Yuhang Ming

CV
h-index11
13papers
463citations
Novelty55%
AI Score53

13 Papers

33.7CVOct 28, 2022Code
Vox-Fusion: Dense Tracking and Mapping with Voxel-based Neural Implicit Representation

Xingrui Yang, Hai Li, Hongjia Zhai et al.

In this work, we present a dense tracking and mapping system named Vox-Fusion, which seamlessly fuses neural implicit representations with traditional volumetric fusion methods. Our approach is inspired by the recently developed implicit mapping and positioning system and further extends the idea so that it can be freely applied to practical scenarios. Specifically, we leverage a voxel-based neural implicit surface representation to encode and optimize the scene inside each voxel. Furthermore, we adopt an octree-based structure to divide the scene and support dynamic expansion, enabling our system to track and map arbitrary scenes without knowing the environment like in previous works. Moreover, we proposed a high-performance multi-process framework to speed up the method, thus supporting some applications that require real-time performance. The evaluation results show that our methods can achieve better accuracy and completeness than previous methods. We also show that our Vox-Fusion can be used in augmented reality and virtual reality applications. Our source code is publicly available at https://github.com/zju3dv/Vox-Fusion.

16.0CVJul 4, 2022Code
PVO: Panoptic Visual Odometry

Weicai Ye, Xinyue Lan, Shuo Chen et al.

We present PVO, a novel panoptic visual odometry framework to achieve more comprehensive modeling of the scene motion, geometry, and panoptic segmentation information. Our PVO models visual odometry (VO) and video panoptic segmentation (VPS) in a unified view, which makes the two tasks mutually beneficial. Specifically, we introduce a panoptic update module into the VO Module with the guidance of image panoptic segmentation. This Panoptic-Enhanced VO Module can alleviate the impact of dynamic objects in the camera pose estimation with a panoptic-aware dynamic mask. On the other hand, the VO-Enhanced VPS Module also improves the segmentation accuracy by fusing the panoptic segmentation result of the current frame on the fly to the adjacent frames, using geometric information such as camera pose, depth, and optical flow obtained from the VO Module. These two modules contribute to each other through recurrent iterative optimization. Extensive experiments demonstrate that PVO outperforms state-of-the-art methods in both visual odometry and video panoptic segmentation tasks.

8.8CVJul 18, 2022Code
D$^3$FlowSLAM: Self-Supervised Dynamic SLAM with Flow Motion Decomposition and DINO Guidance

Xingyuan Yu, Weicai Ye, Xiyue Guo et al.

In this paper, we introduce a self-supervised deep SLAM method that robustly operates in dynamic scenes while accurately identifying dynamic components. Our method leverages a dual-flow representation for static flow and dynamic flow, facilitating effective scene decomposition in dynamic environments. We propose a dynamic update module based on this representation and develop a dense SLAM system that excels in dynamic scenarios. In addition, we design a self-supervised training scheme using DINO as a prior, enabling label-free training. Our method achieves superior accuracy compared to other self-supervised methods. It also matches or even surpasses the performance of existing supervised methods in some cases. All code and data will be made publicly available upon acceptance.

13.2CVMar 25, 2022
FD-SLAM: 3-D Reconstruction Using Features and Dense Matching

Xingrui Yang, Yuhang Ming, Zhaopeng Cui et al.

It is well known that visual SLAM systems based on dense matching are locally accurate but are also susceptible to long-term drift and map corruption. In contrast, feature matching methods can achieve greater long-term consistency but can suffer from inaccurate local pose estimation when feature information is sparse. Based on these observations, we propose an RGB-D SLAM system that leverages the advantages of both approaches: using dense frame-to-model odometry to build accurate sub-maps and on-the-fly feature-based matching across sub-maps for global map optimisation. In addition, we incorporate a learning-based loop closure component based on 3-D features which further stabilises map building. We have evaluated the approach on indoor sequences from public datasets, and the results show that it performs on par or better than state-of-the-art systems in terms of map reconstruction quality and pose estimation. The approach can also scale to large scenes where other systems often fail.

20.2ROSep 16, 2022
iDF-SLAM: End-to-End RGB-D SLAM with Neural Implicit Mapping and Deep Feature Tracking

Yuhang Ming, Weicai Ye, Andrew Calway

We propose a novel end-to-end RGB-D SLAM, iDF-SLAM, which adopts a feature-based deep neural tracker as the front-end and a NeRF-style neural implicit mapper as the back-end. The neural implicit mapper is trained on-the-fly, while though the neural tracker is pretrained on the ScanNet dataset, it is also finetuned along with the training of the neural implicit mapper. Under such a design, our iDF-SLAM is capable of learning to use scene-specific features for camera tracking, thus enabling lifelong learning of the SLAM system. Both the training for the tracker and the mapper are self-supervised without introducing ground truth poses. We test the performance of our iDF-SLAM on the Replica and ScanNet datasets and compare the results to the two recent NeRF-based neural SLAM systems. The proposed iDF-SLAM demonstrates state-of-the-art results in terms of scene reconstruction and competitive performance in camera tracking.

7.4ROAug 4, 2023
EDI: ESKF-based Disjoint Initialization for Visual-Inertial SLAM Systems

Weihan Wang, Jiani Li, Yuhang Ming et al.

Visual-inertial initialization can be classified into joint and disjoint approaches. Joint approaches tackle both the visual and the inertial parameters together by aligning observations from feature-bearing points based on IMU integration then use a closed-form solution with visual and acceleration observations to find initial velocity and gravity. In contrast, disjoint approaches independently solve the Structure from Motion (SFM) problem and determine inertial parameters from up-to-scale camera poses obtained from pure monocular SLAM. However, previous disjoint methods have limitations, like assuming negligible acceleration bias impact or accurate rotation estimation by pure monocular SLAM. To address these issues, we propose EDI, a novel approach for fast, accurate, and robust visual-inertial initialization. Our method incorporates an Error-state Kalman Filter (ESKF) to estimate gyroscope bias and correct rotation estimates from monocular SLAM, overcoming dependence on pure monocular SLAM for rotation estimation. To estimate the scale factor without prior information, we offer a closed-form solution for initial velocity, scale, gravity, and acceleration bias estimation. To address gravity and acceleration bias coupling, we introduce weights in the linear least-squares equations, ensuring acceleration bias observability and handling outliers. Extensive evaluation on the EuRoC dataset shows that our method achieves an average scale error of 5.8% in less than 3 seconds, outperforming other state-of-the-art disjoint visual-inertial initialization approaches, even in challenging environments and with artificial noise corruption.

7.1ROMay 2
Terrain Perception for Agricultural UAVs in Complex Farmland via Rotating mmWave Radar

Zhihao Zhan, Le Tao, Shaobin Li et al.

Accurate terrain perception is essential for terrain-following flight of agricultural unmanned aerial vehicles (UAVs), yet remains challenging in real-world farmland due to occlusions, complex terrain geometry, and environmental disturbances. Millimeter-wave (mmWave) radar is a promising sensing modality for this task due to its robustness to adverse conditions; however, existing UAV-mounted radar systems rely on fixed field of view (FoV) and terrain extraction methods designed for dense LiDAR data, leading to incomplete and unreliable terrain estimation. To address these limitations, we present a low-cost rotating mmWave radar-enabled terrain perception framework for agricultural UAVs operating in complex farmland environments. Specifically, a mechanically rotating sensing design is introduced to enlarge spatial coverage and improve terrain observability beyond the limitations of fixed-view radar under dynamic low-altitude flight. Building upon this sensing capability, we further design a pose-consistent terrain reconstruction pipeline tailored for sparse, noisy, and partially observable radar data, enabling reliable ground extraction and continuous terrain surface estimation in challenging agricultural scenarios. The complete system is deployed on a real agricultural UAV platform and comprehensively evaluated through extensive field experiments. Experimental results demonstrate improved terrain coverage and estimation accuracy, achieving an F1 score of 94.42 for ground segmentation, while the closest rival only achieves 90.48. Thus, leading to more robust terrain following flight.

3.6CVFeb 12, 2025Code
Uncertainty Aware Human-machine Collaboration in Camouflaged Object Detection

Ziyue Yang, Kehan Wang, Yuhang Ming et al.

Camouflaged Object Detection (COD), the task of identifying objects concealed within their environments, has seen rapid growth due to its wide range of practical applications. A key step toward developing trustworthy COD systems is the estimation and effective utilization of uncertainty. In this work, we propose a human-machine collaboration framework for classifying the presence of camouflaged objects, leveraging the complementary strengths of computer vision (CV) models and noninvasive brain-computer interfaces (BCIs). Our approach introduces a multiview backbone to estimate uncertainty in CV model predictions, utilizes this uncertainty during training to improve efficiency, and defers low-confidence cases to human evaluation via RSVP-based BCIs during testing for more reliable decision-making. We evaluated the framework in the CAMO dataset, achieving state-of-the-art results with an average improvement of 4.56\% in balanced accuracy (BA) and 3.66\% in the F1 score compared to existing methods. For the best-performing participants, the improvements reached 7.6\% in BA and 6.66\% in the F1 score. Analysis of the training process revealed a strong correlation between our confidence measures and precision, while an ablation study confirmed the effectiveness of the proposed training policy and the human-machine collaboration strategy. In general, this work reduces human cognitive load, improves system reliability, and provides a strong foundation for advancements in real-world COD applications and human-computer interaction. Our code and data are available at: https://github.com/ziyuey/Uncertainty-aware-human-machine-collaboration-in-camouflaged-object-identification.

10.5CVMar 19, 2024Code
Vox-Fusion++: Voxel-based Neural Implicit Dense Tracking and Mapping with Multi-maps

Hongjia Zhai, Hai Li, Xingrui Yang et al.

In this paper, we introduce Vox-Fusion++, a multi-maps-based robust dense tracking and mapping system that seamlessly fuses neural implicit representations with traditional volumetric fusion techniques. Building upon the concept of implicit mapping and positioning systems, our approach extends its applicability to real-world scenarios. Our system employs a voxel-based neural implicit surface representation, enabling efficient encoding and optimization of the scene within each voxel. To handle diverse environments without prior knowledge, we incorporate an octree-based structure for scene division and dynamic expansion. To achieve real-time performance, we propose a high-performance multi-process framework. This ensures the system's suitability for applications with stringent time constraints. Additionally, we adopt the idea of multi-maps to handle large-scale scenes, and leverage loop detection and hierarchical pose optimization strategies to reduce long-term pose drift and remove duplicate geometry. Through comprehensive evaluations, we demonstrate that our method outperforms previous methods in terms of reconstruction quality and accuracy across various scenarios. We also show that our Vox-Fusion++ can be used in augmented reality and collaborative mapping applications. Our source code will be publicly available at \url{https://github.com/zju3dv/Vox-Fusion_Plus_Plus}

7.3CVFeb 4, 2022Code
CGiS-Net: Aggregating Colour, Geometry and Implicit Semantic Features for Indoor Place Recognition

Yuhang Ming, Xingrui Yang, Guofeng Zhang et al.

We describe a novel approach to indoor place recognition from RGB point clouds based on aggregating low-level colour and geometry features with high-level implicit semantic features. It uses a 2-stage deep learning framework, in which the first stage is trained for the auxiliary task of semantic segmentation and the second stage uses features from layers in the first stage to generate discriminate descriptors for place recognition. The auxiliary task encourages the features to be semantically meaningful, hence aggregating the geometry and colour in the RGB point cloud data with implicit semantic information. We use an indoor place recognition dataset derived from the ScanNet dataset for training and evaluation, with a test set comprising 3,608 point clouds generated from 100 different rooms. Comparison with a traditional feature-based method and four state-of-the-art deep learning methods demonstrate that our approach significantly outperforms all five methods, achieving, for example, a top-3 average recall rate of 75% compared with 41% for the closest rival method. Our code is available at: https://github.com/YuhangMing/Semantic-Indoor-Place-Recognition

5.0CVDec 15, 2023Code
AEGIS-Net: Attention-guided Multi-Level Feature Aggregation for Indoor Place Recognition

Yuhang Ming, Jian Ma, Xingrui Yang et al.

We present AEGIS-Net, a novel indoor place recognition model that takes in RGB point clouds and generates global place descriptors by aggregating lower-level color, geometry features and higher-level implicit semantic features. However, rather than simple feature concatenation, self-attention modules are employed to select the most important local features that best describe an indoor place. Our AEGIS-Net is made of a semantic encoder, a semantic decoder and an attention-guided feature embedding. The model is trained in a 2-stage process with the first stage focusing on an auxiliary semantic segmentation task and the second one on the place recognition task. We evaluate our AEGIS-Net on the ScanNetPR dataset and compare its performance with a pre-deep-learning feature-based method and five state-of-the-art deep-learning-based methods. Our AEGIS-Net achieves exceptional performance and outperforms all six methods.

3.6CVJun 26, 2025
3D Scene-Camera Representation with Joint Camera Photometric Optimization

Weichen Dai, Kangcheng Ma, Jiaxin Wang et al.

Representing scenes from multi-view images is a crucial task in computer vision with extensive applications. However, inherent photometric distortions in the camera imaging can significantly degrade image quality. Without accounting for these distortions, the 3D scene representation may inadvertently incorporate erroneous information unrelated to the scene, diminishing the quality of the representation. In this paper, we propose a novel 3D scene-camera representation with joint camera photometric optimization. By introducing internal and external photometric model, we propose a full photometric model and corresponding camera representation. Based on simultaneously optimizing the parameters of the camera representation, the proposed method effectively separates scene-unrelated information from the 3D scene representation. Additionally, during the optimization of the photometric parameters, we introduce a depth regularization to prevent the 3D scene representation from fitting scene-unrelated information. By incorporating the camera model as part of the mapping process, the proposed method constructs a complete map that includes both the scene radiance field and the camera photometric model. Experimental results demonstrate that the proposed method can achieve high-quality 3D scene representations, even under conditions of imaging degradation, such as vignetting and dirt.

4.7CVAug 5, 2021
Object-Augmented RGB-D SLAM for Wide-Disparity Relocalisation

Yuhang Ming, Xingrui Yang, Andrew Calway

We propose a novel object-augmented RGB-D SLAM system that is capable of constructing a consistent object map and performing relocalisation based on centroids of objects in the map. The approach aims to overcome the view dependence of appearance-based relocalisation methods using point features or images. During the map construction, we use a pre-trained neural network to detect objects and estimate 6D poses from RGB-D data. An incremental probabilistic model is used to aggregate estimates over time to create the object map. Then in relocalisation, we use the same network to extract objects-of-interest in the `lost' frames. Pairwise geometric matching finds correspondences between map and frame objects, and probabilistic absolute orientation followed by application of iterative closest point to dense depth maps and object centroids gives relocalisation. Results of experiments in desktop environments demonstrate very high success rates even for frames with widely different viewpoints from those used to construct the map, significantly outperforming two appearance-based methods.