Ruifei Ma

CV
h-index15
6papers
1,113citations
Novelty45%
AI Score43

6 Papers

23.8CVJan 6, 2024Code
3DMIT: 3D Multi-modal Instruction Tuning for Scene Understanding

Zeju Li, Chao Zhang, Xiaoyan Wang et al.

The remarkable potential of multi-modal large language models (MLLMs) in comprehending both vision and language information has been widely acknowledged. However, the scarcity of 3D scenes-language pairs in comparison to their 2D counterparts, coupled with the inadequacy of existing approaches in understanding of 3D scenes by LLMs, poses a significant challenge. In response, we collect and construct an extensive dataset comprising 75K instruction-response pairs tailored for 3D scenes. This dataset addresses tasks related to 3D VQA, 3D grounding, and 3D conversation. To further enhance the integration of 3D spatial information into LLMs, we introduce a novel and efficient prompt tuning paradigm, 3DMIT. This paradigm eliminates the alignment stage between 3D scenes and language and extends the instruction prompt with the 3D modality information including the entire scene and segmented objects. We evaluate the effectiveness of our method across diverse tasks in the 3D scene domain and find that our approach serves as a strategic means to enrich LLMs' comprehension of the 3D world. Our code is available at https://github.com/staymylove/3DMIT.

10.2CVJul 22, 2025Code
Spatial 3D-LLM: Exploring Spatial Awareness in 3D Vision-Language Models

Xiaoyan Wang, Zeju Li, Yifan Xu et al. · pku

New era has unlocked exciting possibilities for extending Large Language Models (LLMs) to tackle 3D vision-language tasks. However, most existing 3D multimodal LLMs (MLLMs) rely on compressing holistic 3D scene information or segmenting independent objects to perform these tasks, which limits their spatial awareness due to insufficient representation of the richness inherent in 3D scenes. To overcome these limitations, we propose Spatial 3D-LLM, a 3D MLLM specifically designed to enhance spatial awareness for 3D vision-language tasks by enriching the spatial embeddings of 3D scenes. Spatial 3D-LLM integrates an LLM backbone with a progressive spatial awareness scheme that progressively captures spatial information as the perception field expands, generating location-enriched 3D scene embeddings to serve as visual prompts. Furthermore, we introduce two novel tasks: 3D object distance measurement and 3D layout editing, and construct a 3D instruction dataset, MODEL, to evaluate the model's spatial awareness capabilities. Experimental results demonstrate that Spatial 3D-LLM achieves state-of-the-art performance across a wide range of 3D vision-language tasks, revealing the improvements stemmed from our progressive spatial awareness scheme of mining more profound spatial information. Our code is available at https://github.com/bjshuyuan/Spatial-3D-LLM.

9.6AIFeb 24, 2025
PulseBat: A field-accessible dataset for second-life battery diagnostics from realistic histories using multidimensional rapid pulse test

Shengyu Tao, Guangyuan Ma, Huixiong Yang et al.

As electric vehicles (EVs) approach the end of their operational life, their batteries retain significant economic value and present promising opportunities for second-life use and material recycling. This is particularly compelling for Global South and other underdeveloped regions, where reliable energy storage is vital to addressing critical challenges posed by weak and even nonexistent power grid and energy infrastructures. However, despite this potential, widespread adoption has been hindered by critical uncertainties surrounding the technical performance, safety, and recertification of second-life batteries. In cases where they have been redeployed, mismatches between estimated and actual performance often render batteries technically unsuitable or hazardous, turning them into liabilities for communities they were intended to benefit. This considerable misalignment exacerbates energy access disparities and undermines the broader vision of energy justice, highlighting an urgent need for robust and scalable solutions to unlock the potential. In the PulseBat Dataset, the authors tested 464 retired lithium-ion batteries, covering 3 cathode material types, 6 historical usages, 3 physical formats, and 6 capacity designs. The pulse test experiments were performed repeatedly for each second-life battery with 10 pulse width, 10 pulse magnitude, multiple state-of-charge, and state-of-health conditions, e.g., from 0.37 to 1.03. The PulseBat Dataset recorded these test conditions and the voltage response as well as the temperature signals that were subject to the injected pulse current, which could be used as a valuable data resource for critical diagnostics tasks such as state-of-charge estimation, state-of-health estimation, cathode material type identification, open-circuit voltage reconstruction, thermal management, and beyond.

21.7CVFeb 9, 2025Code
MMGDreamer: Mixed-Modality Graph for Geometry-Controllable 3D Indoor Scene Generation

Zhifei Yang, Keyang Lu, Chao Zhang et al. · pku

Controllable 3D scene generation has extensive applications in virtual reality and interior design, where the generated scenes should exhibit high levels of realism and controllability in terms of geometry. Scene graphs provide a suitable data representation that facilitates these applications. However, current graph-based methods for scene generation are constrained to text-based inputs and exhibit insufficient adaptability to flexible user inputs, hindering the ability to precisely control object geometry. To address this issue, we propose MMGDreamer, a dual-branch diffusion model for scene generation that incorporates a novel Mixed-Modality Graph, visual enhancement module, and relation predictor. The mixed-modality graph allows object nodes to integrate textual and visual modalities, with optional relationships between nodes. It enhances adaptability to flexible user inputs and enables meticulous control over the geometry of objects in the generated scenes. The visual enhancement module enriches the visual fidelity of text-only nodes by constructing visual representations using text embeddings. Furthermore, our relation predictor leverages node representations to infer absent relationships between nodes, resulting in more coherent scene layouts. Extensive experimental results demonstrate that MMGDreamer exhibits superior control of object geometry, achieving state-of-the-art scene generation performance. Project page: https://yangzhifeio.github.io/project/MMGDreamer.

13.0CVJun 5
MotionEnhancer: Leveraging Video Diffusion for Motion-Enhanced Vision-Language Models

Yifan Xu, Chao Zhang, Ruifei Ma et al.

The new era has witnessed a remarkable capability to extend Vision-Language Models (VLMs) for tackling tasks of video understanding. While current VLMs excel at event- or story-level understanding, their ability to capture fine-grained motion details remains limited, primarily due to their focus on high-level static semantic structures and macro-event logic. In contrast, Video Diffusion Models (VDMs) are adept at modeling dynamic motion patterns, benefiting from large-scale video data and the intrinsic requirement of temporal generation. In this paper, we introduce MotionEnhancer, a novel approach that leverages motion priors distilled from a powerful video diffusion model as auxiliary supervision to enhance the motion understanding capability of a VLM via attention alignment. MotionEnhancer comprises two simple parameter-free modules, Motion-sensitive Head Selection (MHS) and Motion-salient Text Token Identification (MTTI), to directly extract and optimize motion-related attentions from the VDM in a computation-only manner. MotionEnhancer provides a scalable solution for motion understanding without additional training parameters, modifications to existing architectures, or tool calling. Extensive experiments demonstrate that MotionEnhancer can achieve consistent improvements over state-of-the-art VLMs on two motion-level video understanding benchmarks, especially on motion-related metrics.

6.2CVJul 17, 2025
Argus: Leveraging Multiview Images for Improved 3-D Scene Understanding With Large Language Models

Yifan Xu, Chao Zhang, Hanqi Jiang et al.

Advancements in foundation models have made it possible to conduct applications in various downstream tasks. Especially, the new era has witnessed a remarkable capability to extend Large Language Models (LLMs) for tackling tasks of 3D scene understanding. Current methods rely heavily on 3D point clouds, but the 3D point cloud reconstruction of an indoor scene often results in information loss. Some textureless planes or repetitive patterns are prone to omission and manifest as voids within the reconstructed 3D point clouds. Besides, objects with complex structures tend to introduce distortion of details caused by misalignments between the captured images and the dense reconstructed point clouds. 2D multi-view images present visual consistency with 3D point clouds and provide more detailed representations of scene components, which can naturally compensate for these deficiencies. Based on these insights, we propose Argus, a novel 3D multimodal framework that leverages multi-view images for enhanced 3D scene understanding with LLMs. In general, Argus can be treated as a 3D Large Multimodal Foundation Model (3D-LMM) since it takes various modalities as input(text instructions, 2D multi-view images, and 3D point clouds) and expands the capability of LLMs to tackle 3D tasks. Argus involves fusing and integrating multi-view images and camera poses into view-as-scene features, which interact with the 3D features to create comprehensive and detailed 3D-aware scene embeddings. Our approach compensates for the information loss while reconstructing 3D point clouds and helps LLMs better understand the 3D world. Extensive experiments demonstrate that our method outperforms existing 3D-LMMs in various downstream tasks.