Lan Yang

CV
h-index9
5papers
20citations
Novelty56%
AI Score57

5 Papers

2.4AIJan 30Code
PerfGuard: A Performance-Aware Agent for Visual Content Generation

Zhipeng Chen, Zhongrui Zhang, Chao Zhang et al.

The advancement of Large Language Model (LLM)-powered agents has enabled automated task processing through reasoning and tool invocation capabilities. However, existing frameworks often operate under the idealized assumption that tool executions are invariably successful, relying solely on textual descriptions that fail to distinguish precise performance boundaries and cannot adapt to iterative tool updates. This gap introduces uncertainty in planning and execution, particularly in domains like visual content generation (AIGC), where nuanced tool performance significantly impacts outcomes. To address this, we propose PerfGuard, a performance-aware agent framework for visual content generation that systematically models tool performance boundaries and integrates them into task planning and scheduling. Our framework introduces three core mechanisms: (1) Performance-Aware Selection Modeling (PASM), which replaces generic tool descriptions with a multi-dimensional scoring system based on fine-grained performance evaluations; (2) Adaptive Preference Update (APU), which dynamically optimizes tool selection by comparing theoretical rankings with actual execution rankings; and (3) Capability-Aligned Planning Optimization (CAPO), which guides the planner to generate subtasks aligned with performance-aware strategies. Experimental comparisons against state-of-the-art methods demonstrate PerfGuard's advantages in tool selection accuracy, execution reliability, and alignment with user intent, validating its robustness and practical utility for complex AIGC tasks. The project code is available at https://github.com/FelixChan9527/PerfGuard.

7.8AISep 7, 2025Code
Rethinking Reasoning Quality in Large Language Models through Enhanced Chain-of-Thought via RL

Haoyang He, Zihua Rong, Kun Ji et al.

Reinforcement learning (RL) has recently become the dominant paradigm for strengthening the reasoning abilities of large language models (LLMs). Yet the rule-based reward functions commonly used on mathematical or programming benchmarks assess only answer format and correctness, providing no signal as to whether the induced Chain-of-Thought (CoT) actually improves the answer. Furthermore, such task-specific training offers limited control over logical depth and therefore may fail to reveal a model's genuine reasoning capacity. We propose Dynamic Reasoning Efficiency Reward (DRER) -- a plug-and-play RL reward framework that reshapes both reward and advantage signals. (i) A Reasoning Quality Reward assigns fine-grained credit to those reasoning chains that demonstrably raise the likelihood of the correct answer, directly incentivising the trajectories with beneficial CoT tokens. (ii) A Dynamic Length Advantage decays the advantage of responses whose length deviates from a validation-derived threshold, stabilising training. To facilitate rigorous assessment, we also release Logictree, a dynamically constructed deductive reasoning dataset that functions both as RL training data and as a comprehensive benchmark. Experiments confirm the effectiveness of DRER: our 7B model attains GPT-o3-mini level performance on Logictree with 400 trianing steps, while the average confidence of CoT-augmented answers rises by 30%. The model further exhibits generalisation across diverse logical-reasoning datasets, and the mathematical benchmark AIME24. These results illuminate how RL shapes CoT behaviour and chart a practical path toward enhancing formal-reasoning skills in large language models. All code and data are available in repository https://github.com/Henryhe09/DRER.

3.6CVJul 28, 2025Code
Annotation-Free Human Sketch Quality Assessment

Lan Yang, Kaiyue Pang, Honggang Zhang et al.

As lovely as bunnies are, your sketched version would probably not do them justice (Fig.~\ref{fig:intro}). This paper recognises this very problem and studies sketch quality assessment for the first time -- letting you find these badly drawn ones. Our key discovery lies in exploiting the magnitude ($L_2$ norm) of a sketch feature as a quantitative quality metric. We propose Geometry-Aware Classification Layer (GACL), a generic method that makes feature-magnitude-as-quality-metric possible and importantly does it without the need for specific quality annotations from humans. GACL sees feature magnitude and recognisability learning as a dual task, which can be simultaneously optimised under a neat cross-entropy classification loss with theoretic guarantee. This gives GACL a nice geometric interpretation (the better the quality, the easier the recognition), and makes it agnostic to both network architecture changes and the underlying sketch representation. Through a large scale human study of 160,000 \doublecheck{trials}, we confirm the agreement between our GACL-induced metric and human quality perception. We further demonstrate how such a quality assessment capability can for the first time enable three practical sketch applications. Interestingly, we show GACL not only works on abstract visual representations such as sketch but also extends well to natural images on the problem of image quality assessment (IQA). Last but not least, we spell out the general properties of GACL as general-purpose data re-weighting strategy and demonstrate its applications in vertical problems such as noisy label cleansing. Code will be made publicly available at github.com/yanglan0225/SketchX-Quantifying-Sketch-Quality.

20.4CVNov 6, 2025
V-Thinker: Interactive Thinking with Images

Runqi Qiao, Qiuna Tan, Minghan Yang et al.

Empowering Large Multimodal Models (LMMs) to deeply integrate image interaction with long-horizon reasoning capabilities remains a long-standing challenge in this field. Recent advances in vision-centric reasoning explore a promising "Thinking with Images" paradigm for LMMs, marking a shift from image-assisted reasoning to image-interactive thinking. While this milestone enables models to focus on fine-grained image regions, progress remains constrained by limited visual tool spaces and task-specific workflow designs. To bridge this gap, we present V-Thinker, a general-purpose multimodal reasoning assistant that enables interactive, vision-centric thinking through end-to-end reinforcement learning. V-Thinker comprises two key components: (1) a Data Evolution Flywheel that automatically synthesizes, evolves, and verifies interactive reasoning datasets across three dimensions-diversity, quality, and difficulty; and (2) a Visual Progressive Training Curriculum that first aligns perception via point-level supervision, then integrates interactive reasoning through a two-stage reinforcement learning framework. Furthermore, we introduce VTBench, an expert-verified benchmark targeting vision-centric interactive reasoning tasks. Extensive experiments demonstrate that V-Thinker consistently outperforms strong LMM-based baselines in both general and interactive reasoning scenarios, providing valuable insights for advancing image-interactive reasoning applications.

6.2CVOct 9, 2025Code
RePainter: Empowering E-commerce Object Removal via Spatial-matting Reinforcement Learning

Zipeng Guo, Lichen Ma, Xiaolong Fu et al.

In web data, product images are central to boosting user engagement and advertising efficacy on e-commerce platforms, yet the intrusive elements such as watermarks and promotional text remain major obstacles to delivering clear and appealing product visuals. Although diffusion-based inpainting methods have advanced, they still face challenges in commercial settings due to unreliable object removal and limited domain-specific adaptation. To tackle these challenges, we propose Repainter, a reinforcement learning framework that integrates spatial-matting trajectory refinement with Group Relative Policy Optimization (GRPO). Our approach modulates attention mechanisms to emphasize background context, generating higher-reward samples and reducing unwanted object insertion. We also introduce a composite reward mechanism that balances global, local, and semantic constraints, effectively reducing visual artifacts and reward hacking. Additionally, we contribute EcomPaint-100K, a high-quality, large-scale e-commerce inpainting dataset, and a standardized benchmark EcomPaint-Bench for fair evaluation. Extensive experiments demonstrate that Repainter significantly outperforms state-of-the-art methods, especially in challenging scenes with intricate compositions. We will release our code and weights upon acceptance.