Yukang Lin

CV
h-index4
8papers
202citations
Novelty56%
AI Score53

8 Papers

26.4CVSep 29, 2023
Consistent123: One Image to Highly Consistent 3D Asset Using Case-Aware Diffusion Priors

Yukang Lin, Haonan Han, Chaoqun Gong et al. · tsinghua

Reconstructing 3D objects from a single image guided by pretrained diffusion models has demonstrated promising outcomes. However, due to utilizing the case-agnostic rigid strategy, their generalization ability to arbitrary cases and the 3D consistency of reconstruction are still poor. In this work, we propose Consistent123, a case-aware two-stage method for highly consistent 3D asset reconstruction from one image with both 2D and 3D diffusion priors. In the first stage, Consistent123 utilizes only 3D structural priors for sufficient geometry exploitation, with a CLIP-based case-aware adaptive detection mechanism embedded within this process. In the second stage, 2D texture priors are introduced and progressively take on a dominant guiding role, delicately sculpting the details of the 3D model. Consistent123 aligns more closely with the evolving trends in guidance requirements, adaptively providing adequate 3D geometric initialization and suitable 2D texture refinement for different objects. Consistent123 can obtain highly 3D-consistent reconstruction and exhibits strong generalization ability across various objects. Qualitative and quantitative experiments show that our method significantly outperforms state-of-the-art image-to-3D methods. See https://Consistent123.github.io for a more comprehensive exploration of our generated 3D assets.

2.7CLNov 30, 2025Code
WaterSearch: A Quality-Aware Search-based Watermarking Framework for Large Language Models

Yukang Lin, Jiahao Shao, Shuoran Jiang et al.

Watermarking acts as a critical safeguard in text generated by Large Language Models (LLMs). By embedding identifiable signals into model outputs, watermarking enables reliable attribution and enhances the security of machine-generated content. Existing approaches typically embed signals by manipulating token generation probabilities. Despite their effectiveness, these methods inherently face a trade-off between detectability and text quality: the signal strength and randomness required for robust watermarking tend to degrade the performance of downstream tasks. In this paper, we design a novel embedding scheme that controls seed pools to facilitate diverse parallel generation of watermarked text. Based on that scheme, we propose WaterSearch, a sentence-level, search-based watermarking framework adaptable to a wide range of existing methods. WaterSearch enhances text quality by jointly optimizing two key aspects: 1) distribution fidelity and 2) watermark signal characteristics. Furthermore, WaterSearch is complemented by a sentence-level detection method with strong attack robustness. We evaluate our method on three popular LLMs across ten diverse tasks. Extensive experiments demonstrate that our method achieves an average performance improvement of 51.01\% over state-of-the-art baselines at a watermark detectability strength of 95\%. In challenging scenarios such as short text generation and low-entropy output generation, our method yields performance gains of 47.78\% and 36.47\%, respectively. Moreover, under different attack senarios including insertion, synonym substitution and paraphrase attasks, WaterSearch maintains high detectability, further validating its robust anti-attack capabilities. Our code is available at \href{https://github.com/Yukang-Lin/WaterSearch}{https://github.com/Yukang-Lin/WaterSearch}.

12.6CLSep 17, 2024Code
Reasoning Graph Enhanced Exemplars Retrieval for In-Context Learning

Yukang Lin, Bingchen Zhong, Shuoran Jiang et al.

Large language models (LLMs) have exhibited remarkable few-shot learning capabilities and unified the paradigm of NLP tasks through the in-context learning (ICL) technique. Despite the success of ICL, the quality of the exemplar demonstrations can significantly influence the LLM's performance. Existing exemplar selection methods mainly focus on the semantic similarity between queries and candidate exemplars. On the other hand, the logical connections between reasoning steps can be beneficial to depict the problem-solving process as well. In this paper, we proposes a novel method named Reasoning Graph-enhanced Exemplar Retrieval (RGER). RGER first quires LLM to generate an initial response, then expresses intermediate problem-solving steps to a graph structure. After that, it employs graph kernel to select exemplars with semantic and structural similarity. Extensive experiments demonstrate the structural relationship is helpful to the alignment of queries and candidate exemplars. The efficacy of RGER on math and logit reasoning tasks showcases its superiority over state-of-the-art retrieval-based approaches. Our code is released at https://github.com/Yukang-Lin/RGER.

19.9CLJun 15, 2025Code
QFFT, Question-Free Fine-Tuning for Adaptive Reasoning

Wanlong Liu, Junxiao Xu, Fei Yu et al.

Recent advancements in Long Chain-of-Thought (CoT) reasoning models have improved performance on complex tasks, but they suffer from overthinking, which generates redundant reasoning steps, especially for simple questions. This paper revisits the reasoning patterns of Long and Short CoT models, observing that the Short CoT patterns offer concise reasoning efficiently, while the Long CoT patterns excel in challenging scenarios where the Short CoT patterns struggle. To enable models to leverage both patterns, we propose Question-Free Fine-Tuning (QFFT), a fine-tuning approach that removes the input question during training and learns exclusively from Long CoT responses. This approach enables the model to adaptively employ both reasoning patterns: it prioritizes the Short CoT patterns and activates the Long CoT patterns only when necessary. Experiments on various mathematical datasets demonstrate that QFFT reduces average response length by more than 50\%, while achieving performance comparable to Supervised Fine-Tuning (SFT). Additionally, QFFT exhibits superior performance compared to SFT in noisy, out-of-domain, and low-resource scenarios.

10.2CVFeb 24, 2025
HVIS: A Human-like Vision and Inference System for Human Motion Prediction

Kedi Lyu, Haipeng Chen, Zhenguang Liu et al.

Grasping the intricacies of human motion, which involve perceiving spatio-temporal dependence and multi-scale effects, is essential for predicting human motion. While humans inherently possess the requisite skills to navigate this issue, it proves to be markedly more challenging for machines to emulate. To bridge the gap, we propose the Human-like Vision and Inference System (HVIS) for human motion prediction, which is designed to emulate human observation and forecast future movements. HVIS comprises two components: the human-like vision encode (HVE) module and the human-like motion inference (HMI) module. The HVE module mimics and refines the human visual process, incorporating a retina-analog component that captures spatiotemporal information separately to avoid unnecessary crosstalk. Additionally, a visual cortex-analogy component is designed to hierarchically extract and treat complex motion features, focusing on both global and local features of human poses. The HMI is employed to simulate the multi-stage learning model of the human brain. The spontaneous learning network simulates the neuronal fracture generation process for the adversarial generation of future motions. Subsequently, the deliberate learning network is optimized for hard-to-train joints to prevent misleading learning. Experimental results demonstrate that our method achieves new state-of-the-art performance, significantly outperforming existing methods by 19.8% on Human3.6M, 15.7% on CMU Mocap, and 11.1% on G3D.

11.8CVApr 15, 2025
InterAnimate: Taming Region-aware Diffusion Model for Realistic Human Interaction Animation

Yukang Lin, Yan Hong, Zunnan Xu et al. · tsinghua

Recent video generation research has focused heavily on isolated actions, leaving interactive motions-such as hand-face interactions-largely unexamined. These interactions are essential for emerging biometric authentication systems, which rely on interactive motion-based anti-spoofing approaches. From a security perspective, there is a growing need for large-scale, high-quality interactive videos to train and strengthen authentication models. In this work, we introduce a novel paradigm for animating realistic hand-face interactions. Our approach simultaneously learns spatio-temporal contact dynamics and biomechanically plausible deformation effects, enabling natural interactions where hand movements induce anatomically accurate facial deformations while maintaining collision-free contact. To facilitate this research, we present InterHF, a large-scale hand-face interaction dataset featuring 18 interaction patterns and 90,000 annotated videos. Additionally, we propose InterAnimate, a region-aware diffusion model designed specifically for interaction animation. InterAnimate leverages learnable spatial and temporal latents to effectively capture dynamic interaction priors and integrates a region-aware interaction mechanism that injects these priors into the denoising process. To the best of our knowledge, this work represents the first large-scale effort to systematically study human hand-face interactions. Qualitative and quantitative results show InterAnimate produces highly realistic animations, setting a new benchmark. Code and data will be made public to advance research.

25.2CVMar 14, 2024Code
MambaTalk: Efficient Holistic Gesture Synthesis with Selective State Space Models

Zunnan Xu, Yukang Lin, Haonan Han et al.

Gesture synthesis is a vital realm of human-computer interaction, with wide-ranging applications across various fields like film, robotics, and virtual reality. Recent advancements have utilized the diffusion model and attention mechanisms to improve gesture synthesis. However, due to the high computational complexity of these techniques, generating long and diverse sequences with low latency remains a challenge. We explore the potential of state space models (SSMs) to address the challenge, implementing a two-stage modeling strategy with discrete motion priors to enhance the quality of gestures. Leveraging the foundational Mamba block, we introduce MambaTalk, enhancing gesture diversity and rhythm through multimodal integration. Extensive experiments demonstrate that our method matches or exceeds the performance of state-of-the-art models. Our project is publicly available at https://kkakkkka.github.io/MambaTalk

19.2LGDec 23, 2023Code
ZO-AdaMU Optimizer: Adapting Perturbation by the Momentum and Uncertainty in Zeroth-order Optimization

Shuoran Jiang, Qingcai Chen, Youchen Pan et al.

Lowering the memory requirement in full-parameter training on large models has become a hot research area. MeZO fine-tunes the large language models (LLMs) by just forward passes in a zeroth-order SGD optimizer (ZO-SGD), demonstrating excellent performance with the same GPU memory usage as inference. However, the simulated perturbation stochastic approximation for gradient estimate in MeZO leads to severe oscillations and incurs a substantial time overhead. Moreover, without momentum regularization, MeZO shows severe over-fitting problems. Lastly, the perturbation-irrelevant momentum on ZO-SGD does not improve the convergence rate. This study proposes ZO-AdaMU to resolve the above problems by adapting the simulated perturbation with momentum in its stochastic approximation. Unlike existing adaptive momentum methods, we relocate momentum on simulated perturbation in stochastic gradient approximation. Our convergence analysis and experiments prove this is a better way to improve convergence stability and rate in ZO-SGD. Extensive experiments demonstrate that ZO-AdaMU yields better generalization for LLMs fine-tuning across various NLP tasks than MeZO and its momentum variants.