Vicky Kalogeiton

CV
h-index53
42papers
1,178citations
Novelty52%
AI Score59

42 Papers

CVMar 31, 2023Code
One-shot Unsupervised Domain Adaptation with Personalized Diffusion Models

Yasser Benigmim, Subhankar Roy, Slim Essid et al.

Adapting a segmentation model from a labeled source domain to a target domain, where a single unlabeled datum is available, is one the most challenging problems in domain adaptation and is otherwise known as one-shot unsupervised domain adaptation (OSUDA). Most of the prior works have addressed the problem by relying on style transfer techniques, where the source images are stylized to have the appearance of the target domain. Departing from the common notion of transferring only the target ``texture'' information, we leverage text-to-image diffusion models (e.g., Stable Diffusion) to generate a synthetic target dataset with photo-realistic images that not only faithfully depict the style of the target domain, but are also characterized by novel scenes in diverse contexts. The text interface in our method Data AugmenTation with diffUsion Models (DATUM) endows us with the possibility of guiding the generation of images towards desired semantic concepts while respecting the original spatial context of a single training image, which is not possible in existing OSUDA methods. Extensive experiments on standard benchmarks show that our DATUM surpasses the state-of-the-art OSUDA methods by up to +7.1%. The implementation is available at https://github.com/yasserben/DATUM

45.7LGJun 2
IdEst: Assessing Self-Supervised Learning Representations via Intrinsic Dimension

Julie Mordacq, Vicky Kalogeiton, Steve Oudot

Self-supervised learning (SSL) has emerged as a powerful paradigm for learning meaningful representations from unlabeled data. However, the standard protocol for evaluating these representations, linear probing, is computationally expensive, sensitive to hyperparameters, and provides limited insight into the geometric structure of the representation space. In this work, motivated by connections between neural network generalization and intrinsic dimension (ID) we propose IdEst, a method for estimating the ID of SSL representations via the Minimum Spanning Tree dimension estimator ($\mathrm{dim}_\mathrm{MST}$). Across diverse datasets, architectures, and SSL pretraining objectives, we show that IdEst strongly correlates with downstream linear probe performances. Furthermore, we demonstrate that IdEst enables efficient hyperparameter selection, significantly reducing the computational cost compared to supervised alternatives. Our results highlight intrinsic dimensionality as a principled geometric proxy for assessing SSL representations, complementing standard supervised probing protocols.

CVMar 22, 2023Code
MEDIMP: 3D Medical Images with clinical Prompts from limited tabular data for renal transplantation

Leo Milecki, Vicky Kalogeiton, Sylvain Bodard et al.

Renal transplantation emerges as the most effective solution for end-stage renal disease. Occurring from complex causes, a substantial risk of transplant chronic dysfunction persists and may lead to graft loss. Medical imaging plays a substantial role in renal transplant monitoring in clinical practice. However, graft supervision is multi-disciplinary, notably joining nephrology, urology, and radiology, while identifying robust biomarkers from such high-dimensional and complex data for prognosis is challenging. In this work, taking inspiration from the recent success of Large Language Models (LLMs), we propose MEDIMP -- Medical Images with clinical Prompts -- a model to learn meaningful multi-modal representations of renal transplant Dynamic Contrast-Enhanced Magnetic Resonance Imaging (DCE MRI) by incorporating structural clinicobiological data after translating them into text prompts. MEDIMP is based on contrastive learning from joint text-image paired embeddings to perform this challenging task. Moreover, we propose a framework that generates medical prompts using automatic textual data augmentations from LLMs. Our goal is to learn meaningful manifolds of renal transplant DCE MRI, interesting for the prognosis of the transplant or patient status (2, 3, and 4 years after the transplant), fully exploiting the limited available multi-modal data most efficiently. Extensive experiments and comparisons with other renal transplant representation learning methods with limited data prove the effectiveness of MEDIMP in a relevant clinical setting, giving new directions toward medical prompts. Our code is available at https://github.com/leomlck/MEDIMP.

GRMar 7, 2022
A Survey on Reinforcement Learning Methods in Character Animation

Ariel Kwiatkowski, Eduardo Alvarado, Vicky Kalogeiton et al.

Reinforcement Learning is an area of Machine Learning focused on how agents can be trained to make sequential decisions, and achieve a particular goal within an arbitrary environment. While learning, they repeatedly take actions based on their observation of the environment, and receive appropriate rewards which define the objective. This experience is then used to progressively improve the policy controlling the agent's behavior, typically represented by a neural network. This trained module can then be reused for similar problems, which makes this approach promising for the animation of autonomous, yet reactive characters in simulators, video games or virtual reality environments. This paper surveys the modern Deep Reinforcement Learning methods and discusses their possible applications in Character Animation, from skeletal control of a single, physically-based character to navigation controllers for individual agents and virtual crowds. It also describes the practical side of training DRL systems, comparing the different frameworks available to build such agents.

LGSep 19, 2022
Understanding reinforcement learned crowds

Ariel Kwiatkowski, Vicky Kalogeiton, Julien Pettré et al.

Simulating trajectories of virtual crowds is a commonly encountered task in Computer Graphics. Several recent works have applied Reinforcement Learning methods to animate virtual agents, however they often make different design choices when it comes to the fundamental simulation setup. Each of these choices comes with a reasonable justification for its use, so it is not obvious what is their real impact, and how they affect the results. In this work, we analyze some of these arbitrary choices in terms of their impact on the learning performance, as well as the quality of the resulting simulation measured in terms of the energy efficiency. We perform a theoretical analysis of the properties of the reward function design, and empirically evaluate the impact of using certain observation and action spaces on a variety of scenarios, with the reward function and energy usage as metrics. We show that directly using the neighboring agents' information as observation generally outperforms the more widely used raycasting. Similarly, using nonholonomic controls with egocentric observations tends to produce more efficient behaviors than holonomic controls with absolute observations. Each of these choices has a significant, and potentially nontrivial impact on the results, and so researchers should be mindful about choosing and reporting them in their work.

LGSep 22, 2023
Reward Function Design for Crowd Simulation via Reinforcement Learning

Ariel Kwiatkowski, Vicky Kalogeiton, Julien Pettré et al.

Crowd simulation is important for video-games design, since it enables to populate virtual worlds with autonomous avatars that navigate in a human-like manner. Reinforcement learning has shown great potential in simulating virtual crowds, but the design of the reward function is critical to achieving effective and efficient results. In this work, we explore the design of reward functions for reinforcement learning-based crowd simulation. We provide theoretical insights on the validity of certain reward functions according to their analytical properties, and evaluate them empirically using a range of scenarios, using the energy efficiency as the metric. Our experiments show that directly minimizing the energy usage is a viable strategy as long as it is paired with an appropriately scaled guiding potential, and enable us to study the impact of the different reward components on the behavior of the simulated crowd. Our findings can inform the development of new crowd simulation techniques, and contribute to the wider study of human-like navigation.

LGFeb 11, 2023
UGAE: A Novel Approach to Non-exponential Discounting

Ariel Kwiatkowski, Vicky Kalogeiton, Julien Pettré et al.

The discounting mechanism in Reinforcement Learning determines the relative importance of future and present rewards. While exponential discounting is widely used in practice, non-exponential discounting methods that align with human behavior are often desirable for creating human-like agents. However, non-exponential discounting methods cannot be directly applied in modern on-policy actor-critic algorithms. To address this issue, we propose Universal Generalized Advantage Estimation (UGAE), which allows for the computation of GAE advantage values with arbitrary discounting. Additionally, we introduce Beta-weighted discounting, a continuous interpolation between exponential and hyperbolic discounting, to increase flexibility in choosing a discounting method. To showcase the utility of UGAE, we provide an analysis of the properties of various discounting methods. We also show experimentally that agents with non-exponential discounting trained via UGAE outperform variants trained with Monte Carlo advantage estimation. Through analysis of various discounting methods and experiments, we demonstrate the superior performance of UGAE with Beta-weighted discounting over the Monte Carlo baseline on standard RL benchmarks. UGAE is simple and easily integrated into any advantage-based algorithm as a replacement for the standard recursive GAE.

CVOct 10, 2022
SCAM! Transferring humans between images with Semantic Cross Attention Modulation

Nicolas Dufour, David Picard, Vicky Kalogeiton

A large body of recent work targets semantically conditioned image generation. Most such methods focus on the narrower task of pose transfer and ignore the more challenging task of subject transfer that consists in not only transferring the pose but also the appearance and background. In this work, we introduce SCAM (Semantic Cross Attention Modulation), a system that encodes rich and diverse information in each semantic region of the image (including foreground and background), thus achieving precise generation with emphasis on fine details. This is enabled by the Semantic Attention Transformer Encoder that extracts multiple latent vectors for each semantic region, and the corresponding generator that exploits these multiple latents by using semantic cross attention modulation. It is trained only using a reconstruction setup, while subject transfer is performed at test time. Our analysis shows that our proposed architecture is successful at encoding the diversity of appearance in each semantic region. Extensive experiments on the iDesigner and CelebAMask-HD datasets show that SCAM outperforms SEAN and SPADE; moreover, it sets the new state of the art on subject transfer.

CVNov 8, 2023
Learning the What and How of Annotation in Video Object Segmentation

Thanos Delatolas, Vicky Kalogeiton, Dim P. Papadopoulos

Video Object Segmentation (VOS) is crucial for several applications, from video editing to video data generation. Training a VOS model requires an abundance of manually labeled training videos. The de-facto traditional way of annotating objects requires humans to draw detailed segmentation masks on the target objects at each video frame. This annotation process, however, is tedious and time-consuming. To reduce this annotation cost, in this paper, we propose EVA-VOS, a human-in-the-loop annotation framework for video object segmentation. Unlike the traditional approach, we introduce an agent that predicts iteratively both which frame ("What") to annotate and which annotation type ("How") to use. Then, the annotator annotates only the selected frame that is used to update a VOS module, leading to significant gains in annotation time. We conduct experiments on the MOSE and the DAVIS datasets and we show that: (a) EVA-VOS leads to masks with accuracy close to the human agreement 3.5x faster than the standard way of annotating videos; (b) our frame selection achieves state-of-the-art performance; (c) EVA-VOS yields significant performance gains in terms of annotation time compared to all other methods and baselines.

CVJul 1, 2024
E.T. the Exceptional Trajectories: Text-to-camera-trajectory generation with character awareness

Robin Courant, Nicolas Dufour, Xi Wang et al.

Stories and emotions in movies emerge through the effect of well-thought-out directing decisions, in particular camera placement and movement over time. Crafting compelling camera trajectories remains a complex iterative process, even for skilful artists. To tackle this, in this paper, we propose a dataset called the Exceptional Trajectories (E.T.) with camera trajectories along with character information and textual captions encompassing descriptions of both camera and character. To our knowledge, this is the first dataset of its kind. To show the potential applications of the E.T. dataset, we propose a diffusion-based approach, named DIRECTOR, which generates complex camera trajectories from textual captions that describe the relation and synchronisation between the camera and characters. To ensure robust and accurate evaluations, we train on the E.T. dataset CLaTr, a Contrastive Language-Trajectory embedding for evaluation metrics. We posit that our proposed dataset and method significantly advance the democratization of cinematography, making it more accessible to common users.

72.4CVMay 2
SF20K Competition 2025: Summary and findings

Ridouane Ghermi, Xi Wang, Vicky Kalogeiton et al.

This report presents the results and findings of the first edition of the Short-Films 20K (SF20K) Competition, held in conjunction with the SLoMO Workshop at ICCV 2025. The competition is designed to advance story-level video understanding beyond short-clip action recognition, introducing an open-ended video question-answering task built on a corpus of amateur short films. This setup ensures that models must rely on multimodal understanding rather than memorization of popular movies. Evaluation is conducted using the SF20K-Test benchmark (95 movies, 979 question-answer pairs) and scored via LLM-QA-Eval, an automated judge based on GPT-4.1-nano. The competition attracted 22 teams and 286 submissions across two tracks: a Main Track with unrestricted model size and a Special Track limited to models under 8 billion parameters. The winning team achieved 65.7% accuracy on the Main Track and 48.7% on the Special Track, against a human performance ceiling of 91.7%. Our analysis reveals several key findings: narrative-aware, shot-level processing consistently outperforms uniform frame sampling; well-designed multi-stage pipelines using smaller models can match or exceed end-to-end inference with models over 30x larger; and subtitle quality is a dominant factor in performance. These results highlight that the primary bottleneck in long-form video QA lies in information selection and reasoning structure rather than raw model capacity, and that a substantial gap remains between current methods and human-level narrative comprehension.

CVDec 15, 2023Code
Collaborating Foundation Models for Domain Generalized Semantic Segmentation

Yasser Benigmim, Subhankar Roy, Slim Essid et al.

Domain Generalized Semantic Segmentation (DGSS) deals with training a model on a labeled source domain with the aim of generalizing to unseen domains during inference. Existing DGSS methods typically effectuate robust features by means of Domain Randomization (DR). Such an approach is often limited as it can only account for style diversification and not content. In this work, we take an orthogonal approach to DGSS and propose to use an assembly of CoLlaborative FOUndation models for Domain Generalized Semantic Segmentation (CLOUDS). In detail, CLOUDS is a framework that integrates FMs of various kinds: (i) CLIP backbone for its robust feature representation, (ii) generative models to diversify the content, thereby covering various modes of the possible target distribution, and (iii) Segment Anything Model (SAM) for iteratively refining the predictions of the segmentation model. Extensive experiments show that our CLOUDS excels in adapting from synthetic to real DGSS benchmarks and under varying weather conditions, notably outperforming prior methods by 5.6% and 6.7% on averaged miou, respectively. The code is available at : https://github.com/yasserben/CLOUDS

CVMar 21, 2023
Machine Learning for Brain Disorders: Transformers and Visual Transformers

Robin Courant, Maika Edberg, Nicolas Dufour et al.

Transformers were initially introduced for natural language processing (NLP) tasks, but fast they were adopted by most deep learning fields, including computer vision. They measure the relationships between pairs of input tokens (words in the case of text strings, parts of images for visual Transformers), termed attention. The cost is exponential with the number of tokens. For image classification, the most common Transformer Architecture uses only the Transformer Encoder in order to transform the various input tokens. However, there are also numerous other applications in which the decoder part of the traditional Transformer Architecture is also used. Here, we first introduce the Attention mechanism (Section 1), and then the Basic Transformer Block including the Vision Transformer (Section 2). Next, we discuss some improvements of visual Transformers to account for small datasets or less computation(Section 3). Finally, we introduce Visual Transformers applied to tasks other than image classification, such as detection, segmentation, generation and training without labels (Section 4) and other domains, such as video or multimodality using text or audio data (Section 5).

90.6CVMar 14
Diffusion Reinforcement Learning via Centered Reward Distillation

Yuanzhi Zhu, Xi Wang, Stéphane Lathuilière et al.

Diffusion and flow models achieve State-Of-The-Art (SOTA) generative performance, yet many practically important behaviors such as fine-grained prompt fidelity, compositional correctness, and text rendering are weakly specified by score or flow matching pretraining objectives. Reinforcement Learning (RL) fine-tuning with external, black-box rewards is a natural remedy, but diffusion RL is often brittle. Trajectory-based methods incur high memory cost and high-variance gradient estimates; forward-process approaches converge faster but can suffer from distribution drift, and hence reward hacking. In this work, we present \textbf{Centered Reward Distillation (CRD)}, a diffusion RL framework derived from KL-regularized reward maximization built on forward-process-based fine-tuning. The key insight is that the intractable normalizing constant cancels under \emph{within-prompt centering}, yielding a well-posed reward-matching objective. To enable reliable text-to-image fine-tuning, we introduce techniques that explicitly control distribution drift: (\textit{i}) decoupling the sampler from the moving reference to prevent ratio-signal collapse, (\textit{ii}) KL anchoring to a CFG-guided pretrained model to control long-run drift and align with the inference-time semantics of the pre-trained model, and (\textit{iii}) reward-adaptive KL strength to accelerate early learning under large KL regularization while reducing late-stage exploitation of reward-model loopholes. Experiments on text-to-image post-training with \texttt{GenEval} and \texttt{OCR} rewards show that CRD achieves competitive SOTA reward optimization results with fast convergence and reduced reward hacking, as validated on unseen preference metrics.

CVSep 7, 2023
BluNF: Blueprint Neural Field

Robin Courant, Xi Wang, Marc Christie et al.

Neural Radiance Fields (NeRFs) have revolutionized scene novel view synthesis, offering visually realistic, precise, and robust implicit reconstructions. While recent approaches enable NeRF editing, such as object removal, 3D shape modification, or material property manipulation, the manual annotation prior to such edits makes the process tedious. Additionally, traditional 2D interaction tools lack an accurate sense of 3D space, preventing precise manipulation and editing of scenes. In this paper, we introduce a novel approach, called Blueprint Neural Field (BluNF), to address these editing issues. BluNF provides a robust and user-friendly 2D blueprint, enabling intuitive scene editing. By leveraging implicit neural representation, BluNF constructs a blueprint of a scene using prior semantic and depth information. The generated blueprint allows effortless editing and manipulation of NeRF representations. We demonstrate BluNF's editability through an intuitive click-and-change mechanism, enabling 3D manipulations, such as masking, appearance modification, and object removal. Our approach significantly contributes to visual content creation, paving the way for further research in this area.

CVJul 4, 2024
ADAPT: Multimodal Learning for Detecting Physiological Changes under Missing Modalities

Julie Mordacq, Leo Milecki, Maria Vakalopoulou et al.

Multimodality has recently gained attention in the medical domain, where imaging or video modalities may be integrated with biomedical signals or health records. Yet, two challenges remain: balancing the contributions of modalities, especially in cases with a limited amount of data available, and tackling missing modalities. To address both issues, in this paper, we introduce the AnchoreD multimodAl Physiological Transformer (ADAPT), a multimodal, scalable framework with two key components: (i) aligning all modalities in the space of the strongest, richest modality (called anchor) to learn a joint embedding space, and (ii) a Masked Multimodal Transformer, leveraging both inter- and intra-modality correlations while handling missing modalities. We focus on detecting physiological changes in two real-life scenarios: stress in individuals induced by specific triggers and fighter pilots' loss of consciousness induced by $g$-forces. We validate the generalizability of ADAPT through extensive experiments on two datasets for these tasks, where we set the new state of the art while demonstrating its robustness across various modality scenarios and its high potential for real-life applications.

CVAug 30, 2025Code
Make me an Expert: Distilling from Generalist Black-Box Models into Specialized Models for Semantic Segmentation

Yasser Benigmim, Subhankar Roy, Khalid Oublal et al.

The rise of Artificial Intelligence as a Service (AIaaS) democratizes access to pre-trained models via Application Programming Interfaces (APIs), but also raises a fundamental question: how can local models be effectively trained using black-box models that do not expose their weights, training data, or logits, a constraint in which current domain adaptation paradigms are impractical ? To address this challenge, we introduce the Black-Box Distillation (B2D) setting, which enables local model adaptation under realistic constraints: (1) the API model is open-vocabulary and trained on large-scale general-purpose data, and (2) access is limited to one-hot predictions only. We identify that open-vocabulary models exhibit significant sensitivity to input resolution, with different object classes being segmented optimally at different scales, a limitation termed the "curse of resolution". Our method, ATtention-Guided sCaler (ATGC), addresses this challenge by leveraging DINOv2 attention maps to dynamically select optimal scales for black-box model inference. ATGC scores the attention maps with entropy to identify informative scales for pseudo-labelling, enabling effective distillation. Experiments demonstrate substantial improvements under black-box supervision across multiple datasets while requiring only one-hot API predictions. Our code is available at https://github.com/yasserben/ATGC.

CVJan 6, 2021Code
LAEO-Net++: revisiting people Looking At Each Other in videos

Manuel J. Marin-Jimenez, Vicky Kalogeiton, Pablo Medina-Suarez et al.

Capturing the 'mutual gaze' of people is essential for understanding and interpreting the social interactions between them. To this end, this paper addresses the problem of detecting people Looking At Each Other (LAEO) in video sequences. For this purpose, we propose LAEO-Net++, a new deep CNN for determining LAEO in videos. In contrast to previous works, LAEO-Net++ takes spatio-temporal tracks as input and reasons about the whole track. It consists of three branches, one for each character's tracked head and one for their relative position. Moreover, we introduce two new LAEO datasets: UCO-LAEO and AVA-LAEO. A thorough experimental evaluation demonstrates the ability of LAEO-Net++ to successfully determine if two people are LAEO and the temporal window where it happens. Our model achieves state-of-the-art results on the existing TVHID-LAEO video dataset, significantly outperforming previous approaches. Finally, we apply LAEO-Net++ to a social network, where we automatically infer the social relationship between pairs of people based on the frequency and duration that they LAEO, and show that LAEO can be a useful tool for guided search of human interactions in videos. The code is available at https://github.com/AVAuco/laeonetplus.

CVNov 26, 2025
MUSE: Manipulating Unified Framework for Synthesizing Emotions in Images via Test-Time Optimization

Yingjie Xia, Xi Wang, Jinglei Shi et al.

Images evoke emotions that profoundly influence perception, often prioritized over content. Current Image Emotional Synthesis (IES) approaches artificially separate generation and editing tasks, creating inefficiencies and limiting applications where these tasks naturally intertwine, such as therapeutic interventions or storytelling. In this work, we introduce MUSE, the first unified framework capable of both emotional generation and editing. By adopting a strategy conceptually aligned with Test-Time Scaling (TTS) that widely used in both LLM and diffusion model communities, it avoids the requirement for additional updating diffusion model and specialized emotional synthesis datasets. More specifically, MUSE addresses three key questions in emotional synthesis: (1) HOW to stably guide synthesis by leveraging an off-the-shelf emotion classifier with gradient-based optimization of emotional tokens; (2) WHEN to introduce emotional guidance by identifying the optimal timing using semantic similarity as a supervisory signal; and (3) WHICH emotion to guide synthesis through a multi-emotion loss that reduces interference from inherent and similar emotions. Experimental results show that MUSE performs favorably against all methods for both generation and editing, improving emotional accuracy and semantic diversity while maintaining an optimal balance between desired content, adherence to text prompts, and realistic emotional expression. It establishes a new paradigm for emotion synthesis.

CVApr 19, 2024
Analysis of Classifier-Free Guidance Weight Schedulers

Xi Wang, Nicolas Dufour, Nefeli Andreou et al.

Classifier-Free Guidance (CFG) enhances the quality and condition adherence of text-to-image diffusion models. It operates by combining the conditional and unconditional predictions using a fixed weight. However, recent works vary the weights throughout the diffusion process, reporting superior results but without providing any rationale or analysis. By conducting comprehensive experiments, this paper provides insights into CFG weight schedulers. Our findings suggest that simple, monotonically increasing weight schedulers consistently lead to improved performances, requiring merely a single line of code. In addition, more complex parametrized schedulers can be optimized for further improvement, but do not generalize across different models and tasks.

CVDec 9, 2024
Around the World in 80 Timesteps: A Generative Approach to Global Visual Geolocation

Nicolas Dufour, David Picard, Vicky Kalogeiton et al.

Global visual geolocation predicts where an image was captured on Earth. Since images vary in how precisely they can be localized, this task inherently involves a significant degree of ambiguity. However, existing approaches are deterministic and overlook this aspect. In this paper, we aim to close the gap between traditional geolocalization and modern generative methods. We propose the first generative geolocation approach based on diffusion and Riemannian flow matching, where the denoising process operates directly on the Earth's surface. Our model achieves state-of-the-art performance on three visual geolocation benchmarks: OpenStreetView-5M, YFCC-100M, and iNat21. In addition, we introduce the task of probabilistic visual geolocation, where the model predicts a probability distribution over all possible locations instead of a single point. We introduce new metrics and baselines for this task, demonstrating the advantages of our diffusion-based approach. Codes and models will be made available.

CVDec 18, 2024
AKiRa: Augmentation Kit on Rays for optical video generation

Xi Wang, Robin Courant, Marc Christie et al.

Recent advances in text-conditioned video diffusion have greatly improved video quality. However, these methods offer limited or sometimes no control to users on camera aspects, including dynamic camera motion, zoom, distorted lens and focus shifts. These motion and optical aspects are crucial for adding controllability and cinematic elements to generation frameworks, ultimately resulting in visual content that draws focus, enhances mood, and guides emotions according to filmmakers' controls. In this paper, we aim to close the gap between controllable video generation and camera optics. To achieve this, we propose AKiRa (Augmentation Kit on Rays), a novel augmentation framework that builds and trains a camera adapter with a complex camera model over an existing video generation backbone. It enables fine-tuned control over camera motion as well as complex optical parameters (focal length, distortion, aperture) to achieve cinematic effects such as zoom, fisheye effect, and bokeh. Extensive experiments demonstrate AKiRa's effectiveness in combining and composing camera optics while outperforming all state-of-the-art methods. This work sets a new landmark in controlled and optically enhanced video generation, paving the way for future optical video generation methods.

CVJan 8, 2024
FunnyNet-W: Multimodal Learning of Funny Moments in Videos in the Wild

Zhi-Song Liu, Robin Courant, Vicky Kalogeiton

Automatically understanding funny moments (i.e., the moments that make people laugh) when watching comedy is challenging, as they relate to various features, such as body language, dialogues and culture. In this paper, we propose FunnyNet-W, a model that relies on cross- and self-attention for visual, audio and text data to predict funny moments in videos. Unlike most methods that rely on ground truth data in the form of subtitles, in this work we exploit modalities that come naturally with videos: (a) video frames as they contain visual information indispensable for scene understanding, (b) audio as it contains higher-level cues associated with funny moments, such as intonation, pitch and pauses and (c) text automatically extracted with a speech-to-text model as it can provide rich information when processed by a Large Language Model. To acquire labels for training, we propose an unsupervised approach that spots and labels funny audio moments. We provide experiments on five datasets: the sitcoms TBBT, MHD, MUStARD, Friends, and the TED talk UR-Funny. Extensive experiments and analysis show that FunnyNet-W successfully exploits visual, auditory and textual cues to identify funny moments, while our findings reveal FunnyNet-W's ability to predict funny moments in the wild. FunnyNet-W sets the new state of the art for funny moment detection with multimodal cues on all datasets with and without using ground truth information.

CVOct 18, 2024
LEAD: Latent Realignment for Human Motion Diffusion

Nefeli Andreou, Xi Wang, Victoria Fernández Abrevaya et al.

Our goal is to generate realistic human motion from natural language. Modern methods often face a trade-off between model expressiveness and text-to-motion alignment. Some align text and motion latent spaces but sacrifice expressiveness; others rely on diffusion models producing impressive motions, but lacking semantic meaning in their latent space. This may compromise realism, diversity, and applicability. Here, we address this by combining latent diffusion with a realignment mechanism, producing a novel, semantically structured space that encodes the semantics of language. Leveraging this capability, we introduce the task of textual motion inversion to capture novel motion concepts from a few examples. For motion synthesis, we evaluate LEAD on HumanML3D and KIT-ML and show comparable performance to the state-of-the-art in terms of realism, diversity, and text-motion consistency. Our qualitative analysis and user study reveal that our synthesized motions are sharper, more human-like and comply better with the text compared to modern methods. For motion textual inversion, our method demonstrates improved capacity in capturing out-of-distribution characteristics in comparison to traditional VAEs.

CVApr 7, 2025
Studying Image Diffusion Features for Zero-Shot Video Object Segmentation

Thanos Delatolas, Vicky Kalogeiton, Dim P. Papadopoulos

This paper investigates the use of large-scale diffusion models for Zero-Shot Video Object Segmentation (ZS-VOS) without fine-tuning on video data or training on any image segmentation data. While diffusion models have demonstrated strong visual representations across various tasks, their direct application to ZS-VOS remains underexplored. Our goal is to find the optimal feature extraction process for ZS-VOS by identifying the most suitable time step and layer from which to extract features. We further analyze the affinity of these features and observe a strong correlation with point correspondences. Through extensive experiments on DAVIS-17 and MOSE, we find that diffusion models trained on ImageNet outperform those trained on larger, more diverse datasets for ZS-VOS. Additionally, we highlight the importance of point correspondences in achieving high segmentation accuracy, and we yield state-of-the-art results in ZS-VOS. Finally, our approach performs on par with models trained on expensive image segmentation datasets.

CVSep 26, 2025
Soft-Di[M]O: Improving One-Step Discrete Image Generation with Soft Embeddings

Yuanzhi Zhu, Xi Wang, Stéphane Lathuilière et al.

One-step generators distilled from Masked Diffusion Models (MDMs) compress multiple sampling steps into a single forward pass, enabling efficient text and image synthesis. However, they suffer two key limitations: they inherit modeling bias from the teacher, and their discrete token outputs block gradient flow, preventing post-distillation refinements such as adversarial training, reward-based fine-tuning, and Test-Time Embedding Optimization (TTEO). In this work, we introduce soft embeddings, a simple relaxation that replaces discrete tokens with the expected embeddings under the generator's output distribution. Soft embeddings preserve representation fidelity for one-step discrete generator while providing a fully differentiable continuous surrogate that is compatible with teacher backbones and tokenizer decoders. Integrating soft embeddings into the Di[M]O distillation framework (denoted Soft-Di[M]O) makes one-step generators end-to-end trainable and enables straightforward application of GAN-based refinement, differentiable reward fine-tuning, and TTEO. Empirically, across multiple MDM teachers (e.g., MaskBit, MaskGen), Soft-Di[M]O achieves state-of-the-art one-step results: improved class-to-image performance, a one-step FID of 1.56 on ImageNet-256 with GAN-based refinement, along with higher GenEval and HPS scores on text-to-image with reward fine-tuning, and further gains from TTEO.

GROct 6, 2025
Pulp Motion: Framing-aware multimodal camera and human motion generation

Robin Courant, Xi Wang, David Loiseaux et al.

Treating human motion and camera trajectory generation separately overlooks a core principle of cinematography: the tight interplay between actor performance and camera work in the screen space. In this paper, we are the first to cast this task as a text-conditioned joint generation, aiming to maintain consistent on-screen framing while producing two heterogeneous, yet intrinsically linked, modalities: human motion and camera trajectories. We propose a simple, model-agnostic framework that enforces multimodal coherence via an auxiliary modality: the on-screen framing induced by projecting human joints onto the camera. This on-screen framing provides a natural and effective bridge between modalities, promoting consistency and leading to more precise joint distribution. We first design a joint autoencoder that learns a shared latent space, together with a lightweight linear transform from the human and camera latents to a framing latent. We then introduce auxiliary sampling, which exploits this linear transform to steer generation toward a coherent framing modality. To support this task, we also introduce the PulpMotion dataset, a human-motion and camera-trajectory dataset with rich captions, and high-quality human motions. Extensive experiments across DiT- and MAR-based architectures show the generality and effectiveness of our method in generating on-frame coherent human-camera motions, while also achieving gains on textual alignment for both modalities. Our qualitative results yield more cinematographically meaningful framings setting the new state of the art for this task. Code, models and data are available in our \href{https://www.lix.polytechnique.fr/vista/projects/2025_pulpmotion_courant/}{project page}.

CVSep 26, 2025
Training-Free Synthetic Data Generation with Dual IP-Adapter Guidance

Luc Boudier, Loris Manganelli, Eleftherios Tsonis et al.

Few-shot image classification remains challenging due to the limited availability of labeled examples. Recent approaches have explored generating synthetic training data using text-to-image diffusion models, but often require extensive model fine-tuning or external information sources. We present a novel training-free approach, called DIPSY, that leverages IP-Adapter for image-to-image translation to generate highly discriminative synthetic images using only the available few-shot examples. DIPSY introduces three key innovations: (1) an extended classifier-free guidance scheme that enables independent control over positive and negative image conditioning; (2) a class similarity-based sampling strategy that identifies effective contrastive examples; and (3) a simple yet effective pipeline that requires no model fine-tuning or external captioning and filtering. Experiments across ten benchmark datasets demonstrate that our approach achieves state-of-the-art or comparable performance, while eliminating the need for generative model adaptation or reliance on external tools for caption generation and image filtering. Our results highlight the effectiveness of leveraging dual image prompting with positive-negative guidance for generating class-discriminative features, particularly for fine-grained classification tasks.

CVOct 29, 2025
MIRO: MultI-Reward cOnditioned pretraining improves T2I quality and efficiency

Nicolas Dufour, Lucas Degeorge, Arijit Ghosh et al.

Current text-to-image generative models are trained on large uncurated datasets to enable diverse generation capabilities. However, this does not align well with user preferences. Recently, reward models have been specifically designed to perform post-hoc selection of generated images and align them to a reward, typically user preference. This discarding of informative data together with the optimizing for a single reward tend to harm diversity, semantic fidelity and efficiency. Instead of this post-processing, we propose to condition the model on multiple reward models during training to let the model learn user preferences directly. We show that this not only dramatically improves the visual quality of the generated images but it also significantly speeds up the training. Our proposed method, called MIRO, achieves state-of-the-art performances on the GenEval compositional benchmark and user-preference scores (PickAScore, ImageReward, HPSv2).

LGOct 27, 2025
T-REGS: Minimum Spanning Tree Regularization for Self-Supervised Learning

Julie Mordacq, David Loiseaux, Vicky Kalogeiton et al.

Self-supervised learning (SSL) has emerged as a powerful paradigm for learning representations without labeled data, often by enforcing invariance to input transformations such as rotations or blurring. Recent studies have highlighted two pivotal properties for effective representations: (i) avoiding dimensional collapse-where the learned features occupy only a low-dimensional subspace, and (ii) enhancing uniformity of the induced distribution. In this work, we introduce T-REGS, a simple regularization framework for SSL based on the length of the Minimum Spanning Tree (MST) over the learned representation. We provide theoretical analysis demonstrating that T-REGS simultaneously mitigates dimensional collapse and promotes distribution uniformity on arbitrary compact Riemannian manifolds. Several experiments on synthetic data and on classical SSL benchmarks validate the effectiveness of our approach at enhancing representation quality.

CVOct 19, 2025
One-step Diffusion Models with Bregman Density Ratio Matching

Yuanzhi Zhu, Eleftherios Tsonis, Lucas Degeorge et al.

Diffusion and flow models achieve high generative quality but remain computationally expensive due to slow multi-step sampling. Distillation methods accelerate them by training fast student generators, yet most existing objectives lack a unified theoretical foundation. In this work, we propose Di-Bregman, a compact framework that formulates diffusion distillation as Bregman divergence-based density-ratio matching. This convex-analytic view connects several existing objectives through a common lens. Experiments on CIFAR-10 and text-to-image generation demonstrate that Di-Bregman achieves improved one-step FID over reverse-KL distillation and maintains high visual fidelity compared to the teacher model. Our results highlight Bregman density-ratio matching as a practical and theoretically-grounded route toward efficient one-step diffusion generation.

CVAug 28, 2025
FakeParts: a New Family of AI-Generated DeepFakes

Gaetan Brison, Soobash Daiboo, Samy Aimeur et al.

We introduce FakeParts, a new class of deepfakes characterized by subtle, localized manipulations to specific spatial regions or temporal segments of otherwise authentic videos. Unlike fully synthetic content, these partial manipulations, ranging from altered facial expressions to object substitutions and background modifications, blend seamlessly with real elements, making them particularly deceptive and difficult to detect. To address the critical gap in detection capabilities, we present FakePartsBench, the first large-scale benchmark dataset specifically designed to capture the full spectrum of partial deepfakes. Comprising over 25K videos with pixel-level and frame-level manipulation annotations, our dataset enables comprehensive evaluation of detection methods. Our user studies demonstrate that FakeParts reduces human detection accuracy by over 30% compared to traditional deepfakes, with similar performance degradation observed in state-of-the-art detection models. This work identifies an urgent vulnerability in current deepfake detection approaches and provides the necessary resources to develop more robust methods for partial video manipulations.

CVMar 19, 2025
Di$\mathtt{[M]}$O: Distilling Masked Diffusion Models into One-step Generator

Yuanzhi Zhu, Xi Wang, Stéphane Lathuilière et al.

Masked Diffusion Models (MDMs) have emerged as a powerful generative modeling technique. Despite their remarkable results, they typically suffer from slow inference with several steps. In this paper, we propose Di$\mathtt{[M]}$O, a novel approach that distills masked diffusion models into a one-step generator. Di$\mathtt{[M]}$O addresses two key challenges: (1) the intractability of using intermediate-step information for one-step generation, which we solve through token-level distribution matching that optimizes model output logits by an 'on-policy framework' with the help of an auxiliary model; and (2) the lack of entropy in the initial distribution, which we address through a token initialization strategy that injects randomness while maintaining similarity to teacher training distribution. We show Di$\mathtt{[M]}$O's effectiveness on both class-conditional and text-conditional image generation, impressively achieving performance competitive to multi-step teacher outputs while drastically reducing inference time. To our knowledge, we are the first to successfully achieve one-step distillation of masked diffusion models and the first to apply discrete distillation to text-to-image generation, opening new paths for efficient generative modeling.

CVOct 12, 2024
Bridging Text and Image for Artist Style Transfer via Contrastive Learning

Zhi-Song Liu, Li-Wen Wang, Jun Xiao et al.

Image style transfer has attracted widespread attention in the past few years. Despite its remarkable results, it requires additional style images available as references, making it less flexible and inconvenient. Using text is the most natural way to describe the style. More importantly, text can describe implicit abstract styles, like styles of specific artists or art movements. In this paper, we propose a Contrastive Learning for Artistic Style Transfer (CLAST) that leverages advanced image-text encoders to control arbitrary style transfer. We introduce a supervised contrastive training strategy to effectively extract style descriptions from the image-text model (i.e., CLIP), which aligns stylization with the text description. To this end, we also propose a novel and efficient adaLN based state space models that explore style-content fusion. Finally, we achieve a text-driven image style transfer. Extensive experiments demonstrate that our approach outperforms the state-of-the-art methods in artistic style transfer. More importantly, it does not require online fine-tuning and can render a 512x512 image in 0.03s.

CVJun 14, 2024
Long Story Short: Story-level Video Understanding from 20K Short Films

Ridouane Ghermi, Xi Wang, Vicky Kalogeiton et al.

Recent developments in vision-language models have significantly advanced video understanding. Existing datasets and tasks, however, have notable limitations. Most datasets are confined to short videos with limited events and narrow narratives. For example, datasets with instructional and egocentric videos often depict activities of one person in a single scene. Although existing movie datasets offer richer content, they are often limited to short-term tasks, lack publicly available videos, and frequently encounter data leakage issues given the use of subtitles and other information about commercial movies during LLM pretraining. To address the above limitations, we propose Short-Films 20K (SF20K), the largest publicly available movie dataset. SF20K is composed of 20,143 amateur films and offers long-term video tasks in the form of multiple-choice and open-ended question answering. Our extensive analysis of SF20K reveals minimal data leakage, emphasizes the need for long-term reasoning, and demonstrates the strong performance of recent VLMs. Finally, we show that instruction tuning on the SF20K-Train set substantially improves model performance, paving the way for future progress in long-term video understanding.

CVFeb 28, 2022
Name Your Style: An Arbitrary Artist-aware Image Style Transfer

Zhi-Song Liu, Li-Wen Wang, Wan-Chi Siu et al.

Image style transfer has attracted widespread attention in the past few years. Despite its remarkable results, it requires additional style images available as references, making it less flexible and inconvenient. Using text is the most natural way to describe the style. More importantly, text can describe implicit abstract styles, like styles of specific artists or art movements. In this paper, we propose a text-driven image style transfer (TxST) that leverages advanced image-text encoders to control arbitrary style transfer. We introduce a contrastive training strategy to effectively extract style descriptions from the image-text model (i.e., CLIP), which aligns stylization with the text description. To this end, we also propose a novel and efficient attention module that explores cross-attentions to fuse style and content features. Finally, we achieve an arbitrary artist-aware image style transfer to learn and transfer specific artistic characters such as Picasso, oil painting, or a rough sketch. Extensive experiments demonstrate that our approach outperforms the state-of-the-art methods on both image and textual styles. Moreover, it can mimic the styles of one or many artists to achieve attractive results, thus highlighting a promising direction in image style transfer.

CVOct 13, 2021
Multiple Style Transfer via Variational AutoEncoder

Zhi-Song Liu, Vicky Kalogeiton, Marie-Paule Cani

Modern works on style transfer focus on transferring style from a single image. Recently, some approaches study multiple style transfer; these, however, are either too slow or fail to mix multiple styles. We propose ST-VAE, a Variational AutoEncoder for latent space-based style transfer. It performs multiple style transfer by projecting nonlinear styles to a linear latent space, enabling to merge styles via linear interpolation before transferring the new style to the content image. To evaluate ST-VAE, we experiment on COCO for single and multiple style transfer. We also present a case study revealing that ST-VAE outperforms other methods while being faster, flexible, and setting a new path for multiple style transfer.

CVMay 20, 2021
Face, Body, Voice: Video Person-Clustering with Multiple Modalities

Andrew Brown, Vicky Kalogeiton, Andrew Zisserman

The objective of this work is person-clustering in videos -- grouping characters according to their identity. Previous methods focus on the narrower task of face-clustering, and for the most part ignore other cues such as the person's voice, their overall appearance (hair, clothes, posture), and the editing structure of the videos. Similarly, most current datasets evaluate only the task of face-clustering, rather than person-clustering. This limits their applicability to downstream applications such as story understanding which require person-level, rather than only face-level, reasoning. In this paper we make contributions to address both these deficiencies: first, we introduce a Multi-Modal High-Precision Clustering algorithm for person-clustering in videos using cues from several modalities (face, body, and voice). Second, we introduce a Video Person-Clustering dataset, for evaluating multi-modal person-clustering. It contains body-tracks for each annotated character, face-tracks when visible, and voice-tracks when speaking, with their associated features. The dataset is by far the largest of its kind, and covers films and TV-shows representing a wide range of demographics. Finally, we show the effectiveness of using multiple modalities for person-clustering, explore the use of this new broad task for story understanding through character co-occurrences, and achieve a new state of the art on all available datasets for face and person-clustering.

CVJul 23, 2020
Smooth-AP: Smoothing the Path Towards Large-Scale Image Retrieval

Andrew Brown, Weidi Xie, Vicky Kalogeiton et al.

Optimising a ranking-based metric, such as Average Precision (AP), is notoriously challenging due to the fact that it is non-differentiable, and hence cannot be optimised directly using gradient-descent methods. To this end, we introduce an objective that optimises instead a smoothed approximation of AP, coined Smooth-AP. Smooth-AP is a plug-and-play objective function that allows for end-to-end training of deep networks with a simple and elegant implementation. We also present an analysis for why directly optimising the ranking based metric of AP offers benefits over other deep metric learning losses. We apply Smooth-AP to standard retrieval benchmarks: Stanford Online products and VehicleID, and also evaluate on larger-scale datasets: INaturalist for fine-grained category retrieval, and VGGFace2 and IJB-C for face retrieval. In all cases, we improve the performance over the state-of-the-art, especially for larger-scale datasets, thus demonstrating the effectiveness and scalability of Smooth-AP to real-world scenarios.

CVJun 12, 2019
LAEO-Net: revisiting people Looking At Each Other in videos

Manuel J. Marin-Jimenez, Vicky Kalogeiton, Pablo Medina-Suarez et al.

Capturing the `mutual gaze' of people is essential for understanding and interpreting the social interactions between them. To this end, this paper addresses the problem of detecting people Looking At Each Other (LAEO) in video sequences. For this purpose, we propose LAEO-Net, a new deep CNN for determining LAEO in videos. In contrast to previous works, LAEO-Net takes spatio-temporal tracks as input and reasons about the whole track. It consists of three branches, one for each character's tracked head and one for their relative position. Moreover, we introduce two new LAEO datasets: UCO-LAEO and AVA-LAEO. A thorough experimental evaluation demonstrates the ability of LAEONet to successfully determine if two people are LAEO and the temporal window where it happens. Our model achieves state-of-the-art results on the existing TVHID-LAEO video dataset, significantly outperforming previous approaches. Finally, we apply LAEO-Net to social network analysis, where we automatically infer the social relationship between pairs of people based on the frequency and duration that they LAEO.

CVMay 4, 2017
Action Tubelet Detector for Spatio-Temporal Action Localization

Vicky Kalogeiton, Philippe Weinzaepfel, Vittorio Ferrari et al.

Current state-of-the-art approaches for spatio-temporal action localization rely on detections at the frame level that are then linked or tracked across time. In this paper, we leverage the temporal continuity of videos instead of operating at the frame level. We propose the ACtion Tubelet detector (ACT-detector) that takes as input a sequence of frames and outputs tubelets, i.e., sequences of bounding boxes with associated scores. The same way state-of-the-art object detectors rely on anchor boxes, our ACT-detector is based on anchor cuboids. We build upon the SSD framework. Convolutional features are extracted for each frame, while scores and regressions are based on the temporal stacking of these features, thus exploiting information from a sequence. Our experimental results show that leveraging sequences of frames significantly improves detection performance over using individual frames. The gain of our tubelet detector can be explained by both more accurate scores and more precise localization. Our ACT-detector outperforms the state-of-the-art methods for frame-mAP and video-mAP on the J-HMDB and UCF-101 datasets, in particular at high overlap thresholds.

CVJan 6, 2015
Analysing domain shift factors between videos and images for object detection

Vicky Kalogeiton, Vittorio Ferrari, Cordelia Schmid

Object detection is one of the most important challenges in computer vision. Object detectors are usually trained on bounding-boxes from still images. Recently, video has been used as an alternative source of data. Yet, for a given test domain (image or video), the performance of the detector depends on the domain it was trained on. In this paper, we examine the reasons behind this performance gap. We define and evaluate different domain shift factors: spatial location accuracy, appearance diversity, image quality and aspect distribution. We examine the impact of these factors by comparing performance before and after factoring them out. The results show that all four factors affect the performance of the detectors and their combined effect explains nearly the whole performance gap.