Michele Salvi

LG
h-index7
4papers
14citations
Novelty50%
AI Score30

4 Papers

PRFeb 17, 2014
A central limit theorem for the effective conductance: Linear boundary data and small ellipticity contrasts

Marek Biskup, Michele Salvi, Tilman Wolff

Given a resistor network on $\mathbb Z^d$ with nearest-neighbor conductances, the effective conductance in a finite set with a given boundary condition is the the minimum of the Dirichlet energy over functions with the prescribed boundary values. For shift-ergodic conductances, linear (Dirichlet) boundary conditions and square boxes, the effective conductance scaled by the volume of the box converges to a deterministic limit as the box-size tends to infinity. Here we prove that, for i.i.d. conductances with a small ellipticity contrast, also a (non-degenerate) central limit theorem holds. The proof is based on the corrector method and the Martingale Central Limit Theorem; a key integrability condition is furnished by the Meyers estimate. More general domains, boundary conditions and ellipticity contrasts will be addressed in a subsequent paper.

LGJun 18, 2024Code
A Systematization of the Wagner Framework: Graph Theory Conjectures and Reinforcement Learning

Flora Angileri, Giulia Lombardi, Andrea Fois et al.

In 2021, Adam Zsolt Wagner proposed an approach to disprove conjectures in graph theory using Reinforcement Learning (RL). Wagner's idea can be framed as follows: consider a conjecture, such as a certain quantity f(G) < 0 for every graph G; one can then play a single-player graph-building game, where at each turn the player decides whether to add an edge or not. The game ends when all edges have been considered, resulting in a certain graph G_T, and f(G_T) is the final score of the game; RL is then used to maximize this score. This brilliant idea is as simple as innovative, and it lends itself to systematic generalization. Several different single-player graph-building games can be employed, along with various RL algorithms. Moreover, RL maximizes the cumulative reward, allowing for step-by-step rewards instead of a single final score, provided the final cumulative reward represents the quantity of interest f(G_T). In this paper, we discuss these and various other choices that can be significant in Wagner's framework. As a contribution to this systematization, we present four distinct single-player graph-building games. Each game employs both a step-by-step reward system and a single final score. We also propose a principled approach to select the most suitable neural network architecture for any given conjecture, and introduce a new dataset of graphs labeled with their Laplacian spectra. Furthermore, we provide a counterexample for a conjecture regarding the sum of the matching number and the spectral radius, which is simpler than the example provided in Wagner's original paper. The games have been implemented as environments in the Gymnasium framework, and along with the dataset, are available as open-source supplementary materials.

MLMay 15, 2024
Spectral complexity of deep neural networks

Simmaco Di Lillo, Domenico Marinucci, Michele Salvi et al.

It is well-known that randomly initialized, push-forward, fully-connected neural networks weakly converge to isotropic Gaussian processes, in the limit where the width of all layers goes to infinity. In this paper, we propose to use the angular power spectrum of the limiting field to characterize the complexity of the network architecture. In particular, we define sequences of random variables associated with the angular power spectrum, and provide a full characterization of the network complexity in terms of the asymptotic distribution of these sequences as the depth diverges. On this basis, we classify neural networks as low-disorder, sparse, or high-disorder; we show how this classification highlights a number of distinct features for standard activation functions, and in particular, sparsity properties of ReLU networks. Our theoretical results are also validated by numerical simulations.

PRApr 8, 2025
Fractal and Regular Geometry of Deep Neural Networks

Simmaco Di Lillo, Domenico Marinucci, Michele Salvi et al.

We study the geometric properties of random neural networks by investigating the boundary volumes of their excursion sets for different activation functions, as the depth increases. More specifically, we show that, for activations which are not very regular (e.g., the Heaviside step function), the boundary volumes exhibit fractal behavior, with their Hausdorff dimension monotonically increasing with the depth. On the other hand, for activations which are more regular (e.g., ReLU, logistic and $\tanh$), as the depth increases, the expected boundary volumes can either converge to zero, remain constant or diverge exponentially, depending on a single spectral parameter which can be easily computed. Our theoretical results are confirmed in some numerical experiments based on Monte Carlo simulations.