Zhongweiyang Xu

SD
h-index3
6papers
53citations
Novelty55%
AI Score45

6 Papers

5.1ASSep 10, 2024Code
Multi-Source Music Generation with Latent Diffusion

Zhongweiyang Xu, Debottam Dutta, Yu-Lin Wei et al.

Most music generation models directly generate a single music mixture. To allow for more flexible and controllable generation, the Multi-Source Diffusion Model (MSDM) has been proposed to model music as a mixture of multiple instrumental sources (e.g. piano, drums, bass, and guitar). Its goal is to use one single diffusion model to generate mutually-coherent music sources, that are then mixed to form the music. Despite its capabilities, MSDM is unable to generate music with rich melodies and often generates empty sounds. Its waveform diffusion approach also introduces significant Gaussian noise artifacts that compromise audio quality. In response, we introduce a Multi-Source Latent Diffusion Model (MSLDM) that employs Variational Autoencoders (VAEs) to encode each instrumental source into a distinct latent representation. By training a VAE on all music sources, we efficiently capture each source's unique characteristics in a "source latent." The source latents are concatenated and our diffusion model learns this joint latent space. This approach significantly enhances the total and partial generation of music by leveraging the VAE's latent compression and noise-robustness. The compressed source latent also facilitates more efficient generation. Subjective listening tests and Frechet Audio Distance (FAD) scores confirm that our model outperforms MSDM, showcasing its practical and enhanced applicability in music generation systems. We also emphasize that modeling sources is more effective than direct music mixture modeling. Codes and models are available at https://github.com/XZWY/MSLDM. Demos are available at https://xzwy.github.io/MSLDMDemo/.

10.6SDOct 2, 2023
uSee: Unified Speech Enhancement and Editing with Conditional Diffusion Models

Muqiao Yang, Chunlei Zhang, Yong Xu et al. · cmu

Speech enhancement aims to improve the quality of speech signals in terms of quality and intelligibility, and speech editing refers to the process of editing the speech according to specific user needs. In this paper, we propose a Unified Speech Enhancement and Editing (uSee) model with conditional diffusion models to handle various tasks at the same time in a generative manner. Specifically, by providing multiple types of conditions including self-supervised learning embeddings and proper text prompts to the score-based diffusion model, we can enable controllable generation of the unified speech enhancement and editing model to perform corresponding actions on the source speech. Our experiments show that our proposed uSee model can achieve superior performance in both speech denoising and dereverberation compared to other related generative speech enhancement models, and can perform speech editing given desired environmental sound text description, signal-to-noise ratios (SNR), and room impulse responses (RIR). Demos of the generated speech are available at https://muqiaoy.github.io/usee.

8.3SDJul 9, 2022
Learning to Separate Voices by Spatial Regions

Zhongweiyang Xu, Romit Roy Choudhury

We consider the problem of audio voice separation for binaural applications, such as earphones and hearing aids. While today's neural networks perform remarkably well (separating $4+$ sources with 2 microphones) they assume a known or fixed maximum number of sources, K. Moreover, today's models are trained in a supervised manner, using training data synthesized from generic sources, environments, and human head shapes. This paper intends to relax both these constraints at the expense of a slight alteration in the problem definition. We observe that, when a received mixture contains too many sources, it is still helpful to separate them by region, i.e., isolating signal mixtures from each conical sector around the user's head. This requires learning the fine-grained spatial properties of each region, including the signal distortions imposed by a person's head. We propose a two-stage self-supervised framework in which overheard voices from earphones are pre-processed to extract relatively clean personalized signals, which are then used to train a region-wise separation model. Results show promising performance, underscoring the importance of personalization over a generic supervised approach. (audio samples available at our project website: https://uiuc-earable-computing.github.io/binaural/. We believe this result could help real-world applications in selective hearing, noise cancellation, and audio augmented reality.

2.3MMJul 9, 2022
Dual-Path Cross-Modal Attention for better Audio-Visual Speech Extraction

Zhongweiyang Xu, Xulin Fan, Mark Hasegawa-Johnson

Audio-visual target speech extraction, which aims to extract a certain speaker's speech from the noisy mixture by looking at lip movements, has made significant progress combining time-domain speech separation models and visual feature extractors (CNN). One problem of fusing audio and video information is that they have different time resolutions. Most current research upsamples the visual features along the time dimension so that audio and video features are able to align in time. However, we believe that lip movement should mostly contain long-term, or phone-level information. Based on this assumption, we propose a new way to fuse audio-visual features. We observe that for DPRNN \cite{dprnn}, the interchunk dimension's time resolution could be very close to the time resolution of video frames. Like \cite{sepformer}, the LSTM in DPRNN is replaced by intra-chunk and inter-chunk self-attention, but in the proposed algorithm, inter-chunk attention incorporates the visual features as an additional feature stream. This prevents the upsampling of visual cues, resulting in more efficient audio-visual fusion. The result shows we achieve superior results compared with other time-domain based audio-visual fusion models.

4.3ASMay 8, 2025Code
ArrayDPS: Unsupervised Blind Speech Separation with a Diffusion Prior

Zhongweiyang Xu, Xulin Fan, Zhong-Qiu Wang et al.

Blind Speech Separation (BSS) aims to separate multiple speech sources from audio mixtures recorded by a microphone array. The problem is challenging because it is a blind inverse problem, i.e., the microphone array geometry, the room impulse response (RIR), and the speech sources, are all unknown. We propose ArrayDPS to solve the BSS problem in an unsupervised, array-agnostic, and generative manner. The core idea builds on diffusion posterior sampling (DPS), but unlike DPS where the likelihood is tractable, ArrayDPS must approximate the likelihood by formulating a separate optimization problem. The solution to the optimization approximates room acoustics and the relative transfer functions between microphones. These approximations, along with the diffusion priors, iterate through the ArrayDPS sampling process and ultimately yield separated voice sources. We only need a simple single-speaker speech diffusion model as a prior along with the mixtures recorded at the microphones; no microphone array information is necessary. Evaluation results show that ArrayDPS outperforms all baseline unsupervised methods while being comparable to supervised methods in terms of SDR. Audio demos are provided at: https://arraydps.github.io/ArrayDPSDemo/.

4.0SDJan 25
AVMeme Exam: A Multimodal Multilingual Multicultural Benchmark for LLMs' Contextual and Cultural Knowledge and Thinking

Xilin Jiang, Qiaolin Wang, Junkai Wu et al.

Internet audio-visual clips convey meaning through time-varying sound and motion, which extend beyond what text alone can represent. To examine whether AI models can understand such signals in human cultural contexts, we introduce AVMeme Exam, a human-curated benchmark of over one thousand iconic Internet sounds and videos spanning speech, songs, music, and sound effects. Each meme is paired with a unique Q&A assessing levels of understanding from surface content to context and emotion to usage and world knowledge, along with metadata such as original year, transcript, summary, and sensitivity. We systematically evaluate state-of-the-art multimodal large language models (MLLMs) alongside human participants using this benchmark. Our results reveal a consistent limitation: current models perform poorly on textless music and sound effects, and struggle to think in context and in culture compared to surface content. These findings highlight a key gap in human-aligned multimodal intelligence and call for models that can perceive contextually and culturally beyond the surface of what they hear and see. Project page: avmemeexam.github.io/public