Music- and Lyrics-driven Dance SynthesisWenjie Yin, Qingyuan Yao, Yi Yu et al.
Lyrics often convey information about the songs that are beyond the auditory dimension, enriching the semantic meaning of movements and musical themes. Such insights are important in the dance choreography domain. However, most existing dance synthesis methods mainly focus on music-to-dance generation, without considering the semantic information. To complement it, we introduce JustLMD, a new multimodal dataset of 3D dance motion with music and lyrics. To the best of our knowledge, this is the first dataset with triplet information including dance motion, music, and lyrics. Additionally, we showcase a cross-modal diffusion-based network designed to generate 3D dance motion conditioned on music and lyrics. The proposed JustLMD dataset encompasses 4.6 hours of 3D dance motion in 1867 sequences, accompanied by musical tracks and their corresponding English lyrics.
10.7AIDec 21, 2024
Do Multimodal Language Models Really Understand Direction? A Benchmark for Compass Direction ReasoningHang Yin, Zhifeng Lin, Xin Liu et al.
Direction reasoning is essential for intelligent systems to understand the real world. While existing work focuses primarily on spatial reasoning, compass direction reasoning remains underexplored. To address this, we propose the Compass Direction Reasoning (CDR) benchmark, designed to evaluate the direction reasoning capabilities of multimodal language models (MLMs). CDR includes three types images to test spatial (up, down, left, right) and compass (north, south, east, west) directions. Our evaluation reveals that most MLMs struggle with direction reasoning, often performing at random guessing levels. Experiments show that training directly with CDR data yields limited improvements, as it requires an understanding of real-world physical rules. We explore the impact of mixdata and CoT fine-tuning methods, which significantly enhance MLM performance in compass direction reasoning by incorporating diverse data and step-by-step reasoning, improving the model's ability to understand direction relationships.
6.8CVDec 12, 2023
Scalable Motion Style Transfer with Constrained Diffusion GenerationWenjie Yin, Yi Yu, Hang Yin et al.
Current training of motion style transfer systems relies on consistency losses across style domains to preserve contents, hindering its scalable application to a large number of domains and private data. Recent image transfer works show the potential of independent training on each domain by leveraging implicit bridging between diffusion models, with the content preservation, however, limited to simple data patterns. We address this by imposing biased sampling in backward diffusion while maintaining the domain independence in the training stage. We construct the bias from the source domain keyframes and apply them as the gradient of content constraints, yielding a framework with keyframe manifold constraint gradients (KMCGs). Our validation demonstrates the success of training separate models to transfer between as many as ten dance motion styles. Comprehensive experiments find a significant improvement in preserving motion contents in comparison to baseline and ablative diffusion-based style transfer models. In addition, we perform a human study for a subjective assessment of the quality of generated dance motions. The results validate the competitiveness of KMCGs.
5.7ROSep 12, 2025
GC-VLN: Instruction as Graph Constraints for Training-free Vision-and-Language NavigationHang Yin, Haoyu Wei, Xiuwei Xu et al.
In this paper, we propose a training-free framework for vision-and-language navigation (VLN). Existing zero-shot VLN methods are mainly designed for discrete environments or involve unsupervised training in continuous simulator environments, which makes it challenging to generalize and deploy them in real-world scenarios. To achieve a training-free framework in continuous environments, our framework formulates navigation guidance as graph constraint optimization by decomposing instructions into explicit spatial constraints. The constraint-driven paradigm decodes spatial semantics through constraint solving, enabling zero-shot adaptation to unseen environments. Specifically, we construct a spatial constraint library covering all types of spatial relationship mentioned in VLN instructions. The human instruction is decomposed into a directed acyclic graph, with waypoint nodes, object nodes and edges, which are used as queries to retrieve the library to build the graph constraints. The graph constraint optimization is solved by the constraint solver to determine the positions of waypoints, obtaining the robot's navigation path and final goal. To handle cases of no solution or multiple solutions, we construct a navigation tree and the backtracking mechanism. Extensive experiments on standard benchmarks demonstrate significant improvements in success rate and navigation efficiency compared to state-of-the-art zero-shot VLN methods. We further conduct real-world experiments to show that our framework can effectively generalize to new environments and instruction sets, paving the way for a more robust and autonomous navigation framework.
21.1CVAug 1, 2025
IGL-Nav: Incremental 3D Gaussian Localization for Image-goal NavigationWenxuan Guo, Xiuwei Xu, Hang Yin et al.
Visual navigation with an image as goal is a fundamental and challenging problem. Conventional methods either rely on end-to-end RL learning or modular-based policy with topological graph or BEV map as memory, which cannot fully model the geometric relationship between the explored 3D environment and the goal image. In order to efficiently and accurately localize the goal image in 3D space, we build our navigation system upon the renderable 3D gaussian (3DGS) representation. However, due to the computational intensity of 3DGS optimization and the large search space of 6-DoF camera pose, directly leveraging 3DGS for image localization during agent exploration process is prohibitively inefficient. To this end, we propose IGL-Nav, an Incremental 3D Gaussian Localization framework for efficient and 3D-aware image-goal navigation. Specifically, we incrementally update the scene representation as new images arrive with feed-forward monocular prediction. Then we coarsely localize the goal by leveraging the geometric information for discrete space matching, which can be equivalent to efficient 3D convolution. When the agent is close to the goal, we finally solve the fine target pose with optimization via differentiable rendering. The proposed IGL-Nav outperforms existing state-of-the-art methods by a large margin across diverse experimental configurations. It can also handle the more challenging free-view image-goal setting and be deployed on real-world robotic platform using a cellphone to capture goal image at arbitrary pose. Project page: https://gwxuan.github.io/IGL-Nav/.
10.9SDMar 14, 2024
LM2D: Lyrics- and Music-Driven Dance SynthesisWenjie Yin, Xuejiao Zhao, Yi Yu et al.
Dance typically involves professional choreography with complex movements that follow a musical rhythm and can also be influenced by lyrical content. The integration of lyrics in addition to the auditory dimension, enriches the foundational tone and makes motion generation more amenable to its semantic meanings. However, existing dance synthesis methods tend to model motions only conditioned on audio signals. In this work, we make two contributions to bridge this gap. First, we propose LM2D, a novel probabilistic architecture that incorporates a multimodal diffusion model with consistency distillation, designed to create dance conditioned on both music and lyrics in one diffusion generation step. Second, we introduce the first 3D dance-motion dataset that encompasses both music and lyrics, obtained with pose estimation technologies. We evaluate our model against music-only baseline models with objective metrics and human evaluations, including dancers and choreographers. The results demonstrate LM2D is able to produce realistic and diverse dance matching both lyrics and music. A video summary can be accessed at: https://youtu.be/4XCgvYookvA.
9.4CVApr 7, 2021
Graph-based Normalizing Flow for Human Motion Generation and ReconstructionWenjie Yin, Hang Yin, Danica Kragic et al.
Data-driven approaches for modeling human skeletal motion have found various applications in interactive media and social robotics. Challenges remain in these fields for generating high-fidelity samples and robustly reconstructing motion from imperfect input data, due to e.g. missed marker detection. In this paper, we propose a probabilistic generative model to synthesize and reconstruct long horizon motion sequences conditioned on past information and control signals, such as the path along which an individual is moving. Our method adapts the existing work MoGlow by introducing a new graph-based model. The model leverages the spatial-temporal graph convolutional network (ST-GCN) to effectively capture the spatial structure and temporal correlation of skeletal motion data at multiple scales. We evaluate the models on a mixture of motion capture datasets of human locomotion with foot-step and bone-length analysis. The results demonstrate the advantages of our model in reconstructing missing markers and achieving comparable results on generating realistic future poses. When the inputs are imperfect, our model shows improvements on robustness of generation.
8.9ROMar 30, 2021
Learning Deep Energy Shaping Policies for Stability-Guaranteed ManipulationShahbaz Abdul Khader, Hang Yin, Pietro Falco et al.
Deep reinforcement learning (DRL) has been successfully used to solve various robotic manipulation tasks. However, most of the existing works do not address the issue of control stability. This is in sharp contrast to the control theory community where the well-established norm is to prove stability whenever a control law is synthesized. What makes traditional stability analysis difficult for DRL are the uninterpretable nature of the neural network policies and unknown system dynamics. In this work, stability is obtained by deriving an interpretable deep policy structure based on the $\textit{energy shaping}$ control of Lagrangian systems. Then, stability during physical interaction with an unknown environment is established based on $\textit{passivity}$. The result is a stability guaranteeing DRL in a model-free framework that is general enough for contact-rich manipulation tasks. With an experiment on a peg-in-hole task, we demonstrate, to the best of our knowledge, the first DRL with stability guarantee on a real robotic manipulator.
13.7ROOct 30, 2020
Learning Stable Normalizing-Flow Control for Robotic ManipulationShahbaz Abdul Khader, Hang Yin, Pietro Falco et al.
Reinforcement Learning (RL) of robotic manipulation skills, despite its impressive successes, stands to benefit from incorporating domain knowledge from control theory. One of the most important properties that is of interest is control stability. Ideally, one would like to achieve stability guarantees while staying within the framework of state-of-the-art deep RL algorithms. Such a solution does not exist in general, especially one that scales to complex manipulation tasks. We contribute towards closing this gap by introducing $\textit{normalizing-flow}$ control structure, that can be deployed in any latest deep RL algorithms. While stable exploration is not guaranteed, our method is designed to ultimately produce deterministic controllers with provable stability. In addition to demonstrating our method on challenging contact-rich manipulation tasks, we also show that it is possible to achieve considerable exploration efficiency--reduced state space coverage and actuation efforts--without losing learning efficiency.
4.1CVJul 24, 2019
StableNet: Semi-Online, Multi-Scale Deep Video StabilizationChia-Hung Huang, Hang Yin, Yu-Wing Tai et al.
Video stabilization algorithms are of greater importance nowadays with the prevalence of hand-held devices which unavoidably produce videos with undesirable shaky motions. In this paper we propose a data-driven online video stabilization method along with a paired dataset for deep learning. The network processes each unsteady frame progressively in a multi-scale manner, from low resolution to high resolution, and then outputs an affine transformation to stabilize the frame. Different from conventional methods which require explicit feature tracking or optical flow estimation, the underlying stabilization process is learned implicitly from the training data, and the stabilization process can be done online. Since there are limited public video stabilization datasets available, we synthesized unstable videos with different extent of shake that simulate real-life camera movement. Experiments show that our method is able to outperform other stabilization methods in several unstable samples while remaining comparable in general. Also, our method is tested on complex contents and found robust enough to dampen these samples to some extent even it was not explicitly trained in the contents.