Eduardo Pavez

CV
h-index12
17papers
258citations
Novelty53%
AI Score47

17 Papers

MMJun 4
GS-NFS: Bandwidth-adaptive Streaming of Dynamic Gaussian Splats and Point Clouds

Rajrup Ghosh, Haodong Wang, Haoran Hong et al.

Dynamic 3D Gaussian Splatting (3DGS) holds great promise as a 3D video streaming technology since it can represent complex 3D scenes with high fidelity. In this approach, every frame in a 3D video represents the environment as a collection of Gaussians with position and other attributes such as scale, rotation, opacity, and color. Frames capture fine details, permit views from any arbitrary perspective, but are an order of magnitude, or more, larger than 2D video frames. A line of recent work has explored how to compress dynamic 3DGS frames, but these approaches are often slow, in part because their compression techniques are not amenable to efficient acceleration. GS-NFS accelerates dynamic 3DGS compression and decompression on a GPU, to the point where it can encode and decode at full frame rate. It achieves this by developing novel GPU-based parallelizations of existing algorithms for encoding both positions and attributes of Gaussians. As a result, it is 1-2 orders of magnitude faster than the state-of-the-art in encoding and decoding a frame, while offering competitive compression performance and rendering quality.

CVOct 15, 2022
Motion estimation and filtered prediction for dynamic point cloud attribute compression

Haoran Hong, Eduardo Pavez, Antonio Ortega et al.

In point cloud compression, exploiting temporal redundancy for inter predictive coding is challenging because of the irregular geometry. This paper proposes an efficient block-based inter-coding scheme for color attribute compression. The scheme includes integer-precision motion estimation and an adaptive graph based in-loop filtering scheme for improved attribute prediction. The proposed block-based motion estimation scheme consists of an initial motion search that exploits geometric and color attributes, followed by a motion refinement that only minimizes color prediction error. To further improve color prediction, we propose a vertex-domain low-pass graph filtering scheme that can adaptively remove noise from predictors computed from motion estimation with different accuracy. Our experiments demonstrate significant coding gain over state-of-the-art coding methods.

SPMar 15, 2023
Joint Graph and Vertex Importance Learning

Benjamin Girault, Eduardo Pavez, Antonio Ortega

In this paper, we explore the topic of graph learning from the perspective of the Irregularity-Aware Graph Fourier Transform, with the goal of learning the graph signal space inner product to better model data. We propose a novel method to learn a graph with smaller edge weight upper bounds compared to combinatorial Laplacian approaches. Experimentally, our approach yields much sparser graphs compared to a combinatorial Laplacian approach, with a more interpretable model.

CVJun 15, 2024Code
Full reference point cloud quality assessment using support vector regression

Ryosuke Watanabe, Shashank N. Sridhara, Haoran Hong et al.

Point clouds are a general format for representing realistic 3D objects in diverse 3D applications. Since point clouds have large data sizes, developing efficient point cloud compression methods is crucial. However, excessive compression leads to various distortions, which deteriorates the point cloud quality perceived by end users. Thus, establishing reliable point cloud quality assessment (PCQA) methods is essential as a benchmark to develop efficient compression methods. This paper presents an accurate full-reference point cloud quality assessment (FR-PCQA) method called full-reference quality assessment using support vector regression (FRSVR) for various types of degradations such as compression distortion, Gaussian noise, and down-sampling. The proposed method demonstrates accurate PCQA by integrating five FR-based metrics covering various types of errors (e.g., considering geometric distortion, color distortion, and point count) using support vector regression (SVR). Moreover, the proposed method achieves a superior trade-off between accuracy and calculation speed because it includes only the calculation of these five simple metrics and SVR, which can perform fast prediction. Experimental results with three types of open datasets show that the proposed method is more accurate than conventional FR-PCQA methods. In addition, the proposed method is faster than state-of-the-art methods that utilize complicated features such as curvature and multi-scale features. Thus, the proposed method provides excellent performance in terms of the accuracy of PCQA and processing speed. Our method is available from https://github.com/STAC-USC/FRSVR-PCQA.

LGDec 12, 2024
Towards joint graph learning and sampling set selection from data

Shashank N. Sridhara, Eduardo Pavez, Antonio Ortega

We explore the problem of sampling graph signals in scenarios where the graph structure is not predefined and must be inferred from data. In this scenario, existing approaches rely on a two-step process, where a graph is learned first, followed by sampling. More generally, graph learning and graph signal sampling have been studied as two independent problems in the literature. This work provides a foundational step towards jointly optimizing the graph structure and sampling set. Our main contribution, Vertex Importance Sampling (VIS), is to show that the sampling set can be effectively determined from the vertex importance (node weights) obtained from graph learning. We further propose Vertex Importance Sampling with Repulsion (VISR), a greedy algorithm where spatially -separated "important" nodes are selected to ensure better reconstruction. Empirical results on simulated data show that sampling using VIS and VISR leads to competitive reconstruction performance and lower complexity than the conventional two-step approach of graph learning followed by graph sampling.

LGFeb 21
L2G-Net: Local to Global Spectral Graph Neural Networks via Cauchy Factorizations

Samuel Fernández-Menduiña, Eduardo Pavez, Antonio Ortega

Despite their theoretical advantages, spectral methods based on the graph Fourier transform (GFT) are seldom used in graph neural networks (GNNs) due to the cost of computing the eigenbasis and the lack of vertex-domain locality in spectral representations. As a result, most GNNs rely on local approximations such as polynomial Laplacian filters or message passing, which limit their ability to model long-range dependencies. In this paper, we introduce a novel factorization of the GFT into operators acting on subgraphs, which are then combined via a sequence of Cauchy matrices. We use this factorization to propose a new class of spectral GNNs, which we term L2G-Net (Local-to-Global Net). Unlike existing spectral methods, which are either fully global (when they use the GFT) or local (when they use polynomial filters), L2G-Net operates by processing the spectral representations of subgraphs and then combining them via structured matrices. Our algorithm avoids full eigendecompositions, exploiting graph topology to construct the factorization with quadratic complexity in the number of nodes, scaled by the subgraph interface size. Experiments on benchmarks stressing non-local dependencies show that L2G-Net outperforms existing spectral techniques and is competitive with the state-of-the-art with orders of magnitude fewer learnable parameters.

IVApr 3, 2025
Image Coding for Machines via Feature-Preserving Rate-Distortion Optimization

Samuel Fernández-Menduiña, Eduardo Pavez, Antonio Ortega

Many images and videos are primarily processed by computer vision algorithms, involving only occasional human inspection. When this content requires compression before processing, e.g., in distributed applications, coding methods must optimize for both visual quality and downstream task performance. We first show theoretically that an approach to reduce the effect of compression for a given task loss is to perform rate-distortion optimization (RDO) using the distance between features, obtained from the original and the decoded images, as a distortion metric. However, optimizing directly such a rate-distortion objective is computationally impractical because it requires iteratively encoding and decoding the entire image-plus feature evaluation-for each possible coding configuration. We address this problem by simplifying the RDO formulation to make the distortion term computable using block-based encoders. We first apply Taylor's expansion to the feature extractor, recasting the feature distance as a quadratic metric involving the Jacobian matrix of the neural network. Then, we replace the linearized metric with a block-wise approximation, which we call input-dependent squared error (IDSE). To make the metric computable, we approximate IDSE using sketches of the Jacobian. The resulting loss can be evaluated block-wise in the transform domain and combined with the sum of squared errors (SSE) to address both visual quality and computer vision performance. Simulations with AVC and HEVC across multiple feature extractors and downstream networks show up to 17 % bit-rate savings for the same task accuracy compared to RDO based on SSE, with no decoder complexity overhead and a small (7.86 %) encoder complexity increase.

CVJun 14, 2024
Full-reference Point Cloud Quality Assessment Using Spectral Graph Wavelets

Ryosuke Watanabe, Keisuke Nonaka, Eduardo Pavez et al.

Point clouds in 3D applications frequently experience quality degradation during processing, e.g., scanning and compression. Reliable point cloud quality assessment (PCQA) is important for developing compression algorithms with good bitrate-quality trade-offs and techniques for quality improvement (e.g., denoising). This paper introduces a full-reference (FR) PCQA method utilizing spectral graph wavelets (SGWs). First, we propose novel SGW-based PCQA metrics that compare SGW coefficients of coordinate and color signals between reference and distorted point clouds. Second, we achieve accurate PCQA by integrating several conventional FR metrics and our SGW-based metrics using support vector regression. To our knowledge, this is the first study to introduce SGWs for PCQA. Experimental results demonstrate the proposed PCQA metric is more accurately correlated with subjective quality scores compared to conventional PCQA metrics.

CVJan 18, 2024
Fast graph-based denoising for point cloud color information

Ryosuke Watanabe, Keisuke Nonaka, Eduardo Pavez et al.

Point clouds are utilized in various 3D applications such as cross-reality (XR) and realistic 3D displays. In some applications, e.g., for live streaming using a 3D point cloud, real-time point cloud denoising methods are required to enhance the visual quality. However, conventional high-precision denoising methods cannot be executed in real time for large-scale point clouds owing to the complexity of graph constructions with K nearest neighbors and noise level estimation. This paper proposes a fast graph-based denoising (FGBD) for a large-scale point cloud. First, high-speed graph construction is achieved by scanning a point cloud in various directions and searching adjacent neighborhoods on the scanning lines. Second, we propose a fast noise level estimation method using eigenvalues of the covariance matrix on a graph. Finally, we also propose a new low-cost filter selection method to enhance denoising accuracy to compensate for the degradation caused by the acceleration algorithms. In our experiments, we succeeded in reducing the processing time dramatically while maintaining accuracy relative to conventional denoising methods. Denoising was performed at 30fps, with frames containing approximately 1 million points.

IVFeb 1, 2022
Fractional Motion Estimation for Point Cloud Compression

Haoran Hong, Eduardo Pavez, Antonio Ortega et al.

Motivated by the success of fractional pixel motion in video coding, we explore the design of motion estimation with fractional-voxel resolution for compression of color attributes of dynamic 3D point clouds. Our proposed block-based fractional-voxel motion estimation scheme takes into account the fundamental differences between point clouds and videos, i.e., the irregularity of the distribution of voxels within a frame and across frames. We show that motion compensation can benefit from the higher resolution reference and more accurate displacements provided by fractional precision. Our proposed scheme significantly outperforms comparable methods that only use integer motion. The proposed scheme can be combined with and add sizeable gains to state-of-the-art systems that use transforms such as Region Adaptive Graph Fourier Transform and Region Adaptive Haar Transform.

MLOct 31, 2021
Laplacian Constrained Precision Matrix Estimation: Existence and High Dimensional Consistency

Eduardo Pavez

This paper considers the problem of estimating high dimensional Laplacian constrained precision matrices by minimizing Stein's loss. We obtain a necessary and sufficient condition for existence of this estimator, that consists on checking whether a certain data dependent graph is connected. We also prove consistency in the high dimensional setting under the symmetrized Stein loss. We show that the error rate does not depend on the graph sparsity, or other type of structure, and that Laplacian constraints are sufficient for high dimensional consistency. Our proofs exploit properties of graph Laplacians, the matrix tree theorem, and a characterization of the proposed estimator based on effective graph resistances. We validate our theoretical claims with numerical experiments.

SPSep 17, 2021
Learning Sparse Graph with Minimax Concave Penalty under Gaussian Markov Random Fields

Tatsuya Koyakumaru, Masahiro Yukawa, Eduardo Pavez et al.

This paper presents a convex-analytic framework to learn sparse graphs from data. While our problem formulation is inspired by an extension of the graphical lasso using the so-called combinatorial graph Laplacian framework, a key difference is the use of a nonconvex alternative to the $\ell_1$ norm to attain graphs with better interpretability. Specifically, we use the weakly-convex minimax concave penalty (the difference between the $\ell_1$ norm and the Huber function) which is known to yield sparse solutions with lower estimation bias than $\ell_1$ for regression problems. In our framework, the graph Laplacian is replaced in the optimization by a linear transform of the vector corresponding to its upper triangular part. Via a reformulation relying on Moreau's decomposition, we show that overall convexity is guaranteed by introducing a quadratic function to our cost function. The problem can be solved efficiently by the primal-dual splitting method, of which the admissible conditions for provable convergence are presented. Numerical examples show that the proposed method significantly outperforms the existing graph learning methods with reasonable CPU time.

CVMar 4, 2020
Region adaptive graph fourier transform for 3d point clouds

Eduardo Pavez, Benjamin Girault, Antonio Ortega et al.

We introduce the Region Adaptive Graph Fourier Transform (RA-GFT) for compression of 3D point cloud attributes. The RA-GFT is a multiresolution transform, formed by combining spatially localized block transforms. We assume the points are organized by a family of nested partitions represented by a rooted tree. At each resolution level, attributes are processed in clusters using block transforms. Each block transform produces a single approximation (DC) coefficient, and various detail (AC) coefficients. The DC coefficients are promoted up the tree to the next (lower resolution) level, where the process can be repeated until reaching the root. Since clusters may have a different numbers of points, each block transform must incorporate the relative importance of each coefficient. For this, we introduce the $\mathbf{Q}$-normalized graph Laplacian, and propose using its eigenvectors as the block transform. The RA-GFT achieves better complexity-performance trade-offs than previous approaches. In particular, it outperforms the Region Adaptive Haar Transform (RAHT) by up to 2.5 dB, with a small complexity overhead.

MLApr 4, 2018
Active covariance estimation by random sub-sampling of variables

Eduardo Pavez, Antonio Ortega

We study covariance matrix estimation for the case of partially observed random vectors, where different samples contain different subsets of vector coordinates. Each observation is the product of the variable of interest with a $0-1$ Bernoulli random variable. We analyze an unbiased covariance estimator under this model, and derive an error bound that reveals relations between the sub-sampling probabilities and the entries of the covariance matrix. We apply our analysis in an active learning framework, where the expected number of observed variables is small compared to the dimension of the vector of interest, and propose a design of optimal sub-sampling probabilities and an active covariance matrix estimation algorithm.

LGMar 7, 2018
Graph Learning from Filtered Signals: Graph System and Diffusion Kernel Identification

Hilmi E. Egilmez, Eduardo Pavez, Antonio Ortega

This paper introduces a novel graph signal processing framework for building graph-based models from classes of filtered signals. In our framework, graph-based modeling is formulated as a graph system identification problem, where the goal is to learn a weighted graph (a graph Laplacian matrix) and a graph-based filter (a function of graph Laplacian matrices). In order to solve the proposed problem, an algorithm is developed to jointly identify a graph and a graph-based filter (GBF) from multiple signal/data observations. Our algorithm is valid under the assumption that GBFs are one-to-one functions. The proposed approach can be applied to learn diffusion (heat) kernels, which are popular in various fields for modeling diffusion processes. In addition, for specific choices of graph-based filters, the proposed problem reduces to a graph Laplacian estimation problem. Our experimental results demonstrate that the proposed algorithm outperforms the current state-of-the-art methods. We also implement our framework on a real climate dataset for modeling of temperature signals.

MLMay 31, 2017
Learning Graphs with Monotone Topology Properties and Multiple Connected Components

Eduardo Pavez, Hilmi E. Egilmez, Antonio Ortega

Recent papers have formulated the problem of learning graphs from data as an inverse covariance estimation with graph Laplacian constraints. While such problems are convex, existing methods cannot guarantee that solutions will have specific graph topology properties (e.g., being $k$-partite), which are desirable for some applications. In fact, the problem of learning a graph with given topology properties, e.g., finding the $k$-partite graph that best matches the data, is in general non-convex. In this paper, we develop novel theoretical results that provide performance guarantees for an approach to solve these problems. Our solution decomposes this problem into two sub-problems, for which efficient solutions are known. Specifically, a graph topology inference (GTI) step is employed to select a feasible graph topology, i.e., one having the desired property. Then, a graph weight estimation (GWE) step is performed by solving a generalized graph Laplacian estimation problem, where edges are constrained by the topology found in the GTI step. Our main result is a bound on the error of the GWE step as a function of the error in the GTI step. This error bound indicates that the GTI step should be solved using an algorithm that approximates the similarity matrix by another matrix whose entries have been thresholded to zero to have the desired type of graph topology. The GTI stage can leverage existing methods (e.g., state of the art approaches for graph coloring) which are typically based on minimizing the total weight of removed edges. Since the GWE stage is formulated as an inverse covariance estimation problem with linear constraints, it can be solved using existing convex optimization methods. We demonstrate that our two step approach can achieve good results for both synthetic and texture image data.

LGNov 16, 2016
Graph Learning from Data under Structural and Laplacian Constraints

Hilmi E. Egilmez, Eduardo Pavez, Antonio Ortega

Graphs are fundamental mathematical structures used in various fields to represent data, signals and processes. In this paper, we propose a novel framework for learning/estimating graphs from data. The proposed framework includes (i) formulation of various graph learning problems, (ii) their probabilistic interpretations and (iii) associated algorithms. Specifically, graph learning problems are posed as estimation of graph Laplacian matrices from some observed data under given structural constraints (e.g., graph connectivity and sparsity level). From a probabilistic perspective, the problems of interest correspond to maximum a posteriori (MAP) parameter estimation of Gaussian-Markov random field (GMRF) models, whose precision (inverse covariance) is a graph Laplacian matrix. For the proposed graph learning problems, specialized algorithms are developed by incorporating the graph Laplacian and structural constraints. The experimental results demonstrate that the proposed algorithms outperform the current state-of-the-art methods in terms of accuracy and computational efficiency.