When Do Transformers Shine in RL? Decoupling Memory from Credit AssignmentTianwei Ni, Michel Ma, Benjamin Eysenbach et al.
Reinforcement learning (RL) algorithms face two distinct challenges: learning effective representations of past and present observations, and determining how actions influence future returns. Both challenges involve modeling long-term dependencies. The Transformer architecture has been very successful to solve problems that involve long-term dependencies, including in the RL domain. However, the underlying reason for the strong performance of Transformer-based RL methods remains unclear: is it because they learn effective memory, or because they perform effective credit assignment? After introducing formal definitions of memory length and credit assignment length, we design simple configurable tasks to measure these distinct quantities. Our empirical results reveal that Transformers can enhance the memory capability of RL algorithms, scaling up to tasks that require memorizing observations $1500$ steps ago. However, Transformers do not improve long-term credit assignment. In summary, our results provide an explanation for the success of Transformers in RL, while also highlighting an important area for future research and benchmark design. Our code is open-sourced at https://github.com/twni2016/Memory-RL
The Primacy Bias in Deep Reinforcement LearningEvgenii Nikishin, Max Schwarzer, Pierluca D'Oro et al. · mila
This work identifies a common flaw of deep reinforcement learning (RL) algorithms: a tendency to rely on early interactions and ignore useful evidence encountered later. Because of training on progressively growing datasets, deep RL agents incur a risk of overfitting to earlier experiences, negatively affecting the rest of the learning process. Inspired by cognitive science, we refer to this effect as the primacy bias. Through a series of experiments, we dissect the algorithmic aspects of deep RL that exacerbate this bias. We then propose a simple yet generally-applicable mechanism that tackles the primacy bias by periodically resetting a part of the agent. We apply this mechanism to algorithms in both discrete (Atari 100k) and continuous action (DeepMind Control Suite) domains, consistently improving their performance.
7.6CLJun 15, 2023
Block-State TransformersMahan Fathi, Jonathan Pilault, Orhan Firat et al. · mila
State space models (SSMs) have shown impressive results on tasks that require modeling long-range dependencies and efficiently scale to long sequences owing to their subquadratic runtime complexity. Originally designed for continuous signals, SSMs have shown superior performance on a plethora of tasks, in vision and audio; however, SSMs still lag Transformer performance in Language Modeling tasks. In this work, we propose a hybrid layer named Block-State Transformer (BST), that internally combines an SSM sublayer for long-range contextualization, and a Block Transformer sublayer for short-term representation of sequences. We study three different, and completely parallelizable, variants that integrate SSMs and block-wise attention. We show that our model outperforms similar Transformer-based architectures on language modeling perplexity and generalizes to longer sequences. In addition, the Block-State Transformer demonstrates more than tenfold increase in speed at the layer level compared to the Block-Recurrent Transformer when model parallelization is employed.
14.6LGMar 2, 2022
Continuous-Time Meta-Learning with Forward Mode DifferentiationTristan Deleu, David Kanaa, Leo Feng et al.
Drawing inspiration from gradient-based meta-learning methods with infinitely small gradient steps, we introduce Continuous-Time Meta-Learning (COMLN), a meta-learning algorithm where adaptation follows the dynamics of a gradient vector field. Specifically, representations of the inputs are meta-learned such that a task-specific linear classifier is obtained as a solution of an ordinary differential equation (ODE). Treating the learning process as an ODE offers the notable advantage that the length of the trajectory is now continuous, as opposed to a fixed and discrete number of gradient steps. As a consequence, we can optimize the amount of adaptation necessary to solve a new task using stochastic gradient descent, in addition to learning the initial conditions as is standard practice in gradient-based meta-learning. Importantly, in order to compute the exact meta-gradients required for the outer-loop updates, we devise an efficient algorithm based on forward mode differentiation, whose memory requirements do not scale with the length of the learning trajectory, thus allowing longer adaptation in constant memory. We provide analytical guarantees for the stability of COMLN, we show empirically its efficiency in terms of runtime and memory usage, and we illustrate its effectiveness on a range of few-shot image classification problems.
16.0LGJun 7, 2023
Goal-conditioned GFlowNets for Controllable Multi-Objective Molecular DesignJulien Roy, Pierre-Luc Bacon, Christopher Pal et al.
In recent years, in-silico molecular design has received much attention from the machine learning community. When designing a new compound for pharmaceutical applications, there are usually multiple properties of such molecules that need to be optimised: binding energy to the target, synthesizability, toxicity, EC50, and so on. While previous approaches have employed a scalarization scheme to turn the multi-objective problem into a preference-conditioned single objective, it has been established that this kind of reduction may produce solutions that tend to slide towards the extreme points of the objective space when presented with a problem that exhibits a concave Pareto front. In this work we experiment with an alternative formulation of goal-conditioned molecular generation to obtain a more controllable conditional model that can uniformly explore solutions along the entire Pareto front.
Motif: Intrinsic Motivation from Artificial Intelligence FeedbackMartin Klissarov, Pierluca D'Oro, Shagun Sodhani et al.
Exploring rich environments and evaluating one's actions without prior knowledge is immensely challenging. In this paper, we propose Motif, a general method to interface such prior knowledge from a Large Language Model (LLM) with an agent. Motif is based on the idea of grounding LLMs for decision-making without requiring them to interact with the environment: it elicits preferences from an LLM over pairs of captions to construct an intrinsic reward, which is then used to train agents with reinforcement learning. We evaluate Motif's performance and behavior on the challenging, open-ended and procedurally-generated NetHack game. Surprisingly, by only learning to maximize its intrinsic reward, Motif achieves a higher game score than an algorithm directly trained to maximize the score itself. When combining Motif's intrinsic reward with the environment reward, our method significantly outperforms existing approaches and makes progress on tasks where no advancements have ever been made without demonstrations. Finally, we show that Motif mostly generates intuitive human-aligned behaviors which can be steered easily through prompt modifications, while scaling well with the LLM size and the amount of information given in the prompt.
6.9LGSep 13, 2022
Designing Biological Sequences via Meta-Reinforcement Learning and Bayesian OptimizationLeo Feng, Padideh Nouri, Aneri Muni et al.
The ability to accelerate the design of biological sequences can have a substantial impact on the progress of the medical field. The problem can be framed as a global optimization problem where the objective is an expensive black-box function such that we can query large batches restricted with a limitation of a low number of rounds. Bayesian Optimization is a principled method for tackling this problem. However, the astronomically large state space of biological sequences renders brute-force iterating over all possible sequences infeasible. In this paper, we propose MetaRLBO where we train an autoregressive generative model via Meta-Reinforcement Learning to propose promising sequences for selection via Bayesian Optimization. We pose this problem as that of finding an optimal policy over a distribution of MDPs induced by sampling subsets of the data acquired in the previous rounds. Our in-silico experiments show that meta-learning over such ensembles provides robustness against reward misspecification and achieves competitive results compared to existing strong baselines.
Policy Optimization in a Noisy Neighborhood: On Return Landscapes in Continuous ControlNate Rahn, Pierluca D'Oro, Harley Wiltzer et al.
Deep reinforcement learning agents for continuous control are known to exhibit significant instability in their performance over time. In this work, we provide a fresh perspective on these behaviors by studying the return landscape: the mapping between a policy and a return. We find that popular algorithms traverse noisy neighborhoods of this landscape, in which a single update to the policy parameters leads to a wide range of returns. By taking a distributional view of these returns, we map the landscape, characterizing failure-prone regions of policy space and revealing a hidden dimension of policy quality. We show that the landscape exhibits surprising structure by finding simple paths in parameter space which improve the stability of a policy. To conclude, we develop a distribution-aware procedure which finds such paths, navigating away from noisy neighborhoods in order to improve the robustness of a policy. Taken together, our results provide new insight into the optimization, evaluation, and design of agents.
5.3LGOct 23, 2023
Course Correcting Koopman RepresentationsMahan Fathi, Clement Gehring, Jonathan Pilault et al. · mila
Koopman representations aim to learn features of nonlinear dynamical systems (NLDS) which lead to linear dynamics in the latent space. Theoretically, such features can be used to simplify many problems in modeling and control of NLDS. In this work we study autoencoder formulations of this problem, and different ways they can be used to model dynamics, specifically for future state prediction over long horizons. We discover several limitations of predicting future states in the latent space and propose an inference-time mechanism, which we refer to as Periodic Reencoding, for faithfully capturing long term dynamics. We justify this method both analytically and empirically via experiments in low and high dimensional NLDS.
Layerwise LQR for Geometry-Aware Optimization of Deep NetworksSimon Dufort-Labbé, Pierre-Luc Bacon, Razvan Pascanu et al.
Geometry-aware optimizers such as Newton and natural gradient can improve conditioning in deep learning, but scalable variants such as K-FAC, Shampoo, and related preconditioners usually impose structural approximations early, often discarding cross-layer interactions induced by the network computation. We introduce Layerwise LQR (LLQR), a framework for learning structured inverse preconditioners under a global layerwise optimal-control objective. The starting point is an exact equivalence: the steepest-descent step under a broad class of divergence-induced quadratic models--including Newton, Gauss-Newton, Fisher/natural-gradient, and intermediate-layer metrics--can be written as a finite-horizon Linear Quadratic Regulator (LQR) problem. This formulation serves as a reference that exposes the layerwise dynamics and cost matrices encoding the original dense geometry. We then derive a scalable relaxation that learns diagonal, (E-)Kronecker-factored, or other structured inverse preconditioners by minimizing the LQR objective and reusing them across iterations. The resulting optimizer wraps standard methods while retaining a principled connection to second-order geometry, without forming or inverting the global curvature matrix. Experiments on ResNets and Transformers show that LLQR improves optimization dynamics and often translates these gains into improved final test performance, while adding only modest wall-clock overhead. It establishes LLQR as a practical framework for geometry-aware second-order methods and a reference for evaluating scalable approximations.
Scaling Trends in Language Model RobustnessNikolaus Howe, Ian McKenzie, Oskar Hollinsworth et al.
Increasing model size has unlocked a dazzling array of capabilities in modern language models. At the same time, even frontier models remain vulnerable to jailbreaks and prompt injections, despite concerted efforts to make them robust. As both attack and defense gain access to more compute, and as models become larger, what happens to robustness? We argue that to answer this question requires a \emph{scaling} approach, which we employ in an extensive study of language model robustness across several classification tasks, model families, and adversarial attacks. We find that in the absence of explicit safety training, larger models are not consistently more robust; however, scale improves sample efficiency in adversarial training, though it worsens compute efficiency. Further, we find that increasing attack compute smoothly improves attack success rate against both undefended and adversarially trained models. Finally, after exploring robustness transfer across attacks and threat models, we combine attack and defense scaling rates to study the offense-defense balance. We find that while attack scaling outpaces adversarial training across all models studied, larger adversarially trained models might give defense the advantage in the long run. These results underscore the utility of the scaling lens, and provide a paradigm for evaluating future attacks and defenses on frontier models.
7.1LGDec 4, 2025
Long-Horizon Model-Based Offline Reinforcement Learning Without ConservatismTianwei Ni, Esther Derman, Vineet Jain et al.
Popular offline reinforcement learning (RL) methods rely on conservatism, either by penalizing out-of-dataset actions or by restricting rollout horizons. In this work, we question the universality of this principle and instead revisit a complementary one: a Bayesian perspective. Rather than enforcing conservatism, the Bayesian approach tackles epistemic uncertainty in offline data by modeling a posterior distribution over plausible world models and training a history-dependent agent to maximize expected rewards, enabling test-time generalization. We first illustrate, in a bandit setting, that Bayesianism excels on low-quality datasets where conservatism fails. We then scale this principle to realistic tasks and show that long-horizon planning is critical for reducing value overestimation once conservatism is removed. To make this feasible, we introduce key design choices for performing and learning from long-horizon rollouts while controlling compounding errors. These yield our algorithm, NEUBAY, grounded in the neutral Bayesian principle. On D4RL and NeoRL benchmarks, NEUBAY generally matches or surpasses leading conservative algorithms, achieving new state-of-the-art on 7 datasets. Notably, it succeeds with rollout horizons of several hundred steps, contrary to dominant practice. Finally, we characterize datasets by quality and coverage, showing when NEUBAY is preferable to conservative methods. Together, we argue NEUBAY lays the foundation for a new practical direction in offline and model-based RL.
7.1LGMay 31, 2025Code
Understanding Behavioral Metric Learning: A Large-Scale Study on Distracting Reinforcement Learning EnvironmentsZiyan Luo, Tianwei Ni, Pierre-Luc Bacon et al.
A key approach to state abstraction is approximating behavioral metrics (notably, bisimulation metrics) in the observation space and embedding these learned distances in the representation space. While promising for robustness to task-irrelevant noise, as shown in prior work, accurately estimating these metrics remains challenging, requiring various design choices that create gaps between theory and practice. Prior evaluations focus mainly on final returns, leaving the quality of learned metrics and the source of performance gains unclear. To systematically assess how metric learning works in deep reinforcement learning (RL), we evaluate five recent approaches, unified conceptually as isometric embeddings with varying design choices. We benchmark them with baselines across 20 state-based and 14 pixel-based tasks, spanning 370 task configurations with diverse noise settings. Beyond final returns, we introduce the evaluation of a denoising factor to quantify the encoder's ability to filter distractions. To further isolate the effect of metric learning, we propose and evaluate an isolated metric estimation setting, in which the encoder is influenced solely by the metric loss. Finally, we release an open-source, modular codebase to improve reproducibility and support future research on metric learning in deep RL.
Bridging State and History Representations: Understanding Self-Predictive RLTianwei Ni, Benjamin Eysenbach, Erfan Seyedsalehi et al.
Representations are at the core of all deep reinforcement learning (RL) methods for both Markov decision processes (MDPs) and partially observable Markov decision processes (POMDPs). Many representation learning methods and theoretical frameworks have been developed to understand what constitutes an effective representation. However, the relationships between these methods and the shared properties among them remain unclear. In this paper, we show that many of these seemingly distinct methods and frameworks for state and history abstractions are, in fact, based on a common idea of self-predictive abstraction. Furthermore, we provide theoretical insights into the widely adopted objectives and optimization, such as the stop-gradient technique, in learning self-predictive representations. These findings together yield a minimalist algorithm to learn self-predictive representations for states and histories. We validate our theories by applying our algorithm to standard MDPs, MDPs with distractors, and POMDPs with sparse rewards. These findings culminate in a set of preliminary guidelines for RL practitioners.
21.7LGDec 21, 2023
Maximum entropy GFlowNets with soft Q-learningSobhan Mohammadpour, Emmanuel Bengio, Emma Frejinger et al.
Generative Flow Networks (GFNs) have emerged as a powerful tool for sampling discrete objects from unnormalized distributions, offering a scalable alternative to Markov Chain Monte Carlo (MCMC) methods. While GFNs draw inspiration from maximum entropy reinforcement learning (RL), the connection between the two has largely been unclear and seemingly applicable only in specific cases. This paper addresses the connection by constructing an appropriate reward function, thereby establishing an exact relationship between GFNs and maximum entropy RL. This construction allows us to introduce maximum entropy GFNs, which, in contrast to GFNs with uniform backward policy, achieve the maximum entropy attainable by GFNs without constraints on the state space.
18.7AIDec 11, 2024
MaestroMotif: Skill Design from Artificial Intelligence FeedbackMartin Klissarov, Mikael Henaff, Roberta Raileanu et al.
Describing skills in natural language has the potential to provide an accessible way to inject human knowledge about decision-making into an AI system. We present MaestroMotif, a method for AI-assisted skill design, which yields high-performing and adaptable agents. MaestroMotif leverages the capabilities of Large Language Models (LLMs) to effectively create and reuse skills. It first uses an LLM's feedback to automatically design rewards corresponding to each skill, starting from their natural language description. Then, it employs an LLM's code generation abilities, together with reinforcement learning, for training the skills and combining them to implement complex behaviors specified in language. We evaluate MaestroMotif using a suite of complex tasks in the NetHack Learning Environment (NLE), demonstrating that it surpasses existing approaches in both performance and usability.
5.9BMMay 2, 2024
Generative Active Learning for the Search of Small-molecule Protein BindersMaksym Korablyov, Cheng-Hao Liu, Moksh Jain et al. · mila
Despite substantial progress in machine learning for scientific discovery in recent years, truly de novo design of small molecules which exhibit a property of interest remains a significant challenge. We introduce LambdaZero, a generative active learning approach to search for synthesizable molecules. Powered by deep reinforcement learning, LambdaZero learns to search over the vast space of molecules to discover candidates with a desired property. We apply LambdaZero with molecular docking to design novel small molecules that inhibit the enzyme soluble Epoxide Hydrolase 2 (sEH), while enforcing constraints on synthesizability and drug-likeliness. LambdaZero provides an exponential speedup in terms of the number of calls to the expensive molecular docking oracle, and LambdaZero de novo designed molecules reach docking scores that would otherwise require the virtual screening of a hundred billion molecules. Importantly, LambdaZero discovers novel scaffolds of synthesizable, drug-like inhibitors for sEH. In in vitro experimental validation, a series of ligands from a generated quinazoline-based scaffold were synthesized, and the lead inhibitor N-(4,6-di(pyrrolidin-1-yl)quinazolin-2-yl)-N-methylbenzamide (UM0152893) displayed sub-micromolar enzyme inhibition of sEH.
13.4LGFeb 7, 2024
Do Transformer World Models Give Better Policy Gradients?Michel Ma, Tianwei Ni, Clement Gehring et al.
A natural approach for reinforcement learning is to predict future rewards by unrolling a neural network world model, and to backpropagate through the resulting computational graph to learn a policy. However, this method often becomes impractical for long horizons since typical world models induce hard-to-optimize loss landscapes. Transformers are known to efficiently propagate gradients over long horizons: could they be the solution to this problem? Surprisingly, we show that commonly-used transformer world models produce circuitous gradient paths, which can be detrimental to long-range policy gradients. To tackle this challenge, we propose a class of world models called Actions World Models (AWMs), designed to provide more direct routes for gradient propagation. We integrate such AWMs into a policy gradient framework that underscores the relationship between network architectures and the policy gradient updates they inherently represent. We demonstrate that AWMs can generate optimization landscapes that are easier to navigate even when compared to those from the simulator itself. This property allows transformer AWMs to produce better policies than competitive baselines in realistic long-horizon tasks.
24.4LGJun 18, 2025
Stable Gradients for Stable Learning at Scale in Deep Reinforcement LearningRoger Creus Castanyer, Johan Obando-Ceron, Lu Li et al. · mila
Scaling deep reinforcement learning networks is challenging and often results in degraded performance, yet the root causes of this failure mode remain poorly understood. Several recent works have proposed mechanisms to address this, but they are often complex and fail to highlight the causes underlying this difficulty. In this work, we conduct a series of empirical analyses which suggest that the combination of non-stationarity with gradient pathologies, due to suboptimal architectural choices, underlie the challenges of scale. We propose a series of direct interventions that stabilize gradient flow, enabling robust performance across a range of network depths and widths. Our interventions are simple to implement and compatible with well-established algorithms, and result in an effective mechanism that enables strong performance even at large scales. We validate our findings on a variety of agents and suites of environments.
7.9LGMar 12, 2024
Maxwell's Demon at Work: Efficient Pruning by Leveraging Saturation of NeuronsSimon Dufort-Labbé, Pierluca D'Oro, Evgenii Nikishin et al. · deepmind, mila
When training deep neural networks, the phenomenon of $\textit{dying neurons}$ $\unicode{x2013}$units that become inactive or saturated, output zero during training$\unicode{x2013}$ has traditionally been viewed as undesirable, linked with optimization challenges, and contributing to plasticity loss in continual learning scenarios. In this paper, we reassess this phenomenon, focusing on sparsity and pruning. By systematically exploring the impact of various hyperparameter configurations on dying neurons, we unveil their potential to facilitate simple yet effective structured pruning algorithms. We introduce $\textit{Demon Pruning}$ (DemP), a method that controls the proliferation of dead neurons, dynamically leading to network sparsity. Achieved through a combination of noise injection on active units and a one-cycled schedule regularization strategy, DemP stands out for its simplicity and broad applicability. Experiments on CIFAR10 and ImageNet datasets demonstrate that DemP surpasses existing structured pruning techniques, showcasing superior accuracy-sparsity tradeoffs and training speedups. These findings suggest a novel perspective on dying neurons as a valuable resource for efficient model compression and optimization.
14.4LGJun 8, 2025
State Entropy Regularization for Robust Reinforcement LearningYonatan Ashlag, Uri Koren, Mirco Mutti et al.
State entropy regularization has empirically shown better exploration and sample complexity in reinforcement learning (RL). However, its theoretical guarantees have not been studied. In this paper, we show that state entropy regularization improves robustness to structured and spatially correlated perturbations. These types of variation are common in transfer learning but often overlooked by standard robust RL methods, which typically focus on small, uncorrelated changes. We provide a comprehensive characterization of these robustness properties, including formal guarantees under reward and transition uncertainty, as well as settings where the method performs poorly. Much of our analysis contrasts state entropy with the widely used policy entropy regularization, highlighting their different benefits. Finally, from a practical standpoint, we illustrate that compared with policy entropy, the robustness advantages of state entropy are more sensitive to the number of rollouts used for policy evaluation.
Mol-MoE: Training Preference-Guided Routers for Molecule GenerationDiego Calanzone, Pierluca D'Oro, Pierre-Luc Bacon
Recent advances in language models have enabled framing molecule generation as sequence modeling. However, existing approaches often rely on single-objective reinforcement learning, limiting their applicability to real-world drug design, where multiple competing properties must be optimized. Traditional multi-objective reinforcement learning (MORL) methods require costly retraining for each new objective combination, making rapid exploration of trade-offs impractical. To overcome these limitations, we introduce Mol-MoE, a mixture-of-experts (MoE) architecture that enables efficient test-time steering of molecule generation without retraining. Central to our approach is a preference-based router training objective that incentivizes the router to combine experts in a way that aligns with user-specified trade-offs. This provides improved flexibility in exploring the chemical property space at test time, facilitating rapid trade-off exploration. Benchmarking against state-of-the-art methods, we show that Mol-MoE achieves superior sample quality and steerability.
Decoupling regularization from the action spaceSobhan Mohammadpour, Emma Frejinger, Pierre-Luc Bacon
Regularized reinforcement learning (RL), particularly the entropy-regularized kind, has gained traction in optimal control and inverse RL. While standard unregularized RL methods remain unaffected by changes in the number of actions, we show that it can severely impact their regularized counterparts. This paper demonstrates the importance of decoupling the regularizer from the action space: that is, to maintain a consistent level of regularization regardless of how many actions are involved to avoid over-regularization. Whereas the problem can be avoided by introducing a task-specific temperature parameter, it is often undesirable and cannot solve the problem when action spaces are state-dependent. In the state-dependent action context, different states with varying action spaces are regularized inconsistently. We introduce two solutions: a static temperature selection approach and a dynamic counterpart, universally applicable where this problem arises. Implementing these changes improves performance on the DeepMind control suite in static and dynamic temperature regimes and a biological sequence design task.
Myriad: a real-world testbed to bridge trajectory optimization and deep learningNikolaus H. R. Howe, Simon Dufort-Labbé, Nitarshan Rajkumar et al.
We present Myriad, a testbed written in JAX for learning and planning in real-world continuous environments. The primary contributions of Myriad are threefold. First, Myriad provides machine learning practitioners access to trajectory optimization techniques for application within a typical automatic differentiation workflow. Second, Myriad presents many real-world optimal control problems, ranging from biology to medicine to engineering, for use by the machine learning community. Formulated in continuous space and time, these environments retain some of the complexity of real-world systems often abstracted away by standard benchmarks. As such, Myriad strives to serve as a stepping stone towards application of modern machine learning techniques for impactful real-world tasks. Finally, we use the Myriad repository to showcase a novel approach for learning and control tasks. Trained in a fully end-to-end fashion, our model leverages an implicit planning module over neural ordinary differential equations, enabling simultaneous learning and planning with complex environment dynamics.
Direct Behavior Specification via Constrained Reinforcement LearningJulien Roy, Roger Girgis, Joshua Romoff et al.
The standard formulation of Reinforcement Learning lacks a practical way of specifying what are admissible and forbidden behaviors. Most often, practitioners go about the task of behavior specification by manually engineering the reward function, a counter-intuitive process that requires several iterations and is prone to reward hacking by the agent. In this work, we argue that constrained RL, which has almost exclusively been used for safe RL, also has the potential to significantly reduce the amount of work spent for reward specification in applied RL projects. To this end, we propose to specify behavioral preferences in the CMDP framework and to use Lagrangian methods to automatically weigh each of these behavioral constraints. Specifically, we investigate how CMDPs can be adapted to solve goal-based tasks while adhering to several constraints simultaneously. We evaluate this framework on a set of continuous control tasks relevant to the application of Reinforcement Learning for NPC design in video games.
17.9LGOct 11, 2021
Neural Algorithmic Reasoners are Implicit PlannersAndreea Deac, Petar Veličković, Ognjen Milinković et al.
Implicit planning has emerged as an elegant technique for combining learned models of the world with end-to-end model-free reinforcement learning. We study the class of implicit planners inspired by value iteration, an algorithm that is guaranteed to yield perfect policies in fully-specified tabular environments. We find that prior approaches either assume that the environment is provided in such a tabular form -- which is highly restrictive -- or infer "local neighbourhoods" of states to run value iteration over -- for which we discover an algorithmic bottleneck effect. This effect is caused by explicitly running the planning algorithm based on scalar predictions in every state, which can be harmful to data efficiency if such scalars are improperly predicted. We propose eXecuted Latent Value Iteration Networks (XLVINs), which alleviate the above limitations. Our method performs all planning computations in a high-dimensional latent space, breaking the algorithmic bottleneck. It maintains alignment with value iteration by carefully leveraging neural graph-algorithmic reasoning and contrastive self-supervised learning. Across eight low-data settings -- including classical control, navigation and Atari -- XLVINs provide significant improvements to data efficiency against value iteration-based implicit planners, as well as relevant model-free baselines. Lastly, we empirically verify that XLVINs can closely align with value iteration.
Control-Oriented Model-Based Reinforcement Learning with Implicit DifferentiationEvgenii Nikishin, Romina Abachi, Rishabh Agarwal et al.
The shortcomings of maximum likelihood estimation in the context of model-based reinforcement learning have been highlighted by an increasing number of papers. When the model class is misspecified or has a limited representational capacity, model parameters with high likelihood might not necessarily result in high performance of the agent on a downstream control task. To alleviate this problem, we propose an end-to-end approach for model learning which directly optimizes the expected returns using implicit differentiation. We treat a value function that satisfies the Bellman optimality operator induced by the model as an implicit function of model parameters and show how to differentiate the function. We provide theoretical and empirical evidence highlighting the benefits of our approach in the model misspecification regime compared to likelihood-based methods.
14.6LGMar 10, 2021
An Information-Theoretic Perspective on Credit Assignment in Reinforcement LearningDilip Arumugam, Peter Henderson, Pierre-Luc Bacon
How do we formalize the challenge of credit assignment in reinforcement learning? Common intuition would draw attention to reward sparsity as a key contributor to difficult credit assignment and traditional heuristics would look to temporal recency for the solution, calling upon the classic eligibility trace. We posit that it is not the sparsity of the reward itself that causes difficulty in credit assignment, but rather the \emph{information sparsity}. We propose to use information theory to define this notion, which we then use to characterize when credit assignment is an obstacle to efficient learning. With this perspective, we outline several information-theoretic mechanisms for measuring credit under a fixed behavior policy, highlighting the potential of information theory as a key tool towards provably-efficient credit assignment.
12.8LGOct 25, 2020
XLVIN: eXecuted Latent Value Iteration NetsAndreea Deac, Petar Veličković, Ognjen Milinković et al.
Value Iteration Networks (VINs) have emerged as a popular method to incorporate planning algorithms within deep reinforcement learning, enabling performance improvements on tasks requiring long-range reasoning and understanding of environment dynamics. This came with several limitations, however: the model is not incentivised in any way to perform meaningful planning computations, the underlying state space is assumed to be discrete, and the Markov decision process (MDP) is assumed fixed and known. We propose eXecuted Latent Value Iteration Networks (XLVINs), which combine recent developments across contrastive self-supervised learning, graph representation learning and neural algorithmic reasoning to alleviate all of the above limitations, successfully deploying VIN-style models on generic environments. XLVINs match the performance of VIN-like models when the underlying MDP is discrete, fixed and known, and provides significant improvements to model-free baselines across three general MDP setups.
8.5LGSep 26, 2020
Graph neural induction of value iterationAndreea Deac, Pierre-Luc Bacon, Jian Tang
Many reinforcement learning tasks can benefit from explicit planning based on an internal model of the environment. Previously, such planning components have been incorporated through a neural network that partially aligns with the computational graph of value iteration. Such network have so far been focused on restrictive environments (e.g. grid-worlds), and modelled the planning procedure only indirectly. We relax these constraints, proposing a graph neural network (GNN) that executes the value iteration (VI) algorithm, across arbitrary environment models, with direct supervision on the intermediate steps of VI. The results indicate that GNNs are able to model value iteration accurately, recovering favourable metrics and policies across a variety of out-of-distribution tests. This suggests that GNN executors with strong supervision are a viable component within deep reinforcement learning systems.
TDprop: Does Jacobi Preconditioning Help Temporal Difference Learning?Joshua Romoff, Peter Henderson, David Kanaa et al.
We investigate whether Jacobi preconditioning, accounting for the bootstrap term in temporal difference (TD) learning, can help boost performance of adaptive optimizers. Our method, TDprop, computes a per parameter learning rate based on the diagonal preconditioning of the TD update rule. We show how this can be used in both $n$-step returns and TD($λ$). Our theoretical findings demonstrate that including this additional preconditioning information is, surprisingly, comparable to normal semi-gradient TD if the optimal learning rate is found for both via a hyperparameter search. In Deep RL experiments using Expected SARSA, TDprop meets or exceeds the performance of Adam in all tested games under near-optimal learning rates, but a well-tuned SGD can yield similar improvements -- matching our theory. Our findings suggest that Jacobi preconditioning may improve upon typical adaptive optimization methods in Deep RL, but despite incorporating additional information from the TD bootstrap term, may not always be better than SGD.
17.9LGFeb 26, 2020
Policy Evaluation NetworksJean Harb, Tom Schaul, Doina Precup et al.
Many reinforcement learning algorithms use value functions to guide the search for better policies. These methods estimate the value of a single policy while generalizing across many states. The core idea of this paper is to flip this convention and estimate the value of many policies, for a single set of states. This approach opens up the possibility of performing direct gradient ascent in policy space without seeing any new data. The main challenge for this approach is finding a way to represent complex policies that facilitates learning and generalization. To address this problem, we introduce a scalable, differentiable fingerprinting mechanism that retains essential policy information in a concise embedding. Our empirical results demonstrate that combining these three elements (learned Policy Evaluation Network, policy fingerprints, gradient ascent) can produce policies that outperform those that generated the training data, in zero-shot manner.
Options of Interest: Temporal Abstraction with Interest FunctionsKhimya Khetarpal, Martin Klissarov, Maxime Chevalier-Boisvert et al.
Temporal abstraction refers to the ability of an agent to use behaviours of controllers which act for a limited, variable amount of time. The options framework describes such behaviours as consisting of a subset of states in which they can initiate, an internal policy and a stochastic termination condition. However, much of the subsequent work on option discovery has ignored the initiation set, because of difficulty in learning it from data. We provide a generalization of initiation sets suitable for general function approximation, by defining an interest function associated with an option. We derive a gradient-based learning algorithm for interest functions, leading to a new interest-option-critic architecture. We investigate how interest functions can be leveraged to learn interpretable and reusable temporal abstractions. We demonstrate the efficacy of the proposed approach through quantitative and qualitative results, in both discrete and continuous environments.
6.0LGDec 11, 2019
Entropy Regularization with Discounted Future State Distribution in Policy Gradient MethodsRiashat Islam, Raihan Seraj, Pierre-Luc Bacon et al.
The policy gradient theorem is defined based on an objective with respect to the initial distribution over states. In the discounted case, this results in policies that are optimal for one distribution over initial states, but may not be uniformly optimal for others, no matter where the agent starts from. Furthermore, to obtain unbiased gradient estimates, the starting point of the policy gradient estimator requires sampling states from a normalized discounted weighting of states. However, the difficulty of estimating the normalized discounted weighting of states, or the stationary state distribution, is quite well-known. Additionally, the large sample complexity of policy gradient methods is often attributed to insufficient exploration, and to remedy this, it is often assumed that the restart distribution provides sufficient exploration in these algorithms. In this work, we propose exploration in policy gradient methods based on maximizing entropy of the discounted future state distribution. The key contribution of our work includes providing a practically feasible algorithm to estimate the normalized discounted weighting of states, i.e, the \textit{discounted future state distribution}. We propose that exploration can be achieved by entropy regularization with the discounted state distribution in policy gradients, where a metric for maximal coverage of the state space can be based on the entropy of the induced state distribution. The proposed approach can be considered as a three time-scale algorithm and under some mild technical conditions, we prove its convergence to a locally optimal policy. Experimentally, we demonstrate usefulness of regularization with the discounted future state distribution in terms of increased state space coverage and faster learning on a range of complex tasks.
4.8LGOct 21, 2019
All-Action Policy Gradient Methods: A Numerical Integration ApproachBenjamin Petit, Loren Amdahl-Culleton, Yao Liu et al.
While often stated as an instance of the likelihood ratio trick [Rubinstein, 1989], the original policy gradient theorem [Sutton, 1999] involves an integral over the action space. When this integral can be computed, the resulting "all-action" estimator [Sutton, 2001] provides a conditioning effect [Bratley, 1987] reducing the variance significantly compared to the REINFORCE estimator [Williams, 1992]. In this paper, we adopt a numerical integration perspective to broaden the applicability of the all-action estimator to general spaces and to any function class for the policy or critic components, beyond the Gaussian case considered by [Ciosek, 2018]. In addition, we provide a new theoretical result on the effect of using a biased critic which offers more guidance than the previous "compatible features" condition of [Sutton, 1999]. We demonstrate the benefit of our approach in continuous control tasks with nonlinear function approximation. Our results show improved performance and sample efficiency.
17.0LGOct 15, 2019
Understanding the Curse of Horizon in Off-Policy Evaluation via Conditional Importance SamplingYao Liu, Pierre-Luc Bacon, Emma Brunskill
Off-policy policy estimators that use importance sampling (IS) can suffer from high variance in long-horizon domains, and there has been particular excitement over new IS methods that leverage the structure of Markov decision processes. We analyze the variance of the most popular approaches through the viewpoint of conditional Monte Carlo. Surprisingly, we find that in finite horizon MDPs there is no strict variance reduction of per-decision importance sampling or stationary importance sampling, comparing with vanilla importance sampling. We then provide sufficient conditions under which the per-decision or stationary estimators will provably reduce the variance over importance sampling with finite horizons. For the asymptotic (in terms of horizon $T$) case, we develop upper and lower bounds on the variance of those estimators which yields sufficient conditions under which there exists an exponential v.s. polynomial gap between the variance of importance sampling and that of the per-decision or stationary estimators. These results help advance our understanding of if and when new types of IS estimators will improve the accuracy of off-policy estimation.
11.4AINov 16, 2018
The Barbados 2018 List of Open Issues in Continual LearningTom Schaul, Hado van Hasselt, Joseph Modayil et al.
We want to make progress toward artificial general intelligence, namely general-purpose agents that autonomously learn how to competently act in complex environments. The purpose of this report is to sketch a research outline, share some of the most important open issues we are facing, and stimulate further discussion in the community. The content is based on some of our discussions during a week-long workshop held in Barbados in February 2018.
20.6AIFeb 9, 2018
Learning Robust OptionsDaniel J. Mankowitz, Timothy A. Mann, Pierre-Luc Bacon et al.
Robust reinforcement learning aims to produce policies that have strong guarantees even in the face of environments/transition models whose parameters have strong uncertainty. Existing work uses value-based methods and the usual primitive action setting. In this paper, we propose robust methods for learning temporally abstract actions, in the framework of options. We present a Robust Options Policy Iteration (ROPI) algorithm with convergence guarantees, which learns options that are robust to model uncertainty. We utilize ROPI to learn robust options with the Robust Options Deep Q Network (RO-DQN) that solves multiple tasks and mitigates model misspecification due to model uncertainty. We present experimental results which suggest that policy iteration with linear features may have an inherent form of robustness when using coarse feature representations. In addition, we present experimental results which demonstrate that robustness helps policy iteration implemented on top of deep neural networks to generalize over a much broader range of dynamics than non-robust policy iteration.
Learnings Options End-to-End for Continuous Action TasksMartin Klissarov, Pierre-Luc Bacon, Jean Harb et al.
We present new results on learning temporally extended actions for continuoustasks, using the options framework (Suttonet al.[1999b], Precup [2000]). In orderto achieve this goal we work with the option-critic architecture (Baconet al.[2017])using a deliberation cost and train it with proximal policy optimization (Schulmanet al.[2017]) instead of vanilla policy gradient. Results on Mujoco domains arepromising, but lead to interesting questions aboutwhena given option should beused, an issue directly connected to the use of initiation sets.
17.7AINov 10, 2017
Learning with Options that Terminate Off-PolicyAnna Harutyunyan, Peter Vrancx, Pierre-Luc Bacon et al.
A temporally abstract action, or an option, is specified by a policy and a termination condition: the policy guides option behavior, and the termination condition roughly determines its length. Generally, learning with longer options (like learning with multi-step returns) is known to be more efficient. However, if the option set for the task is not ideal, and cannot express the primitive optimal policy exactly, shorter options offer more flexibility and can yield a better solution. Thus, the termination condition puts learning efficiency at odds with solution quality. We propose to resolve this dilemma by decoupling the behavior and target terminations, just like it is done with policies in off-policy learning. To this end, we give a new algorithm, Q(β), that learns the solution with respect to any termination condition, regardless of how the options actually terminate. We derive Q(β) by casting learning with options into a common framework with well-studied multi-step off-policy learning. We validate our algorithm empirically, and show that it holds up to its motivating claims.
OptionGAN: Learning Joint Reward-Policy Options using Generative Adversarial Inverse Reinforcement LearningPeter Henderson, Wei-Di Chang, Pierre-Luc Bacon et al.
Reinforcement learning has shown promise in learning policies that can solve complex problems. However, manually specifying a good reward function can be difficult, especially for intricate tasks. Inverse reinforcement learning offers a useful paradigm to learn the underlying reward function directly from expert demonstrations. Yet in reality, the corpus of demonstrations may contain trajectories arising from a diverse set of underlying reward functions rather than a single one. Thus, in inverse reinforcement learning, it is useful to consider such a decomposition. The options framework in reinforcement learning is specifically designed to decompose policies in a similar light. We therefore extend the options framework and propose a method to simultaneously recover reward options in addition to policy options. We leverage adversarial methods to learn joint reward-policy options using only observed expert states. We show that this approach works well in both simple and complex continuous control tasks and shows significant performance increases in one-shot transfer learning.
When Waiting is not an Option : Learning Options with a Deliberation CostJean Harb, Pierre-Luc Bacon, Martin Klissarov et al.
Recent work has shown that temporally extended actions (options) can be learned fully end-to-end as opposed to being specified in advance. While the problem of "how" to learn options is increasingly well understood, the question of "what" good options should be has remained elusive. We formulate our answer to what "good" options should be in the bounded rationality framework (Simon, 1957) through the notion of deliberation cost. We then derive practical gradient-based learning algorithms to implement this objective. Our results in the Arcade Learning Environment (ALE) show increased performance and interpretability.
11.2LGMay 25, 2017
Convergent Tree Backup and Retrace with Function ApproximationAhmed Touati, Pierre-Luc Bacon, Doina Precup et al.
Off-policy learning is key to scaling up reinforcement learning as it allows to learn about a target policy from the experience generated by a different behavior policy. Unfortunately, it has been challenging to combine off-policy learning with function approximation and multi-step bootstrapping in a way that leads to both stable and efficient algorithms. In this work, we show that the \textsc{Tree Backup} and \textsc{Retrace} algorithms are unstable with linear function approximation, both in theory and in practice with specific examples. Based on our analysis, we then derive stable and efficient gradient-based algorithms using a quadratic convex-concave saddle-point formulation. By exploiting the problem structure proper to these algorithms, we are able to provide convergence guarantees and finite-sample bounds. The applicability of our new analysis also goes beyond \textsc{Tree Backup} and \textsc{Retrace} and allows us to provide new convergence rates for the GTD and GTD2 algorithms without having recourse to projections or Polyak averaging.
7.8AIDec 3, 2016
A Matrix Splitting Perspective on Planning with OptionsPierre-Luc Bacon, Doina Precup
We show that the Bellman operator underlying the options framework leads to a matrix splitting, an approach traditionally used to speed up convergence of iterative solvers for large linear systems of equations. Based on standard comparison theorems for matrix splittings, we then show how the asymptotic rate of convergence varies as a function of the inherent timescales of the options. This new perspective highlights a trade-off between asymptotic performance and the cost of computation associated with building a good set of options.
54.9AISep 16, 2016
The Option-Critic ArchitecturePierre-Luc Bacon, Jean Harb, Doina Precup
Temporal abstraction is key to scaling up learning and planning in reinforcement learning. While planning with temporally extended actions is well understood, creating such abstractions autonomously from data has remained challenging. We tackle this problem in the framework of options [Sutton, Precup & Singh, 1999; Precup, 2000]. We derive policy gradient theorems for options and propose a new option-critic architecture capable of learning both the internal policies and the termination conditions of options, in tandem with the policy over options, and without the need to provide any additional rewards or subgoals. Experimental results in both discrete and continuous environments showcase the flexibility and efficiency of the framework.
Conditional Computation in Neural Networks for faster modelsEmmanuel Bengio, Pierre-Luc Bacon, Joelle Pineau et al.
Deep learning has become the state-of-art tool in many applications, but the evaluation and training of deep models can be time-consuming and computationally expensive. The conditional computation approach has been proposed to tackle this problem (Bengio et al., 2013; Davis & Arel, 2013). It operates by selectively activating only parts of the network at a time. In this paper, we use reinforcement learning as a tool to optimize conditional computation policies. More specifically, we cast the problem of learning activation-dependent policies for dropping out blocks of units as a reinforcement learning problem. We propose a learning scheme motivated by computation speed, capturing the idea of wanting to have parsimonious activations while maintaining prediction accuracy. We apply a policy gradient algorithm for learning policies that optimize this loss function and propose a regularization mechanism that encourages diversification of the dropout policy. We present encouraging empirical results showing that this approach improves the speed of computation without impacting the quality of the approximation.