Yuyang Ji

CV
h-index11
9papers
59citations
Novelty57%
AI Score53

9 Papers

CVJul 5, 2024
AWT: Transferring Vision-Language Models via Augmentation, Weighting, and Transportation

Yuhan Zhu, Yuyang Ji, Zhiyu Zhao et al.

Pre-trained vision-language models (VLMs) have shown impressive results in various visual classification tasks. However, we often fail to fully unleash their potential when adapting them for new concept understanding due to limited information on new classes. To address this limitation, we introduce a novel adaptation framework, AWT (Augment, Weight, then Transport). AWT comprises three key components: augmenting inputs with diverse visual perspectives and enriched class descriptions through image transformations and language models; dynamically weighting inputs based on the prediction entropy; and employing optimal transport to mine semantic correlations in the vision-language space. AWT can be seamlessly integrated into various VLMs, enhancing their zero-shot capabilities without additional training and facilitating few-shot learning through an integrated multimodal adapter module. We verify AWT in multiple challenging scenarios, including zero-shot and few-shot image classification, zero-shot video action recognition, and out-of-distribution generalization. AWT consistently outperforms the state-of-the-art methods in each setting. In addition, our extensive studies further demonstrate AWT's effectiveness and adaptability across different VLMs, architectures, and scales.

CVMay 18
Non-Colliding Biometric Identities for Digital Entities: Geometry, Capacity, and Million-Scale Virtual Identity Provisioning

Yuyang Ji, Yixuan Shen, Anil Jain et al.

Digital entities such as AI agents and humanoid robots increasingly operate alongside real humans, yet their identity infrastructure is based on credentials rather than embodied biometric identity. We introduce Biometric Identity Provisioning (BIP), a new problem and solution framework that addresses: given an enrollment gallery of real human identities, provision virtual identities that are non-colliding with every enrolled identity, maintain sufficient inter-class separability, and are realizable as high-fidelity face images. The key geometric insight is that real face identities occupy a low-dimensional subspace of the embedding hypersphere, leaving no residual subspace for virtual identities. Hence, virtual identities must instead be allocated as unclaimed gaps within the real face manifold itself. BIP is therefore a constrained packing problem: available gaps vastly exceed any foreseeable enrollment scale, and provisioned identities remain non-colliding even as new real identities are subsequently enrolled. Grounded in this geometry, our repulsion-based allocation is not bounded by any fixed provisioning count; we demonstrate 10M non-colliding virtual identity embeddings against a gallery of 360K real identities. Realizing these embeddings as face images requires a generator that operates outside the training distribution of real face images; we introduce GapGen, a gap-aware generator trained with a curriculum that progressively extends synthesis into non-colliding regions, validated at 1M photorealistic virtual face images. We further construct v-LFW, a virtual counterpart to LFW face dataset, with protocols for virtual face verification, cross-reality matching, real-vs-virtual detection, and unified recognition and detection.

CYMar 17
Can Multimodal LLMs See Science Instruction? Benchmarking Pedagogical Reasoning in K-12 Classroom Videos

Yixuan Shen, Peng He, Honglu Liu et al.

K-12 science classrooms are rich sites of inquiry where students coordinate phenomena, evidence, and explanatory models through discourse; yet, the multimodal complexity of these interactions has made automated analysis elusive. Existing benchmarks for classroom discourse focus primarily on mathematics and rely solely on transcripts, overlooking the visual artifacts and model-based reasoning emphasized by the Next Generation Science Standards (NGSS). We address this gap with SciIBI, the first video benchmark for analyzing science classroom discourse, featuring 113 NGSS-aligned clips annotated with Core Instructional Practices (CIP) and sophistication levels. By evaluating eight state-of-the-art LLMs and Multimodal LLMs, we reveal fundamental limitations: current models struggle to distinguish pedagogically similar practices, suggesting that CIP coding requires instructional reasoning beyond surface pattern matching. Furthermore, adding video input yields inconsistent gains across architectures. Crucially, our evidence-based evaluation reveals that models often succeed through surface shortcuts rather than genuine pedagogical understanding. These findings establish science classroom discourse as a challenging frontier for multimodal AI and point toward human-AI collaboration, where models retrieve evidence to accelerate expert review rather than replace it.

CVMar 27
From 3D Pose to Prose: Biomechanics-Grounded Vision--Language Coaching

Yuyang Ji, Yixuan Shen, Shengjie Zhu et al.

We present BioCoach, a biomechanics-grounded vision--language framework for fitness coaching from streaming video. BioCoach fuses visual appearance and 3D skeletal kinematics, through a novel three-stage pipeline: an exercise-specific degree-of-freedom selector that focuses analysis on salient joints; a structured biomechanical context that pairs individualized morphometrics with cycle and constraint analysis; and a vision--biomechanics conditioned feedback module that applies cross-attention to generate precise, actionable text. Using parameter-efficient training that freezes the vision and language backbones, BioCoach yields transparent, personalized reasoning rather than pattern matching. To enable learning and fair evaluation, we augment QEVD-fit-coach with biomechanics-oriented feedback to create QEVD-bio-fit-coach, and we introduce a biomechanics-aware LLM judge metric. BioCoach delivers clear gains on QEVD-bio-fit-coach across lexical and judgment metrics while maintaining temporal triggering; on the original QEVD-fit-coach, it improves text quality and correctness with near-parity timing, demonstrating that explicit kinematics and constraints are key to accurate, phase-aware coaching.

CVFeb 22
IDSelect: A RL-Based Cost-Aware Selection Agent for Video-based Multi-Modal Person Recognition

Yuyang Ji, Yixuan Shen, Kien Nguyen et al.

Video-based person recognition achieves robust identification by integrating face, body, and gait. However, current systems waste computational resources by processing all modalities with fixed heavyweight ensembles regardless of input complexity. To address these limitations, we propose IDSelect, a reinforcement learning-based cost-aware selector that chooses one pre-trained model per modality per-sequence to optimize the accuracy-efficiency trade-off. Our key insight is that an input-conditioned selector can discover complementary model choices that surpass fixed ensembles while using substantially fewer resources. IDSelect trains a lightweight agent end-to-end using actor-critic reinforcement learning with budget-aware optimization. The reward balances recognition accuracy with computational cost, while entropy regularization prevents premature convergence. At inference, the policy selects the most probable model per modality and fuses modality-specific similarities for the final score. Extensive experiments on challenging video-based datasets demonstrate IDSelect's superior efficiency: on CCVID, it achieves 95.9% Rank-1 accuracy with 92.4% less computation than strong baselines while improving accuracy by 1.8%; on MEVID, it reduces computation by 41.3% while maintaining competitive performance.

CVJan 8, 2025
Building a Mind Palace: Structuring Environment-Grounded Semantic Graphs for Effective Long Video Analysis with LLMs

Zeyi Huang, Yuyang Ji, Xiaofang Wang et al.

Long-form video understanding with Large Vision Language Models is challenged by the need to analyze temporally dispersed yet spatially concentrated key moments within limited context windows. In this work, we introduce VideoMindPalace, a new framework inspired by the "Mind Palace", which organizes critical video moments into a topologically structured semantic graph. VideoMindPalace organizes key information through (i) hand-object tracking and interaction, (ii) clustered activity zones representing specific areas of recurring activities, and (iii) environment layout mapping, allowing natural language parsing by LLMs to provide grounded insights on spatio-temporal and 3D context. In addition, we propose the Video MindPalace Benchmark (VMB), to assess human-like reasoning, including spatial localization, temporal reasoning, and layout-aware sequential understanding. Evaluated on VMB and established video QA datasets, including EgoSchema, NExT-QA, IntentQA, and the Active Memories Benchmark, VideoMindPalace demonstrates notable gains in spatio-temporal coherence and human-aligned reasoning, advancing long-form video analysis capabilities in VLMs.

CVApr 14, 2025
Socratic Chart: Cooperating Multiple Agents for Robust SVG Chart Understanding

Yuyang Ji, Haohan Wang

Multimodal Large Language Models (MLLMs) have shown remarkable versatility but face challenges in demonstrating true visual understanding, particularly in chart reasoning tasks. Existing benchmarks like ChartQA reveal significant reliance on text-based shortcuts and probabilistic pattern-matching rather than genuine visual reasoning. To rigorously evaluate visual reasoning, we introduce a more challenging test scenario by removing textual labels and introducing chart perturbations in the ChartQA dataset. Under these conditions, models like GPT-4o and Gemini-2.0 Pro experience up to a 30% performance drop, underscoring their limitations. To address these challenges, we propose Socratic Chart, a new framework that transforms chart images into Scalable Vector Graphics (SVG) representations, enabling MLLMs to integrate textual and visual modalities for enhanced chart understanding. Socratic Chart employs a multi-agent pipeline with specialized agent-generators to extract primitive chart attributes (e.g., bar heights, line coordinates) and an agent-critic to validate results, ensuring high-fidelity symbolic representations. Our framework surpasses state-of-the-art models in accurately capturing chart primitives and improving reasoning performance, establishing a robust pathway for advancing MLLM visual understanding.

CVFeb 25, 2025
IMPROVE: Iterative Model Pipeline Refinement and Optimization Leveraging LLM Experts

Eric Xue, Ke Chen, Zeyi Huang et al.

Large language model (LLM) agents have emerged as a promising solution to automate the workflow of machine learning, but most existing methods share a common limitation: they attempt to optimize entire pipelines in a single step before evaluation, making it difficult to attribute improvements to specific changes. This lack of granularity leads to unstable optimization and slower convergence, limiting their effectiveness. To address this, we introduce Iterative Refinement, a novel strategy for LLM-driven ML pipeline design inspired by how human ML experts iteratively refine models, focusing on one component at a time rather than making sweeping changes all at once. By systematically updating individual components based on real training feedback, Iterative Refinement improves overall model performance. We also provide some theoretical edvience of the superior properties of this Iterative Refinement. Further, we implement this strategy in IMPROVE, an end-to-end LLM agent framework for automating and optimizing object classification pipelines. Through extensive evaluations across datasets of varying sizes and domains, we demonstrate that Iterative Refinement enables IMPROVE to consistently achieve better performance over existing zero-shot LLM-based approaches.

CVMar 17, 2025
Do Vision Models Develop Human-Like Progressive Difficulty Understanding?

Zeyi Huang, Utkarsh Ojha, Yuyang Ji et al.

When a human undertakes a test, their responses likely follow a pattern: if they answered an easy question $(2 \times 3)$ incorrectly, they would likely answer a more difficult one $(2 \times 3 \times 4)$ incorrectly; and if they answered a difficult question correctly, they would likely answer the easy one correctly. Anything else hints at memorization. Do current visual recognition models exhibit a similarly structured learning capacity? In this work, we consider the task of image classification and study if those models' responses follow that pattern. Since real images aren't labeled with difficulty, we first create a dataset of 100 categories, 10 attributes, and 3 difficulty levels using recent generative models: for each category (e.g., dog) and attribute (e.g., occlusion), we generate images of increasing difficulty (e.g., a dog without occlusion, a dog only partly visible). We find that most of the models do in fact behave similarly to the aforementioned pattern around 80-90% of the time. Using this property, we then explore a new way to evaluate those models. Instead of testing the model on every possible test image, we create an adaptive test akin to GRE, in which the model's performance on the current round of images determines the test images in the next round. This allows the model to skip over questions too easy/hard for itself, and helps us get its overall performance in fewer steps.