Laura Herlant

RO
h-index14
4papers
77citations
Novelty59%
AI Score46

4 Papers

ROJul 29, 2024
Theia: Distilling Diverse Vision Foundation Models for Robot Learning

Jinghuan Shang, Karl Schmeckpeper, Brandon B. May et al.

Vision-based robot policy learning, which maps visual inputs to actions, necessitates a holistic understanding of diverse visual tasks beyond single-task needs like classification or segmentation. Inspired by this, we introduce Theia, a vision foundation model for robot learning that distills multiple off-the-shelf vision foundation models trained on varied vision tasks. Theia's rich visual representations encode diverse visual knowledge, enhancing downstream robot learning. Extensive experiments demonstrate that Theia outperforms its teacher models and prior robot learning models using less training data and smaller model sizes. Additionally, we quantify the quality of pre-trained visual representations and hypothesize that higher entropy in feature norm distributions leads to improved robot learning performance. Code, models, and demo are available at https://theia.theaiinstitute.com.

RODec 19, 2025
AnyTask: an Automated Task and Data Generation Framework for Advancing Sim-to-Real Policy Learning

Ran Gong, Xiaohan Zhang, Jinghuan Shang et al.

Generalist robot learning remains constrained by data: large-scale, diverse, and high-quality interaction data are expensive to collect in the real world. While simulation has become a promising way for scaling up data collection, the related tasks, including simulation task design, task-aware scene generation, expert demonstration synthesis, and sim-to-real transfer, still demand substantial human effort. We present AnyTask, an automated framework that pairs massively parallel GPU simulation with foundation models to design diverse manipulation tasks and synthesize robot data. We introduce three AnyTask agents for generating expert demonstrations aiming to solve as many tasks as possible: 1) ViPR, a novel task and motion planning agent with VLM-in-the-loop Parallel Refinement; 2) ViPR-Eureka, a reinforcement learning agent with generated dense rewards and LLM-guided contact sampling; 3) ViPR-RL, a hybrid planning and learning approach that jointly produces high-quality demonstrations with only sparse rewards. We train behavior cloning policies on generated data, validate them in simulation, and deploy them directly on real robot hardware. The policies generalize to novel object poses, achieving 44% average success across a suite of real-world pick-and-place, drawer opening, contact-rich pushing, and long-horizon manipulation tasks. Our project website is at https://anytask.rai-inst.com .

ROMay 4
Learning Equivariant Neural-Augmented Object Dynamics From Few Interactions

Sergio Orozco, Tushar Kusnur, Brandon May et al.

Learning data-efficient object dynamics models for robotic manipulation remains challenging, especially for deformable objects. A popular approach is to model objects as sets of 3D particles and learn their motion using graph neural networks. In practice, this is not enough to maintain physical feasibility over long horizons and may require large amounts of interaction data to learn. We introduce PIEGraph, a novel approach to combining analytical physics and data-driven models to capture object dynamics for both rigid and deformable bodies using limited real-world interaction data. PIEGraph consists of two components: (1) a \textbf{P}hysically \textbf{I}nformed particle-based analytical model (implemented as a spring--mass system) to enforce physically feasible motion, and (2) an \textbf{E}quivariant \textbf{Graph} Neural Network with a novel action representation that exploits symmetries in particle interactions to guide the analytical model. We evaluate PIEGraph in simulation and on robot hardware for reorientation and repositioning tasks with ropes, cloth, stuffed animals and rigid objects. We show that our method enables accurate dynamics prediction and reliable downstream robotic manipulation planning, which outperforms state of the art baselines.

ROApr 4, 2025
Real-is-Sim: Bridging the Sim-to-Real Gap with a Dynamic Digital Twin

Jad Abou-Chakra, Lingfeng Sun, Krishan Rana et al.

We introduce real-is-sim, a new approach to integrating simulation into behavior cloning pipelines. In contrast to real-only methods, which lack the ability to safely test policies before deployment, and sim-to-real methods, which require complex adaptation to cross the sim-to-real gap, our framework allows policies to seamlessly switch between running on real hardware and running in parallelized virtual environments. At the center of real-is-sim is a dynamic digital twin, powered by the Embodied Gaussian simulator, that synchronizes with the real world at 60Hz. This twin acts as a mediator between the behavior cloning policy and the real robot. Policies are trained using representations derived from simulator states and always act on the simulated robot, never the real one. During deployment, the real robot simply follows the simulated robot's joint states, and the simulation is continuously corrected with real world measurements. This setup, where the simulator drives all policy execution and maintains real-time synchronization with the physical world, shifts the responsibility of crossing the sim-to-real gap to the digital twin's synchronization mechanisms, instead of the policy itself. We demonstrate real-is-sim on a long-horizon manipulation task (PushT), showing that virtual evaluations are consistent with real-world results. We further show how real-world data can be augmented with virtual rollouts and compare to policies trained on different representations derived from the simulator state including object poses and rendered images from both static and robot-mounted cameras. Our results highlight the flexibility of the real-is-sim framework across training, evaluation, and deployment stages. Videos available at https://real-is-sim.github.io.