Min-hwan Oh

ML
h-index42
53papers
511citations
Novelty66%
AI Score64

53 Papers

LGMay 25Code
Latent Representation Alignment for Offline Goal-Conditioned Reinforcement Learning

Hyungkyu Kang, Byeongchan Kim, Min-hwan Oh

Offline goal-conditioned reinforcement learning (GCRL) provides a practical framework for obtaining goal-reaching policies from fixed datasets. However, learning a reliable goal-conditioned value function in long-horizon tasks remains challenging. In this paper, we identify erroneous generalization in goal-conditioned value functions as a fundamental bottleneck, and demonstrate that appropriate inductive bias in the value function is crucial for addressing the bottleneck. Building on these findings, we propose Latent-Aligned Value Learning (LAVL), an offline GCRL algorithm that integrates latent-representation-based value generalization with hierarchical planning in a unified framework. Extensive experiments on OGBench demonstrate that LAVL consistently outperforms existing offline GCRL methods, achieving the highest performance on 20 out of 22 datasets. Notably, LAVL exhibits strong performance in long-horizon tasks and trajectory stitching datasets, where prior methods suffer significant performance degradation. Our code is available at https://github.com/oh-lab/LAVL.git.

LGJul 21, 2023Code
Model-based Offline Reinforcement Learning with Count-based Conservatism

Byeongchan Kim, Min-hwan Oh

In this paper, we propose a model-based offline reinforcement learning method that integrates count-based conservatism, named $\texttt{Count-MORL}$. Our method utilizes the count estimates of state-action pairs to quantify model estimation error, marking the first algorithm of demonstrating the efficacy of count-based conservatism in model-based offline deep RL to the best of our knowledge. For our proposed method, we first show that the estimation error is inversely proportional to the frequency of state-action pairs. Secondly, we demonstrate that the learned policy under the count-based conservative model offers near-optimality performance guarantees. Through extensive numerical experiments, we validate that $\texttt{Count-MORL}$ with hash code implementation significantly outperforms existing offline RL algorithms on the D4RL benchmark datasets. The code is accessible at $\href{https://github.com/oh-lab/Count-MORL}{https://github.com/oh-lab/Count-MORL}$.

MLMay 31
Practical and Optimal Algorithm for Linear Contextual Bandits with Rare Parameter Updates

Sanghoon Yu, Min-hwan Oh

We study linear contextual bandits under rare parameter updates: the learner may incorporate reward feedback into its parameter estimate only at a small number of update times, while still observing contexts online and selecting actions sequentially. This viewpoint clarifies a practical distinction that is often blurred in the literature: many "strictly batched" methods additionally restrict within-interval context adaptivity, meaning that the action rule inside an interval cannot depend on the sequence of realized contexts/actions in that interval (beyond the current round's context). For linear contextual bandits, we propose two practical algorithms with only $O(\log\log T)$ parameter updates. Our first algorithm BLCE-G attains minimax-optimal regret (up to polylogarithmic factors in $T$) simultaneously in both the small-$K$ and large-$K$ regimes under a static schedule. Our second algorithm BLCE removes the near G-optimal design step -- a dominant computational bottleneck in prior strictly batched static-grid methods -- yet preserves minimax-optimal regret and achieves the lowest known runtime complexity among optimal algorithms. We further extend these rare-update and computational principles to generalized linear contextual bandits. Overall, our results yield statistically optimal algorithms under $O(\log\log T)$ parameter updates that are also computationally efficient in practice.

MLJun 11, 2022
Squeeze All: Novel Estimator and Self-Normalized Bound for Linear Contextual Bandits

Wonyoung Kim, Myunghee Cho Paik, Min-hwan Oh

We propose a linear contextual bandit algorithm with $O(\sqrt{dT\log T})$ regret bound, where $d$ is the dimension of contexts and $T$ isthe time horizon. Our proposed algorithm is equipped with a novel estimator in which exploration is embedded through explicit randomization. Depending on the randomization, our proposed estimator takes contributions either from contexts of all arms or from selected contexts. We establish a self-normalized bound for our estimator, which allows a novel decomposition of the cumulative regret into \textit{additive} dimension-dependent terms instead of multiplicative terms. We also prove a novel lower bound of $Ω(\sqrt{dT})$ under our problem setting. Hence, the regret of our proposed algorithm matches the lower bound up to logarithmic factors. The numerical experiments support the theoretical guarantees and show that our proposed method outperforms the existing linear bandit algorithms.

MLMay 27
Variance-Adaptive Optimal Algorithm for Reinforcement Learning with Multinomial Logit Function Approximation

Wonyoung Kim, Min-Hwan Oh, Garud Iyengar et al.

Reinforcement learning with multinomial logistic (MNL) function approximation has become an important framework due to its flexibility and broad applicability. While existing studies have established regret guarantees under worst-case analysis, they do not capture how performance depends on the variability of the interaction between the learner and the environment. In this paper, we develop a new theoretical analysis for MNL-based Markov decision processes that yields explicit variance-adaptive regret bounds. Our algorithm is computationally efficient and achieves the instance-wise optimal rate of regret, narrowing the gap between upper and lower bounds. Our numerical experiments validate that our method learns optimal policies more efficiently than conventional approaches.

LGMay 14Code
Peng's Q($λ$) for Conservative Value Estimation in Offline Reinforcement Learning

Byeongchan Kim, Min-hwan Oh

We propose a model-free offline multi-step reinforcement learning (RL) algorithm, Conservative Peng's Q($λ$) (CPQL). Our algorithm adapts the Peng's Q($λ$) (PQL) operator for conservative value estimation as an alternative to the Bellman operator. To the best of our knowledge, this is the first work in offline RL to theoretically and empirically demonstrate the effectiveness of conservative value estimation with a \textit{multi-step} operator by fully leveraging offline trajectories. The fixed point of the PQL operator in offline RL lies closer to the value function of the behavior policy, thereby naturally inducing implicit behavior regularization. CPQL simultaneously mitigates over-pessimistic value estimation, achieves performance greater than (or equal to) that of the behavior policy, and provides near-optimal performance guarantees -- a milestone that previous conservative approaches could not achieve. Extensive numerical experiments on the D4RL benchmark demonstrate that CPQL consistently and significantly outperforms existing offline single-step baselines. In addition to the contributions of CPQL in offline RL, our proposed method also contributes to the offline-to-online learning framework. Using the Q-function pre-trained by CPQL in offline settings enables the online PQL agent to avoid the performance drop typically observed at the start of fine-tuning and to attain robust performance improvements. Our code is available at https://github.com/oh-lab/CPQL.

LGMay 23, 2022
Personalized Federated Learning with Server-Side Information

Jaehun Song, Min-hwan Oh, Hyung-Sin Kim

Personalized Federated Learning (FL) is an emerging research field in FL that learns an easily adaptable global model in the presence of data heterogeneity among clients. However, one of the main challenges for personalized FL is the heavy reliance on clients' computing resources to calculate higher-order gradients since client data is segregated from the server to ensure privacy. To resolve this, we focus on a problem setting where the server may possess its own data independent of clients' data -- a prevalent problem setting in various applications, yet relatively unexplored in existing literature. Specifically, we propose FedSIM, a new method for personalized FL that actively utilizes such server data to improve meta-gradient calculation in the server for increased personalization performance. Experimentally, we demonstrate through various benchmarks and ablations that FedSIM is superior to existing methods in terms of accuracy, more computationally efficient by calculating the full meta-gradients in the server, and converges up to 34.2% faster.

MLMay 25
Optimal Design for Multinomial Logit Model with Applications to Best Assortment Identification

Joongkyu Lee, Min-hwan Oh

We study optimal experimental design for multinomial logit (MNL) bandits, where an agent repeatedly selects a subset of $K$ items from a ground set of size $N$ and observes single-choice feedback. Unlike linear or generalized linear bandits, MNL bandits have a combinatorial action space, which makes classical optimal design approaches and naive optimization over all subsets computationally intractable. We propose a computationally efficient optimal design framework for MNL models that achieves both statistical efficiency and scalability through two complementary approaches: (i) an exact or certified-approximate reformulation of the design oracle as a $0$-$1$ mixed-integer linear program (MILP) with solver-certified early stopping, and (ii) a fully polynomial-time lifted design that replaces the nonlinear objective with a tractable surrogate. Using the Kiefer-Wolfowitz equivalence theorem, we establish near G-optimality guarantees and characterize the induced statistical-computational trade-offs. As an application, we develop a best assortment identification algorithm for MNL bandits with linear utilities and non-uniform revenues, and prove an instance-dependent sample complexity of $\tilde{O}\big(\frac{d \log N}{Δ^2}\big)$, where $d$ is the feature dimension, $N$ is the number of arms, and $Δ$ is the minimum revenue gap.

MLMay 25
Nonstationary Generalized Linear Bandits with Discounted Online Mirror Descent

Joongkyu Lee, Min-hwan Oh

We study nonstationary generalized linear bandits (GLBs), where the expected reward is modeled through a nonlinear link function with an unknown time-varying parameter. This framework encompasses a broad class of reward models, including linear, Bernoulli, and binomial rewards. Existing approaches are predominantly based on maximum-likelihood estimation (MLE), using sliding-window, restart, or discounting mechanisms to handle nonstationarity. Although these methods achieve statistically efficient regret guarantees, they generally require revisiting past observations at every round, which leads to computation and memory costs that grow with time; moreover, several of them rely on a non-convex projection step. In this paper, we propose DOMD-GLB, a new algorithm for nonstationary GLBs that utilizes discounted online mirror descent (DOMD) for parameter estimation, thereby incurring only $O(1)$ computation and memory costs per round. We prove dynamic regret bounds of order $\tilde{O} \big(c_μ^{-1/2} d^{3/4} P_T^{1/4} T^{3/4}\big)$ in drifting environments and $\tilde{O}\big(c_μ^{-1/3} d^{2/3} Γ_T^{1/3} T^{2/3}\big) $in piecewise-stationary environments, where $d$ denotes the feature dimension, $T$ the time horizon, $P_T$ the path length, $Γ_T$ the number of change points, and $c_μ$ a curvature parameter associated with the link function, while substantially improving computational efficiency over prior work. To the best of our knowledge, this is the first algorithm for nonstationary GLBs with per-round computation and memory costs independent of time.

MLDec 27, 2022
Model-Based Reinforcement Learning with Multinomial Logistic Function Approximation

Taehyun Hwang, Min-hwan Oh

We study model-based reinforcement learning (RL) for episodic Markov decision processes (MDP) whose transition probability is parametrized by an unknown transition core with features of state and action. Despite much recent progress in analyzing algorithms in the linear MDP setting, the understanding of more general transition models is very restrictive. In this paper, we establish a provably efficient RL algorithm for the MDP whose state transition is given by a multinomial logistic model. To balance the exploration-exploitation trade-off, we propose an upper confidence bound-based algorithm. We show that our proposed algorithm achieves $\tilde{O}(d \sqrt{H^3 T})$ regret bound where $d$ is the dimension of the transition core, $H$ is the horizon, and $T$ is the total number of steps. To the best of our knowledge, this is the first model-based RL algorithm with multinomial logistic function approximation with provable guarantees. We also comprehensively evaluate our proposed algorithm numerically and show that it consistently outperforms the existing methods, hence achieving both provable efficiency and practical superior performance.

MLJan 27
Convergence of Muon with Newton-Schulz

Gyu Yeol Kim, Min-hwan Oh

We analyze Muon as originally proposed and used in practice -- using the momentum orthogonalization with a few Newton-Schulz steps. The prior theoretical results replace this key step in Muon with an exact SVD-based polar factor. We prove that Muon with Newton-Schulz converges to a stationary point at the same rate as the SVD-polar idealization, up to a constant factor for a given number $q$ of Newton-Schulz steps. We further analyze this constant factor and prove that it converges to 1 doubly exponentially in $q$ and improves with the degree of the polynomial used in Newton-Schulz for approximating the orthogonalization direction. We also prove that Muon removes the typical square-root-of-rank loss compared to its vector-based counterpart, SGD with momentum. Our results explain why Muon with a few low-degree Newton-Schulz steps matches exact-polar (SVD) behavior at a much faster wall-clock time and explain how much momentum matrix orthogonalization via Newton-Schulz benefits over the vector-based optimizer. Overall, our theory justifies the practical Newton-Schulz design of Muon, narrowing its practice-theory gap.

LGJan 30
EUGens: Efficient, Unified, and General Dense Layers

Sang Min Kim, Byeongchan Kim, Arijit Sehanobish et al.

Efficient neural networks are essential for scaling machine learning models to real-time applications and resource-constrained environments. Fully-connected feedforward layers (FFLs) introduce computation and parameter count bottlenecks within neural network architectures. To address this challenge, in this work, we propose a new class of dense layers that generalize standard fully-connected feedforward layers, \textbf{E}fficient, \textbf{U}nified and \textbf{Gen}eral dense layers (EUGens). EUGens leverage random features to approximate standard FFLs and go beyond them by incorporating a direct dependence on the input norms in their computations. The proposed layers unify existing efficient FFL extensions and improve efficiency by reducing inference complexity from quadratic to linear time. They also lead to \textbf{the first} unbiased algorithms approximating FFLs with arbitrary polynomial activation functions. Furthermore, EuGens reduce the parameter count and computational overhead while preserving the expressive power and adaptability of FFLs. We also present a layer-wise knowledge transfer technique that bypasses backpropagation, enabling efficient adaptation of EUGens to pre-trained models. Empirically, we observe that integrating EUGens into Transformers and MLPs yields substantial improvements in inference speed (up to \textbf{27}\%) and memory efficiency (up to \textbf{30}\%) across a range of tasks, including image classification, language model pre-training, and 3D scene reconstruction. Overall, our results highlight the potential of EUGens for the scalable deployment of large-scale neural networks in real-world scenarios.

LGMay 20
Multi-Step Likelihood-Ratio Correction for Reinforcement Learning with Verifiable Rewards

Deokgyu Yoon, Hyungkyu Kang, Joongkyu Lee et al.

Reinforcement learning with verifiable rewards (RLVR) plays a pivotal role in improving the reasoning ability of large language models. However, widely used PPO surrogate objectives are fundamentally local, as they rely on a local approximation of the exact policy gradient objective. While this approximation improves stability by reducing the variance induced by importance sampling, it also introduces structural bias into the surrogate objective, which must be controlled through trust region mechanisms. In this work, we introduce the $N$-step forward trace, which augments the PPO surrogate objective using the cumulative likelihood ratio of the next $N-1$ tokens. Building on this idea, we propose $N$-Step Forward-Trace Policy Optimization (NFPO), a practical RLVR algorithm that integrates the $N$-step forward trace into the masked policy gradient framework. NFPO provides a continuous bridge between the PPO surrogate objective and the exact policy gradient objective, offering a principled mechanism for controlling the bias-variance trade-off. Our theoretical analysis shows that, with an appropriate choice of $N$, the proposed objective yields a tighter policy-improvement bound than the standard PPO surrogate. Experiments on comprehensive reasoning benchmarks demonstrate that NFPO consistently improves performance, supporting our theoretical findings.

LGMay 19
Block-Sphere Vector Quantization

Heesang Ann, Joongkyu Lee, Min-hwan Oh

Vector quantization is a fundamental primitive for scalable machine learning systems, enabling memory-efficient storage, fast retrieval, and compressed inference. Recent rotation-based quantizers such as EDEN, RabitQ, and TurboQuant have introduced strong guarantees and empirical performance, but the surrounding comparisons have been difficult to interpret because they rely on different distortion criteria, probability regimes, and implementation assumptions. As our first contribution, we provide a unified theoretical comparison of these methods and show that their relative advantages are criterion-dependent rather than absolute: EDEN and TurboQuant are favorable for MSE distortion, EDEN is also effective for expected inner-product distortion, and RabitQ provides strong high-probability control. This comparison further clarifies that EDEN provides particularly strong guarantees for expected distortion measures. As our second contribution, we introduce Block-Sphere Quantization (BlockQuant), a new rotation-based block quantization algorithm designed around the spherical geometry of randomly rotated vectors. Unlike coordinate-wise quantizers, BlockQuant quantizes blocks on the sphere, preserving the geometry of rotated embeddings more faithfully. We prove that this block-spherical design theoretically improves over the baselines considered in this paper for both reconstruction MSE and expected inner-product distortion. Our experiments on real embedding datasets and long-context LLM inference tasks show practical gains that are consistent with our theoretical improvements.

LGMay 11
RelFlexformer: Efficient Attention 3D-Transformers for Integrable Relative Positional Encodings

Byeongchan Kim, Arijit Sehanobish, Avinava Dubey et al.

We present a new class of efficient attention mechanisms applying universal 3D Relative Positional Encoding (RPE) methods given by arbitrary integrable modulation functions $f$. They lead to the new class of 3D-Transformer models, called \textit{RelFlexformers}, flexibly integrating those RPEs, and characterized by the $O(L \log L)$ time complexity of the attention computation for the $L$-length input sequences. RelFlexformers builds on the theory of the Non-Uniform Fourier Transform (NU-FFT), naturally generalizing several existing efficient RPE-attention methods from structured settings with tokens homogeneously embedded in unweighted grids into general non-structured heterogeneous scenarios, where tokens' positions are arbitrarily distributed in the corresponding 3D spaces. As such, RelFlexformers can be applied in particular to model point clouds. Our extensive empirical evaluation on a large portfolio of 3D datasets confirms quality improvements provided by the NU-FFT-driven attention modulation techniques in the RelFlexformers.

LGMay 6
Unified Framework of Distributional Regret in Multi-Armed Bandits and Reinforcement Learning

Harin Lee, Min-hwan Oh

We study the distribution of regret in stochastic multi-armed bandits and episodic reinforcement learning through a unified framework. We formalize a distributional regret bound as a probabilistic guarantee that holds uniformly over all confidence levels $δ\in (0,1]$, thereby characterizing the regret distribution across the full range of $δ$. We present a simple UCBVI-style algorithm with exploration bonus $\min\{c_{1,k}/N, c_{2,k}/\sqrt{N}\}$, where $N$ denotes the visit count and $(c_{1,k},c_{2,k})$ are user-specified parameters. For arbitrary parameter sequences, we derive general gap-independent and gap-dependent distributional regret bounds, yielding a principled characterization of how the parameters control the trade-off between expected performance, tail risk, and instance-dependent behavior. In particular, our bounds achieve optimal trade-offs between expected and distributional regret in both minimax and instance-dependent regimes. As a special case, for multi-armed bandits with $A$ arms and horizon $T$, we obtain a distributional regret bound of order $\mathcal{O}(\sqrt{AT}\log(1/δ))$, confirming the conjecture of Lattimore & Szepesvári (2020, Section 17.1) for the first time.

LGOct 29, 2025
Infrequent Exploration in Linear Bandits

Harin Lee, Min-hwan Oh

We study the problem of infrequent exploration in linear bandits, addressing a significant yet overlooked gap between fully adaptive exploratory methods (e.g., UCB and Thompson Sampling), which explore potentially at every time step, and purely greedy approaches, which require stringent diversity assumptions to succeed. Continuous exploration can be impractical or unethical in safety-critical or costly domains, while purely greedy strategies typically fail without adequate contextual diversity. To bridge these extremes, we introduce a simple and practical framework, INFEX, explicitly designed for infrequent exploration. INFEX executes a base exploratory policy according to a given schedule while predominantly choosing greedy actions in between. Despite its simplicity, our theoretical analysis demonstrates that INFEX achieves instance-dependent regret matching standard provably efficient algorithms, provided the exploration frequency exceeds a logarithmic threshold. Additionally, INFEX is a general, modular framework that allows seamless integration of any fully adaptive exploration method, enabling wide applicability and ease of adoption. By restricting intensive exploratory computations to infrequent intervals, our approach can also enhance computational efficiency. Empirical evaluations confirm our theoretical findings, showing state-of-the-art regret performance and runtime improvements over existing methods.

MLMay 16, 2024
Nearly Minimax Optimal Regret for Multinomial Logistic Bandit

Joongkyu Lee, Min-hwan Oh

In this paper, we study the contextual multinomial logit (MNL) bandit problem in which a learning agent sequentially selects an assortment based on contextual information, and user feedback follows an MNL choice model. There has been a significant discrepancy between lower and upper regret bounds, particularly regarding the maximum assortment size $K$. Additionally, the variation in reward structures between these bounds complicates the quest for optimality. Under uniform rewards, where all items have the same expected reward, we establish a regret lower bound of $Ω(d\sqrt{T/K})$ and propose a constant-time algorithm, OFU-MNL+, that achieves a matching upper bound of $\tilde{O}(d\sqrt{T/K})$. We also provide instance-dependent minimax regret bounds under uniform rewards. Under non-uniform rewards, we prove a lower bound of $Ω(d\sqrt{T})$ and an upper bound of $\tilde{O}(d\sqrt{T})$, also achievable by OFU-MNL+. Our empirical studies support these theoretical findings. To the best of our knowledge, this is the first work in the contextual MNL bandit literature to prove minimax optimality -- for either uniform or non-uniform reward setting -- and to propose a computationally efficient algorithm that achieves this optimality up to logarithmic factors.

MLMar 8, 2024
Follow-the-Perturbed-Leader with Fréchet-type Tail Distributions: Optimality in Adversarial Bandits and Best-of-Both-Worlds

Jongyeong Lee, Junya Honda, Shinji Ito et al.

This paper studies the optimality of the Follow-the-Perturbed-Leader (FTPL) policy in both adversarial and stochastic $K$-armed bandits. Despite the widespread use of the Follow-the-Regularized-Leader (FTRL) framework with various choices of regularization, the FTPL framework, which relies on random perturbations, has not received much attention, despite its inherent simplicity. In adversarial bandits, there has been conjecture that FTPL could potentially achieve $\mathcal{O}(\sqrt{KT})$ regrets if perturbations follow a distribution with a Fréchet-type tail. Recent work by Honda et al. (2023) showed that FTPL with Fréchet distribution with shape $α=2$ indeed attains this bound and, notably logarithmic regret in stochastic bandits, meaning the Best-of-Both-Worlds (BOBW) capability of FTPL. However, this result only partly resolves the above conjecture because their analysis heavily relies on the specific form of the Fréchet distribution with this shape. In this paper, we establish a sufficient condition for perturbations to achieve $\mathcal{O}(\sqrt{KT})$ regrets in the adversarial setting, which covers, e.g., Fréchet, Pareto, and Student-$t$ distributions. We also demonstrate the BOBW achievability of FTPL with certain Fréchet-type tail distributions. Our results contribute not only to resolving existing conjectures through the lens of extreme value theory but also potentially offer insights into the effect of the regularization functions in FTRL through the mapping from FTPL to FTRL.

MLNov 30, 2025
Thompson Sampling for Multi-Objective Linear Contextual Bandit

Somangchan Park, Heesang Ann, Min-hwan Oh

We study the multi-objective linear contextual bandit problem, where multiple possible conflicting objectives must be optimized simultaneously. We propose \texttt{MOL-TS}, the \textit{first} Thompson Sampling algorithm with Pareto regret guarantees for this problem. Unlike standard approaches that compute an empirical Pareto front each round, \texttt{MOL-TS} samples parameters across objectives and efficiently selects an arm from a novel \emph{effective Pareto front}, which accounts for repeated selections over time. Our analysis shows that \texttt{MOL-TS} achieves a worst-case Pareto regret bound of $\widetilde{O}(d^{3/2}\sqrt{T})$, where $d$ is the dimension of the feature vectors, $T$ is the total number of rounds, matching the best known order for randomized linear bandit algorithms for single objective. Empirical results confirm the benefits of our proposed approach, demonstrating improved regret minimization and strong multi-objective performance.

MLFeb 13
Blessings of Multiple Good Arms in Multi-Objective Linear Bandits

Heesang Ann, Min-hwan Oh

The multi objective bandit setting has traditionally been regarded as more complex than the single objective case, as multiple objectives must be optimized simultaneously. In contrast to this prevailing view, we demonstrate that when multiple good arms exist for multiple objectives, they can induce a surprising benefit, implicit exploration. Under this condition, we show that simple algorithms that greedily select actions in most rounds can nonetheless achieve strong performance, both theoretically and empirically. To our knowledge, this is the first study to introduce implicit exploration in both multi objective and parametric bandit settings without any distributional assumptions on the contexts. We further introduce a framework for effective Pareto fairness, which provides a principled approach to rigorously analyzing fairness of multi objective bandit algorithms.

MLDec 7, 2025
ADAM Optimization with Adaptive Batch Selection

Gyu Yeol Kim, Min-hwan Oh

Adam is a widely used optimizer in neural network training due to its adaptive learning rate. However, because different data samples influence model updates to varying degrees, treating them equally can lead to inefficient convergence. To address this, a prior work proposed adapting the sampling distribution using a bandit framework to select samples adaptively. While promising, the bandit-based variant of Adam suffers from limited theoretical guarantees. In this paper, we introduce Adam with Combinatorial Bandit Sampling (AdamCB), which integrates combinatorial bandit techniques into Adam to resolve these issues. AdamCB is able to fully utilize feedback from multiple samples at once, enhancing both theoretical guarantees and practical performance. Our regret analysis shows that AdamCB achieves faster convergence than Adam-based methods including the previous bandit-based variant. Numerical experiments demonstrate that AdamCB consistently outperforms existing methods.

MLOct 31, 2024
Demystifying Linear MDPs and Novel Dynamics Aggregation Framework

Joongkyu Lee, Min-hwan Oh

In this work, we prove that, in linear MDPs, the feature dimension $d$ is lower bounded by $S/U$ in order to aptly represent transition probabilities, where $S$ is the size of the state space and $U$ is the maximum size of directly reachable states. Hence, $d$ can still scale with $S$ depending on the direct reachability of the environment. To address this limitation of linear MDPs, we propose a novel structural aggregation framework based on dynamics, named as the "dynamics aggregation". For this newly proposed framework, we design a provably efficient hierarchical reinforcement learning algorithm in linear function approximation that leverages aggregated sub-structures. Our proposed algorithm exhibits statistical efficiency, achieving a regret of $ \tilde{O} ( d_ψ^{3/2} H^{3/2}\sqrt{ N T} )$, where $d_ψ$ represents the feature dimension of aggregated subMDPs and $N$ signifies the number of aggregated subMDPs. We establish that the condition $d_ψ^3 N \ll d^{3}$ is readily met in most real-world environments with hierarchical structures, enabling a substantial improvement in the regret bound compared to LSVI-UCB, which enjoys a regret of $ \tilde{O} (d^{3/2} H^{3/2} \sqrt{ T})$. To the best of our knowledge, this work presents the first HRL algorithm with linear function approximation that offers provable guarantees.

LGDec 20, 2023
Doubly Perturbed Task Free Continual Learning

Byung Hyun Lee, Min-hwan Oh, Se Young Chun

Task Free online continual learning (TF-CL) is a challenging problem where the model incrementally learns tasks without explicit task information. Although training with entire data from the past, present as well as future is considered as the gold standard, naive approaches in TF-CL with the current samples may be conflicted with learning with samples in the future, leading to catastrophic forgetting and poor plasticity. Thus, a proactive consideration of an unseen future sample in TF-CL becomes imperative. Motivated by this intuition, we propose a novel TF-CL framework considering future samples and show that injecting adversarial perturbations on both input data and decision-making is effective. Then, we propose a novel method named Doubly Perturbed Continual Learning (DPCL) to efficiently implement these input and decision-making perturbations. Specifically, for input perturbation, we propose an approximate perturbation method that injects noise into the input data as well as the feature vector and then interpolates the two perturbed samples. For decision-making process perturbation, we devise multiple stochastic classifiers. We also investigate a memory management scheme and learning rate scheduling reflecting our proposed double perturbations. We demonstrate that our proposed method outperforms the state-of-the-art baseline methods by large margins on various TF-CL benchmarks.

MLFeb 14, 2025
Improved Online Confidence Bounds for Multinomial Logistic Bandits

Joongkyu Lee, Min-hwan Oh

In this paper, we propose an improved online confidence bound for multinomial logistic (MNL) models and apply this result to MNL bandits, achieving variance-dependent optimal regret. Recently, Lee & Oh (2024) established an online confidence bound for MNL models and achieved nearly minimax-optimal regret in MNL bandits. However, their results still depend on the norm-boundedness of the unknown parameter $B$ and the maximum size of possible outcomes $K$. To address this, we first derive an online confidence bound of $O\left(\sqrt{d \log t} + B \sqrt{d} \right)$, which is a significant improvement over the previous bound of $O (B \sqrt{d} \log t \log K )$ (Lee & Oh, 2024). This is mainly achieved by establishing tighter self-concordant properties of the MNL loss and applying Ville's inequality to bound the estimation error. Using this new online confidence bound, we propose a constant-time algorithm, OFU-MNL++, which achieves a variance-dependent regret bound of $O \Big( d \log T \sqrt{ \sum_{t=1}^T σ_t^2 } \Big) $ for sufficiently large $T$, where $σ_t^2$ denotes the variance of the rewards at round $t$, $d$ is the dimension of the contexts, and $T$ is the total number of rounds. Furthermore, we introduce a Maximum Likelihood Estimation (MLE)-based algorithm, OFU-MN$^2$L, which achieves an anytime poly(B)-free regret of $O \Big( d \log (BT) \sqrt{ \sum_{t=1}^T σ_t^2 } \Big) $.

MLNov 6, 2024
Improved Regret of Linear Ensemble Sampling

Harin Lee, Min-hwan Oh

In this work, we close the fundamental gap of theory and practice by providing an improved regret bound for linear ensemble sampling. We prove that with an ensemble size logarithmic in $T$, linear ensemble sampling can achieve a frequentist regret bound of $\tilde{O}(d^{3/2}\sqrt{T})$, matching state-of-the-art results for randomized linear bandit algorithms, where $d$ and $T$ are the dimension of the parameter and the time horizon respectively. Our approach introduces a general regret analysis framework for linear bandit algorithms. Additionally, we reveal a significant relationship between linear ensemble sampling and Linear Perturbed-History Exploration (LinPHE), showing that LinPHE is a special case of linear ensemble sampling when the ensemble size equals $T$. This insight allows our analysis framework to derive a regret bound of $\tilde{O}(d^{3/2}\sqrt{T})$ for LinPHE, independent of the number of arms. Our techniques advance the theoretical foundation of ensemble sampling, bringing its regret bounds in line with the best known bounds for other randomized exploration algorithms.

MLFeb 10, 2025
Linear Bandits with Partially Observable Features

Wonyoung Kim, Sungwoo Park, Garud Iyengar et al.

We study the linear bandit problem that accounts for partially observable features. Without proper handling, unobserved features can lead to linear regret in the decision horizon $T$, as their influence on rewards is unknown. To tackle this challenge, we propose a novel theoretical framework and an algorithm with sublinear regret guarantees. The core of our algorithm consists of (i) feature augmentation, by appending basis vectors that are orthogonal to the row space of the observed features; and (ii) the introduction of a doubly robust estimator. Our approach achieves a regret bound of $\tilde{O}(\sqrt{(d + d_h)T})$, where $d$ is the dimension of the observed features and $d_h$ depends on the extent to which the unobserved feature space is contained in the observed one, thereby capturing the intrinsic difficulty of the problem. Notably, our algorithm requires no prior knowledge of the unobserved feature space, which may expand as more features become hidden. Numerical experiments confirm that our algorithm outperforms both non-contextual multi-armed bandits and linear bandit algorithms depending solely on observed features.

MLNov 19, 2024
Local Anti-Concentration Class: Logarithmic Regret for Greedy Linear Contextual Bandit

Seok-Jin Kim, Min-hwan Oh

We study the performance guarantees of exploration-free greedy algorithms for the linear contextual bandit problem. We introduce a novel condition, named the \textit{Local Anti-Concentration} (LAC) condition, which enables a greedy bandit algorithm to achieve provable efficiency. We show that the LAC condition is satisfied by a broad class of distributions, including Gaussian, exponential, uniform, Cauchy, and Student's~$t$ distributions, along with other exponential family distributions and their truncated variants. This significantly expands the class of distributions under which greedy algorithms can perform efficiently. Under our proposed LAC condition, we prove that the cumulative expected regret of the greedy algorithm for the linear contextual bandit is bounded by $O(\operatorname{poly} \log T)$. Our results establish the widest range of distributions known to date that allow a sublinear regret bound for greedy algorithms, further achieving a sharp poly-logarithmic regret.

MLOct 14, 2024
Queueing Matching Bandits with Preference Feedback

Jung-hun Kim, Min-hwan Oh

In this study, we consider multi-class multi-server asymmetric queueing systems consisting of $N$ queues on one side and $K$ servers on the other side, where jobs randomly arrive in queues at each time. The service rate of each job-server assignment is unknown and modeled by a feature-based Multi-nomial Logit (MNL) function. At each time, a scheduler assigns jobs to servers, and each server stochastically serves at most one job based on its preferences over the assigned jobs. The primary goal of the algorithm is to stabilize the queues in the system while learning the service rates of servers. To achieve this goal, we propose algorithms based on UCB and Thompson Sampling, which achieve system stability with an average queue length bound of $O(\min\{N,K\}/ε)$ for a large time horizon $T$, where $ε$ is a traffic slackness of the system. Furthermore, the algorithms achieve sublinear regret bounds of $\tilde{O}(\min\{\sqrt{T} Q_{\max},T^{3/4}\})$, where $Q_{\max}$ represents the maximum queue length over agents and times. Lastly, we provide experimental results to demonstrate the performance of our algorithms.

MLAug 26, 2025
Revisiting Follow-the-Perturbed-Leader with Unbounded Perturbations in Bandit Problems

Jongyeong Lee, Junya Honda, Shinji Ito et al.

Follow-the-Regularized-Leader (FTRL) policies have achieved Best-of-Both-Worlds (BOBW) results in various settings through hybrid regularizers, whereas analogous results for Follow-the-Perturbed-Leader (FTPL) remain limited due to inherent analytical challenges. To advance the analytical foundations of FTPL, we revisit classical FTRL-FTPL duality for unbounded perturbations and establish BOBW results for FTPL under a broad family of asymmetric unbounded Fréchet-type perturbations, including hybrid perturbations combining Gumbel-type and Fréchet-type tails. These results not only extend the BOBW results of FTPL but also offer new insights into designing alternative FTPL policies competitive with hybrid regularization approaches. Motivated by earlier observations in two-armed bandits, we further investigate the connection between the $1/2$-Tsallis entropy and a Fréchet-type perturbation. Our numerical observations suggest that it corresponds to a symmetric Fréchet-type perturbation, and based on this, we establish the first BOBW guarantee for symmetric unbounded perturbations in the two-armed setting. In contrast, in general multi-armed bandits, we find an instance in which symmetric Fréchet-type perturbations violate the key condition for standard BOBW analysis, which is a problem not observed with asymmetric or nonnegative Fréchet-type perturbations. Although this example does not rule out alternative analyses achieving BOBW results, it suggests the limitations of directly applying the relationship observed in two-armed cases to the general case and thus emphasizes the need for further investigation to fully understand the behavior of FTPL in broader settings.

LGMar 7, 2025
Adversarial Policy Optimization for Offline Preference-based Reinforcement Learning

Hyungkyu Kang, Min-hwan Oh

In this paper, we study offline preference-based reinforcement learning (PbRL), where learning is based on pre-collected preference feedback over pairs of trajectories. While offline PbRL has demonstrated remarkable empirical success, existing theoretical approaches face challenges in ensuring conservatism under uncertainty, requiring computationally intractable confidence set constructions. We address this limitation by proposing Adversarial Preference-based Policy Optimization (APPO), a computationally efficient algorithm for offline PbRL that guarantees sample complexity bounds without relying on explicit confidence sets. By framing PbRL as a two-player game between a policy and a model, our approach enforces conservatism in a tractable manner. Using standard assumptions on function approximation and bounded trajectory concentrability, we derive a sample complexity bound. To our knowledge, APPO is the first offline PbRL algorithm to offer both statistical efficiency and practical applicability. Experimental results on continuous control tasks demonstrate that APPO effectively learns from complex datasets, showing comparable performance with existing state-of-the-art methods.

MLFeb 14, 2025
Combinatorial Reinforcement Learning with Preference Feedback

Joongkyu Lee, Min-hwan Oh

In this paper, we consider combinatorial reinforcement learning with preference feedback, where a learning agent sequentially offers an action--an assortment of multiple items to--a user, whose preference feedback follows a multinomial logistic (MNL) model. This framework allows us to model real-world scenarios, particularly those involving long-term user engagement, such as in recommender systems and online advertising. However, this framework faces two main challenges: (1) the unknown value of each item, unlike traditional MNL bandits that only address single-step preference feedback, and (2) the difficulty of ensuring optimism while maintaining tractable assortment selection in the combinatorial action space with unknown values. In this paper, we assume a contextual MNL preference model, where the mean utilities are linear, and the value of each item is approximated by a general function. We propose an algorithm, MNL-VQL, that addresses these challenges, making it both computationally and statistically efficient. As a special case, for linear MDPs (with the MNL preference feedback), we establish the first regret lower bound in this framework and show that MNL-VQL achieves nearly minimax-optimal regret. To the best of our knowledge, this is the first work to provide statistical guarantees in combinatorial RL with preference feedback.

LGFeb 8, 2024
Learning Uncertainty-Aware Temporally-Extended Actions

Joongkyu Lee, Seung Joon Park, Yunhao Tang et al.

In reinforcement learning, temporal abstraction in the action space, exemplified by action repetition, is a technique to facilitate policy learning through extended actions. However, a primary limitation in previous studies of action repetition is its potential to degrade performance, particularly when sub-optimal actions are repeated. This issue often negates the advantages of action repetition. To address this, we propose a novel algorithm named Uncertainty-aware Temporal Extension (UTE). UTE employs ensemble methods to accurately measure uncertainty during action extension. This feature allows policies to strategically choose between emphasizing exploration or adopting an uncertainty-averse approach, tailored to their specific needs. We demonstrate the effectiveness of UTE through experiments in Gridworld and Atari 2600 environments. Our findings show that UTE outperforms existing action repetition algorithms, effectively mitigating their inherent limitations and significantly enhancing policy learning efficiency.

MLJul 11, 2025
Optimal and Practical Batched Linear Bandit Algorithm

Sanghoon Yu, Min-hwan Oh

We study the linear bandit problem under limited adaptivity, known as the batched linear bandit. While existing approaches can achieve near-optimal regret in theory, they are often computationally prohibitive or underperform in practice. We propose BLAE, a novel batched algorithm that integrates arm elimination with regularized G-optimal design, achieving the minimax optimal regret (up to logarithmic factors in $T$) in both large-$K$ and small-$K$ regimes for the first time, while using only $O(\log\log T)$ batches. Our analysis introduces new techniques for batch-wise optimal design and refined concentration bounds. Crucially, BLAE demonstrates low computational overhead and strong empirical performance, outperforming state-of-the-art methods in extensive numerical evaluations. Thus, BLAE is the first algorithm to combine provable minimax-optimality in all regimes and practical superiority in batched linear bandits.

AIJul 10, 2025
AI Should Sense Better, Not Just Scale Bigger: Adaptive Sensing as a Paradigm Shift

Eunsu Baek, Keondo Park, Jeonggil Ko et al.

Current AI advances largely rely on scaling neural models and expanding training datasets to achieve generalization and robustness. Despite notable successes, this paradigm incurs significant environmental, economic, and ethical costs, limiting sustainability and equitable access. Inspired by biological sensory systems, where adaptation occurs dynamically at the input (e.g., adjusting pupil size, refocusing vision)--we advocate for adaptive sensing as a necessary and foundational shift. Adaptive sensing proactively modulates sensor parameters (e.g., exposure, sensitivity, multimodal configurations) at the input level, significantly mitigating covariate shifts and improving efficiency. Empirical evidence from recent studies demonstrates that adaptive sensing enables small models (e.g., EfficientNet-B0) to surpass substantially larger models (e.g., OpenCLIP-H) trained with significantly more data and compute. We (i) outline a roadmap for broadly integrating adaptive sensing into real-world applications spanning humanoid, healthcare, autonomous systems, agriculture, and environmental monitoring, (ii) critically assess technical and ethical integration challenges, and (iii) propose targeted research directions, such as standardized benchmarks, real-time adaptive algorithms, multimodal integration, and privacy-preserving methods. Collectively, these efforts aim to transition the AI community toward sustainable, robust, and equitable artificial intelligence systems.

LGMar 2, 2025
Minimax Optimal Reinforcement Learning with Quasi-Optimism

Harin Lee, Min-hwan Oh

In our quest for a reinforcement learning (RL) algorithm that is both practical and provably optimal, we introduce EQO (Exploration via Quasi-Optimism). Unlike existing minimax optimal approaches, EQO avoids reliance on empirical variances and employs a simple bonus term proportional to the inverse of the state-action visit count. Central to EQO is the concept of quasi-optimism, where estimated values need not be fully optimistic, allowing for a simpler yet effective exploration strategy. The algorithm achieves the sharpest known regret bound for tabular RL under the mildest assumptions, proving that fast convergence can be attained with a practical and computationally efficient approach. Empirical evaluations demonstrate that EQO consistently outperforms existing algorithms in both regret performance and computational efficiency, providing the best of both theoretical soundness and practical effectiveness.

MLOct 24, 2025
Oracle-Efficient Combinatorial Semi-Bandits

Jung-hun Kim, Milan Vojnović, Min-hwan Oh

We study the combinatorial semi-bandit problem where an agent selects a subset of base arms and receives individual feedback. While this generalizes the classical multi-armed bandit and has broad applicability, its scalability is limited by the high cost of combinatorial optimization, requiring oracle queries at every round. To tackle this, we propose oracle-efficient frameworks that significantly reduce oracle calls while maintaining tight regret guarantees. For the worst-case linear reward setting, our algorithms achieve $\tilde{O}(\sqrt{T})$ regret using only $O(\log\log T)$ oracle queries. We also propose covariance-adaptive algorithms that leverage noise structure for improved regret, and extend our approach to general (non-linear) rewards. Overall, our methods reduce oracle usage from linear to (doubly) logarithmic in time, with strong theoretical guarantees.

LGOct 21, 2025
Preference-based Reinforcement Learning beyond Pairwise Comparisons: Benefits of Multiple Options

Joongkyu Lee, Seouh-won Yi, Min-hwan Oh

We study online preference-based reinforcement learning (PbRL) with the goal of improving sample efficiency. While a growing body of theoretical work has emerged-motivated by PbRL's recent empirical success, particularly in aligning large language models (LLMs)-most existing studies focus only on pairwise comparisons. A few recent works (Zhu et al., 2023, Mukherjee et al., 2024, Thekumparampil et al., 2024) have explored using multiple comparisons and ranking feedback, but their performance guarantees fail to improve-and can even deteriorate-as the feedback length increases, despite the richer information available. To address this gap, we adopt the Plackett-Luce (PL) model for ranking feedback over action subsets and propose M-AUPO, an algorithm that selects multiple actions by maximizing the average uncertainty within the offered subset. We prove that M-AUPO achieves a suboptimality gap of $\tilde{O}\left( \frac{d}{T} \sqrt{ \sum_{t=1}^T \frac{1}{|S_t|}} \right)$, where $T$ is the total number of rounds, $d$ is the feature dimension, and $|S_t|$ is the size of the subset at round $t$. This result shows that larger subsets directly lead to improved performance and, notably, the bound avoids the exponential dependence on the unknown parameter's norm, which was a fundamental limitation in most previous works. Moreover, we establish a near-matching lower bound of $Ω\left( \frac{d}{K \sqrt{T}} \right)$, where $K$ is the maximum subset size. To the best of our knowledge, this is the first theoretical result in PbRL with ranking feedback that explicitly shows improved sample efficiency as a function of the subset size.

LGOct 20, 2025
Exploration via Feature Perturbation in Contextual Bandits

Seouh-won Yi, Min-hwan Oh

We propose feature perturbation, a simple yet effective exploration strategy for contextual bandits that injects randomness directly into feature inputs, instead of randomizing unknown parameters or adding noise to rewards. Remarkably, this algorithm achieves $\tilde{\mathcal{O}}(d\sqrt{T})$ worst-case regret bound for generalized linear contextual bandits, while avoiding the $\tilde{\mathcal{O}}(d^{3/2}\sqrt{T})$ regret typical of existing randomized bandit algorithms. Because our algorithm eschews parameter sampling, it is both computationally efficient and naturally extends to non-parametric or neural network models. We verify these advantages through empirical evaluations, demonstrating that feature perturbation not only surpasses existing methods but also unifies strong practical performance with the near-optimal regret guarantees.

MLOct 14, 2025
Follow-the-Perturbed-Leader for Decoupled Bandits: Best-of-Both-Worlds and Practicality

Chaiwon Kim, Jongyeong Lee, Min-hwan Oh

We study the decoupled multi-armed bandit (MAB) problem, where the learner selects one arm for exploration and one arm for exploitation in each round. The loss of the explored arm is observed but not counted, while the loss of the exploited arm is incurred without being observed. We propose a policy within the Follow-the-Perturbed-Leader (FTPL) framework using Pareto perturbations. Our policy achieves (near-)optimal regret regardless of the environment, i.e., Best-of-Both-Worlds (BOBW): constant regret in the stochastic regime, improving upon the optimal bound of the standard MABs, and minimax optimal regret in the adversarial regime. Moreover, the practicality of our policy stems from avoiding both the convex optimization step required by the previous BOBW policy, Decoupled-Tsallis-INF (Rouyer & Seldin, 2020), and the resampling step that is typically necessary in FTPL. Consequently, it achieves substantial computational improvement, about $20$ times faster than Decoupled-Tsallis-INF, while also demonstrating better empirical performance in both regimes. Finally, we empirically show that our approach outperforms a pure exploration policy, and that naively combining a pure exploration with a standard exploitation policy is suboptimal.

MLSep 4, 2025
Batched Stochastic Matching Bandits

Jung-hun Kim, Min-hwan Oh

In this study, we introduce a novel bandit framework for stochastic matching based on the Multi-nomial Logit (MNL) choice model. In our setting, $N$ agents on one side are assigned to $K$ arms on the other side, where each arm stochastically selects an agent from its assigned pool according to an unknown preference and yields a corresponding reward. The objective is to minimize regret by maximizing the cumulative revenue from successful matches across all agents. This task requires solving a combinatorial optimization problem based on estimated preferences, which is NP-hard and leads a naive approach to incur a computational cost of $O(K^N)$ per round. To address this challenge, we propose batched algorithms that limit the frequency of matching updates, thereby reducing the amortized computational cost (i.e., the average cost per round) to $O(1)$ while still achieving a regret bound of $\tilde{O}(\sqrt{T})$.

MLJun 16, 2025
Experimental Design for Semiparametric Bandits

Seok-Jin Kim, Gi-Soo Kim, Min-hwan Oh

We study finite-armed semiparametric bandits, where each arm's reward combines a linear component with an unknown, potentially adversarial shift. This model strictly generalizes classical linear bandits and reflects complexities common in practice. We propose the first experimental-design approach that simultaneously offers a sharp regret bound, a PAC bound, and a best-arm identification guarantee. Our method attains the minimax regret $\tilde{O}(\sqrt{dT})$, matching the known lower bound for finite-armed linear bandits, and further achieves logarithmic regret under a positive suboptimality gap condition. These guarantees follow from our refined non-asymptotic analysis of orthogonalized regression that attains the optimal $\sqrt{d}$ rate, paving the way for robust and efficient learning across a broad class of semiparametric bandit problems.

MLJun 3, 2025
Symmetry-Aware GFlowNets

Hohyun Kim, Seunggeun Lee, Min-hwan Oh

Generative Flow Networks (GFlowNets) offer a powerful framework for sampling graphs in proportion to their rewards. However, existing approaches suffer from systematic biases due to inaccuracies in state transition probability computations. These biases, rooted in the inherent symmetries of graphs, impact both atom-based and fragment-based generation schemes. To address this challenge, we introduce Symmetry-Aware GFlowNets (SA-GFN), a method that incorporates symmetry corrections into the learning process through reward scaling. By integrating bias correction directly into the reward structure, SA-GFN eliminates the need for explicit state transition computations. Empirical results show that SA-GFN enables unbiased sampling while enhancing diversity and consistently generating high-reward graphs that closely match the target distribution.

MLApr 3, 2025
Dynamic Assortment Selection and Pricing with Censored Preference Feedback

Jung-hun Kim, Min-hwan Oh

In this study, we investigate the problem of dynamic multi-product selection and pricing by introducing a novel framework based on a \textit{censored multinomial logit} (C-MNL) choice model. In this model, sellers present a set of products with prices, and buyers filter out products priced above their valuation, purchasing at most one product from the remaining options based on their preferences. The goal is to maximize seller revenue by dynamically adjusting product offerings and prices, while learning both product valuations and buyer preferences through purchase feedback. To achieve this, we propose a Lower Confidence Bound (LCB) pricing strategy. By combining this pricing strategy with either an Upper Confidence Bound (UCB) or Thompson Sampling (TS) product selection approach, our algorithms achieve regret bounds of $\tilde{O}(d^{\frac{3}{2}}\sqrt{T/κ})$ and $\tilde{O}(d^{2}\sqrt{T/κ})$, respectively. Finally, we validate the performance of our methods through simulations, demonstrating their effectiveness.

CVOct 13, 2024
Magnituder Layers for Implicit Neural Representations in 3D

Sang Min Kim, Byeongchan Kim, Arijit Sehanobish et al. · deepmind

Improving the efficiency and performance of implicit neural representations in 3D, particularly Neural Radiance Fields (NeRF) and Signed Distance Fields (SDF) is crucial for enabling their use in real-time applications. These models, while capable of generating photo-realistic novel views and detailed 3D reconstructions, often suffer from high computational costs and slow inference times. To address this, we introduce a novel neural network layer called the "magnituder", designed to reduce the number of training parameters in these models without sacrificing their expressive power. By integrating magnituders into standard feed-forward layer stacks, we achieve improved inference speed and adaptability. Furthermore, our approach enables a zero-shot performance boost in trained implicit neural representation models through layer-wise knowledge transfer without backpropagation, leading to more efficient scene reconstruction in dynamic environments.

MLJun 2, 2024
Lasso Bandit with Compatibility Condition on Optimal Arm

Harin Lee, Taehyun Hwang, Min-hwan Oh

We consider a stochastic sparse linear bandit problem where only a sparse subset of context features affects the expected reward function, i.e., the unknown reward parameter has a sparse structure. In the existing Lasso bandit literature, the compatibility conditions, together with additional diversity conditions on the context features are imposed to achieve regret bounds that only depend logarithmically on the ambient dimension $d$. In this paper, we demonstrate that even without the additional diversity assumptions, the \textit{compatibility condition on the optimal arm} is sufficient to derive a regret bound that depends logarithmically on $d$, and our assumption is strictly weaker than those used in the lasso bandit literature under the single-parameter setting. We propose an algorithm that adapts the forced-sampling technique and prove that the proposed algorithm achieves $O(\text{poly}\log dT)$ regret under the margin condition. To our knowledge, the proposed algorithm requires the weakest assumptions among Lasso bandit algorithms under the single-parameter setting that achieve $O(\text{poly}\log dT)$ regret. Through numerical experiments, we confirm the superior performance of our proposed algorithm.

MLMay 31, 2023
Combinatorial Neural Bandits

Taehyun Hwang, Kyuwook Chai, Min-hwan Oh

We consider a contextual combinatorial bandit problem where in each round a learning agent selects a subset of arms and receives feedback on the selected arms according to their scores. The score of an arm is an unknown function of the arm's feature. Approximating this unknown score function with deep neural networks, we propose algorithms: Combinatorial Neural UCB ($\texttt{CN-UCB}$) and Combinatorial Neural Thompson Sampling ($\texttt{CN-TS}$). We prove that $\texttt{CN-UCB}$ achieves $\tilde{\mathcal{O}}(\tilde{d} \sqrt{T})$ or $\tilde{\mathcal{O}}(\sqrt{\tilde{d} T K})$ regret, where $\tilde{d}$ is the effective dimension of a neural tangent kernel matrix, $K$ is the size of a subset of arms, and $T$ is the time horizon. For $\texttt{CN-TS}$, we adapt an optimistic sampling technique to ensure the optimism of the sampled combinatorial action, achieving a worst-case (frequentist) regret of $\tilde{\mathcal{O}}(\tilde{d} \sqrt{TK})$. To the best of our knowledge, these are the first combinatorial neural bandit algorithms with regret performance guarantees. In particular, $\texttt{CN-TS}$ is the first Thompson sampling algorithm with the worst-case regret guarantees for the general contextual combinatorial bandit problem. The numerical experiments demonstrate the superior performances of our proposed algorithms.

MLMar 25, 2021
Multinomial Logit Contextual Bandits: Provable Optimality and Practicality

Min-hwan Oh, Garud Iyengar

We consider a sequential assortment selection problem where the user choice is given by a multinomial logit (MNL) choice model whose parameters are unknown. In each period, the learning agent observes a $d$-dimensional contextual information about the user and the $N$ available items, and offers an assortment of size $K$ to the user, and observes the bandit feedback of the item chosen from the assortment. We propose upper confidence bound based algorithms for this MNL contextual bandit. The first algorithm is a simple and practical method which achieves an $\tilde{\mathcal{O}}(d\sqrt{T})$ regret over $T$ rounds. Next, we propose a second algorithm which achieves a $\tilde{\mathcal{O}}(\sqrt{dT})$ regret. This matches the lower bound for the MNL bandit problem, up to logarithmic terms, and improves on the best known result by a $\sqrt{d}$ factor. To establish this sharper regret bound, we present a non-asymptotic confidence bound for the maximum likelihood estimator of the MNL model that may be of independent interest as its own theoretical contribution. We then revisit the simpler, significantly more practical, first algorithm and show that a simple variant of the algorithm achieves the optimal regret for a broad class of important applications.

MLJul 16, 2020
Sparsity-Agnostic Lasso Bandit

Min-hwan Oh, Garud Iyengar, Assaf Zeevi

We consider a stochastic contextual bandit problem where the dimension $d$ of the feature vectors is potentially large, however, only a sparse subset of features of cardinality $s_0 \ll d$ affect the reward function. Essentially all existing algorithms for sparse bandits require a priori knowledge of the value of the sparsity index $s_0$. This knowledge is almost never available in practice, and misspecification of this parameter can lead to severe deterioration in the performance of existing methods. The main contribution of this paper is to propose an algorithm that does not require prior knowledge of the sparsity index $s_0$ and establish tight regret bounds on its performance under mild conditions. We also comprehensively evaluate our proposed algorithm numerically and show that it consistently outperforms existing methods, even when the correct sparsity index is revealed to them but is kept hidden from our algorithm.

LGApr 22, 2020
Sequential Anomaly Detection using Inverse Reinforcement Learning

Min-hwan Oh, Garud Iyengar

One of the most interesting application scenarios in anomaly detection is when sequential data are targeted. For example, in a safety-critical environment, it is crucial to have an automatic detection system to screen the streaming data gathered by monitoring sensors and to report abnormal observations if detected in real-time. Oftentimes, stakes are much higher when these potential anomalies are intentional or goal-oriented. We propose an end-to-end framework for sequential anomaly detection using inverse reinforcement learning (IRL), whose objective is to determine the decision-making agent's underlying function which triggers his/her behavior. The proposed method takes the sequence of actions of a target agent (and possibly other meta information) as input. The agent's normal behavior is then understood by the reward function which is inferred via IRL. We use a neural network to represent a reward function. Using a learned reward function, we evaluate whether a new observation from the target agent follows a normal pattern. In order to construct a reliable anomaly detection method and take into consideration the confidence of the predicted anomaly score, we adopt a Bayesian approach for IRL. The empirical study on publicly available real-world data shows that our proposed method is effective in identifying anomalies.