José Ballester

h-index3
2papers
15citations

2 Papers

22.9ROFeb 8, 2020
Tactile Dexterity: Manipulation Primitives with Tactile Feedback

Francois R. Hogan, Jose Ballester, Siyuan Dong et al.

This paper develops closed-loop tactile controllers for dexterous robotic manipulation with a dual-palm robotic system. Tactile dexterity is an approach to dexterous manipulation that plans for robot/object interactions that render interpretable tactile information for control. We divide the role of tactile control into two goals: 1) control the contact state between the end-effector and the object (contact/no-contact, stick/slip) by regulating the stability of planned contact configurations and monitoring undesired slip events; and 2) control the object state by tactile-based tracking and iterative replanning of the object and robot trajectories. Key to this formulation is the decomposition of manipulation plans into sequences of manipulation primitives with simple mechanics and efficient planners. We consider the scenario of manipulating an object from an initial pose to a target pose on a flat surface while correcting for external perturbations and uncertainty in the initial pose of the object. We experimentally validate the approach with an ABB YuMi dual-arm robot and demonstrate the ability of the tactile controller to react to external perturbations.

3.5ROSep 9, 2019
Certified Grasping

Bernardo Aceituno-Cabezas, José Ballester, Alberto Rodriguez

This paper studies robustness in planar grasping from a geometric perspective. By treating grasping as a process that shapes the free-space of an object over time, we can define three types of certificates to guarantee success of a grasp: (a) invariance under an initial set, (b) convergence towards a goal grasp, and (c) observability over the final object pose. We develop convex-combinatorial models for each of these certificates, which can be expressed as simple semi-algebraic relations under mild-modeling assumptions. By leveraging these models to synthesize certificates, we optimize certifiable grasps of arbitrary planar objects composed as a union of convex polygons, using manipulators described as point-fingers. We validate this approach with simulations and real robot experiments, by grasping random polygons, comparing against other standard grasp planning algorithms, and performing sensorless grasps over different objects.