Kai Yan

LG
h-index67
23papers
680citations
Novelty50%
AI Score58

23 Papers

AIOct 6, 2023Code
Language Agent Tree Search Unifies Reasoning Acting and Planning in Language Models

Andy Zhou, Kai Yan, Michal Shlapentokh-Rothman et al.

While language models (LMs) have shown potential across a range of decision-making tasks, their reliance on simple acting processes limits their broad deployment as autonomous agents. In this paper, we introduce Language Agent Tree Search (LATS) -- the first general framework that synergizes the capabilities of LMs in reasoning, acting, and planning. By leveraging the in-context learning ability of LMs, we integrate Monte Carlo Tree Search into LATS to enable LMs as agents, along with LM-powered value functions and self-reflections for proficient exploration and enhanced decision-making. A key feature of our approach is the incorporation of an environment for external feedback, which offers a more deliberate and adaptive problem-solving mechanism that surpasses the constraints of existing techniques. Our experimental evaluation across diverse domains, including programming, interactive question-answering (QA), web navigation, and math, validates the effectiveness and generality of LATS in decision-making while maintaining competitive or improved reasoning performance. Notably, LATS achieves state-of-the-art pass@1 accuracy (92.7%) for programming on HumanEval with GPT-4 and demonstrates gradient-free performance (average score of 75.9) comparable to gradient-based fine-tuning for web navigation on WebShop with GPT-3.5. Code can be found at https://github.com/lapisrocks/LanguageAgentTreeSearch

LGNov 2, 2023Code
Offline Imitation from Observation via Primal Wasserstein State Occupancy Matching

Kai Yan, Alexander G. Schwing, Yu-xiong Wang

In real-world scenarios, arbitrary interactions with the environment can often be costly, and actions of expert demonstrations are not always available. To reduce the need for both, offline Learning from Observations (LfO) is extensively studied: the agent learns to solve a task given only expert states and task-agnostic non-expert state-action pairs. The state-of-the-art DIstribution Correction Estimation (DICE) methods, as exemplified by SMODICE, minimize the state occupancy divergence between the learner's and empirical expert policies. However, such methods are limited to either $f$-divergences (KL and $chi^2$) or Wasserstein distance with Rubinstein duality, the latter of which constrains the underlying distance metric crucial to the performance of Wasserstein-based solutions. To enable more flexible distance metrics, we propose Primal Wasserstein DICE (PW-DICE). It minimizes the primal Wasserstein distance between the learner and expert state occupancies and leverages a contrastively learned distance metric. Theoretically, our framework is a generalization of SMODICE, and is the first work that unifies $f$-divergence and Wasserstein minimization. Empirically, we find that PW-DICE improves upon several state-of-the-art methods. The code is available at https://github.com/KaiYan289/PW-DICE.

CVApr 26, 2023
Neural-PBIR Reconstruction of Shape, Material, and Illumination

Cheng Sun, Guangyan Cai, Zhengqin Li et al. · nvidia

Reconstructing the shape and spatially varying surface appearances of a physical-world object as well as its surrounding illumination based on 2D images (e.g., photographs) of the object has been a long-standing problem in computer vision and graphics. In this paper, we introduce an accurate and highly efficient object reconstruction pipeline combining neural based object reconstruction and physics-based inverse rendering (PBIR). Our pipeline firstly leverages a neural SDF based shape reconstruction to produce high-quality but potentially imperfect object shape. Then, we introduce a neural material and lighting distillation stage to achieve high-quality predictions for material and illumination. In the last stage, initialized by the neural predictions, we perform PBIR to refine the initial results and obtain the final high-quality reconstruction of object shape, material, and illumination. Experimental results demonstrate our pipeline significantly outperforms existing methods quality-wise and performance-wise.

ROApr 16Code
XRZero-G0: Pushing the Frontier of Dexterous Robotic Manipulation with Interfaces, Quality and Ratios

James Wang, Primo Pu, Zephyr Fung et al.

The acquisition of high-quality, action-aligned demonstration data remains a fundamental bottleneck in scaling foundation models for dexterous robot manipulation. Although robot-free human demonstrations (e.g., the UMI paradigm) offer a scalable alternative to traditional teleoperation, current systems are constrained by sub-optimal hardware ergonomics, open-loop workflows, and a lack of systematic data-mixing strategies. To address these limitations, we present XRZero-G0, a hardware-software co-designed system for embodied data collection and policy learning. The system features an ergonomic, virtual reality interface equipped with a top-view camera and dual specialized grippers to directly improve collection efficiency. To ensure dataset reliability, we propose a closed-loop collection, inspection, training, and evaluation pipeline for non-proprioceptive data. This workflow achieves an 85% data validity rate and establishes a transparent mechanism for quality control. Furthermore, we investigate the empirical scaling behaviors and optimal mixing ratios of robot-free data. Extensive experiments indicate that combining a minimal volume of real-robot data with large-scale robot-free data (e.g., a 10:1 ratio) achieves performance comparable to exclusively real-robot datasets, while reducing acquisition costs by a factor of twenty. Utilizing XRZero-G0, we construct a 2,000-hour robot-free dataset that enables zero-shot cross-embodiment transfer to a target physical robot, demonstrating a highly scalable methodology for generalized real-world manipulation.Our project repository: https://github.com/X-Square-Robot/XRZero-G0

LGNov 2, 2023
A Simple Solution for Offline Imitation from Observations and Examples with Possibly Incomplete Trajectories

Kai Yan, Alexander G. Schwing, Yu-Xiong Wang

Offline imitation from observations aims to solve MDPs where only task-specific expert states and task-agnostic non-expert state-action pairs are available. Offline imitation is useful in real-world scenarios where arbitrary interactions are costly and expert actions are unavailable. The state-of-the-art "DIstribution Correction Estimation" (DICE) methods minimize divergence of state occupancy between expert and learner policies and retrieve a policy with weighted behavior cloning; however, their results are unstable when learning from incomplete trajectories, due to a non-robust optimization in the dual domain. To address the issue, in this paper, we propose Trajectory-Aware Imitation Learning from Observations (TAILO). TAILO uses a discounted sum along the future trajectory as the weight for weighted behavior cloning. The terms for the sum are scaled by the output of a discriminator, which aims to identify expert states. Despite simplicity, TAILO works well if there exist trajectories or segments of expert behavior in the task-agnostic data, a common assumption in prior work. In experiments across multiple testbeds, we find TAILO to be more robust and effective, particularly with incomplete trajectories.

LGOct 18, 2022
CEIP: Combining Explicit and Implicit Priors for Reinforcement Learning with Demonstrations

Kai Yan, Alexander G. Schwing, Yu-Xiong Wang

Although reinforcement learning has found widespread use in dense reward settings, training autonomous agents with sparse rewards remains challenging. To address this difficulty, prior work has shown promising results when using not only task-specific demonstrations but also task-agnostic albeit somewhat related demonstrations. In most cases, the available demonstrations are distilled into an implicit prior, commonly represented via a single deep net. Explicit priors in the form of a database that can be queried have also been shown to lead to encouraging results. To better benefit from available demonstrations, we develop a method to Combine Explicit and Implicit Priors (CEIP). CEIP exploits multiple implicit priors in the form of normalizing flows in parallel to form a single complex prior. Moreover, CEIP uses an effective explicit retrieval and push-forward mechanism to condition the implicit priors. In three challenging environments, we find the proposed CEIP method to improve upon sophisticated state-of-the-art techniques.

CVJul 6, 2023
PSDR-Room: Single Photo to Scene using Differentiable Rendering

Kai Yan, Fujun Luan, MiloŠ HaŠAn et al.

A 3D digital scene contains many components: lights, materials and geometries, interacting to reach the desired appearance. Staging such a scene is time-consuming and requires both artistic and technical skills. In this work, we propose PSDR-Room, a system allowing to optimize lighting as well as the pose and materials of individual objects to match a target image of a room scene, with minimal user input. To this end, we leverage a recent path-space differentiable rendering approach that provides unbiased gradients of the rendering with respect to geometry, lighting, and procedural materials, allowing us to optimize all of these components using gradient descent to visually match the input photo appearance. We use recent single-image scene understanding methods to initialize the optimization and search for appropriate 3D models and materials. We evaluate our method on real photographs of indoor scenes and demonstrate the editability of the resulting scene components.

CLJan 7Code
Visual Merit or Linguistic Crutch? A Close Look at DeepSeek-OCR

Yunhao Liang, Ruixuan Ying, Bo Li et al.

DeepSeek-OCR utilizes an optical 2D mapping approach to achieve high-ratio vision-text compression, claiming to decode text tokens exceeding ten times the input visual tokens. While this suggests a promising solution for the LLM long-context bottleneck, we investigate a critical question: "Visual merit or linguistic crutch - which drives DeepSeek-OCR's performance?" By employing sentence-level and word-level semantic corruption, we isolate the model's intrinsic OCR capabilities from its language priors. Results demonstrate that without linguistic support, DeepSeek-OCR's performance plummets from approximately 90% to 20%. Comparative benchmarking against 13 baseline models reveals that traditional pipeline OCR methods exhibit significantly higher robustness to such semantic perturbations than end-to-end methods. Furthermore, we find that lower visual token counts correlate with increased reliance on priors, exacerbating hallucination risks. Context stress testing also reveals a total model collapse around 10,000 text tokens, suggesting that current optical compression techniques may paradoxically aggravate the long-context bottleneck. This study empirically defines DeepSeek-OCR's capability boundaries and offers essential insights for future optimizations of the vision-text compression paradigm. We release all data, results and scripts used in this study at https://github.com/dududuck00/DeepSeekOCR.

ROMay 6
Autonomous Laparoscope Control through Unified Mechanics-Based Representation of Multimodal Intraoperative Information

Xiaojian Li, Jin Fang, Yudong Shi et al.

Laparoscope-holding robots can provide surgeons with a stable laparoscopic field of view (FOV) and reduce the burden on human assistants. To maintain an ideal intraoperative FOV, the robot must continuously adjust the laparoscope pose according to intraoperative information. However, intraoperative multimodal signals, such as position, force/torque, and images, differ markedly in physical meaning and units, making it difficult to build a unified representation and to generate control commands that can be used directly for laparoscope control. To address this issue, we propose a laparoscope-holding robot control method based on unified mechanics modeling of multimodal information. First, we design mapping strategies for multiple intraoperative sources, including position, force/torque, and images, and unify them into an equivalent-wrench representation in the operational space. Then, using a task-priority scheme, we inject the wrenches into the task space and the null space, respectively, and synthesize laparoscope control commands via task-priority projection, thereby achieving consistent representation and coordinated fusion of multimodal information within a single framework. Finally, taking the intraoperative remote center of motion (RCM) position, force/torque sensor readings, and laparoscopic images as examples, we construct an RCM-constraint wrench to enforce the RCM geometric constraint and reduce the contact force at the trocar site, a laparoscope-manipulation wrench to enable compliant dragging, and an instrument-tracking wrench to achieve autonomous visual tracking of the instruments. Experiments on a surgical phantom and in vivo porcine trials demonstrate that the proposed method supports multi-task operation, including compliant laparoscope manipulation and autonomous instrument tracking, while maintaining the RCM constraint and reducing sustained trocar-site loading.

CLJan 25, 2025Code
LongReason: A Synthetic Long-Context Reasoning Benchmark via Context Expansion

Zhan Ling, Kang Liu, Kai Yan et al.

Large language models (LLMs) have demonstrated remarkable progress in understanding long-context inputs. However, benchmarks for evaluating the long-context reasoning abilities of LLMs fall behind the pace. Existing benchmarks often focus on a narrow range of tasks or those that do not demand complex reasoning. To address this gap and enable a more comprehensive evaluation of the long-context reasoning capabilities of current LLMs, we propose a new synthetic benchmark, LongReason, which is constructed by synthesizing long-context reasoning questions from a varied set of short-context reasoning questions through context expansion. LongReason consists of 794 multiple-choice reasoning questions with diverse reasoning patterns across three task categories: reading comprehension, logical inference, and mathematical word problems. We evaluate 21 LLMs on LongReason, revealing that most models experience significant performance drops as context length increases. Our further analysis shows that even state-of-the-art LLMs still have significant room for improvement in providing robust reasoning across different tasks. We have open-sourced LongReason under https://huggingface.co/datasets/lz1bytedance/LongReason to support the comprehensive evaluation of LLMs' long-context reasoning capabilities.

GRMay 17
Real-Time Neural Hair Denoising

Chenghao Wu, Yuefan Shen, Tao Huang et al.

We propose a lightweight real-time method for reconstructing strand-based hair G-Buffers from severely undersampled rasterized inputs. Our pipeline first applies neural spatial reconstruction and temporal accumulation to recover hair coverage, i.e., fractional hair visibility within a pixel, and tangent. It then uses a tangent-guided reconstruction step to complete the position, which is subsequently used for physically based deferred hair shading. We evaluate our method across a diverse set of hairstyles, including straight, wavy, afro, and ponytail styles, under both static and dynamic scenarios. Our method achieves higher hair reconstruction quality than existing hair-specific denoising techniques and general industrial neural reconstruction solutions such as DLSS and FSR.

PLMar 29, 2025Code
CodeARC: Benchmarking Reasoning Capabilities of LLM Agents for Inductive Program Synthesis

Anjiang Wei, Tarun Suresh, Jiannan Cao et al. · stanford

Inductive program synthesis, or programming by example, requires synthesizing functions from input-output examples that generalize to unseen inputs. While large language model agents have shown promise in programming tasks guided by natural language, their ability to perform inductive program synthesis is underexplored. Existing evaluation protocols rely on static sets of examples and held-out tests, offering no feedback when synthesized functions are incorrect and failing to reflect real-world scenarios such as reverse engineering. We propose CodeARC, the Code Abstraction and Reasoning Challenge, a new evaluation framework where agents interact with a hidden target function by querying it with new inputs, synthesizing candidate functions, and iteratively refining their solutions using a differential testing oracle. This interactive setting encourages agents to perform function calls and self-correction based on feedback. We construct the first large-scale benchmark for general-purpose inductive program synthesis, featuring 1114 functions. Among 18 models evaluated, o3-mini performs best with a success rate of 52.7%, highlighting the difficulty of this task. Fine-tuning LLaMA-3.1-8B-Instruct on curated synthesis traces yields up to a 31% relative performance gain. CodeARC provides a more realistic and challenging testbed for evaluating LLM-based program synthesis and inductive reasoning. Our code, data, and models are publicly available at https://github.com/Anjiang-Wei/CodeARC

LGMay 14
Boosting Reinforcement Learning with Verifiable Rewards via Randomly Selected Few-Shot Guidance

Kai Yan, Alexander G. Schwing, Yu-Xiong Wang

Reinforcement Learning with Verifiable Rewards (RLVR) has achieved great success in developing Large Language Models (LLMs) with chain-of-thought rollouts for many tasks such as math and coding. Nevertheless, RLVR struggles with sample efficiency on difficult problems where correct rollouts are hard to generate. Prior works propose to address this issue via demonstration-guided RLVR, i.e., to conduct Supervised FineTuning (SFT) when RL fails; however, SFT often requires a lot of data, which can be expensive to acquire. In this paper, we propose FEST, a FEw-ShoT demonstration-guided RLVR algorithm. It attains compelling results with only 128 demonstrations randomly selected from an SFT dataset. We find that three components are vital for the success: supervised signal, on-policy signal, and decaying weights on the few-shot SFT dataset to prevent overfitting from multiple-epoch training. On several benchmarks, FEST outperforms baselines with magnitudes less SFT data, even matching their performance with full dataset.

AIApr 1, 2025
Recitation over Reasoning: How Cutting-Edge Language Models Can Fail on Elementary School-Level Reasoning Problems?

Kai Yan, Yufei Xu, Zhengyin Du et al.

The rapid escalation from elementary school-level to frontier problems of the difficulty for LLM benchmarks in recent years have weaved a miracle for researchers that we are only inches away from surpassing human intelligence. However, is the LLMs' remarkable reasoning ability indeed comes from true intelligence by human standards, or are they simply reciting solutions witnessed during training at an Internet level? To study this problem, we propose RoR-Bench, a novel, multi-modal benchmark for detecting LLM's recitation behavior when asked simple reasoning problems but with conditions subtly shifted, and conduct empirical analysis on our benchmark. Surprisingly, we found existing cutting-edge LLMs unanimously exhibits extremely severe recitation behavior; by changing one phrase in the condition, top models such as OpenAI-o1 and DeepSeek-R1 can suffer 60 percent performance loss on elementary school-level arithmetic and reasoning problems. Such findings are a wake-up call to the LLM community that compels us to re-evaluate the true intelligence level of cutting-edge LLMs.

LGOct 31, 2024
Reinforcement Learning Gradients as Vitamin for Online Finetuning Decision Transformers

Kai Yan, Alexander G. Schwing, Yu-Xiong Wang

Decision Transformers have recently emerged as a new and compelling paradigm for offline Reinforcement Learning (RL), completing a trajectory in an autoregressive way. While improvements have been made to overcome initial shortcomings, online finetuning of decision transformers has been surprisingly under-explored. The widely adopted state-of-the-art Online Decision Transformer (ODT) still struggles when pretrained with low-reward offline data. In this paper, we theoretically analyze the online-finetuning of the decision transformer, showing that the commonly used Return-To-Go (RTG) that's far from the expected return hampers the online fine-tuning process. This problem, however, is well-addressed by the value function and advantage of standard RL algorithms. As suggested by our analysis, in our experiments, we hence find that simply adding TD3 gradients to the finetuning process of ODT effectively improves the online finetuning performance of ODT, especially if ODT is pretrained with low-reward offline data. These findings provide new directions to further improve decision transformers.

CVDec 27, 2023
Natural Adversarial Patch Generation Method Based on Latent Diffusion Model

Xianyi Chen, Fazhan Liu, Dong Jiang et al.

Recently, some research show that deep neural networks are vulnerable to the adversarial attacks, the well-trainned samples or patches could be used to trick the neural network detector or human visual perception. However, these adversarial patches, with their conspicuous and unusual patterns, lack camouflage and can easily raise suspicion in the real world. To solve this problem, this paper proposed a novel adversarial patch method called the Latent Diffusion Patch (LDP), in which, a pretrained encoder is first designed to compress the natural images into a feature space with key characteristics. Then trains the diffusion model using the above feature space. Finally, explore the latent space of the pretrained diffusion model using the image denoising technology. It polishes the patches and images through the powerful natural abilities of diffusion models, making them more acceptable to the human visual system. Experimental results, both digital and physical worlds, show that LDPs achieve a visual subjectivity score of 87.3%, while still maintaining effective attack capabilities.

AIFeb 14, 2025
MIR-Bench: Can Your LLM Recognize Complicated Patterns via Many-Shot In-Context Reasoning?

Kai Yan, Zhan Ling, Kang Liu et al.

The ability to recognize patterns from examples and apply them to new ones is a primal ability for general intelligence, and is widely studied by psychology and AI researchers. Many benchmarks have been proposed to measure such ability for Large Language Models (LLMs); however, they focus on few-shot (usually <10) setting and lack evaluation for aggregating many pieces of information from long contexts. On the other hand, the ever-growing context length of LLMs have brought forth the novel paradigm of many-shot In-Context Learning (ICL), which addresses new tasks with hundreds to thousands of examples without expensive and inefficient fine-tuning. However, many-shot evaluations often focus on classification, and popular long-context LLM tasks such as Needle-In-A-Haystack (NIAH) seldom require complicated intelligence for integrating many pieces of information. To fix the issues from both worlds, we propose MIR-Bench, the first many-shot in-context reasoning benchmark for pattern recognition that asks LLM to predict output via input-output examples from underlying functions with diverse data format. Based on MIR-Bench, we study many novel problems for many-shot in-context reasoning, and acquired many insightful findings including scaling effect, robustness, inductive vs. transductive reasoning, retrieval Augmented Generation (RAG), coding for inductive reasoning, cross-domain generalizability, etc.

CVMar 13
SAP: Segment Any 4K Panorama

Lutao Jiang, Zidong Cao, Weikai Chen et al.

Promptable instance segmentation is widely adopted in embodied and AR systems, yet the performance of foundation models trained on perspective imagery often degrades on 360° panoramas. In this paper, we introduce Segment Any 4K Panorama (SAP), a foundation model for 4K high-resolution panoramic instance-level segmentation. We reformulate panoramic segmentation as fixed-trajectory perspective video segmentation, decomposing a panorama into overlapping perspective patches sampled along a continuous spherical traversal. This memory-aligned reformulation preserves native 4K resolution while restoring the smooth viewpoint transitions required for stable cross-view propagation. To enable large-scale supervision, we synthesize 183,440 4K-resolution panoramic images with instance segmentation labels using the InfiniGen engine. Trained under this trajectory-aligned paradigm, SAP generalizes effectively to real-world 360° images, achieving +17.2 zero-shot mIoU gain over vanilla SAM2 of different sizes on real-world 4K panorama benchmark.

LGMar 5
Latent Wasserstein Adversarial Imitation Learning

Siqi Yang, Kai Yan, Alexander G. Schwing et al.

Imitation Learning (IL) enables agents to mimic expert behavior by learning from demonstrations. However, traditional IL methods require large amounts of medium-to-high-quality demonstrations as well as actions of expert demonstrations, both of which are often unavailable. To reduce this need, we propose Latent Wasserstein Adversarial Imitation Learning (LWAIL), a novel adversarial imitation learning framework that focuses on state-only distribution matching. It benefits from the Wasserstein distance computed in a dynamics-aware latent space. This dynamics-aware latent space differs from prior work and is obtained via a pre-training stage, where we train the Intention Conditioned Value Function (ICVF) to capture a dynamics-aware structure of the state space using a small set of randomly generated state-only data. We show that this enhances the policy's understanding of state transitions, enabling the learning process to use only one or a few state-only expert episodes to achieve expert-level performance. Through experiments on multiple MuJoCo environments, we demonstrate that our method outperforms prior Wasserstein-based IL methods and prior adversarial IL methods, achieving better results across various tasks.

LGNov 22, 2021
A Surrogate Objective Framework for Prediction+Optimization with Soft Constraints

Kai Yan, Jie Yan, Chuan Luo et al.

Prediction+optimization is a common real-world paradigm where we have to predict problem parameters before solving the optimization problem. However, the criteria by which the prediction model is trained are often inconsistent with the goal of the downstream optimization problem. Recently, decision-focused prediction approaches, such as SPO+ and direct optimization, have been proposed to fill this gap. However, they cannot directly handle the soft constraints with the $max$ operator required in many real-world objectives. This paper proposes a novel analytically differentiable surrogate objective framework for real-world linear and semi-definite negative quadratic programming problems with soft linear and non-negative hard constraints. This framework gives the theoretical bounds on constraints' multipliers, and derives the closed-form solution with respect to predictive parameters and thus gradients for any variable in the problem. We evaluate our method in three applications extended with soft constraints: synthetic linear programming, portfolio optimization, and resource provisioning, demonstrating that our method outperforms traditional two-staged methods and other decision-focused approaches.

LGAug 14, 2021
A Microscopic Pandemic Simulator for Pandemic Prediction Using Scalable Million-Agent Reinforcement Learning

Zhenggang Tang, Kai Yan, Liting Sun et al.

Microscopic epidemic models are powerful tools for government policy makers to predict and simulate epidemic outbreaks, which can capture the impact of individual behaviors on the macroscopic phenomenon. However, existing models only consider simple rule-based individual behaviors, limiting their applicability. This paper proposes a deep-reinforcement-learning-powered microscopic model named Microscopic Pandemic Simulator (MPS). By replacing rule-based agents with rational agents whose behaviors are driven to maximize rewards, the MPS provides a better approximation of real world dynamics. To efficiently simulate with massive amounts of agents in MPS, we propose Scalable Million-Agent DQN (SMADQN). The MPS allows us to efficiently evaluate the impact of different government strategies. This paper first calibrates the MPS against real-world data in Allegheny, US, then demonstratively evaluates two government strategies: information disclosure and quarantine. The results validate the effectiveness of the proposed method. As a broad impact, this paper provides novel insights for the application of DRL in large scale agent-based networks such as economic and social networks.

CVOct 7, 2020
DML-GANR: Deep Metric Learning With Generative Adversarial Network Regularization for High Spatial Resolution Remote Sensing Image Retrieval

Yun Cao, Yuebin Wang, Junhuan Peng et al.

With a small number of labeled samples for training, it can save considerable manpower and material resources, especially when the amount of high spatial resolution remote sensing images (HSR-RSIs) increases considerably. However, many deep models face the problem of overfitting when using a small number of labeled samples. This might degrade HSRRSI retrieval accuracy. Aiming at obtaining more accurate HSR-RSI retrieval performance with small training samples, we develop a deep metric learning approach with generative adversarial network regularization (DML-GANR) for HSR-RSI retrieval. The DML-GANR starts from a high-level feature extraction (HFE) to extract high-level features, which includes convolutional layers and fully connected (FC) layers. Each of the FC layers is constructed by deep metric learning (DML) to maximize the interclass variations and minimize the intraclass variations. The generative adversarial network (GAN) is adopted to mitigate the overfitting problem and validate the qualities of extracted high-level features. DML-GANR is optimized through a customized approach, and the optimal parameters are obtained. The experimental results on the three data sets demonstrate the superior performance of DML-GANR over state-of-the-art techniques in HSR-RSI retrieval.

GTJan 17, 2020
Algorithms in Multi-Agent Systems: A Holistic Perspective from Reinforcement Learning and Game Theory

Yunlong Lu, Kai Yan

Deep reinforcement learning (RL) has achieved outstanding results in recent years, which has led a dramatic increase in the number of methods and applications. Recent works are exploring learning beyond single-agent scenarios and considering multi-agent scenarios. However, they are faced with lots of challenges and are seeking for help from traditional game-theoretic algorithms, which, in turn, show bright application promise combined with modern algorithms and boosting computing power. In this survey, we first introduce basic concepts and algorithms in single agent RL and multi-agent systems; then, we summarize the related algorithms from three aspects. Solution concepts from game theory give inspiration to algorithms which try to evaluate the agents or find better solutions in multi-agent systems. Fictitious self-play becomes popular and has a great impact on the algorithm of multi-agent reinforcement learning. Counterfactual regret minimization is an important tool to solve games with incomplete information, and has shown great strength when combined with deep learning.