Rasool Fakoor

LG
h-index38
27papers
710citations
Novelty51%
AI Score49

27 Papers

LGOct 9, 2023
TAIL: Task-specific Adapters for Imitation Learning with Large Pretrained Models

Zuxin Liu, Jesse Zhang, Kavosh Asadi et al. · cmu

The full potential of large pretrained models remains largely untapped in control domains like robotics. This is mainly because of the scarcity of data and the computational challenges associated with training or fine-tuning these large models for such applications. Prior work mainly emphasizes either effective pretraining of large models for decision-making or single-task adaptation. But real-world problems will require data-efficient, continual adaptation for new control tasks. Recognizing these constraints, we introduce TAIL (Task-specific Adapters for Imitation Learning), a framework for efficient adaptation to new control tasks. Inspired by recent advancements in parameter-efficient fine-tuning in language domains, we explore efficient fine-tuning techniques -- e.g., Bottleneck Adapters, P-Tuning, and Low-Rank Adaptation (LoRA) -- in TAIL to adapt large pretrained models for new tasks with limited demonstration data. Our extensive experiments in large-scale language-conditioned manipulation tasks comparing prevalent parameter-efficient fine-tuning techniques and adaptation baselines suggest that TAIL with LoRA can achieve the best post-adaptation performance with only 1\% of the trainable parameters of full fine-tuning, while avoiding catastrophic forgetting and preserving adaptation plasticity in continual learning settings.

LGJun 30, 2023
TD Convergence: An Optimization Perspective

Kavosh Asadi, Shoham Sabach, Yao Liu et al. · stanford

We study the convergence behavior of the celebrated temporal-difference (TD) learning algorithm. By looking at the algorithm through the lens of optimization, we first argue that TD can be viewed as an iterative optimization algorithm where the function to be minimized changes per iteration. By carefully investigating the divergence displayed by TD on a classical counter example, we identify two forces that determine the convergent or divergent behavior of the algorithm. We next formalize our discovery in the linear TD setting with quadratic loss and prove that convergence of TD hinges on the interplay between these two forces. We extend this optimization perspective to prove convergence of TD in a much broader setting than just linear approximation and squared loss. Our results provide a theoretical explanation for the successful application of TD in reinforcement learning.

LGJul 12, 2023
Budgeting Counterfactual for Offline RL

Yao Liu, Pratik Chaudhari, Rasool Fakoor · stanford

The main challenge of offline reinforcement learning, where data is limited, arises from a sequence of counterfactual reasoning dilemmas within the realm of potential actions: What if we were to choose a different course of action? These circumstances frequently give rise to extrapolation errors, which tend to accumulate exponentially with the problem horizon. Hence, it becomes crucial to acknowledge that not all decision steps are equally important to the final outcome, and to budget the number of counterfactual decisions a policy make in order to control the extrapolation. Contrary to existing approaches that use regularization on either the policy or value function, we propose an approach to explicitly bound the amount of out-of-distribution actions during training. Specifically, our method utilizes dynamic programming to decide where to extrapolate and where not to, with an upper bound on the decisions different from behavior policy. It balances between the potential for improvement from taking out-of-distribution actions and the risk of making errors due to extrapolation. Theoretically, we justify our method by the constrained optimality of the fixed point solution to our $Q$ updating rules. Empirically, we show that the overall performance of our method is better than the state-of-the-art offline RL methods on tasks in the widely-used D4RL benchmarks.

LGOct 4, 2022
Time-Varying Propensity Score to Bridge the Gap between the Past and Present

Rasool Fakoor, Jonas Mueller, Zachary C. Lipton et al.

Real-world deployment of machine learning models is challenging because data evolves over time. While no model can work when data evolves in an arbitrary fashion, if there is some pattern to these changes, we might be able to design methods to address it. This paper addresses situations when data evolves gradually. We introduce a time-varying propensity score that can detect gradual shifts in the distribution of data which allows us to selectively sample past data to update the model -- not just similar data from the past like that of a standard propensity score but also data that evolved in a similar fashion in the past. The time-varying propensity score is quite general: we demonstrate different ways of implementing it and evaluate it on a variety of problems ranging from supervised learning (e.g., image classification problems) where data undergoes a sequence of gradual shifts, to reinforcement learning tasks (e.g., robotic manipulation and continuous control) where data shifts as the policy or the task changes.

LGJun 30, 2023
Resetting the Optimizer in Deep RL: An Empirical Study

Kavosh Asadi, Rasool Fakoor, Shoham Sabach

We focus on the task of approximating the optimal value function in deep reinforcement learning. This iterative process is comprised of solving a sequence of optimization problems where the loss function changes per iteration. The common approach to solving this sequence of problems is to employ modern variants of the stochastic gradient descent algorithm such as Adam. These optimizers maintain their own internal parameters such as estimates of the first-order and the second-order moments of the gradient, and update them over time. Therefore, information obtained in previous iterations is used to solve the optimization problem in the current iteration. We demonstrate that this can contaminate the moment estimates because the optimization landscape can change arbitrarily from one iteration to the next one. To hedge against this negative effect, a simple idea is to reset the internal parameters of the optimizer when starting a new iteration. We empirically investigate this resetting idea by employing various optimizers in conjunction with the Rainbow algorithm. We demonstrate that this simple modification significantly improves the performance of deep RL on the Atari benchmark.

LGMay 28, 2022
Task-Agnostic Continual Reinforcement Learning: Gaining Insights and Overcoming Challenges

Massimo Caccia, Jonas Mueller, Taesup Kim et al.

Continual learning (CL) enables the development of models and agents that learn from a sequence of tasks while addressing the limitations of standard deep learning approaches, such as catastrophic forgetting. In this work, we investigate the factors that contribute to the performance differences between task-agnostic CL and multi-task (MTL) agents. We pose two hypotheses: (1) task-agnostic methods might provide advantages in settings with limited data, computation, or high dimensionality, and (2) faster adaptation may be particularly beneficial in continual learning settings, helping to mitigate the effects of catastrophic forgetting. To investigate these hypotheses, we introduce a replay-based recurrent reinforcement learning (3RL) methodology for task-agnostic CL agents. We assess 3RL on a synthetic task and the Meta-World benchmark, which includes 50 unique manipulation tasks. Our results demonstrate that 3RL outperforms baseline methods and can even surpass its multi-task equivalent in challenging settings with high dimensionality. We also show that the recurrent task-agnostic agent consistently outperforms or matches the performance of its transformer-based counterpart. These findings provide insights into the advantages of task-agnostic CL over task-aware MTL approaches and highlight the potential of task-agnostic methods in resource-constrained, high-dimensional, and multi-task environments.

LGMar 25
Understanding the Challenges in Iterative Generative Optimization with LLMs

Allen Nie, Xavier Daull, Zhiyi Kuang et al.

Generative optimization uses large language models (LLMs) to iteratively improve artifacts (such as code, workflows or prompts) using execution feedback. It is a promising approach to building self-improving agents, yet in practice remains brittle: despite active research, only 9% of surveyed agents used any automated optimization. We argue that this brittleness arises because, to set up a learning loop, an engineer must make ``hidden'' design choices: What can the optimizer edit and what is the "right" learning evidence to provide at each update? We investigate three factors that affect most applications: the starting artifact, the credit horizon for execution traces, and batching trials and errors into learning evidence. Through case studies in MLAgentBench, Atari, and BigBench Extra Hard, we find that these design decisions can determine whether generative optimization succeeds, yet they are rarely made explicit in prior work. Different starting artifacts determine which solutions are reachable in MLAgentBench, truncated traces can still improve Atari agents, and larger minibatches do not monotonically improve generalization on BBEH. We conclude that the lack of a simple, universal way to set up learning loops across domains is a major hurdle for productionization and adoption. We provide practical guidance for making these choices.

LGMay 12Code
Trust the Batch, On- or Off-Policy: Adaptive Policy Optimization for RL Post-Training

Rasool Fakoor, Murdock Aubry, Nicholas Stranges et al.

Reinforcement learning is structurally harder than supervised learning because the policy changes the data distribution it learns from. The resulting fragility is especially visible in large-model training, where the training and rollout systems differ in numerical precision, sampling, and other implementation details. Existing methods manage this fragility by adding hyper-parameters to the training objective, which makes the algorithm more sensitive to its configuration and requires retuning whenever the task, model scale, or distribution mismatch changes. This fragility traces to two concerns that current objectives entangle through hyper-parameters set before training begins: a trust-region concern, that updates should not move the policy too far from its current value, and an off-policy concern, that data from older or different behavior policies should influence the update only to the extent that it remains reliable. Neither concern is a constant to set in advance, and their severity is reflected in the policy-ratio distribution of the current batch. We present a simple yet effective batch-adaptive objective that replaces fixed clipping with the normalized effective sample size of the policy ratios. The same statistic caps the score-function weight and sets the strength of an off-policy regularizer, so the update stays close to the usual on-policy score-function update when ratios are nearly uniform, and tightens automatically when stale or mismatched data cause ratio concentration, while retaining a nonzero learning signal on high-ratio tokens. Experiments across a wide range of settings show that our method matches or exceeds tuned baselines, introducing no new objective hyper-parameters and removing several existing ones. The code is available at https://github.com/FeynRL-project/FeynRL.

LGDec 10, 2021Code
Faster Deep Reinforcement Learning with Slower Online Network

Kavosh Asadi, Rasool Fakoor, Omer Gottesman et al.

Deep reinforcement learning algorithms often use two networks for value function optimization: an online network, and a target network that tracks the online network with some delay. Using two separate networks enables the agent to hedge against issues that arise when performing bootstrapping. In this paper we endow two popular deep reinforcement learning algorithms, namely DQN and Rainbow, with updates that incentivize the online network to remain in the proximity of the target network. This improves the robustness of deep reinforcement learning in presence of noisy updates. The resultant agents, called DQN Pro and Rainbow Pro, exhibit significant performance improvements over their original counterparts on the Atari benchmark demonstrating the effectiveness of this simple idea in deep reinforcement learning. The code for our paper is available here: Github.com/amazon-research/fast-rl-with-slow-updates.

LGMay 5, 2019Code
P3O: Policy-on Policy-off Policy Optimization

Rasool Fakoor, Pratik Chaudhari, Alexander J. Smola

On-policy reinforcement learning (RL) algorithms have high sample complexity while off-policy algorithms are difficult to tune. Merging the two holds the promise to develop efficient algorithms that generalize across diverse environments. It is however challenging in practice to find suitable hyper-parameters that govern this trade off. This paper develops a simple algorithm named P3O that interleaves off-policy updates with on-policy updates. P3O uses the effective sample size between the behavior policy and the target policy to control how far they can be from each other and does not introduce any additional hyper-parameters. Extensive experiments on the Atari-2600 and MuJoCo benchmark suites show that this simple technique is effective in reducing the sample complexity of state-of-the-art algorithms. Code to reproduce experiments in this paper is at https://github.com/rasoolfa/P3O.

AIOct 17, 2024
AgentOccam: A Simple Yet Strong Baseline for LLM-Based Web Agents

Ke Yang, Yao Liu, Sapana Chaudhary et al.

Autonomy via agents using large language models (LLMs) for personalized, standardized tasks boosts human efficiency. Automating web tasks (like booking hotels within a budget) is increasingly sought after. Fulfilling practical needs, the web agent also serves as an important proof-of-concept example for various agent grounding scenarios, with its success promising advancements in many future applications. Prior research often handcrafts web agent strategies (e.g., prompting templates, multi-agent systems, search methods, etc.) and the corresponding in-context examples, which may not generalize well across all real-world scenarios. On the other hand, there has been limited study on the misalignment between a web agent's observation/action representation and the pre-training data of the LLM it's based on. This discrepancy is especially notable when LLMs are primarily trained for language completion rather than tasks involving embodied navigation actions and symbolic web elements. Our study enhances an LLM-based web agent by simply refining its observation and action space to better align with the LLM's capabilities. This approach enables our base agent to significantly outperform previous methods on a wide variety of web tasks. Specifically, on WebArena, a benchmark featuring general-purpose web interaction tasks, our agent AgentOccam surpasses the previous state-of-the-art and concurrent work by 9.8 (+29.4%) and 5.9 (+15.8%) absolute points respectively, and boosts the success rate by 26.6 points (+161%) over similar plain web agents with its observation and action space alignment. We achieve this without using in-context examples, new agent roles, online feedback or search strategies. AgentOccam's simple design highlights LLMs' impressive zero-shot performance on web tasks, and underlines the critical role of carefully tuning observation and action spaces for LLM-based agents.

LGOct 18, 2024
Bridging the Training-Inference Gap in LLMs by Leveraging Self-Generated Tokens

Zhepeng Cen, Yao Liu, Siliang Zeng et al.

Language models are often trained to maximize the likelihood of the next token given past tokens in the training dataset. However, during inference time, they are utilized differently, generating text sequentially and auto-regressively by using previously generated tokens as input to predict the next one. Marginal differences in predictions at each step can cascade over successive steps, resulting in different distributions from what the models were trained for and potentially leading to unpredictable behavior. This paper proposes two simple approaches based on model own generation to address this discrepancy between the training and inference time. Our first approach is Batch-Scheduled Sampling, where, during training, we stochastically choose between the ground-truth token from the dataset and the model's own generated token as input to predict the next token. This is done in an offline manner, modifying the context window by interleaving ground-truth tokens with those generated by the model. Our second approach is Reference-Answer-based Correction, where we explicitly incorporate a self-correction capability into the model during training. This enables the model to effectively self-correct the gaps between the generated sequences and the ground truth data without relying on an external oracle model. By incorporating our proposed strategies during training, we have observed an overall improvement in performance compared to baseline methods, as demonstrated by our extensive experiments using summarization, general question-answering, and math question-answering tasks.

LGMar 15, 2025
From Demonstrations to Rewards: Alignment Without Explicit Human Preferences

Siliang Zeng, Yao Liu, Huzefa Rangwala et al.

One of the challenges of aligning large models with human preferences lies in both the data requirements and the technical complexities of current approaches. Predominant methods, such as RLHF, involve multiple steps, each demanding distinct types of data, including demonstration data and preference data. In RLHF, human preferences are typically modeled through a reward model, which serves as a proxy to guide policy learning during the reinforcement learning stage, ultimately producing a policy aligned with human preferences. However, in this paper, we propose a fresh perspective on learning alignment based on inverse reinforcement learning principles, where the optimal policy is still derived from reward maximization. However, instead of relying on preference data, we directly learn the reward model from demonstration data. This new formulation offers the flexibility to be applied even when only demonstration data is available, a capability that current RLHF methods lack, and it also shows that demonstration data offers more utility than what conventional wisdom suggests. Our extensive evaluation, based on public reward benchmark, HuggingFace Open LLM Leaderboard and MT-Bench, demonstrates that our approach compares favorably to state-of-the-art methods that rely solely on demonstration data.

LGApr 15, 2025
Offline Learning and Forgetting for Reasoning with Large Language Models

Tianwei Ni, Allen Nie, Sapana Chaudhary et al.

Leveraging inference-time search in large language models has proven effective in further enhancing a trained model's capability to solve complex mathematical and reasoning problems. However, this approach significantly increases computational costs and inference time, as the model must generate and evaluate multiple candidate solutions to identify a viable reasoning path. To address this, we propose an effective approach that integrates search capabilities directly into the model by fine-tuning it on unpaired successful (learning) and failed reasoning paths (forgetting) derived from diverse search methods. A key challenge we identify is that naive fine-tuning can degrade the model's search capability; we show this can be mitigated with a smaller learning rate. Extensive experiments on the challenging Game-of-24 and Countdown arithmetic puzzles show that, replacing CoT-generated data with search-generated data for offline fine-tuning improves success rates by around 23% over inference-time search baselines, while reducing inference time by 180$\times$. On top of this, our learning and forgetting objective consistently outperforms both supervised fine-tuning and preference-based methods.

ROJun 25, 2024
EXTRACT: Efficient Policy Learning by Extracting Transferable Robot Skills from Offline Data

Jesse Zhang, Minho Heo, Zuxin Liu et al.

Most reinforcement learning (RL) methods focus on learning optimal policies over low-level action spaces. While these methods can perform well in their training environments, they lack the flexibility to transfer to new tasks. Instead, RL agents that can act over useful, temporally extended skills rather than low-level actions can learn new tasks more easily. Prior work in skill-based RL either requires expert supervision to define useful skills, which is hard to scale, or learns a skill-space from offline data with heuristics that limit the adaptability of the skills, making them difficult to transfer during downstream RL. Our approach, EXTRACT, instead utilizes pre-trained vision language models to extract a discrete set of semantically meaningful skills from offline data, each of which is parameterized by continuous arguments, without human supervision. This skill parameterization allows robots to learn new tasks by only needing to learn when to select a specific skill and how to modify its arguments for the specific task. We demonstrate through experiments in sparse-reward, image-based, robot manipulation environments that EXTRACT can more quickly learn new tasks than prior works, with major gains in sample efficiency and performance over prior skill-based RL. Website at https://www.jessezhang.net/projects/extract/.

LGJun 3, 2024
Learning the Target Network in Function Space

Kavosh Asadi, Yao Liu, Shoham Sabach et al.

We focus on the task of learning the value function in the reinforcement learning (RL) setting. This task is often solved by updating a pair of online and target networks while ensuring that the parameters of these two networks are equivalent. We propose Lookahead-Replicate (LR), a new value-function approximation algorithm that is agnostic to this parameter-space equivalence. Instead, the LR algorithm is designed to maintain an equivalence between the two networks in the function space. This value-based equivalence is obtained by employing a new target-network update. We show that LR leads to a convergent behavior in learning the value function. We also present empirical results demonstrating that LR-based target-network updates significantly improve deep RL on the Atari benchmark.

MLFeb 26, 2021
Flexible Model Aggregation for Quantile Regression

Rasool Fakoor, Taesup Kim, Jonas Mueller et al.

Quantile regression is a fundamental problem in statistical learning motivated by a need to quantify uncertainty in predictions, or to model a diverse population without being overly reductive. For instance, epidemiological forecasts, cost estimates, and revenue predictions all benefit from being able to quantify the range of possible values accurately. As such, many models have been developed for this problem over many years of research in statistics, machine learning, and related fields. Rather than proposing yet another (new) algorithm for quantile regression we adopt a meta viewpoint: we investigate methods for aggregating any number of conditional quantile models, in order to improve accuracy and robustness. We consider weighted ensembles where weights may vary over not only individual models, but also over quantile levels, and feature values. All of the models we consider in this paper can be fit using modern deep learning toolkits, and hence are widely accessible (from an implementation point of view) and scalable. To improve the accuracy of the predicted quantiles (or equivalently, prediction intervals), we develop tools for ensuring that quantiles remain monotonically ordered, and apply conformal calibration methods. These can be used without any modification of the original library of base models. We also review some basic theory surrounding quantile aggregation and related scoring rules, and contribute a few new results to this literature (for example, the fact that post sorting or post isotonic regression can only improve the weighted interval score). Finally, we provide an extensive suite of empirical comparisons across 34 data sets from two different benchmark repositories.

LGFeb 18, 2021
Continuous Doubly Constrained Batch Reinforcement Learning

Rasool Fakoor, Jonas Mueller, Kavosh Asadi et al.

Reliant on too many experiments to learn good actions, current Reinforcement Learning (RL) algorithms have limited applicability in real-world settings, which can be too expensive to allow exploration. We propose an algorithm for batch RL, where effective policies are learned using only a fixed offline dataset instead of online interactions with the environment. The limited data in batch RL produces inherent uncertainty in value estimates of states/actions that were insufficiently represented in the training data. This leads to particularly severe extrapolation when our candidate policies diverge from one that generated the data. We propose to mitigate this issue via two straightforward penalties: a policy-constraint to reduce this divergence and a value-constraint that discourages overly optimistic estimates. Over a comprehensive set of 32 continuous-action batch RL benchmarks, our approach compares favorably to state-of-the-art methods, regardless of how the offline data were collected.

LGJun 26, 2020
DDPG++: Striving for Simplicity in Continuous-control Off-Policy Reinforcement Learning

Rasool Fakoor, Pratik Chaudhari, Alexander J. Smola

This paper prescribes a suite of techniques for off-policy Reinforcement Learning (RL) that simplify the training process and reduce the sample complexity. First, we show that simple Deterministic Policy Gradient works remarkably well as long as the overestimation bias is controlled. This is contrast to existing literature which creates sophisticated off-policy techniques. Second, we pinpoint training instabilities, typical of off-policy algorithms, to the greedy policy update step; existing solutions such as delayed policy updates do not mitigate this issue. Third, we show that ideas in the propensity estimation literature can be used to importance-sample transitions from the replay buffer and selectively update the policy to prevent deterioration of performance. We make these claims using extensive experimentation on a set of challenging MuJoCo tasks. A short video of our results can be seen at https://tinyurl.com/scs6p5m .

LGJun 25, 2020
Fast, Accurate, and Simple Models for Tabular Data via Augmented Distillation

Rasool Fakoor, Jonas Mueller, Nick Erickson et al.

Automated machine learning (AutoML) can produce complex model ensembles by stacking, bagging, and boosting many individual models like trees, deep networks, and nearest neighbor estimators. While highly accurate, the resulting predictors are large, slow, and opaque as compared to their constituents. To improve the deployment of AutoML on tabular data, we propose FAST-DAD to distill arbitrarily complex ensemble predictors into individual models like boosted trees, random forests, and deep networks. At the heart of our approach is a data augmentation strategy based on Gibbs sampling from a self-attention pseudolikelihood estimator. Across 30 datasets spanning regression and binary/multiclass classification tasks, FAST-DAD distillation produces significantly better individual models than one obtains through standard training on the original data. Our individual distilled models are over 10x faster and more accurate than ensemble predictors produced by AutoML tools like H2O/AutoSklearn.

LGApr 6, 2020
TraDE: Transformers for Density Estimation

Rasool Fakoor, Pratik Chaudhari, Jonas Mueller et al.

We present TraDE, a self-attention-based architecture for auto-regressive density estimation with continuous and discrete valued data. Our model is trained using a penalized maximum likelihood objective, which ensures that samples from the density estimate resemble the training data distribution. The use of self-attention means that the model need not retain conditional sufficient statistics during the auto-regressive process beyond what is needed for each covariate. On standard tabular and image data benchmarks, TraDE produces significantly better density estimates than existing approaches such as normalizing flow estimators and recurrent auto-regressive models. However log-likelihood on held-out data only partially reflects how useful these estimates are in real-world applications. In order to systematically evaluate density estimators, we present a suite of tasks such as regression using generated samples, out-of-distribution detection, and robustness to noise in the training data and demonstrate that TraDE works well in these scenarios.

LGSep 30, 2019
Meta-Q-Learning

Rasool Fakoor, Pratik Chaudhari, Stefano Soatto et al.

This paper introduces Meta-Q-Learning (MQL), a new off-policy algorithm for meta-Reinforcement Learning (meta-RL). MQL builds upon three simple ideas. First, we show that Q-learning is competitive with state-of-the-art meta-RL algorithms if given access to a context variable that is a representation of the past trajectory. Second, a multi-task objective to maximize the average reward across the training tasks is an effective method to meta-train RL policies. Third, past data from the meta-training replay buffer can be recycled to adapt the policy on a new task using off-policy updates. MQL draws upon ideas in propensity estimation to do so and thereby amplifies the amount of available data for adaptation. Experiments on standard continuous-control benchmarks suggest that MQL compares favorably with the state of the art in meta-RL.

LGOct 30, 2018
Differentiable Greedy Networks

Thomas Powers, Rasool Fakoor, Siamak Shakeri et al.

Optimal selection of a subset of items from a given set is a hard problem that requires combinatorial optimization. In this paper, we propose a subset selection algorithm that is trainable with gradient-based methods yet achieves near-optimal performance via submodular optimization. We focus on the task of identifying a relevant set of sentences for claim verification in the context of the FEVER task. Conventional methods for this task look at sentences on their individual merit and thus do not optimize the informativeness of sentences as a set. We show that our proposed method which builds on the idea of unfolding a greedy algorithm into a computational graph allows both interpretability and gradient-based training. The proposed differentiable greedy network (DGN) outperforms discrete optimization algorithms as well as other baseline methods in terms of precision and recall.

IRSep 28, 2018
Direct optimization of F-measure for retrieval-based personal question answering

Rasool Fakoor, Amanjit Kainth, Siamak Shakeri et al.

Recent advances in spoken language technologies and the introduction of many customer facing products, have given rise to a wide customer reliance on smart personal assistants for many of their daily tasks. In this paper, we present a system to reduce users' cognitive load by extending personal assistants with long-term personal memory where users can store and retrieve by voice, arbitrary pieces of information. The problem is framed as a neural retrieval based question answering system where answers are selected from previously stored user memories. We propose to directly optimize the end-to-end retrieval performance, measured by the F1-score, using reinforcement learning, leading to better performance on our experimental test set(s).

LGFeb 16, 2018
Constrained Convolutional-Recurrent Networks to Improve Speech Quality with Low Impact on Recognition Accuracy

Rasool Fakoor, Xiaodong He, Ivan Tashev et al.

For a speech-enhancement algorithm, it is highly desirable to simultaneously improve perceptual quality and recognition rate. Thanks to computational costs and model complexities, it is challenging to train a model that effectively optimizes both metrics at the same time. In this paper, we propose a method for speech enhancement that combines local and global contextual structures information through convolutional-recurrent neural networks that improves perceptual quality. At the same time, we introduce a new constraint on the objective function using a language model/decoder that limits the impact on recognition rate. Based on experiments conducted with real user data, we demonstrate that our new context-augmented machine-learning approach for speech enhancement improves PESQ and WER by an additional 24.5% and 51.3%, respectively, when compared to the best-performing methods in the literature.

LGNov 29, 2017
Reinforcement Learning To Adapt Speech Enhancement to Instantaneous Input Signal Quality

Rasool Fakoor, Xiaodong He, Ivan Tashev et al.

Today, the optimal performance of existing noise-suppression algorithms, both data-driven and those based on classic statistical methods, is range bound to specific levels of instantaneous input signal-to-noise ratios. In this paper, we present a new approach to improve the adaptivity of such algorithms enabling them to perform robustly across a wide range of input signal and noise types. Our methodology is based on the dynamic control of algorithmic parameters via reinforcement learning. Specifically, we model the noise-suppression module as a black box, requiring no knowledge of the algorithmic mechanics except a simple feedback from the output. We utilize this feedback as the reward signal for a reinforcement-learning agent that learns a policy to adapt the algorithmic parameters for every incoming audio frame (16 ms of data). Our preliminary results show that such a control mechanism can substantially increase the overall performance of the underlying noise-suppression algorithm; 42% and 16% improvements in output SNR and MSE, respectively, when compared to no adaptivity.

CVNov 7, 2016
Memory-augmented Attention Modelling for Videos

Rasool Fakoor, Abdel-rahman Mohamed, Margaret Mitchell et al.

We present a method to improve video description generation by modeling higher-order interactions between video frames and described concepts. By storing past visual attention in the video associated to previously generated words, the system is able to decide what to look at and describe in light of what it has already looked at and described. This enables not only more effective local attention, but tractable consideration of the video sequence while generating each word. Evaluation on the challenging and popular MSVD and Charades datasets demonstrates that the proposed architecture outperforms previous video description approaches without requiring external temporal video features.