dependent state transitions, albeit at considerable complexity. However, their application to time-series classification (TSC) has been largely limited to Mamba-style architectures, leaving the broader SSM design space underexplored. We present the first systematic study spanning diagonal SSMs (S4D) and input-dependent SSMs (Mamba family) on large-scale TSC benchmarks, asking whether such complexity is necessary for top performance. Our results reveal a surprising finding: S4D consistently outperforms Mamba-based variants in both accuracy and efficiency, challenging the assumption that increased complexity translates to meaningful gains in TSC. Building on this, we introduce MS4, lightweight modifications to S4D via a linear input projection and channel-mixing mechanism, and MS4N, a normalized variant that stabilizes state dynamics with negligible overhead. Evaluated on 59 datasets across MONSTER (up to 60 million samples, 50K timesteps, 82 classes) and the UEA benchmark, against 15 baselines, MS4 and MS4N consistently outperform Mamba-based models while remaining more efficient, and MS4N matches or surpasses competing deep learning models that are roughly 2x and 10x larger in parameters. These results position lightweight structured SSMs as a compelling alternative to scaling complexity for TSC.

ROOct 30, 2025
A Multi-Modal Neuro-Symbolic Approach for Spatial Reasoning-Based Visual Grounding in Robotics

Simindokht Jahangard, Mehrzad Mohammadi, Abhinav Dhall et al.

Visual reasoning, particularly spatial reasoning, is a challenging cognitive task that requires understanding object relationships and their interactions within complex environments, especially in robotics domain. Existing vision_language models (VLMs) excel at perception tasks but struggle with fine-grained spatial reasoning due to their implicit, correlation-driven reasoning and reliance solely on images. We propose a novel neuro_symbolic framework that integrates both panoramic-image and 3D point cloud information, combining neural perception with symbolic reasoning to explicitly model spatial and logical relationships. Our framework consists of a perception module for detecting entities and extracting attributes, and a reasoning module that constructs a structured scene graph to support precise, interpretable queries. Evaluated on the JRDB-Reasoning dataset, our approach demonstrates superior performance and reliability in crowded, human_built environments while maintaining a lightweight design suitable for robotics and embodied AI applications.

LGDec 7, 2023Code
Series2Vec: Similarity-based Self-supervised Representation Learning for Time Series Classification

Navid Mohammadi Foumani, Chang Wei Tan, Geoffrey I. Webb et al.

We argue that time series analysis is fundamentally different in nature to either vision or natural language processing with respect to the forms of meaningful self-supervised learning tasks that can be defined. Motivated by this insight, we introduce a novel approach called \textit{Series2Vec} for self-supervised representation learning. Unlike other self-supervised methods in time series, which carry the risk of positive sample variants being less similar to the anchor sample than series in the negative set, Series2Vec is trained to predict the similarity between two series in both temporal and spectral domains through a self-supervised task. Series2Vec relies primarily on the consistency of the unsupervised similarity step, rather than the intrinsic quality of the similarity measurement, without the need for hand-crafted data augmentation. To further enforce the network to learn similar representations for similar time series, we propose a novel approach that applies order-invariant attention to each representation within the batch during training. Our evaluation of Series2Vec on nine large real-world datasets, along with the UCR/UEA archive, shows enhanced performance compared to current state-of-the-art self-supervised techniques for time series. Additionally, our extensive experiments show that Series2Vec performs comparably with fully supervised training and offers high efficiency in datasets with limited-labeled data. Finally, we show that the fusion of Series2Vec with other representation learning models leads to enhanced performance for time series classification. Code and models are open-source at \url{https://github.com/Navidfoumani/Series2Vec.}

CVSep 26, 2024
TFS-NeRF: Template-Free NeRF for Semantic 3D Reconstruction of Dynamic Scene

Sandika Biswas, Qianyi Wu, Biplab Banerjee et al.

Despite advancements in Neural Implicit models for 3D surface reconstruction, handling dynamic environments with interactions between arbitrary rigid, non-rigid, or deformable entities remains challenging. The generic reconstruction methods adaptable to such dynamic scenes often require additional inputs like depth or optical flow or rely on pre-trained image features for reasonable outcomes. These methods typically use latent codes to capture frame-by-frame deformations. Another set of dynamic scene reconstruction methods, are entity-specific, mostly focusing on humans, and relies on template models. In contrast, some template-free methods bypass these requirements and adopt traditional LBS (Linear Blend Skinning) weights for a detailed representation of deformable object motions, although they involve complex optimizations leading to lengthy training times. To this end, as a remedy, this paper introduces TFS-NeRF, a template-free 3D semantic NeRF for dynamic scenes captured from sparse or single-view RGB videos, featuring interactions among two entities and more time-efficient than other LBS-based approaches. Our framework uses an Invertible Neural Network (INN) for LBS prediction, simplifying the training process. By disentangling the motions of interacting entities and optimizing per-entity skinning weights, our method efficiently generates accurate, semantically separable geometries. Extensive experiments demonstrate that our approach produces high-quality reconstructions of both deformable and non-deformable objects in complex interactions, with improved training efficiency compared to existing methods.

RONov 5, 2023
JRDB-Traj: A Dataset and Benchmark for Trajectory Forecasting in Crowds

Saeed Saadatnejad, Yang Gao, Hamid Rezatofighi et al.

Predicting future trajectories is critical in autonomous navigation, especially in preventing accidents involving humans, where a predictive agent's ability to anticipate in advance is of utmost importance. Trajectory forecasting models, employed in fields such as robotics, autonomous vehicles, and navigation, face challenges in real-world scenarios, often due to the isolation of model components. To address this, we introduce a novel dataset for end-to-end trajectory forecasting, facilitating the evaluation of models in scenarios involving less-than-ideal preceding modules such as tracking. This dataset, an extension of the JRDB dataset, provides comprehensive data, including the locations of all agents, scene images, and point clouds, all from the robot's perspective. The objective is to predict the future positions of agents relative to the robot using raw sensory input data. It bridges the gap between isolated models and practical applications, promoting a deeper understanding of navigation dynamics. Additionally, we introduce a novel metric for assessing trajectory forecasting models in real-world scenarios where ground-truth identities are inaccessible, addressing issues related to undetected or over-detected agents. Researchers are encouraged to use our benchmark for model evaluation and benchmarking.

CVMar 19
dinov3.seg: Open-Vocabulary Semantic Segmentation with DINOv3

Saikat Dutta, Biplab Banerjee, Hamid Rezatofighi

Open-Vocabulary Semantic Segmentation (OVSS) assigns pixel-level labels from an open set of text-defined categories, demanding reliable generalization to unseen classes at inference. Although modern vision-language models (VLMs) support strong open-vocabulary recognition, their representations learned through global contrastive objectives remain suboptimal for dense prediction, prompting many OVSS methods to depend on limited adaptation or refinement of image-text similarity maps. This, in turn, restricts spatial precision and robustness in complex, cluttered scenes. We introduce dinov3.seg, extending dinov3.txt into a dedicated framework for OVSS. Our contributions are four-fold. First, we design a task-specific architecture tailored to this backbone, systematically adapting established design principles from prior open-vocabulary segmentation work. Second, we jointly leverage text embeddings aligned with both the global [CLS] token and local patch-level visual features from ViT-based encoder, effectively combining semantic discrimination with fine-grained spatial locality. Third, unlike prior approaches that rely primarily on post hoc similarity refinement, we perform early refinement of visual representations prior to image-text interaction, followed by late refinement of the resulting image-text correlation features, enabling more accurate and robust dense predictions in cluttered scenes. Finally, we propose a high-resolution local-global inference strategy based on sliding-window aggregation, which preserves spatial detail while maintaining global context. We conduct extensive experiments on five widely adopted OVSS benchmarks to evaluate our approach. The results demonstrate its effectiveness and robustness, consistently outperforming current state-of-the-art methods.

CVFeb 1, 2025Code
NAVER: A Neuro-Symbolic Compositional Automaton for Visual Grounding with Explicit Logic Reasoning

Zhixi Cai, Fucai Ke, Simindokht Jahangard et al.

Visual Grounding (VG) tasks, such as referring expression detection and segmentation tasks are important for linking visual entities to context, especially in complex reasoning tasks that require detailed query interpretation. This paper explores VG beyond basic perception, highlighting challenges for methods that require reasoning like human cognition. Recent advances in large language methods (LLMs) and Vision-Language methods (VLMs) have improved abilities for visual comprehension, contextual understanding, and reasoning. These methods are mainly split into end-to-end and compositional methods, with the latter offering more flexibility. Compositional approaches that integrate LLMs and foundation models show promising performance but still struggle with complex reasoning with language-based logical representations. To address these limitations, we propose NAVER, a compositional visual grounding method that integrates explicit probabilistic logic reasoning within a finite-state automaton, equipped with a self-correcting mechanism. This design improves robustness and interpretability in inference through explicit logic reasoning. Our results show that NAVER achieves SoTA performance comparing to recent end-to-end and compositional baselines. The code is available at https://github.com/ControlNet/NAVER .

CVDec 16, 2025
ASAP-Textured Gaussians: Enhancing Textured Gaussians with Adaptive Sampling and Anisotropic Parameterization

Meng Wei, Cheng Zhang, Jianmin Zheng et al.

Recent advances have equipped 3D Gaussian Splatting with texture parameterizations to capture spatially varying attributes, improving the performance of both appearance modeling and downstream tasks. However, the added texture parameters introduce significant memory efficiency challenges. Rather than proposing new texture formulations, we take a step back to examine the characteristics of existing textured Gaussian methods and identify two key limitations in common: (1) Textures are typically defined in canonical space, leading to inefficient sampling that wastes textures' capacity on low-contribution regions; and (2) texture parameterization is uniformly assigned across all Gaussians, regardless of their visual complexity, resulting in over-parameterization. In this work, we address these issues through two simple yet effective strategies: adaptive sampling based on the Gaussian density distribution and error-driven anisotropic parameterization that allocates texture resources according to rendering error. Our proposed ASAP Textured Gaussians, short for Adaptive Sampling and Anisotropic Parameterization, significantly improve the quality efficiency tradeoff, achieving high-fidelity rendering with far fewer texture parameters.

CVMay 14
CalibAnyView: Beyond Single-View Camera Calibration in the Wild

Boying Li, Cheng Zhang, Weirong Chen et al.

Camera calibration is a fundamental prerequisite for reliable geometric perception, yet classical approaches rely on controlled acquisition setups that are impractical for in-the-wild imagery. Recent learning-based methods have shown promising results for single-view calibration, but inherently neglect geometric consistency across multiple views. We introduce CalibAnyView, a unified formulation that supports an arbitrary number of input views ($N \geq 1$) by explicitly modeling cross-view geometric consistency. To facilitate this, we construct a large-scale multi-view video dataset covering diverse real-world scenarios, including multiple camera models, dynamic scenes, realistic motion trajectories, and heterogeneous lens distortions. Building on this dataset, we develop a multi-view transformer that predicts dense perspective fields, which are further integrated into a geometric optimization framework to jointly estimate camera intrinsics and gravity direction. Extensive experiments demonstrate that CalibAnyView consistently outperforms state-of-the-art methods, achieves strong robustness under single-view settings, and further improves with multi-view inference, providing a reliable foundation for downstream tasks such as 3D reconstruction and robotic perception in the wild.

CVMar 27, 2025Code
Mobile-VideoGPT: Fast and Accurate Video Understanding Language Model

Abdelrahman Shaker, Muhammad Maaz, Chenhui Gou et al.

Video understanding models often struggle with high computational requirements, extensive parameter counts, and slow inference speed, making them inefficient for practical use. To tackle these challenges, we propose Mobile-VideoGPT, an efficient multimodal framework designed to operate with fewer than a billion parameters. Unlike traditional video large multimodal models (LMMs), Mobile-VideoGPT consists of lightweight dual visual encoders, efficient projectors, and a small language model (SLM), enabling real-time throughput. To further improve efficiency, we present an Attention-Based Frame Scoring mechanism to select the key-frames, along with an efficient token projector that prunes redundant visual tokens and preserves essential contextual cues. We evaluate our model across well-established six video understanding benchmarks (e.g., MVBench, EgoSchema, NextQA, and PercepTest). Our results show that Mobile-VideoGPT-0.5B can generate up to 46 tokens per second while outperforming existing state-of-the-art 0.5B-parameter models by 6 points on average with 40% fewer parameters and more than 2x higher throughput. Our code and models are publicly available at: https://github.com/Amshaker/Mobile-VideoGPT.

CVApr 23, 2025Code
Marginalized Generalized IoU (MGIoU): A Unified Objective Function for Optimizing Any Convex Parametric Shapes

Duy-Tho Le, Trung Pham, Jianfei Cai et al.

Optimizing the similarity between parametric shapes is crucial for numerous computer vision tasks, where Intersection over Union (IoU) stands as the canonical measure. However, existing optimization methods exhibit significant shortcomings: regression-based losses like L1/L2 lack correlation with IoU, IoU-based losses are unstable and limited to simple shapes, and task-specific methods are computationally intensive and not generalizable accross domains. As a result, the current landscape of parametric shape objective functions has become scattered, with each domain proposing distinct IoU approximations. To address this, we unify the parametric shape optimization objective functions by introducing Marginalized Generalized IoU (MGIoU), a novel loss function that overcomes these challenges by projecting structured convex shapes onto their unique shape Normals to compute one-dimensional normalized GIoU. MGIoU offers a simple, efficient, fully differentiable approximation strongly correlated with IoU. We then extend MGIoU to MGIoU+ that supports optimizing unstructured convex shapes. Together, MGIoU and MGIoU+ unify parametric shape optimization across diverse applications. Experiments on standard benchmarks demonstrate that MGIoU and MGIoU+ consistently outperform existing losses while reducing loss computation latency by 10-40x. Additionally, MGIoU and MGIoU+ satisfy metric properties and scale-invariance, ensuring robustness as an objective function. We further propose MGIoU- for minimizing overlaps in tasks like collision-free trajectory prediction. Code is available at https://ldtho.github.io/MGIoU

CVNov 25, 2025Code
VQ-VA World: Towards High-Quality Visual Question-Visual Answering

Chenhui Gou, Zilong Chen, Zeyu Wang et al.

This paper studies Visual Question-Visual Answering (VQ-VA): generating an image, rather than text, in response to a visual question -- an ability that has recently emerged in proprietary systems such as NanoBanana and GPT-Image. To also bring this capability to open-source models, we introduce VQ-VA World, a data-centric framework built around an agentic pipeline for large-scale, targeted data construction. Leveraging web-scale deployment, this pipeline crawls a massive amount of ~1.8M high-quality, interleaved image-text samples for model training. For evaluation, we further release IntelligentBench, a human-curated benchmark that systematically assesses VQ-VA along the aspects of world knowledge, design knowledge, and reasoning. Training with VQ-VA World data yields strong empirical gains: it helps LightFusion attain 53.06 on IntelligentBench, substantially surpassing the best prior open-source baselines (i.e., 7.78 from vanilla LightFusion; 1.94 from UniWorld-V1), and significantly narrowing the gap toward leading proprietary systems (e.g., 81.67 from NanoBanana; 82.64 from GPT-Image). By releasing the full suite of model weights, datasets, and pipelines, we hope to stimulate future research on VQ-VA.

CVFeb 3
JRDB-Pose3D: A Multi-person 3D Human Pose and Shape Estimation Dataset for Robotics

Sandika Biswas, Kian Izadpanah, Hamid Rezatofighi

Real-world scenes are inherently crowded. Hence, estimating 3D poses of all nearby humans, tracking their movements over time, and understanding their activities within social and environmental contexts are essential for many applications, such as autonomous driving, robot perception, robot navigation, and human-robot interaction. However, most existing 3D human pose estimation datasets primarily focus on single-person scenes or are collected in controlled laboratory environments, which restricts their relevance to real-world applications. To bridge this gap, we introduce JRDB-Pose3D, which captures multi-human indoor and outdoor environments from a mobile robotic platform. JRDB-Pose3D provides rich 3D human pose annotations for such complex and dynamic scenes, including SMPL-based pose annotations with consistent body-shape parameters and track IDs for each individual over time. JRDB-Pose3D contains, on average, 5-10 human poses per frame, with some scenes featuring up to 35 individuals simultaneously. The proposed dataset presents unique challenges, including frequent occlusions, truncated bodies, and out-of-frame body parts, which closely reflect real-world environments. Moreover, JRDB-Pose3D inherits all available annotations from the JRDB dataset, such as 2D pose, information about social grouping, activities, and interactions, full-scene semantic masks with consistent human- and object-level tracking, and detailed annotations for each individual, such as age, gender, and race, making it a holistic dataset for a wide range of downstream perception and human-centric understanding tasks.

CVDec 31, 2021Code
Accurate and Real-time 3D Pedestrian Detection Using an Efficient Attentive Pillar Network

Duy-Tho Le, Hengcan Shi, Hamid Rezatofighi et al.

Efficiently and accurately detecting people from 3D point cloud data is of great importance in many robotic and autonomous driving applications. This fundamental perception task is still very challenging due to (i) significant deformations of human body pose and gesture over time and (ii) point cloud sparsity and scarcity for pedestrian class objects. Recent efficient 3D object detection approaches rely on pillar features to detect objects from point cloud data. However, these pillar features do not carry sufficient expressive representations to deal with all the aforementioned challenges in detecting people. To address this shortcoming, we first introduce a stackable Pillar Aware Attention (PAA) module for enhanced pillar features extraction while suppressing noises in the point clouds. By integrating multi-point-channel-pooling, point-wise, channel-wise, and task-aware attention into a simple module, the representation capabilities are boosted while requiring little additional computing resources. We also present Mini-BiFPN, a small yet effective feature network that creates bidirectional information flow and multi-level cross-scale feature fusion to better integrate multi-resolution features. Our proposed framework, namely PiFeNet, has been evaluated on three popular large-scale datasets for 3D pedestrian Detection, i.e. KITTI, JRDB, and nuScenes achieving state-of-the-art (SOTA) performance on KITTI Bird-eye-view (BEV) and JRDB and very competitive performance on nuScenes. Our approach has inference speed of 26 frame-per-second (FPS), making it a real-time detector. The code for our PiFeNet is available at https://github.com/ldtho/PiFeNet.

CVNov 26, 2021Code
GMFlow: Learning Optical Flow via Global Matching

Haofei Xu, Jing Zhang, Jianfei Cai et al.

Learning-based optical flow estimation has been dominated with the pipeline of cost volume with convolutions for flow regression, which is inherently limited to local correlations and thus is hard to address the long-standing challenge of large displacements. To alleviate this, the state-of-the-art framework RAFT gradually improves its prediction quality by using a large number of iterative refinements, achieving remarkable performance but introducing linearly increasing inference time. To enable both high accuracy and efficiency, we completely revamp the dominant flow regression pipeline by reformulating optical flow as a global matching problem, which identifies the correspondences by directly comparing feature similarities. Specifically, we propose a GMFlow framework, which consists of three main components: a customized Transformer for feature enhancement, a correlation and softmax layer for global feature matching, and a self-attention layer for flow propagation. We further introduce a refinement step that reuses GMFlow at higher feature resolution for residual flow prediction. Our new framework outperforms 31-refinements RAFT on the challenging Sintel benchmark, while using only one refinement and running faster, suggesting a new paradigm for accurate and efficient optical flow estimation. Code is available at https://github.com/haofeixu/gmflow.

MADec 23, 2020Code
Distributed Multi-object Tracking under Limited Field of View Sensors

Hoa Van Nguyen, Hamid Rezatofighi, Ba-Ngu Vo et al.

We consider the challenging problem of tracking multiple objects using a distributed network of sensors. In the practical setting of nodes with limited field of views (FoVs), computing power and communication resources, we develop a novel distributed multi-object tracking algorithm. To accomplish this, we first formalise the concept of label consistency, determine a sufficient condition to achieve it and develop a novel \textit{label consensus approach} that reduces label inconsistency caused by objects' movements from one node's limited FoV to another. Second, we develop a distributed multi-object fusion algorithm that fuses local multi-object state estimates instead of local multi-object densities. This algorithm: i) requires significantly less processing time than multi-object density fusion methods; ii) achieves better tracking accuracy by considering Optimal Sub-Pattern Assignment (OSPA) tracking errors over several scans rather than a single scan; iii) is agnostic to local multi-object tracking techniques, and only requires each node to provide a set of estimated tracks. Thus, it is not necessary to assume that the nodes maintain multi-object densities, and hence the fusion outcomes do not modify local multi-object densities. Numerical experiments demonstrate our proposed solution's real-time computational efficiency and accuracy compared to state-of-the-art solutions in challenging scenarios. We also release source code at https://github.com/AdelaideAuto-IDLab/Distributed-limitedFoV-MOT for our fusion method to foster developments in DMOT algorithms.

CVApr 6, 2024
DifFUSER: Diffusion Model for Robust Multi-Sensor Fusion in 3D Object Detection and BEV Segmentation

Duy-Tho Le, Hengcan Shi, Jianfei Cai et al.

Diffusion models have recently gained prominence as powerful deep generative models, demonstrating unmatched performance across various domains. However, their potential in multi-sensor fusion remains largely unexplored. In this work, we introduce DifFUSER, a novel approach that leverages diffusion models for multi-modal fusion in 3D object detection and BEV map segmentation. Benefiting from the inherent denoising property of diffusion, DifFUSER is able to refine or even synthesize sensor features in case of sensor malfunction, thereby improving the quality of the fused output. In terms of architecture, our DifFUSER blocks are chained together in a hierarchical BiFPN fashion, termed cMini-BiFPN, offering an alternative architecture for latent diffusion. We further introduce a Gated Self-conditioned Modulated (GSM) latent diffusion module together with a Progressive Sensor Dropout Training (PSDT) paradigm, designed to add stronger conditioning to the diffusion process and robustness to sensor failures. Our extensive evaluations on the Nuscenes dataset reveal that DifFUSER not only achieves state-of-the-art performance with a 70.04% mIOU in BEV map segmentation tasks but also competes effectively with leading transformer-based fusion techniques in 3D object detection.

CVApr 6, 2024
JRDB-Social: A Multifaceted Robotic Dataset for Understanding of Context and Dynamics of Human Interactions Within Social Groups

Simindokht Jahangard, Zhixi Cai, Shiki Wen et al.

Understanding human social behaviour is crucial in computer vision and robotics. Micro-level observations like individual actions fall short, necessitating a comprehensive approach that considers individual behaviour, intra-group dynamics, and social group levels for a thorough understanding. To address dataset limitations, this paper introduces JRDB-Social, an extension of JRDB. Designed to fill gaps in human understanding across diverse indoor and outdoor social contexts, JRDB-Social provides annotations at three levels: individual attributes, intra-group interactions, and social group context. This dataset aims to enhance our grasp of human social dynamics for robotic applications. Utilizing the recent cutting-edge multi-modal large language models, we evaluated our benchmark to explore their capacity to decipher social human behaviour.

CVOct 27, 2024
Normal-GS: 3D Gaussian Splatting with Normal-Involved Rendering

Meng Wei, Qianyi Wu, Jianmin Zheng et al.

Rendering and reconstruction are long-standing topics in computer vision and graphics. Achieving both high rendering quality and accurate geometry is a challenge. Recent advancements in 3D Gaussian Splatting (3DGS) have enabled high-fidelity novel view synthesis at real-time speeds. However, the noisy and discrete nature of 3D Gaussian primitives hinders accurate surface estimation. Previous attempts to regularize 3D Gaussian normals often degrade rendering quality due to the fundamental disconnect between normal vectors and the rendering pipeline in 3DGS-based methods. Therefore, we introduce Normal-GS, a novel approach that integrates normal vectors into the 3DGS rendering pipeline. The core idea is to model the interaction between normals and incident lighting using the physically-based rendering equation. Our approach re-parameterizes surface colors as the product of normals and a designed Integrated Directional Illumination Vector (IDIV). To optimize memory usage and simplify optimization, we employ an anchor-based 3DGS to implicitly encode locally-shared IDIVs. Additionally, Normal-GS leverages optimized normals and Integrated Directional Encoding (IDE) to accurately model specular effects, enhancing both rendering quality and surface normal precision. Extensive experiments demonstrate that Normal-GS achieves near state-of-the-art visual quality while obtaining accurate surface normals and preserving real-time rendering performance.

CVApr 2, 2024
JRDB-PanoTrack: An Open-world Panoptic Segmentation and Tracking Robotic Dataset in Crowded Human Environments

Duy-Tho Le, Chenhui Gou, Stavya Datta et al.

Autonomous robot systems have attracted increasing research attention in recent years, where environment understanding is a crucial step for robot navigation, human-robot interaction, and decision. Real-world robot systems usually collect visual data from multiple sensors and are required to recognize numerous objects and their movements in complex human-crowded settings. Traditional benchmarks, with their reliance on single sensors and limited object classes and scenarios, fail to provide the comprehensive environmental understanding robots need for accurate navigation, interaction, and decision-making. As an extension of JRDB dataset, we unveil JRDB-PanoTrack, a novel open-world panoptic segmentation and tracking benchmark, towards more comprehensive environmental perception. JRDB-PanoTrack includes (1) various data involving indoor and outdoor crowded scenes, as well as comprehensive 2D and 3D synchronized data modalities; (2) high-quality 2D spatial panoptic segmentation and temporal tracking annotations, with additional 3D label projections for further spatial understanding; (3) diverse object classes for closed- and open-world recognition benchmarks, with OSPA-based metrics for evaluation. Extensive evaluation of leading methods shows significant challenges posed by our dataset.

CVMar 25, 2025
DWIM: Towards Tool-aware Visual Reasoning via Discrepancy-aware Workflow Generation & Instruct-Masking Tuning

Fucai Ke, Vijay Kumar B G, Xingjian Leng et al.

Visual reasoning (VR), which is crucial in many fields for enabling human-like visual understanding, remains highly challenging. Recently, compositional visual reasoning approaches, which leverage the reasoning abilities of large language models (LLMs) with integrated tools to solve problems, have shown promise as more effective strategies than end-to-end VR methods. However, these approaches face limitations, as frozen LLMs lack tool awareness in VR, leading to performance bottlenecks. While leveraging LLMs for reasoning is widely used in other domains, they are not directly applicable to VR due to limited training data, imperfect tools that introduce errors and reduce data collection efficiency in VR, and challenging in fine-tuning on noisy workflows. To address these challenges, we propose DWIM: i) Discrepancy-aware training Workflow generation, which assesses tool usage and extracts more viable workflows for training; and ii) Instruct-Masking fine-tuning, which guides the model to only clone effective actions, enabling the generation of more practical solutions. Our experiments demonstrate that DWIM achieves state-of-the-art performance across various VR tasks, exhibiting strong generalization on multiple widely-used datasets.

CVAug 24, 2025
Explain Before You Answer: A Survey on Compositional Visual Reasoning

Fucai Ke, Joy Hsu, Zhixi Cai et al.

Compositional visual reasoning has emerged as a key research frontier in multimodal AI, aiming to endow machines with the human-like ability to decompose visual scenes, ground intermediate concepts, and perform multi-step logical inference. While early surveys focus on monolithic vision-language models or general multimodal reasoning, a dedicated synthesis of the rapidly expanding compositional visual reasoning literature is still missing. We fill this gap with a comprehensive survey spanning 2023 to 2025 that systematically reviews 260+ papers from top venues (CVPR, ICCV, NeurIPS, ICML, ACL, etc.). We first formalize core definitions and describe why compositional approaches offer advantages in cognitive alignment, semantic fidelity, robustness, interpretability, and data efficiency. Next, we trace a five-stage paradigm shift: from prompt-enhanced language-centric pipelines, through tool-enhanced LLMs and tool-enhanced VLMs, to recently minted chain-of-thought reasoning and unified agentic VLMs, highlighting their architectural designs, strengths, and limitations. We then catalog 60+ benchmarks and corresponding metrics that probe compositional visual reasoning along dimensions such as grounding accuracy, chain-of-thought faithfulness, and high-resolution perception. Drawing on these analyses, we distill key insights, identify open challenges (e.g., limitations of LLM-based reasoning, hallucination, a bias toward deductive reasoning, scalable supervision, tool integration, and benchmark limitations), and outline future directions, including world-model integration, human-AI collaborative reasoning, and richer evaluation protocols. By offering a unified taxonomy, historical roadmap, and critical outlook, this survey aims to serve as a foundational reference and inspire the next generation of compositional visual reasoning research.

CVApr 12, 2025
AerOSeg: Harnessing SAM for Open-Vocabulary Segmentation in Remote Sensing Images

Saikat Dutta, Akhil Vasim, Siddhant Gole et al.

Image segmentation beyond predefined categories is a key challenge in remote sensing, where novel and unseen classes often emerge during inference. Open-vocabulary image Segmentation addresses these generalization issues in traditional supervised segmentation models while reducing reliance on extensive per-pixel annotations, which are both expensive and labor-intensive to obtain. Most Open-Vocabulary Segmentation (OVS) methods are designed for natural images but struggle with remote sensing data due to scale variations, orientation changes, and complex scene compositions. This necessitates the development of OVS approaches specifically tailored for remote sensing. In this context, we propose AerOSeg, a novel OVS approach for remote sensing data. First, we compute robust image-text correlation features using multiple rotated versions of the input image and domain-specific prompts. These features are then refined through spatial and class refinement blocks. Inspired by the success of the Segment Anything Model (SAM) in diverse domains, we leverage SAM features to guide the spatial refinement of correlation features. Additionally, we introduce a semantic back-projection module and loss to ensure the seamless propagation of SAM's semantic information throughout the segmentation pipeline. Finally, we enhance the refined correlation features using a multi-scale attention-aware decoder to produce the final segmentation map. We validate our SAM-guided Open-Vocabulary Remote Sensing Segmentation model on three benchmark remote sensing datasets: iSAID, DLRSD, and OpenEarthMap. Our model outperforms state-of-the-art open-vocabulary segmentation methods, achieving an average improvement of 2.54 h-mIoU.

CVApr 8, 2024
Social-MAE: Social Masked Autoencoder for Multi-person Motion Representation Learning

Mahsa Ehsanpour, Ian Reid, Hamid Rezatofighi

For a complete comprehension of multi-person scenes, it is essential to go beyond basic tasks like detection and tracking. Higher-level tasks, such as understanding the interactions and social activities among individuals, are also crucial. Progress towards models that can fully understand scenes involving multiple people is hindered by a lack of sufficient annotated data for such high-level tasks. To address this challenge, we introduce Social-MAE, a simple yet effective transformer-based masked autoencoder framework for multi-person human motion data. The framework uses masked modeling to pre-train the encoder to reconstruct masked human joint trajectories, enabling it to learn generalizable and data efficient representations of motion in human crowded scenes. Social-MAE comprises a transformer as the MAE encoder and a lighter-weight transformer as the MAE decoder which operates on multi-person joints' trajectory in the frequency domain. After the reconstruction task, the MAE decoder is replaced with a task-specific decoder and the model is fine-tuned end-to-end for a variety of high-level social tasks. Our proposed model combined with our pre-training approach achieves the state-of-the-art results on various high-level social tasks, including multi-person pose forecasting, social grouping, and social action understanding. These improvements are demonstrated across four popular multi-person datasets encompassing both human 2D and 3D body pose.

CVAug 21, 2025
An Empirical Study on How Video-LLMs Answer Video Questions

Chenhui Gou, Ziyu Ma, Zicheng Duan et al.

Taking advantage of large-scale data and pretrained language models, Video Large Language Models (Video-LLMs) have shown strong capabilities in answering video questions. However, most existing efforts focus on improving performance, with limited attention to understanding their internal mechanisms. This paper aims to bridge this gap through a systematic empirical study. To interpret existing VideoLLMs, we adopt attention knockouts as our primary analytical tool and design three variants: Video Temporal Knockout, Video Spatial Knockout, and Language-to-Video Knockout. Then, we apply these three knockouts on different numbers of layers (window of layers). By carefully controlling the window of layers and types of knockouts, we provide two settings: a global setting and a fine-grained setting. Our study reveals three key findings: (1) Global setting indicates Video information extraction primarily occurs in early layers, forming a clear two-stage process -- lower layers focus on perceptual encoding, while higher layers handle abstract reasoning; (2) In the fine-grained setting, certain intermediate layers exert an outsized impact on video question answering, acting as critical outliers, whereas most other layers contribute minimally; (3) In both settings, we observe that spatial-temporal modeling relies more on language-guided retrieval than on intra- and inter-frame self-attention among video tokens, despite the latter's high computational cost. Finally, we demonstrate that these insights can be leveraged to reduce attention computation in Video-LLMs. To our knowledge, this is the first work to systematically uncover how Video-LLMs internally process and understand video content, offering interpretability and efficiency perspectives for future research.

CVAug 14, 2025
JRDB-Reasoning: A Difficulty-Graded Benchmark for Visual Reasoning in Robotics

Simindokht Jahangard, Mehrzad Mohammadi, Yi Shen et al.

Recent advances in Vision-Language Models (VLMs) and large language models (LLMs) have greatly enhanced visual reasoning, a key capability for embodied AI agents like robots. However, existing visual reasoning benchmarks often suffer from several limitations: they lack a clear definition of reasoning complexity, offer have no control to generate questions over varying difficulty and task customization, and fail to provide structured, step-by-step reasoning annotations (workflows). To bridge these gaps, we formalize reasoning complexity, introduce an adaptive query engine that generates customizable questions of varying complexity with detailed intermediate annotations, and extend the JRDB dataset with human-object interaction and geometric relationship annotations to create JRDB-Reasoning, a benchmark tailored for visual reasoning in human-crowded environments. Our engine and benchmark enable fine-grained evaluation of visual reasoning frameworks and dynamic assessment of visual-language models across reasoning levels.

CVJul 9, 2025
Physics-Grounded Motion Forecasting via Equation Discovery for Trajectory-Guided Image-to-Video Generation

Tao Feng, Xianbing Zhao, Zhenhua Chen et al.

Recent advances in diffusion-based and autoregressive video generation models have achieved remarkable visual realism. However, these models typically lack accurate physical alignment, failing to replicate real-world dynamics in object motion. This limitation arises primarily from their reliance on learned statistical correlations rather than capturing mechanisms adhering to physical laws. To address this issue, we introduce a novel framework that integrates symbolic regression (SR) and trajectory-guided image-to-video (I2V) models for physics-grounded video forecasting. Our approach extracts motion trajectories from input videos, uses a retrieval-based pre-training mechanism to enhance symbolic regression, and discovers equations of motion to forecast physically accurate future trajectories. These trajectories then guide video generation without requiring fine-tuning of existing models. Evaluated on scenarios in Classical Mechanics, including spring-mass, pendulums, and projectile motions, our method successfully recovers ground-truth analytical equations and improves the physical alignment of generated videos over baseline methods.

LGMay 13, 2025
DPL: Decoupled Prototype Learning for Enhancing Robustness of Vision-Language Transformers to Missing Modalities

Jueqing Lu, Yuanyuan Qi, Xiaohao Yang et al.

The performance of Visio-Language Transformers drops sharply when an input modality (e.g., image) is missing, because the model is forced to make predictions using incomplete information. Existing missing-aware prompt methods help reduce this degradation, but they still rely on conventional prediction heads (e.g., a Fully-Connected layer) that compute class scores in the same way regardless of which modality is present or absent. We introduce Decoupled Prototype Learning (DPL), a new prediction head architecture that explicitly adjusts its decision process to the observed input modalities. For each class, DPL selects a set of prototypes specific to the current missing-modality cases (image-missing, text-missing, or mixed-missing). Each prototype is then decomposed into image-specific and text-specific components, enabling the head to make decisions that depend on the information actually present. This adaptive design allows DPL to handle inputs with missing modalities more effectively while remaining fully compatible with existing prompt-based frameworks. Extensive experiments on MM-IMDb, UPMC Food-101, and Hateful Memes demonstrate that DPL outperforms state-of-the-art approaches across all widely used multimodal imag-text datasets and various missing cases.

AIJul 29, 2025
Probabilistic Active Goal Recognition

Chenyuan Zhang, Cristian Rojas Cardenas, Hamid Rezatofighi et al.

In multi-agent environments, effective interaction hinges on understanding the beliefs and intentions of other agents. While prior work on goal recognition has largely treated the observer as a passive reasoner, Active Goal Recognition (AGR) focuses on strategically gathering information to reduce uncertainty. We adopt a probabilistic framework for Active Goal Recognition and propose an integrated solution that combines a joint belief update mechanism with a Monte Carlo Tree Search (MCTS) algorithm, allowing the observer to plan efficiently and infer the actor's hidden goal without requiring domain-specific knowledge. Through comprehensive empirical evaluation in a grid-based domain, we show that our joint belief update significantly outperforms passive goal recognition, and that our domain-independent MCTS performs comparably to our strong domain-specific greedy baseline. These results establish our solution as a practical and robust framework for goal inference, advancing the field toward more interactive and adaptive multi-agent systems.

DCJul 8, 2025
ECORE: Energy-Conscious Optimized Routing for Deep Learning Models at the Edge

Daghash K. Alqahtani, Maria A. Rodriguez, Muhammad Aamir Cheema et al.

Edge computing enables data processing closer to the source, significantly reducing latency, an essential requirement for real-time vision-based analytics such as object detection in surveillance and smart city environments. However, these tasks place substantial demands on resource-constrained edge devices, making the joint optimization of energy consumption and detection accuracy critical. To address this challenge, we propose ECORE, a framework that integrates multiple dynamic routing strategies, including a novel estimation-based techniques and an innovative greedy selection algorithm, to direct image processing requests to the most suitable edge device-model pair. ECORE dynamically balances energy efficiency and detection performance based on object characteristics. We evaluate our framework through extensive experiments on real-world datasets, comparing against widely used baseline techniques. The evaluation leverages established object detection models (YOLO, SSD, EfficientDet) and diverse edge platforms, including Jetson Orin Nano, Raspberry Pi 4 and 5, and TPU accelerators. Results demonstrate that our proposed context-aware routing strategies can reduce energy consumption and latency by 35% and 49%, respectively, while incurring only a 2% loss in detection accuracy compared to accuracy-centric methods.