21.5CVJun 5
Struct-Searcher: Agentic Structural Thinking Advances Multimodal Deep Information SeekingFan Zhang, Vireo Zhang, Shengju Qian et al.
Deep research agents have attracted increasing attention for their ability to collect large-scale online information to acquire target knowledge, with recent efforts shifting from purely text-based information seeking to multimodal settings. However, existing agentic workflows are largely aligned with evidence accumulation models, which linearly aggregate evidence and lack principled mechanisms for handling contradictory information across heterogeneous modalities. Towards this end, we propose Struct-Searcher, a structural agentic workflow grounded in belief revision theory that explicitly maintains an evolving multimodal structural graph throughout the reasoning process, enabling effective conflict-aware multimodal deep information seeking. Extensive experiments across multiple benchmark datasets and backbone models demonstrate that Struct-Searcher is (1) plug-and-play and model-agnostic, yielding an average relative accuracy improvement of 17.2% on BrowseComp-VL across five different backbones. (2) top-performing, consistently outperforming state-of-the-art vision-language models (VLMs) and deep research agents, with relative accuracy improvements of 3.7% on MM-BrowseComp, 1.5% on HLE-VL, and 0.7% on BrowseComp-VL over the second-best competing approach.
4.5DCJun 5
Large-Scale Regularized Matching on GPU ClustersAida Rahmattalabi, Gregory Dexter, Sanjana Garg et al.
Production decision systems such as ad allocation or content matching involve millions of users and thousands of items, reducing to large-scale linear programs with sparse block-diagonal structure across users. These LPs are solved repeatedly on recurring cadences over slowly evolving inputs. Three system gaps stand out. Scale: production instances routinely exceed the memory capacity of GPU solvers such as cuPDLP and D-PDLP under fixed hardware budgets. Temporal instability: solution variability across runs induces downstream churn and complicates SLAs, yet existing solvers provide no explicit control. Extensibility: CPU-based solvers such as DuaLip-Scala converge slowly and couple problem formulation to fixed schemas, making new constraint families difficult to express. We present a distributed multi-GPU LP solver built natively in PyTorch with systems-algorithm co-design for this structure. It adopts column-sharded parallelism with fused Triton kernels and batched operations to reduce per-iteration overhead. As users grow, only local computation increases, while communication is limited to a reduction of item-level dual variables, yielding near-linear scaling with GPU count at fixed item size. We also adopt ridge-regularized LPs to improve stability, a control absent from existing GPU solvers. A continuation schedule over the regularization parameter balances convergence speed and solution fidelity. Finally, we introduce an operator-centric programming model that replaces DuaLip-Scala's schema-bound interface with composable primitives, enabling new formulations without modifying the solve loop or distributed infrastructure. On synthetic workloads, our system achieves order-of-magnitude wall-clock speedup over DuaLip-Scala, near-linear multi-GPU scaling (3.86x on 4 GPUs), and scales beyond the reach of existing GPU solvers.