9.4CVJul 10, 2022
Progressively-connected Light Field Network for Efficient View SynthesisPeng Wang, Yuan Liu, Guying Lin et al. · meta-ai
This paper presents a Progressively-connected Light Field network (ProLiF), for the novel view synthesis of complex forward-facing scenes. ProLiF encodes a 4D light field, which allows rendering a large batch of rays in one training step for image- or patch-level losses. Directly learning a neural light field from images has difficulty in rendering multi-view consistent images due to its unawareness of the underlying 3D geometry. To address this problem, we propose a progressive training scheme and regularization losses to infer the underlying geometry during training, both of which enforce the multi-view consistency and thus greatly improves the rendering quality. Experiments demonstrate that our method is able to achieve significantly better rendering quality than the vanilla neural light fields and comparable results to NeRF-like rendering methods on the challenging LLFF dataset and Shiny Object dataset. Moreover, we demonstrate better compatibility with LPIPS loss to achieve robustness to varying light conditions and CLIP loss to control the rendering style of the scene. Project page: https://totoro97.github.io/projects/prolif.
Mitigating and Evaluating Static Bias of Action Representations in the Background and the ForegroundHaoxin Li, Yuan Liu, Hanwang Zhang et al.
In video action recognition, shortcut static features can interfere with the learning of motion features, resulting in poor out-of-distribution (OOD) generalization. The video background is clearly a source of static bias, but the video foreground, such as the clothing of the actor, can also provide static bias. In this paper, we empirically verify the existence of foreground static bias by creating test videos with conflicting signals from the static and moving portions of the video. To tackle this issue, we propose a simple yet effective technique, StillMix, to learn robust action representations. Specifically, StillMix identifies bias-inducing video frames using a 2D reference network and mixes them with videos for training, serving as effective bias suppression even when we cannot explicitly extract the source of bias within each video frame or enumerate types of bias. Finally, to precisely evaluate static bias, we synthesize two new benchmarks, SCUBA for static cues in the background, and SCUFO for static cues in the foreground. With extensive experiments, we demonstrate that StillMix mitigates both types of static bias and improves video representations for downstream applications. Code is available at https://github.com/lihaoxin05/StillMix.
20.6IVNov 30, 2022
SNAF: Sparse-view CBCT Reconstruction with Neural Attenuation FieldsYu Fang, Lanzhuju Mei, Changjian Li et al.
Cone beam computed tomography (CBCT) has been widely used in clinical practice, especially in dental clinics, while the radiation dose of X-rays when capturing has been a long concern in CBCT imaging. Several research works have been proposed to reconstruct high-quality CBCT images from sparse-view 2D projections, but the current state-of-the-arts suffer from artifacts and the lack of fine details. In this paper, we propose SNAF for sparse-view CBCT reconstruction by learning the neural attenuation fields, where we have invented a novel view augmentation strategy to overcome the challenges introduced by insufficient data from sparse input views. Our approach achieves superior performance in terms of high reconstruction quality (30+ PSNR) with only 20 input views (25 times fewer than clinical collections), which outperforms the state-of-the-arts. We have further conducted comprehensive experiments and ablation analysis to validate the effectiveness of our approach.
Geometry-Aware Attenuation Learning for Sparse-View CBCT ReconstructionZhentao Liu, Yu Fang, Changjian Li et al.
Cone Beam Computed Tomography (CBCT) plays a vital role in clinical imaging. Traditional methods typically require hundreds of 2D X-ray projections to reconstruct a high-quality 3D CBCT image, leading to considerable radiation exposure. This has led to a growing interest in sparse-view CBCT reconstruction to reduce radiation doses. While recent advances, including deep learning and neural rendering algorithms, have made strides in this area, these methods either produce unsatisfactory results or suffer from time inefficiency of individual optimization. In this paper, we introduce a novel geometry-aware encoder-decoder framework to solve this problem. Our framework starts by encoding multi-view 2D features from various 2D X-ray projections with a 2D CNN encoder. Leveraging the geometry of CBCT scanning, it then back-projects the multi-view 2D features into the 3D space to formulate a comprehensive volumetric feature map, followed by a 3D CNN decoder to recover 3D CBCT image. Importantly, our approach respects the geometric relationship between 3D CBCT image and its 2D X-ray projections during feature back projection stage, and enjoys the prior knowledge learned from the data population. This ensures its adaptability in dealing with extremly sparse view inputs without individual training, such as scenarios with only 5 or 10 X-ray projections. Extensive evaluations on two simulated datasets and one real-world dataset demonstrate exceptional reconstruction quality and time efficiency of our method.
7.7LGNov 28, 2023
Asynchronous Wireless Federated Learning with Probabilistic Client SelectionJiarong Yang, Yuan Liu, Fangjiong Chen et al.
Federated learning (FL) is a promising distributed learning framework where distributed clients collaboratively train a machine learning model coordinated by a server. To tackle the stragglers issue in asynchronous FL, we consider that each client keeps local updates and probabilistically transmits the local model to the server at arbitrary times. We first derive the (approximate) expression for the convergence rate based on the probabilistic client selection. Then, an optimization problem is formulated to trade off the convergence rate of asynchronous FL and mobile energy consumption by joint probabilistic client selection and bandwidth allocation. We develop an iterative algorithm to solve the non-convex problem globally optimally. Experiments demonstrate the superiority of the proposed approach compared with the traditional schemes.
EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion GenerationWenyang Zhou, Zhiyang Dou, Zeyu Cao et al.
We introduce Efficient Motion Diffusion Model (EMDM) for fast and high-quality human motion generation. Current state-of-the-art generative diffusion models have produced impressive results but struggle to achieve fast generation without sacrificing quality. On the one hand, previous works, like motion latent diffusion, conduct diffusion within a latent space for efficiency, but learning such a latent space can be a non-trivial effort. On the other hand, accelerating generation by naively increasing the sampling step size, e.g., DDIM, often leads to quality degradation as it fails to approximate the complex denoising distribution. To address these issues, we propose EMDM, which captures the complex distribution during multiple sampling steps in the diffusion model, allowing for much fewer sampling steps and significant acceleration in generation. This is achieved by a conditional denoising diffusion GAN to capture multimodal data distributions among arbitrary (and potentially larger) step sizes conditioned on control signals, enabling fewer-step motion sampling with high fidelity and diversity. To minimize undesired motion artifacts, geometric losses are imposed during network learning. As a result, EMDM achieves real-time motion generation and significantly improves the efficiency of motion diffusion models compared to existing methods while achieving high-quality motion generation. Our code will be publicly available upon publication.
3.7CVDec 21, 2022
MoQuad: Motion-focused Quadruple Construction for Video Contrastive LearningYuan Liu, Jiacheng Chen, Hao Wu
Learning effective motion features is an essential pursuit of video representation learning. This paper presents a simple yet effective sample construction strategy to boost the learning of motion features in video contrastive learning. The proposed method, dubbed Motion-focused Quadruple Construction (MoQuad), augments the instance discrimination by meticulously disturbing the appearance and motion of both the positive and negative samples to create a quadruple for each video instance, such that the model is encouraged to exploit motion information. Unlike recent approaches that create extra auxiliary tasks for learning motion features or apply explicit temporal modelling, our method keeps the simple and clean contrastive learning paradigm (i.e.,SimCLR) without multi-task learning or extra modelling. In addition, we design two extra training strategies by analyzing initial MoQuad experiments. By simply applying MoQuad to SimCLR, extensive experiments show that we achieve superior performance on downstream tasks compared to the state of the arts. Notably, on the UCF-101 action recognition task, we achieve 93.7% accuracy after pre-training the model on Kinetics-400 for only 200 epochs, surpassing various previous methods
3.6CVNov 14, 2025
Dynamic Gaussian Scene Reconstruction from Unsynchronized VideosZhixin Xu, Hengyu Zhou, Yuan Liu et al.
Multi-view video reconstruction plays a vital role in computer vision, enabling applications in film production, virtual reality, and motion analysis. While recent advances such as 4D Gaussian Splatting (4DGS) have demonstrated impressive capabilities in dynamic scene reconstruction, they typically rely on the assumption that input video streams are temporally synchronized. However, in real-world scenarios, this assumption often fails due to factors like camera trigger delays or independent recording setups, leading to temporal misalignment across views and reduced reconstruction quality. To address this challenge, a novel temporal alignment strategy is proposed for high-quality 4DGS reconstruction from unsynchronized multi-view videos. Our method features a coarse-to-fine alignment module that estimates and compensates for each camera's time shift. The method first determines a coarse, frame-level offset and then refines it to achieve sub-frame accuracy. This strategy can be integrated as a readily integrable module into existing 4DGS frameworks, enhancing their robustness when handling asynchronous data. Experiments show that our approach effectively processes temporally misaligned videos and significantly enhances baseline methods.
7.3AISep 23, 2024
FedGCA: Global Consistent Augmentation Based Single-Source Federated Domain GeneralizationYuan Liu, Shu Wang, Zhe Qu et al.
Federated Domain Generalization (FedDG) aims to train the global model for generalization ability to unseen domains with multi-domain training samples. However, clients in federated learning networks are often confined to a single, non-IID domain due to inherent sampling and temporal limitations. The lack of cross-domain interaction and the in-domain divergence impede the learning of domain-common features and limit the effectiveness of existing FedDG, referred to as the single-source FedDG (sFedDG) problem. To address this, we introduce the Federated Global Consistent Augmentation (FedGCA) method, which incorporates a style-complement module to augment data samples with diverse domain styles. To ensure the effective integration of augmented samples, FedGCA employs both global guided semantic consistency and class consistency, mitigating inconsistencies from local semantics within individual clients and classes across multiple clients. The conducted extensive experiments demonstrate the superiority of FedGCA.
POINTS-Reader: Distillation-Free Adaptation of Vision-Language Models for Document ConversionYuan Liu, Zhongyin Zhao, Le Tian et al.
High-quality labeled data is essential for training accurate document conversion models, particularly in domains with complex formats such as tables, formulas, and multi-column text. However, manual annotation is both costly and time-consuming, while automatic labeling using existing models often lacks accuracy in handling such challenging scenarios. Consequently, training student models by distilling outputs from teacher models can significantly limit their performance in real-world applications. In this paper, we propose a fully automated, distillation-free framework comprising two stages for constructing high-quality document extraction datasets and models capable of handling diverse document formats and layouts. In the first stage, we introduce a method for generating large-scale, diverse synthetic data, which enables a model to extract key elements in a unified format with strong initial performance. In the second stage, we present a self-improvement approach that further adapts the model, initially trained on synthetic data, to real-world documents. Specifically, we first use the fine-tuned model to annotate real documents, then apply a suite of filtering strategies to verify annotation quality, and finally retrain the model on the verified dataset. By iteratively repeating this process, we progressively enhance both the model's conversion capabilities and the quality of the generated data. We train a public POINTS-1.5 model to obtain POINTS-Reader, which surpasses many existing public and proprietary models of comparable or larger size. Our model is available at https://github.com/Tencent/POINTS-Reader.
Monge-Ampere Regularization for Learning Arbitrary Shapes from Point CloudsChuanxiang Yang, Yuanfeng Zhou, Guangshun Wei et al.
As commonly used implicit geometry representations, the signed distance function (SDF) is limited to modeling watertight shapes, while the unsigned distance function (UDF) is capable of representing various surfaces. However, its inherent theoretical shortcoming, i.e., the non-differentiability at the zero level set, would result in sub-optimal reconstruction quality. In this paper, we propose the scaled-squared distance function (S$^{2}$DF), a novel implicit surface representation for modeling arbitrary surface types. S$^{2}$DF does not distinguish between inside and outside regions while effectively addressing the non-differentiability issue of UDF at the zero level set. We demonstrate that S$^{2}$DF satisfies a second-order partial differential equation of Monge-Ampere-type, allowing us to develop a learning pipeline that leverages a novel Monge-Ampere regularization to directly learn S$^{2}$DF from raw unoriented point clouds without supervision from ground-truth S$^{2}$DF values. Extensive experiments across multiple datasets show that our method significantly outperforms state-of-the-art supervised approaches that require ground-truth surface information as supervision for training. The source code is available at https://github.com/chuanxiang-yang/S2DF.
29.5CVApr 17, 2024
IntrinsicAnything: Learning Diffusion Priors for Inverse Rendering Under Unknown IlluminationXi Chen, Sida Peng, Dongchen Yang et al.
This paper aims to recover object materials from posed images captured under an unknown static lighting condition. Recent methods solve this task by optimizing material parameters through differentiable physically based rendering. However, due to the coupling between object geometry, materials, and environment lighting, there is inherent ambiguity during the inverse rendering process, preventing previous methods from obtaining accurate results. To overcome this ill-posed problem, our key idea is to learn the material prior with a generative model for regularizing the optimization process. We observe that the general rendering equation can be split into diffuse and specular shading terms, and thus formulate the material prior as diffusion models of albedo and specular. Thanks to this design, our model can be trained using the existing abundant 3D object data, and naturally acts as a versatile tool to resolve the ambiguity when recovering material representations from RGB images. In addition, we develop a coarse-to-fine training strategy that leverages estimated materials to guide diffusion models to satisfy multi-view consistent constraints, leading to more stable and accurate results. Extensive experiments on real-world and synthetic datasets demonstrate that our approach achieves state-of-the-art performance on material recovery. The code will be available at https://zju3dv.github.io/IntrinsicAnything.
31.1CVDec 4, 2024
Align3R: Aligned Monocular Depth Estimation for Dynamic VideosJiahao Lu, Tianyu Huang, Peng Li et al.
Recent developments in monocular depth estimation methods enable high-quality depth estimation of single-view images but fail to estimate consistent video depth across different frames. Recent works address this problem by applying a video diffusion model to generate video depth conditioned on the input video, which is training-expensive and can only produce scale-invariant depth values without camera poses. In this paper, we propose a novel video-depth estimation method called Align3R to estimate temporal consistent depth maps for a dynamic video. Our key idea is to utilize the recent DUSt3R model to align estimated monocular depth maps of different timesteps. First, we fine-tune the DUSt3R model with additional estimated monocular depth as inputs for the dynamic scenes. Then, we apply optimization to reconstruct both depth maps and camera poses. Extensive experiments demonstrate that Align3R estimates consistent video depth and camera poses for a monocular video with superior performance than baseline methods.
19.0CVMar 29, 2025
NeuralGS: Bridging Neural Fields and 3D Gaussian Splatting for Compact 3D RepresentationsZhenyu Tang, Chaoran Feng, Xinhua Cheng et al.
3D Gaussian Splatting (3DGS) achieves impressive quality and rendering speed, but with millions of 3D Gaussians and significant storage and transmission costs. In this paper, we aim to develop a simple yet effective method called NeuralGS that compresses the original 3DGS into a compact representation. Our observation is that neural fields like NeRF can represent complex 3D scenes with Multi-Layer Perceptron (MLP) neural networks using only a few megabytes. Thus, NeuralGS effectively adopts the neural field representation to encode the attributes of 3D Gaussians with MLPs, only requiring a small storage size even for a large-scale scene. To achieve this, we adopt a clustering strategy and fit the Gaussians within each cluster using different tiny MLPs, based on importance scores of Gaussians as fitting weights. We experiment on multiple datasets, achieving a 91-times average model size reduction without harming the visual quality.
5.8NEMar 11, 2024
Multiple Population Alternate Evolution Neural Architecture SearchJuan Zou, Han Chu, Yizhang Xia et al.
The effectiveness of Evolutionary Neural Architecture Search (ENAS) is influenced by the design of the search space. Nevertheless, common methods including the global search space, scalable search space and hierarchical search space have certain limitations. Specifically, the global search space requires a significant amount of computational resources and time, the scalable search space sacrifices the diversity of network structures and the hierarchical search space increases the search cost in exchange for network diversity. To address above limitation, we propose a novel paradigm of searching neural network architectures and design the Multiple Population Alternate Evolution Neural Architecture Search (MPAE), which can achieve module diversity with a smaller search cost. MPAE converts the search space into L interconnected units and sequentially searches the units, then the above search of the entire network be cycled several times to reduce the impact of previous units on subsequent units. To accelerate the population evolution process, we also propose the the population migration mechanism establishes an excellent migration archive and transfers the excellent knowledge and experience in the migration archive to new populations. The proposed method requires only 0.3 GPU days to search a neural network on the CIFAR dataset and achieves the state-of-the-art results.
3.6CVNov 17, 2025
PFAvatar: Pose-Fusion 3D Personalized Avatar Reconstruction from Real-World Outfit-of-the-Day PhotosDianbing Xi, Guoyuan An, Jingsen Zhu et al.
We propose PFAvatar (Pose-Fusion Avatar), a new method that reconstructs high-quality 3D avatars from Outfit of the Day(OOTD) photos, which exhibit diverse poses, occlusions, and complex backgrounds. Our method consists of two stages: (1) fine-tuning a pose-aware diffusion model from few-shot OOTD examples and (2) distilling a 3D avatar represented by a neural radiance field (NeRF). In the first stage, unlike previous methods that segment images into assets (e.g., garments, accessories) for 3D assembly, which is prone to inconsistency, we avoid decomposition and directly model the full-body appearance. By integrating a pre-trained ControlNet for pose estimation and a novel Condition Prior Preservation Loss (CPPL), our method enables end-to-end learning of fine details while mitigating language drift in few-shot training. Our method completes personalization in just 5 minutes, achieving a 48x speed-up compared to previous approaches. In the second stage, we introduce a NeRF-based avatar representation optimized by canonical SMPL-X space sampling and Multi-Resolution 3D-SDS. Compared to mesh-based representations that suffer from resolution-dependent discretization and erroneous occluded geometry, our continuous radiance field can preserve high-frequency textures (e.g., hair) and handle occlusions correctly through transmittance. Experiments demonstrate that PFAvatar outperforms state-of-the-art methods in terms of reconstruction fidelity, detail preservation, and robustness to occlusions/truncations, advancing practical 3D avatar generation from real-world OOTD albums. In addition, the reconstructed 3D avatar supports downstream applications such as virtual try-on, animation, and human video reenactment, further demonstrating the versatility and practical value of our approach.
Improving 3D Object Detection with Channel-wise TransformerHualian Sheng, Sijia Cai, Yuan Liu et al.
Though 3D object detection from point clouds has achieved rapid progress in recent years, the lack of flexible and high-performance proposal refinement remains a great hurdle for existing state-of-the-art two-stage detectors. Previous works on refining 3D proposals have relied on human-designed components such as keypoints sampling, set abstraction and multi-scale feature fusion to produce powerful 3D object representations. Such methods, however, have limited ability to capture rich contextual dependencies among points. In this paper, we leverage the high-quality region proposal network and a Channel-wise Transformer architecture to constitute our two-stage 3D object detection framework (CT3D) with minimal hand-crafted design. The proposed CT3D simultaneously performs proposal-aware embedding and channel-wise context aggregation for the point features within each proposal. Specifically, CT3D uses proposal's keypoints for spatial contextual modelling and learns attention propagation in the encoding module, mapping the proposal to point embeddings. Next, a new channel-wise decoding module enriches the query-key interaction via channel-wise re-weighting to effectively merge multi-level contexts, which contributes to more accurate object predictions. Extensive experiments demonstrate that our CT3D method has superior performance and excellent scalability. Remarkably, CT3D achieves the AP of 81.77% in the moderate car category on the KITTI test 3D detection benchmark, outperforms state-of-the-art 3D detectors.
11.1CVNov 30, 2020
Learnable Motion Coherence for Correspondence PruningYuan Liu, Lingjie Liu, Cheng Lin et al.
Motion coherence is an important clue for distinguishing true correspondences from false ones. Modeling motion coherence on sparse putative correspondences is challenging due to their sparsity and uneven distributions. Existing works on motion coherence are sensitive to parameter settings and have difficulty in dealing with complex motion patterns. In this paper, we introduce a network called Laplacian Motion Coherence Network (LMCNet) to learn motion coherence property for correspondence pruning. We propose a novel formulation of fitting coherent motions with a smooth function on a graph of correspondences and show that this formulation allows a closed-form solution by graph Laplacian. This closed-form solution enables us to design a differentiable layer in a learning framework to capture global motion coherence from putative correspondences. The global motion coherence is further combined with local coherence extracted by another local layer to robustly detect inlier correspondences. Experiments demonstrate that LMCNet has superior performances to the state of the art in relative camera pose estimation and correspondences pruning of dynamic scenes.
16.9CVNov 14, 2019
GIFT: Learning Transformation-Invariant Dense Visual Descriptors via Group CNNsYuan Liu, Zehong Shen, Zhixuan Lin et al.
Finding local correspondences between images with different viewpoints requires local descriptors that are robust against geometric transformations. An approach for transformation invariance is to integrate out the transformations by pooling the features extracted from transformed versions of an image. However, the feature pooling may sacrifice the distinctiveness of the resulting descriptors. In this paper, we introduce a novel visual descriptor named Group Invariant Feature Transform (GIFT), which is both discriminative and robust to geometric transformations. The key idea is that the features extracted from the transformed versions of an image can be viewed as a function defined on the group of the transformations. Instead of feature pooling, we use group convolutions to exploit underlying structures of the extracted features on the group, resulting in descriptors that are both discriminative and provably invariant to the group of transformations. Extensive experiments show that GIFT outperforms state-of-the-art methods on several benchmark datasets and practically improves the performance of relative pose estimation.
8.7CVJul 18, 2018
An Attention-Based Approach for Single Image Super ResolutionYuan Liu, Yuancheng Wang, Nan Li et al.
The main challenge of single image super resolution (SISR) is the recovery of high frequency details such as tiny textures. However, most of the state-of-the-art methods lack specific modules to identify high frequency areas, causing the output image to be blurred. We propose an attention-based approach to give a discrimination between texture areas and smooth areas. After the positions of high frequency details are located, high frequency compensation is carried out. This approach can incorporate with previously proposed SISR networks. By providing high frequency enhancement, better performance and visual effect are achieved. We also propose our own SISR network composed of DenseRes blocks. The block provides an effective way to combine the low level features and high level features. Extensive benchmark evaluation shows that our proposed method achieves significant improvement over the state-of-the-art works in SISR.
40.7CLNov 14, 2017
DuReader: a Chinese Machine Reading Comprehension Dataset from Real-world ApplicationsWei He, Kai Liu, Jing Liu et al.
This paper introduces DuReader, a new large-scale, open-domain Chinese ma- chine reading comprehension (MRC) dataset, designed to address real-world MRC. DuReader has three advantages over previous MRC datasets: (1) data sources: questions and documents are based on Baidu Search and Baidu Zhidao; answers are manually generated. (2) question types: it provides rich annotations for more question types, especially yes-no and opinion questions, that leaves more opportunity for the research community. (3) scale: it contains 200K questions, 420K answers and 1M documents; it is the largest Chinese MRC dataset so far. Experiments show that human performance is well above current state-of-the-art baseline systems, leaving plenty of room for the community to make improvements. To help the community make these improvements, both DuReader and baseline systems have been posted online. We also organize a shared competition to encourage the exploration of more models. Since the release of the task, there are significant improvements over the baselines.
2.3RONov 28, 2013
Glasgow's Stereo Image Database of GarmentsGerardo Aragon-Camarasa, Susanne B. Oehler, Yuan Liu et al.
To provide insight into cloth perception and manipulation with an active binocular robotic vision system, we compiled a database of 80 stereo-pair colour images with corresponding horizontal and vertical disparity maps and mask annotations, for 3D garment point cloud rendering has been created and released. The stereo-image garment database is part of research conducted under the EU-FP7 Clothes Perception and Manipulation (CloPeMa) project and belongs to a wider database collection released through CloPeMa (www.clopema.eu). This database is based on 16 different off-the-shelve garments. Each garment has been imaged in five different pose configurations on the project's binocular robot head. A full copy of the database is made available for scientific research only at https://sites.google.com/site/ugstereodatabase/.