Who Blames or Endorses Whom? Entity-to-Entity Directed Sentiment Extraction in News TextKunwoo Park, Zhufeng Pan, Jungseock Joo
Understanding who blames or supports whom in news text is a critical research question in computational social science. Traditional methods and datasets for sentiment analysis are, however, not suitable for the domain of political text as they do not consider the direction of sentiments expressed between entities. In this paper, we propose a novel NLP task of identifying directed sentiment relationship between political entities from a given news document, which we call directed sentiment extraction. From a million-scale news corpus, we construct a dataset of news sentences where sentiment relations of political entities are manually annotated. We present a simple but effective approach for utilizing a pretrained transformer, which infers the target class by predicting multiple question-answering tasks and combining the outcomes. We demonstrate the utility of our proposed method for social science research questions by analyzing positive and negative opinions between political entities in two major events: 2016 U.S. presidential election and COVID-19. The newly proposed problem, data, and method will facilitate future studies on interdisciplinary NLP methods and applications.
13.1AIAug 14, 2020
Interpretable Real-Time Win Prediction for Honor of Kings, a Popular Mobile MOBA EsportZelong Yang, Zhufeng Pan, Yan Wang et al.
With the rapid prevalence and explosive development of MOBA esports (Multiplayer Online Battle Arena electronic sports), much research effort has been devoted to automatically predicting game results (win predictions). While this task has great potential in various applications, such as esports live streaming and game commentator AI systems, previous studies fail to investigate the methods to interpret these win predictions. To mitigate this issue, we collected a large-scale dataset that contains real-time game records with rich input features of the popular MOBA game Honor of Kings. For interpretable predictions, we proposed a Two-Stage Spatial-Temporal Network (TSSTN) that can not only provide accurate real-time win predictions but also attribute the ultimate prediction results to the contributions of different features for interpretability. Experiment results and applications in real-world live streaming scenarios showed that the proposed TSSTN model is effective both in prediction accuracy and interpretability.