1.0ROApr 29
Split over $n$ resource sharing problem: Are fewer capable agents better than many simpler ones?Karthik Soma, Mohamed S. Talamali, Genki Miyauchi et al.
In multi-agent systems, should limited resources be concentrated into a few capable agents or distributed among many simpler ones? This work formulates the split over $n$ resource sharing problem where a group of $n$ agents equally shares a common resource (e.g., monetary budget, computational resources, physical size). We present a case study in multi-agent coverage where the area of the disk-shaped footprint of agents scales as $1/n$. A formal analysis reveals that the initial coverage rate grows with $n$. However, if the speed of agents decreases proportionally with their radii, groups of all sizes perform equally well, whereas if it decreases proportionally with their footprints, a single agent performs best. We also present computer simulations in which resource splitting increases the failure rates of individual agents. The models and findings help identify optimal distributiveness levels and inform the design of multi-agent systems under resource constraints.
ROApr 11, 2025
Ready, Bid, Go! On-Demand Delivery Using Fleets of Drones with Unknown, Heterogeneous Energy Storage ConstraintsMohamed S. Talamali, Genki Miyauchi, Thomas Watteyne et al.
Unmanned Aerial Vehicles (UAVs) are expected to transform logistics, reducing delivery time, costs, and emissions. This study addresses an on-demand delivery , in which fleets of UAVs are deployed to fulfil orders that arrive stochastically. Unlike previous work, it considers UAVs with heterogeneous, unknown energy storage capacities and assumes no knowledge of the energy consumption models. We propose a decentralised deployment strategy that combines auction-based task allocation with online learning. Each UAV independently decides whether to bid for orders based on its energy storage charge level, the parcel mass, and delivery distance. Over time, it refines its policy to bid only for orders within its capability. Simulations using realistic UAV energy models reveal that, counter-intuitively, assigning orders to the least confident bidders reduces delivery times and increases the number of successfully fulfilled orders. This strategy is shown to outperform threshold-based methods which require UAVs to exceed specific charge levels at deployment. We propose a variant of the strategy which uses learned policies for forecasting. This enables UAVs with insufficient charge levels to commit to fulfilling orders at specific future times, helping to prioritise early orders. Our work provides new insights into long-term deployment of UAV swarms, highlighting the advantages of decentralised energy-aware decision-making coupled with online learning in real-world dynamic environments.
MLDec 2, 2017
GANGs: Generative Adversarial Network GamesFrans A. Oliehoek, Rahul Savani, Jose Gallego-Posada et al.
Generative Adversarial Networks (GAN) have become one of the most successful frameworks for unsupervised generative modeling. As GANs are difficult to train much research has focused on this. However, very little of this research has directly exploited game-theoretic techniques. We introduce Generative Adversarial Network Games (GANGs), which explicitly model a finite zero-sum game between a generator ($G$) and classifier ($C$) that use mixed strategies. The size of these games precludes exact solution methods, therefore we define resource-bounded best responses (RBBRs), and a resource-bounded Nash Equilibrium (RB-NE) as a pair of mixed strategies such that neither $G$ or $C$ can find a better RBBR. The RB-NE solution concept is richer than the notion of `local Nash equilibria' in that it captures not only failures of escaping local optima of gradient descent, but applies to any approximate best response computations, including methods with random restarts. To validate our approach, we solve GANGs with the Parallel Nash Memory algorithm, which provably monotonically converges to an RB-NE. We compare our results to standard GAN setups, and demonstrate that our method deals well with typical GAN problems such as mode collapse, partial mode coverage and forgetting.
MLMar 15, 2016
Turing learning: a metric-free approach to inferring behavior and its application to swarmsWei Li, Melvin Gauci, Roderich Gross
We propose Turing Learning, a novel system identification method for inferring the behavior of natural or artificial systems. Turing Learning simultaneously optimizes two populations of computer programs, one representing models of the behavior of the system under investigation, and the other representing classifiers. By observing the behavior of the system as well as the behaviors produced by the models, two sets of data samples are obtained. The classifiers are rewarded for discriminating between these two sets, that is, for correctly categorizing data samples as either genuine or counterfeit. Conversely, the models are rewarded for 'tricking' the classifiers into categorizing their data samples as genuine. Unlike other methods for system identification, Turing Learning does not require predefined metrics to quantify the difference between the system and its models. We present two case studies with swarms of simulated robots and prove that the underlying behaviors cannot be inferred by a metric-based system identification method. By contrast, Turing Learning infers the behaviors with high accuracy. It also produces a useful by-product - the classifiers - that can be used to detect abnormal behavior in the swarm. Moreover, we show that Turing Learning also successfully infers the behavior of physical robot swarms. The results show that collective behaviors can be directly inferred from motion trajectories of individuals in the swarm, which may have significant implications for the study of animal collectives. Furthermore, Turing Learning could prove useful whenever a behavior is not easily characterizable using metrics, making it suitable for a wide range of applications.