Mingqi Gao

CL
h-index8
19papers
1,255citations
Novelty45%
AI Score48

19 Papers

39.2CVApr 24, 2023Code
Track Anything: Segment Anything Meets Videos

Jinyu Yang, Mingqi Gao, Zhe Li et al.

Recently, the Segment Anything Model (SAM) gains lots of attention rapidly due to its impressive segmentation performance on images. Regarding its strong ability on image segmentation and high interactivity with different prompts, we found that it performs poorly on consistent segmentation in videos. Therefore, in this report, we propose Track Anything Model (TAM), which achieves high-performance interactive tracking and segmentation in videos. To be detailed, given a video sequence, only with very little human participation, i.e., several clicks, people can track anything they are interested in, and get satisfactory results in one-pass inference. Without additional training, such an interactive design performs impressively on video object tracking and segmentation. All resources are available on {https://github.com/gaomingqi/Track-Anything}. We hope this work can facilitate related research.

13.4CLSep 18, 2023
Summarization is (Almost) Dead

Xiao Pu, Mingqi Gao, Xiaojun Wan · pku

How well can large language models (LLMs) generate summaries? We develop new datasets and conduct human evaluation experiments to evaluate the zero-shot generation capability of LLMs across five distinct summarization tasks. Our findings indicate a clear preference among human evaluators for LLM-generated summaries over human-written summaries and summaries generated by fine-tuned models. Specifically, LLM-generated summaries exhibit better factual consistency and fewer instances of extrinsic hallucinations. Due to the satisfactory performance of LLMs in summarization tasks (even surpassing the benchmark of reference summaries), we believe that most conventional works in the field of text summarization are no longer necessary in the era of LLMs. However, we recognize that there are still some directions worth exploring, such as the creation of novel datasets with higher quality and more reliable evaluation methods.

20.9CLApr 5, 2023
Human-like Summarization Evaluation with ChatGPT

Mingqi Gao, Jie Ruan, Renliang Sun et al.

Evaluating text summarization is a challenging problem, and existing evaluation metrics are far from satisfactory. In this study, we explored ChatGPT's ability to perform human-like summarization evaluation using four human evaluation methods on five datasets. We found that ChatGPT was able to complete annotations relatively smoothly using Likert scale scoring, pairwise comparison, Pyramid, and binary factuality evaluation. Additionally, it outperformed commonly used automatic evaluation metrics on some datasets. Furthermore, we discussed the impact of different prompts, compared its performance with that of human evaluation, and analyzed the generated explanations and invalid responses.

8.4CVSep 5, 2023Code
Learning Cross-Modal Affinity for Referring Video Object Segmentation Targeting Limited Samples

Guanghui Li, Mingqi Gao, Heng Liu et al.

Referring video object segmentation (RVOS), as a supervised learning task, relies on sufficient annotated data for a given scene. However, in more realistic scenarios, only minimal annotations are available for a new scene, which poses significant challenges to existing RVOS methods. With this in mind, we propose a simple yet effective model with a newly designed cross-modal affinity (CMA) module based on a Transformer architecture. The CMA module builds multimodal affinity with a few samples, thus quickly learning new semantic information, and enabling the model to adapt to different scenarios. Since the proposed method targets limited samples for new scenes, we generalize the problem as - few-shot referring video object segmentation (FS-RVOS). To foster research in this direction, we build up a new FS-RVOS benchmark based on currently available datasets. The benchmark covers a wide range and includes multiple situations, which can maximally simulate real-world scenarios. Extensive experiments show that our model adapts well to different scenarios with only a few samples, reaching state-of-the-art performance on the benchmark. On Mini-Ref-YouTube-VOS, our model achieves an average performance of 53.1 J and 54.8 F, which are 10% better than the baselines. Furthermore, we show impressive results of 77.7 J and 74.8 F on Mini-Ref-SAIL-VOS, which are significantly better than the baselines. Code is publicly available at https://github.com/hengliusky/Few_shot_RVOS.

26.5CLJun 8, 2023Code
Reference Matters: Benchmarking Factual Error Correction for Dialogue Summarization with Fine-grained Evaluation Framework

Mingqi Gao, Xiaojun Wan, Jia Su et al.

Factuality is important to dialogue summarization. Factual error correction (FEC) of model-generated summaries is one way to improve factuality. Current FEC evaluation that relies on factuality metrics is not reliable and detailed enough. To address this problem, we are the first to manually annotate a FEC dataset for dialogue summarization containing 4000 items and propose FERRANTI, a fine-grained evaluation framework based on reference correction that automatically evaluates the performance of FEC models on different error categories. Using this evaluation framework, we conduct sufficient experiments with FEC approaches under a variety of settings and find the best training modes and significant differences in the performance of the existing approaches on different factual error categories.

1.4CLOct 17, 2022
Social Biases in Automatic Evaluation Metrics for NLG

Mingqi Gao, Xiaojun Wan

Many studies have revealed that word embeddings, language models, and models for specific downstream tasks in NLP are prone to social biases, especially gender bias. Recently these techniques have been gradually applied to automatic evaluation metrics for text generation. In the paper, we propose an evaluation method based on Word Embeddings Association Test (WEAT) and Sentence Embeddings Association Test (SEAT) to quantify social biases in evaluation metrics and discover that social biases are also widely present in some model-based automatic evaluation metrics. Moreover, we construct gender-swapped meta-evaluation datasets to explore the potential impact of gender bias in image caption and text summarization tasks. Results show that given gender-neutral references in the evaluation, model-based evaluation metrics may show a preference for the male hypothesis, and the performance of them, i.e. the correlation between evaluation metrics and human judgments, usually has more significant variation after gender swapping.

18.2CVJun 9, 2025Code
OptiScene: LLM-driven Indoor Scene Layout Generation via Scaled Human-aligned Data Synthesis and Multi-Stage Preference Optimization

Yixuan Yang, Zhen Luo, Tongsheng Ding et al.

Automatic indoor layout generation has attracted increasing attention due to its potential in interior design, virtual environment construction, and embodied AI. Existing methods fall into two categories: prompt-driven approaches that leverage proprietary LLM services (e.g., GPT APIs) and learning-based methods trained on layout data upon diffusion-based models. Prompt-driven methods often suffer from spatial inconsistency and high computational costs, while learning-based methods are typically constrained by coarse relational graphs and limited datasets, restricting their generalization to diverse room categories. In this paper, we revisit LLM-based indoor layout generation and present 3D-SynthPlace, a large-scale dataset that combines synthetic layouts generated via a 'GPT synthesize, Human inspect' pipeline, upgraded from the 3D-Front dataset. 3D-SynthPlace contains nearly 17,000 scenes, covering four common room types -- bedroom, living room, kitchen, and bathroom -- enriched with diverse objects and high-level spatial annotations. We further introduce OptiScene, a strong open-source LLM optimized for indoor layout generation, fine-tuned based on our 3D-SynthPlace dataset through our two-stage training. For the warum-up stage I, we adopt supervised fine-tuning (SFT), which is taught to first generate high-level spatial descriptions then conditionally predict concrete object placements. For the reinforcing stage II, to better align the generated layouts with human design preferences, we apply multi-turn direct preference optimization (DPO), which significantly improving layout quality and generation success rates. Extensive experiments demonstrate that OptiScene outperforms traditional prompt-driven and learning-based baselines. Moreover, OptiScene shows promising potential in interactive tasks such as scene editing and robot navigation.

3.6CVSep 14, 2025Code
Leveraging Geometric Priors for Unaligned Scene Change Detection

Ziling Liu, Ziwei Chen, Mingqi Gao et al.

Unaligned Scene Change Detection aims to detect scene changes between image pairs captured at different times without assuming viewpoint alignment. To handle viewpoint variations, current methods rely solely on 2D visual cues to establish cross-image correspondence to assist change detection. However, large viewpoint changes can alter visual observations, causing appearance-based matching to drift or fail. Additionally, supervision limited to 2D change masks from small-scale SCD datasets restricts the learning of generalizable multi-view knowledge, making it difficult to reliably identify visual overlaps and handle occlusions. This lack of explicit geometric reasoning represents a critical yet overlooked limitation. In this work, we introduce geometric priors for the first time to address the core challenges of unaligned SCD, for reliable identification of visual overlaps, robust correspondence establishment, and explicit occlusion detection. Building on these priors, we propose a training-free framework that integrates them with the powerful representations of a visual foundation model to enable reliable change detection under viewpoint misalignment. Through extensive evaluation on the PSCD, ChangeSim, and PASLCD datasets, we demonstrate that our approach achieves superior and robust performance. Our code will be released at https://github.com/ZilingLiu/GeoSCD.

2.7CLJun 3, 2025Code
Minos: A Multimodal Evaluation Model for Bidirectional Generation Between Image and Text

Junzhe Zhang, Huixuan Zhang, Xinyu Hu et al.

Evaluation is important for multimodal generation tasks. With the rapid progress of MLLMs, there is growing interest in applying MLLMs to build general evaluation systems. However, existing work overlooks two aspects: (1) the development of evaluation capabilities for text-to-image (T2I) generation task, and (2) the incorporation of large-scale human evaluation data. In this paper, we introduce Minos-Corpus, a large-scale multimodal evaluation dataset that combines evaluation data from both human and GPT. The corpus contains evaluation data across both image-to-text(I2T) and T2I generation tasks. Based on this corpus, we propose Data Selection and Balance, Mix-SFT training methods, and apply DPO to develop Minos, a multimodal evaluation model built upon a 7B backbone. Minos achieves state-of-the-art (SoTA) performance among all open-source evaluation models of similar scale on the average of evaluation performance on all tasks, and outperforms all open-source and closed-source models on evaluation of T2I generation task. Extensive experiments demonstrate the importance of leveraging high-quality human evaluation data and jointly training on evaluation data from both I2T and T2I generation tasks.

5.2CVJun 11, 2024Code
1st Place Solution for MeViS Track in CVPR 2024 PVUW Workshop: Motion Expression guided Video Segmentation

Mingqi Gao, Jingnan Luo, Jinyu Yang et al.

Motion Expression guided Video Segmentation (MeViS), as an emerging task, poses many new challenges to the field of referring video object segmentation (RVOS). In this technical report, we investigated and validated the effectiveness of static-dominant data and frame sampling on this challenging setting. Our solution achieves a J&F score of 0.5447 in the competition phase and ranks 1st in the MeViS track of the PVUW Challenge. The code is available at: https://github.com/Tapall-AI/MeViS_Track_Solution_2024.

29.2CVMay 4, 2023Code
Caption Anything: Interactive Image Description with Diverse Multimodal Controls

Teng Wang, Jinrui Zhang, Junjie Fei et al.

Controllable image captioning is an emerging multimodal topic that aims to describe the image with natural language following human purpose, $\textit{e.g.}$, looking at the specified regions or telling in a particular text style. State-of-the-art methods are trained on annotated pairs of input controls and output captions. However, the scarcity of such well-annotated multimodal data largely limits their usability and scalability for interactive AI systems. Leveraging unimodal instruction-following foundation models is a promising alternative that benefits from broader sources of data. In this paper, we present Caption AnyThing (CAT), a foundation model augmented image captioning framework supporting a wide range of multimodel controls: 1) visual controls, including points, boxes, and trajectories; 2) language controls, such as sentiment, length, language, and factuality. Powered by Segment Anything Model (SAM) and ChatGPT, we unify the visual and language prompts into a modularized framework, enabling the flexible combination between different controls. Extensive case studies demonstrate the user intention alignment capabilities of our framework, shedding light on effective user interaction modeling in vision-language applications. Our code is publicly available at https://github.com/ttengwang/Caption-Anything.

24.1CLFeb 2, 2024
LLM-based NLG Evaluation: Current Status and Challenges

Mingqi Gao, Xinyu Hu, Jie Ruan et al. · pku

Evaluating natural language generation (NLG) is a vital but challenging problem in natural language processing. Traditional evaluation metrics mainly capturing content (e.g. n-gram) overlap between system outputs and references are far from satisfactory, and large language models (LLMs) such as ChatGPT have demonstrated great potential in NLG evaluation in recent years. Various automatic evaluation methods based on LLMs have been proposed, including metrics derived from LLMs, prompting LLMs, fine-tuning LLMs, and human-LLM collaborative evaluation. In this survey, we first give a taxonomy of LLM-based NLG evaluation methods, and discuss their pros and cons, respectively. Lastly, we discuss several open problems in this area and point out future research directions.

20.9CLFeb 19, 2024Code
Are LLM-based Evaluators Confusing NLG Quality Criteria?

Xinyu Hu, Mingqi Gao, Sen Hu et al.

Some prior work has shown that LLMs perform well in NLG evaluation for different tasks. However, we discover that LLMs seem to confuse different evaluation criteria, which reduces their reliability. For further verification, we first consider avoiding issues of inconsistent conceptualization and vague expression in existing NLG quality criteria themselves. So we summarize a clear hierarchical classification system for 11 common aspects with corresponding different criteria from previous studies involved. Inspired by behavioral testing, we elaborately design 18 types of aspect-targeted perturbation attacks for fine-grained analysis of the evaluation behaviors of different LLMs. We also conduct human annotations beyond the guidance of the classification system to validate the impact of the perturbations. Our experimental results reveal confusion issues inherent in LLMs, as well as other noteworthy phenomena, and necessitate further research and improvements for LLM-based evaluation.

12.0CLMar 6, 2025
Exploring the Multilingual NLG Evaluation Abilities of LLM-Based Evaluators

Jiayi Chang, Mingqi Gao, Xinyu Hu et al.

Previous research has shown that LLMs have potential in multilingual NLG evaluation tasks. However, existing research has not fully explored the differences in the evaluation capabilities of LLMs across different languages. To this end, this study provides a comprehensive analysis of the multilingual evaluation performance of 10 recent LLMs, spanning high-resource and low-resource languages through correlation analysis, perturbation attacks, and fine-tuning. We found that 1) excluding the reference answer from the prompt and using large-parameter LLM-based evaluators leads to better performance across various languages; 2) most LLM-based evaluators show a higher correlation with human judgments in high-resource languages than in low-resource languages; 3) in the languages where they are most sensitive to such attacks, they also tend to exhibit the highest correlation with human judgments; and 4) fine-tuning with data from a particular language yields a broadly consistent enhancement in the model's evaluation performance across diverse languages. Our findings highlight the imbalance in LLMs'evaluation capabilities across different languages and suggest that low-resource language scenarios deserve more attention.

12.0CLFeb 17, 2025
A Dual-Perspective NLG Meta-Evaluation Framework with Automatic Benchmark and Better Interpretability

Xinyu Hu, Mingqi Gao, Li Lin et al.

In NLG meta-evaluation, evaluation metrics are typically assessed based on their consistency with humans. However, we identify some limitations in traditional NLG meta-evaluation approaches, such as issues in handling human ratings and ambiguous selections of correlation measures, which undermine the effectiveness of meta-evaluation. In this work, we propose a dual-perspective NLG meta-evaluation framework that focuses on different evaluation capabilities, thereby providing better interpretability. In addition, we introduce a method of automatically constructing the corresponding benchmarks without requiring new human annotations. Furthermore, we conduct experiments with 16 representative LLMs as the evaluators based on our proposed framework, comprehensively analyzing their evaluation performance from different perspectives.

10.9CLMar 21, 2025
MMCR: Benchmarking Cross-Source Reasoning in Scientific Papers

Yang Tian, Zheng Lu, Mingqi Gao et al.

Fully comprehending scientific papers by machines reflects a high level of Artificial General Intelligence, requiring the ability to reason across fragmented and heterogeneous sources of information, presenting a complex and practically significant challenge. While Vision-Language Models (VLMs) have made remarkable strides in various tasks, particularly those involving reasoning with evidence source from single image or text page, their ability to use cross-source information for reasoning remains an open problem. This work presents MMCR, a high-difficulty benchmark designed to evaluate VLMs' capacity for reasoning with cross-source information from scientific papers. The benchmark comprises 276 high-quality questions, meticulously annotated by humans across 7 subjects and 10 task types. Experiments with 18 VLMs demonstrate that cross-source reasoning presents a substantial challenge for existing models. Notably, even the top-performing model, GPT-4o, achieved only 48.55% overall accuracy, with only 20% accuracy in multi-table comprehension tasks, while the second-best model, Qwen2.5-VL-72B, reached 39.86% overall accuracy. Furthermore, we investigated the impact of the Chain-of-Thought (CoT) technique on cross-source reasoning and observed a detrimental effect on small models, whereas larger models demonstrated substantially enhanced performance. These results highlight the pressing need to develop VLMs capable of effectively utilizing cross-source information for reasoning.

10.2CVNov 17, 2025
ArtiWorld: LLM-Driven Articulation of 3D Objects in Scenes

Yixuan Yang, Luyang Xie, Zhen Luo et al.

Building interactive simulators and scalable robot-learning environments requires a large number of articulated assets. However, most existing 3D assets in simulation are rigid, and manually converting them into articulated objects is extremely labor- and cost-intensive. This raises a natural question: can we automatically identify articulable objects in a scene and convert them into articulated assets directly? In this paper, we present ArtiWorld, a scene-aware pipeline that localizes candidate articulable objects from textual scene descriptions and reconstructs executable URDF models that preserve the original geometry. At the core of this pipeline is Arti4URDF, which leverages 3D point cloud, prior knowledge of a large language model (LLM), and a URDF-oriented prompt design to rapidly convert rigid objects into interactive URDF-based articulated objects while maintaining their 3D shape. We evaluate ArtiWorld at three levels: 3D simulated objects, full 3D simulated scenes, and real-world scan scenes. Across all three settings, our method consistently outperforms existing approaches and achieves state-of-the-art performance, while preserving object geometry and correctly capturing object interactivity to produce usable URDF-based articulated models. This provides a practical path toward building interactive, robot-ready simulation environments directly from existing 3D assets. Code and data will be released.

6.5CVFeb 22, 2024
Place Anything into Any Video

Ziling Liu, Jinyu Yang, Mingqi Gao et al.

Controllable video editing has demonstrated remarkable potential across diverse applications, particularly in scenarios where capturing or re-capturing real-world videos is either impractical or costly. This paper introduces a novel and efficient system named Place-Anything, which facilitates the insertion of any object into any video solely based on a picture or text description of the target object or element. The system comprises three modules: 3D generation, video reconstruction, and 3D target insertion. This integrated approach offers an efficient and effective solution for producing and editing high-quality videos by seamlessly inserting realistic objects. Through a user study, we demonstrate that our system can effortlessly place any object into any video using just a photograph of the object. Our demo video can be found at https://youtu.be/afXqgLLRnTE. Please also visit our project page https://place-anything.github.io to get access.

17.4CLMay 24, 2023
Is Summary Useful or Not? An Extrinsic Human Evaluation of Text Summaries on Downstream Tasks

Xiao Pu, Mingqi Gao, Xiaojun Wan

Research on automated text summarization relies heavily on human and automatic evaluation. While recent work on human evaluation mainly adopted intrinsic evaluation methods, judging the generic quality of text summaries, e.g. informativeness and coherence, our work focuses on evaluating the usefulness of text summaries with extrinsic methods. We carefully design three different downstream tasks for extrinsic human evaluation of summaries, i.e., question answering, text classification and text similarity assessment. We carry out experiments using system rankings and user behavior data to evaluate the performance of different summarization models. We find summaries are particularly useful in tasks that rely on an overall judgment of the text, while being less effective for question answering tasks. The results show that summaries generated by fine-tuned models lead to higher consistency in usefulness across all three tasks, as rankings of fine-tuned summarization systems are close across downstream tasks according to the proposed extrinsic metrics. Summaries generated by models in the zero-shot setting, however, are found to be biased towards the text classification and similarity assessment tasks, due to its general and less detailed summary style. We further evaluate the correlation of 14 intrinsic automatic metrics with human criteria and show that intrinsic automatic metrics perform well in evaluating the usefulness of summaries in the question-answering task, but are less effective in the other two tasks. This highlights the limitations of relying solely on intrinsic automatic metrics in evaluating the performance and usefulness of summaries.