Jihong Zhang

CV
h-index16
3papers
103citations
Novelty38%
AI Score35

3 Papers

6.2CVMar 2, 2025Code
Evaluating and Predicting Distorted Human Body Parts for Generated Images

Lu Ma, Kaibo Cao, Hao Liang et al.

Recent advancements in text-to-image (T2I) models enable high-quality image synthesis, yet generating anatomically accurate human figures remains challenging. AI-generated images frequently exhibit distortions such as proliferated limbs, missing fingers, deformed extremities, or fused body parts. Existing evaluation metrics like Inception Score (IS) and Fréchet Inception Distance (FID) lack the granularity to detect these distortions, while human preference-based metrics focus on abstract quality assessments rather than anatomical fidelity. To address this gap, we establish the first standards for identifying human body distortions in AI-generated images and introduce Distortion-5K, a comprehensive dataset comprising 4,700 annotated images of normal and malformed human figures across diverse styles and distortion types. Based on this dataset, we propose ViT-HD, a Vision Transformer-based model tailored for detecting human body distortions in AI-generated images, which outperforms state-of-the-art segmentation models and visual language models, achieving an F1 score of 0.899 and IoU of 0.831 on distortion localization. Additionally, we construct the Human Distortion Benchmark with 500 human-centric prompts to evaluate four popular T2I models using trained ViT-HD, revealing that nearly 50\% of generated images contain distortions. This work pioneers a systematic approach to evaluating anatomical accuracy in AI-generated humans, offering tools to advance the fidelity of T2I models and their real-world applicability. The Distortion-5K dataset, trained ViT-HD will soon be released in our GitHub repository: \href{https://github.com/TheRoadQaQ/Predicting-Distortion}{https://github.com/TheRoadQaQ/Predicting-Distortion}.

39.9CVJun 18, 2025
Hunyuan3D 2.1: From Images to High-Fidelity 3D Assets with Production-Ready PBR Material

Team Hunyuan3D, Shuhui Yang, Mingxin Yang et al.

3D AI-generated content (AIGC) is a passionate field that has significantly accelerated the creation of 3D models in gaming, film, and design. Despite the development of several groundbreaking models that have revolutionized 3D generation, the field remains largely accessible only to researchers, developers, and designers due to the complexities involved in collecting, processing, and training 3D models. To address these challenges, we introduce Hunyuan3D 2.1 as a case study in this tutorial. This tutorial offers a comprehensive, step-by-step guide on processing 3D data, training a 3D generative model, and evaluating its performance using Hunyuan3D 2.1, an advanced system for producing high-resolution, textured 3D assets. The system comprises two core components: the Hunyuan3D-DiT for shape generation and the Hunyuan3D-Paint for texture synthesis. We will explore the entire workflow, including data preparation, model architecture, training strategies, evaluation metrics, and deployment. By the conclusion of this tutorial, you will have the knowledge to finetune or develop a robust 3D generative model suitable for applications in gaming, virtual reality, and industrial design.

2.7CLMay 28, 2025
Leveraging Interview-Informed LLMs to Model Survey Responses: Comparative Insights from AI-Generated and Human Data

Jihong Zhang, Xinya Liang, Anqi Deng et al.

Mixed methods research integrates quantitative and qualitative data but faces challenges in aligning their distinct structures, particularly in examining measurement characteristics and individual response patterns. Advances in large language models (LLMs) offer promising solutions by generating synthetic survey responses informed by qualitative data. This study investigates whether LLMs, guided by personal interviews, can reliably predict human survey responses, using the Behavioral Regulations in Exercise Questionnaire (BREQ) and interviews from after-school program staff as a case study. Results indicate that LLMs capture overall response patterns but exhibit lower variability than humans. Incorporating interview data improves response diversity for some models (e.g., Claude, GPT), while well-crafted prompts and low-temperature settings enhance alignment between LLM and human responses. Demographic information had less impact than interview content on alignment accuracy. These findings underscore the potential of interview-informed LLMs to bridge qualitative and quantitative methodologies while revealing limitations in response variability, emotional interpretation, and psychometric fidelity. Future research should refine prompt design, explore bias mitigation, and optimize model settings to enhance the validity of LLM-generated survey data in social science research.