Yuankai Qi

CV
h-index31
43papers
4,100citations
Novelty51%
AI Score54

43 Papers

15.6CVJul 26, 2022Code
Multi-Attention Network for Compressed Video Referring Object Segmentation

Weidong Chen, Dexiang Hong, Yuankai Qi et al.

Referring video object segmentation aims to segment the object referred by a given language expression. Existing works typically require compressed video bitstream to be decoded to RGB frames before being segmented, which increases computation and storage requirements and ultimately slows the inference down. This may hamper its application in real-world computing resource limited scenarios, such as autonomous cars and drones. To alleviate this problem, in this paper, we explore the referring object segmentation task on compressed videos, namely on the original video data flow. Besides the inherent difficulty of the video referring object segmentation task itself, obtaining discriminative representation from compressed video is also rather challenging. To address this problem, we propose a multi-attention network which consists of dual-path dual-attention module and a query-based cross-modal Transformer module. Specifically, the dual-path dual-attention module is designed to extract effective representation from compressed data in three modalities, i.e., I-frame, Motion Vector and Residual. The query-based cross-modal Transformer firstly models the correlation between linguistic and visual modalities, and then the fused multi-modality features are used to guide object queries to generate a content-aware dynamic kernel and to predict final segmentation masks. Different from previous works, we propose to learn just one kernel, which thus removes the complicated post mask-matching procedure of existing methods. Extensive promising experimental results on three challenging datasets show the effectiveness of our method compared against several state-of-the-art methods which are proposed for processing RGB data. Source code is available at: https://github.com/DexiangHong/MANet.

29.2CVAug 13, 2023Code
AerialVLN: Vision-and-Language Navigation for UAVs

Shubo Liu, Hongsheng Zhang, Yuankai Qi et al.

Recently emerged Vision-and-Language Navigation (VLN) tasks have drawn significant attention in both computer vision and natural language processing communities. Existing VLN tasks are built for agents that navigate on the ground, either indoors or outdoors. However, many tasks require intelligent agents to carry out in the sky, such as UAV-based goods delivery, traffic/security patrol, and scenery tour, to name a few. Navigating in the sky is more complicated than on the ground because agents need to consider the flying height and more complex spatial relationship reasoning. To fill this gap and facilitate research in this field, we propose a new task named AerialVLN, which is UAV-based and towards outdoor environments. We develop a 3D simulator rendered by near-realistic pictures of 25 city-level scenarios. Our simulator supports continuous navigation, environment extension and configuration. We also proposed an extended baseline model based on the widely-used cross-modal-alignment (CMA) navigation methods. We find that there is still a significant gap between the baseline model and human performance, which suggests AerialVLN is a new challenging task. Dataset and code is available at https://github.com/AirVLN/AirVLN.

30.7CVDec 8, 2022Code
BEVBert: Multimodal Map Pre-training for Language-guided Navigation

Dong An, Yuankai Qi, Yangguang Li et al.

Large-scale pre-training has shown promising results on the vision-and-language navigation (VLN) task. However, most existing pre-training methods employ discrete panoramas to learn visual-textual associations. This requires the model to implicitly correlate incomplete, duplicate observations within the panoramas, which may impair an agent's spatial understanding. Thus, we propose a new map-based pre-training paradigm that is spatial-aware for use in VLN. Concretely, we build a local metric map to explicitly aggregate incomplete observations and remove duplicates, while modeling navigation dependency in a global topological map. This hybrid design can balance the demand of VLN for both short-term reasoning and long-term planning. Then, based on the hybrid map, we devise a pre-training framework to learn a multimodal map representation, which enhances spatial-aware cross-modal reasoning thereby facilitating the language-guided navigation goal. Extensive experiments demonstrate the effectiveness of the map-based pre-training route for VLN, and the proposed method achieves state-of-the-art on four VLN benchmarks.

21.9CVDec 8, 2022
Exploiting Completeness and Uncertainty of Pseudo Labels for Weakly Supervised Video Anomaly Detection

Chen Zhang, Guorong Li, Yuankai Qi et al.

Weakly supervised video anomaly detection aims to identify abnormal events in videos using only video-level labels. Recently, two-stage self-training methods have achieved significant improvements by self-generating pseudo labels and self-refining anomaly scores with these labels. As the pseudo labels play a crucial role, we propose an enhancement framework by exploiting completeness and uncertainty properties for effective self-training. Specifically, we first design a multi-head classification module (each head serves as a classifier) with a diversity loss to maximize the distribution differences of predicted pseudo labels across heads. This encourages the generated pseudo labels to cover as many abnormal events as possible. We then devise an iterative uncertainty pseudo label refinement strategy, which improves not only the initial pseudo labels but also the updated ones obtained by the desired classifier in the second stage. Extensive experimental results demonstrate the proposed method performs favorably against state-of-the-art approaches on the UCF-Crime, TAD, and XD-Violence benchmark datasets.

6.1CLDec 8, 2022Code
Learning to Dub Movies via Hierarchical Prosody Models

Gaoxiang Cong, Liang Li, Yuankai Qi et al.

Given a piece of text, a video clip and a reference audio, the movie dubbing (also known as visual voice clone V2C) task aims to generate speeches that match the speaker's emotion presented in the video using the desired speaker voice as reference. V2C is more challenging than conventional text-to-speech tasks as it additionally requires the generated speech to exactly match the varying emotions and speaking speed presented in the video. Unlike previous works, we propose a novel movie dubbing architecture to tackle these problems via hierarchical prosody modelling, which bridges the visual information to corresponding speech prosody from three aspects: lip, face, and scene. Specifically, we align lip movement to the speech duration, and convey facial expression to speech energy and pitch via attention mechanism based on valence and arousal representations inspired by recent psychology findings. Moreover, we design an emotion booster to capture the atmosphere from global video scenes. All these embeddings together are used to generate mel-spectrogram and then convert to speech waves via existing vocoder. Extensive experimental results on the Chem and V2C benchmark datasets demonstrate the favorable performance of the proposed method. The source code and trained models will be released to the public.

19.8CVAug 20, 2023Code
March in Chat: Interactive Prompting for Remote Embodied Referring Expression

Yanyuan Qiao, Yuankai Qi, Zheng Yu et al.

Many Vision-and-Language Navigation (VLN) tasks have been proposed in recent years, from room-based to object-based and indoor to outdoor. The REVERIE (Remote Embodied Referring Expression) is interesting since it only provides high-level instructions to the agent, which are closer to human commands in practice. Nevertheless, this poses more challenges than other VLN tasks since it requires agents to infer a navigation plan only based on a short instruction. Large Language Models (LLMs) show great potential in robot action planning by providing proper prompts. Still, this strategy has not been explored under the REVERIE settings. There are several new challenges. For example, the LLM should be environment-aware so that the navigation plan can be adjusted based on the current visual observation. Moreover, the LLM planned actions should be adaptable to the much larger and more complex REVERIE environment. This paper proposes a March-in-Chat (MiC) model that can talk to the LLM on the fly and plan dynamically based on a newly proposed Room-and-Object Aware Scene Perceiver (ROASP). Our MiC model outperforms the previous state-of-the-art by large margins by SPL and RGSPL metrics on the REVERIE benchmark.

5.7CVDec 8, 2022Code
Progressive Multi-resolution Loss for Crowd Counting

Ziheng Yan, Yuankai Qi, Guorong Li et al.

Crowd counting is usually handled in a density map regression fashion, which is supervised via a L2 loss between the predicted density map and ground truth. To effectively regulate models, various improved L2 loss functions have been proposed to find a better correspondence between predicted density and annotation positions. In this paper, we propose to predict the density map at one resolution but measure the density map at multiple resolutions. By maximizing the posterior probability in such a setting, we obtain a log-formed multi-resolution L2-difference loss, where the traditional single-resolution L2 loss is its particular case. We mathematically prove it is superior to a single-resolution L2 loss. Without bells and whistles, the proposed loss substantially improves several baselines and performs favorably compared to state-of-the-art methods on four crowd counting datasets, ShanghaiTech A & B, UCF-QNRF, and JHU-Crowd++.

27.5CVMar 22, 2022Code
HOP: History-and-Order Aware Pre-training for Vision-and-Language Navigation

Yanyuan Qiao, Yuankai Qi, Yicong Hong et al.

Pre-training has been adopted in a few of recent works for Vision-and-Language Navigation (VLN). However, previous pre-training methods for VLN either lack the ability to predict future actions or ignore the trajectory contexts, which are essential for a greedy navigation process. In this work, to promote the learning of spatio-temporal visual-textual correspondence as well as the agent's capability of decision making, we propose a novel history-and-order aware pre-training paradigm (HOP) with VLN-specific objectives that exploit the past observations and support future action prediction. Specifically, in addition to the commonly used Masked Language Modeling (MLM) and Trajectory-Instruction Matching (TIM), we design two proxy tasks to model temporal order information: Trajectory Order Modeling (TOM) and Group Order Modeling (GOM). Moreover, our navigation action prediction is also enhanced by introducing the task of Action Prediction with History (APH), which takes into account the history visual perceptions. Extensive experimental results on four downstream VLN tasks (R2R, REVERIE, NDH, RxR) demonstrate the effectiveness of our proposed method compared against several state-of-the-art agents.

8.1CVDec 8, 2022
Consistency-Aware Anchor Pyramid Network for Crowd Localization

Xinyan Liu, Guorong Li, Yuankai Qi et al.

Crowd localization aims to predict the spatial position of humans in a crowd scenario. We observe that the performance of existing methods is challenged from two aspects: (i) ranking inconsistency between test and training phases; and (ii) fixed anchor resolution may underfit or overfit crowd densities of local regions. To address these problems, we design a supervision target reassignment strategy for training to reduce ranking inconsistency and propose an anchor pyramid scheme to adaptively determine the anchor density in each image region. Extensive experimental results on three widely adopted datasets (ShanghaiTech A\&B, JHU-CROWD++, UCF-QNRF) demonstrate the favorable performance against several state-of-the-art methods.

2.6CVDec 29, 2022Code
A Unified Object Counting Network with Object Occupation Prior

Shengqin Jiang, Qing Wang, Fengna Cheng et al.

The counting task, which plays a fundamental role in numerous applications (e.g., crowd counting, traffic statistics), aims to predict the number of objects with various densities. Existing object counting tasks are designed for a single object class. However, it is inevitable to encounter newly coming data with new classes in our real world. We name this scenario as \textit{evolving object counting}. In this paper, we build the first evolving object counting dataset and propose a unified object counting network as the first attempt to address this task. The proposed model consists of two key components: a class-agnostic mask module and a class-incremental module. The class-agnostic mask module learns generic object occupation prior via predicting a class-agnostic binary mask (e.g., 1 denotes there exists an object at the considering position in an image and 0 otherwise). The class-incremental module is used to handle new coming classes and provides discriminative class guidance for density map prediction. The combined outputs of class-agnostic mask module and image feature extractor are used to predict the final density map. When new classes come, we first add new neural nodes into the last regression and classification layers of class-incremental module. Then, instead of retraining the model from scratch, we utilize knowledge distillation to help the model remember what have already learned about previous object classes. We also employ a support sample bank to store a small number of typical training samples of each class, which are used to prevent the model from forgetting key information of old data. With this design, our model can efficiently and effectively adapt to new coming classes while keeping good performance on already seen data without large-scale retraining. Extensive experiments on the collected dataset demonstrate the favorable performance.

2.8CVJun 1, 2023Code
Teacher Agent: A Knowledge Distillation-Free Framework for Rehearsal-based Video Incremental Learning

Shengqin Jiang, Yaoyu Fang, Haokui Zhang et al.

Rehearsal-based video incremental learning often employs knowledge distillation to mitigate catastrophic forgetting of previously learned data. However, this method faces two major challenges for video task: substantial computing resources from loading teacher model and limited replay capability from performance-limited teacher model. To address these problems, we first propose a knowledge distillation-free framework for rehearsal-based video incremental learning called \textit{Teacher Agent}. Instead of loading parameter-heavy teacher networks, we introduce an agent generator that is either parameter-free or uses only a few parameters to obtain accurate and reliable soft labels. This method not only greatly reduces the computing requirement but also circumvents the problem of knowledge misleading caused by inaccurate predictions of the teacher model. Moreover, we put forward a self-correction loss which provides an effective regularization signal for the review of old knowledge, which in turn alleviates the problem of catastrophic forgetting. Further, to ensure that the samples in the memory buffer are memory-efficient and representative, we introduce a unified sampler for rehearsal-based video incremental learning to mine fixed-length key video frames. Interestingly, based on the proposed strategies, the network exhibits a high level of robustness against spatial resolution reduction when compared to the baseline. Extensive experiments demonstrate the advantages of our method, yielding significant performance improvements while utilizing only half the spatial resolution of video clips as network inputs in the incremental phases.

19.4CVMar 12, 2024Code
Decomposing Disease Descriptions for Enhanced Pathology Detection: A Multi-Aspect Vision-Language Pre-training Framework

Vu Minh Hieu Phan, Yutong Xie, Yuankai Qi et al.

Medical vision language pre-training (VLP) has emerged as a frontier of research, enabling zero-shot pathological recognition by comparing the query image with the textual descriptions for each disease. Due to the complex semantics of biomedical texts, current methods struggle to align medical images with key pathological findings in unstructured reports. This leads to the misalignment with the target disease's textual representation. In this paper, we introduce a novel VLP framework designed to dissect disease descriptions into their fundamental aspects, leveraging prior knowledge about the visual manifestations of pathologies. This is achieved by consulting a large language model and medical experts. Integrating a Transformer module, our approach aligns an input image with the diverse elements of a disease, generating aspect-centric image representations. By consolidating the matches from each aspect, we improve the compatibility between an image and its associated disease. Additionally, capitalizing on the aspect-oriented representations, we present a dual-head Transformer tailored to process known and unknown diseases, optimizing the comprehensive detection efficacy. Conducting experiments on seven downstream datasets, ours improves the accuracy of recent methods by up to 8.56% and 17.26% for seen and unseen categories, respectively. Our code is released at https://github.com/HieuPhan33/MAVL.

18.3CLFeb 20, 2024Code
StyleDubber: Towards Multi-Scale Style Learning for Movie Dubbing

Gaoxiang Cong, Yuankai Qi, Liang Li et al.

Given a script, the challenge in Movie Dubbing (Visual Voice Cloning, V2C) is to generate speech that aligns well with the video in both time and emotion, based on the tone of a reference audio track. Existing state-of-the-art V2C models break the phonemes in the script according to the divisions between video frames, which solves the temporal alignment problem but leads to incomplete phoneme pronunciation and poor identity stability. To address this problem, we propose StyleDubber, which switches dubbing learning from the frame level to phoneme level. It contains three main components: (1) A multimodal style adaptor operating at the phoneme level to learn pronunciation style from the reference audio, and generate intermediate representations informed by the facial emotion presented in the video; (2) An utterance-level style learning module, which guides both the mel-spectrogram decoding and the refining processes from the intermediate embeddings to improve the overall style expression; And (3) a phoneme-guided lip aligner to maintain lip sync. Extensive experiments on two of the primary benchmarks, V2C and Grid, demonstrate the favorable performance of the proposed method as compared to the current stateof-the-art. The code will be made available at https://github.com/GalaxyCong/StyleDubber.

3.6CVNov 15, 2025
Teaching Prompts to Coordinate: Hierarchical Layer-Grouped Prompt Tuning for Continual Learning

Shengqin Jiang, Tianqi Kong, Yuankai Qi et al.

Prompt-based continual learning methods fine-tune only a small set of additional learnable parameters while keeping the pre-trained model's parameters frozen. It enables efficient adaptation to new tasks while mitigating the risk of catastrophic forgetting. These methods typically attach one independent task-specific prompt to each layer of pre-trained models to locally modulate its features, ensuring that the layer's representation aligns with the requirements of the new task. However, although introducing learnable prompts independently at each layer provides high flexibility for adapting to new tasks, this overly flexible tuning could make certain layers susceptible to unnecessary updates. As all prompts till the current task are added together as a final prompt for all seen tasks, the model may easily overwrite feature representations essential to previous tasks, which increases the risk of catastrophic forgetting. To address this issue, we propose a novel hierarchical layer-grouped prompt tuning method for continual learning. It improves model stability in two ways: (i) Layers in the same group share roughly the same prompts, which are adjusted by position encoding. This helps preserve the intrinsic feature relationships and propagation pathways of the pre-trained model within each group. (ii) It utilizes a single task-specific root prompt to learn to generate sub-prompts for each layer group. In this way, all sub-prompts are conditioned on the same root prompt, enhancing their synergy and reducing independence. Extensive experiments across four benchmarks demonstrate that our method achieves favorable performance compared with several state-of-the-art methods.

4.9SDAug 3, 2024
Generating High-quality Symbolic Music Using Fine-grained Discriminators

Zhedong Zhang, Liang Li, Jiehua Zhang et al.

Existing symbolic music generation methods usually utilize discriminator to improve the quality of generated music via global perception of music. However, considering the complexity of information in music, such as rhythm and melody, a single discriminator cannot fully reflect the differences in these two primary dimensions of music. In this work, we propose to decouple the melody and rhythm from music, and design corresponding fine-grained discriminators to tackle the aforementioned issues. Specifically, equipped with a pitch augmentation strategy, the melody discriminator discerns the melody variations presented by the generated samples. By contrast, the rhythm discriminator, enhanced with bar-level relative positional encoding, focuses on the velocity of generated notes. Such a design allows the generator to be more explicitly aware of which aspects should be adjusted in the generated music, making it easier to mimic human-composed music. Experimental results on the POP909 benchmark demonstrate the favorable performance of the proposed method compared to several state-of-the-art methods in terms of both objective and subjective metrics.

1.5CVDec 4, 2023Code
Dynamic Erasing Network Based on Multi-Scale Temporal Features for Weakly Supervised Video Anomaly Detection

Chen Zhang, Guorong Li, Yuankai Qi et al.

The goal of weakly supervised video anomaly detection is to learn a detection model using only video-level labeled data. However, prior studies typically divide videos into fixed-length segments without considering the complexity or duration of anomalies. Moreover, these studies usually just detect the most abnormal segments, potentially overlooking the completeness of anomalies. To address these limitations, we propose a Dynamic Erasing Network (DE-Net) for weakly supervised video anomaly detection, which learns multi-scale temporal features. Specifically, to handle duration variations of abnormal events, we first propose a multi-scale temporal modeling module, capable of extracting features from segments of varying lengths and capturing both local and global visual information across different temporal scales. Then, we design a dynamic erasing strategy, which dynamically assesses the completeness of the detected anomalies and erases prominent abnormal segments in order to encourage the model to discover gentle abnormal segments in a video. The proposed method obtains favorable performance compared to several state-of-the-art approaches on three datasets: XD-Violence, TAD, and UCF-Crime. Code will be made available at https://github.com/ArielZc/DE-Net.

10.5CVJun 27, 2024Code
Structural Attention: Rethinking Transformer for Unpaired Medical Image Synthesis

Vu Minh Hieu Phan, Yutong Xie, Bowen Zhang et al.

Unpaired medical image synthesis aims to provide complementary information for an accurate clinical diagnostics, and address challenges in obtaining aligned multi-modal medical scans. Transformer-based models excel in imaging translation tasks thanks to their ability to capture long-range dependencies. Although effective in supervised training settings, their performance falters in unpaired image synthesis, particularly in synthesizing structural details. This paper empirically demonstrates that, lacking strong inductive biases, Transformer can converge to non-optimal solutions in the absence of paired data. To address this, we introduce UNet Structured Transformer (UNest), a novel architecture incorporating structural inductive biases for unpaired medical image synthesis. We leverage the foundational Segment-Anything Model to precisely extract the foreground structure and perform structural attention within the main anatomy. This guides the model to learn key anatomical regions, thus improving structural synthesis under the lack of supervision in unpaired training. Evaluated on two public datasets, spanning three modalities, i.e., MR, CT, and PET, UNest improves recent methods by up to 19.30% across six medical image synthesis tasks. Our code is released at https://github.com/HieuPhan33/MICCAI2024-UNest.

5.9CVDec 10, 2023Code
Weakly Supervised Video Individual CountingWeakly Supervised Video Individual Counting

Xinyan Liu, Guorong Li, Yuankai Qi et al.

Video Individual Counting (VIC) aims to predict the number of unique individuals in a single video. % Existing methods learn representations based on trajectory labels for individuals, which are annotation-expensive. % To provide a more realistic reflection of the underlying practical challenge, we introduce a weakly supervised VIC task, wherein trajectory labels are not provided. Instead, two types of labels are provided to indicate traffic entering the field of view (inflow) and leaving the field view (outflow). % We also propose the first solution as a baseline that formulates the task as a weakly supervised contrastive learning problem under group-level matching. In doing so, we devise an end-to-end trainable soft contrastive loss to drive the network to distinguish inflow, outflow, and the remaining. % To facilitate future study in this direction, we generate annotations from the existing VIC datasets SenseCrowd and CroHD and also build a new dataset, UAVVIC. % Extensive results show that our baseline weakly supervised method outperforms supervised methods, and thus, little information is lost in the transition to the more practically relevant weakly supervised task. The code and trained model will be public at \href{https://github.com/streamer-AP/CGNet}{CGNet}

20.9CVJul 15, 2021Code
Neighbor-view Enhanced Model for Vision and Language Navigation

Dong An, Yuankai Qi, Yan Huang et al.

Vision and Language Navigation (VLN) requires an agent to navigate to a target location by following natural language instructions. Most of existing works represent a navigation candidate by the feature of the corresponding single view where the candidate lies in. However, an instruction may mention landmarks out of the single view as references, which might lead to failures of textual-visual matching of existing methods. In this work, we propose a multi-module Neighbor-View Enhanced Model (NvEM) to adaptively incorporate visual contexts from neighbor views for better textual-visual matching. Specifically, our NvEM utilizes a subject module and a reference module to collect contexts from neighbor views. The subject module fuses neighbor views at a global level, and the reference module fuses neighbor objects at a local level. Subjects and references are adaptively determined via attention me'chanisms. Our model also includes an action module to utilize the strong orientation guidance (e.g., "turn left") in instructions. Each module predicts navigation action separately and their weighted sum is used for predicting the final action. Extensive experimental results demonstrate the effectiveness of the proposed method on the R2R and R4R benchmarks against several state-of-the-art navigators, and NvEM even beats some pre-training ones. Our code is available at https://github.com/MarSaKi/NvEM.

8.2CLApr 9, 2021Code
The Road to Know-Where: An Object-and-Room Informed Sequential BERT for Indoor Vision-Language Navigation

Yuankai Qi, Zizheng Pan, Yicong Hong et al.

Vision-and-Language Navigation (VLN) requires an agent to find a path to a remote location on the basis of natural-language instructions and a set of photo-realistic panoramas. Most existing methods take the words in the instructions and the discrete views of each panorama as the minimal unit of encoding. However, this requires a model to match different nouns (e.g., TV, table) against the same input view feature. In this work, we propose an object-informed sequential BERT to encode visual perceptions and linguistic instructions at the same fine-grained level, namely objects and words. Our sequential BERT also enables the visual-textual clues to be interpreted in light of the temporal context, which is crucial to multi-round VLN tasks. Additionally, we enable the model to identify the relative direction (e.g., left/right/front/back) of each navigable location and the room type (e.g., bedroom, kitchen) of its current and final navigation goal, as such information is widely mentioned in instructions implying the desired next and final locations. We thus enable the model to know-where the objects lie in the images, and to know-where they stand in the scene. Extensive experiments demonstrate the effectiveness compared against several state-of-the-art methods on three indoor VLN tasks: REVERIE, NDH, and R2R. Project repository: https://github.com/YuankaiQi/ORIST

26.1CVOct 19, 2020Code
Language and Visual Entity Relationship Graph for Agent Navigation

Yicong Hong, Cristian Rodriguez-Opazo, Yuankai Qi et al.

Vision-and-Language Navigation (VLN) requires an agent to navigate in a real-world environment following natural language instructions. From both the textual and visual perspectives, we find that the relationships among the scene, its objects,and directional clues are essential for the agent to interpret complex instructions and correctly perceive the environment. To capture and utilize the relationships, we propose a novel Language and Visual Entity Relationship Graph for modelling the inter-modal relationships between text and vision, and the intra-modal relationships among visual entities. We propose a message passing algorithm for propagating information between language elements and visual entities in the graph, which we then combine to determine the next action to take. Experiments show that by taking advantage of the relationships we are able to improve over state-of-the-art. On the Room-to-Room (R2R) benchmark, our method achieves the new best performance on the test unseen split with success rate weighted by path length (SPL) of 52%. On the Room-for-Room (R4R) dataset, our method significantly improves the previous best from 13% to 34% on the success weighted by normalized dynamic time warping (SDTW). Code is available at: https://github.com/YicongHong/Entity-Graph-VLN.

13.5CVApr 1, 2024
Generating Content for HDR Deghosting from Frequency View

Tao Hu, Qingsen Yan, Yuankai Qi et al.

Recovering ghost-free High Dynamic Range (HDR) images from multiple Low Dynamic Range (LDR) images becomes challenging when the LDR images exhibit saturation and significant motion. Recent Diffusion Models (DMs) have been introduced in HDR imaging field, demonstrating promising performance, particularly in achieving visually perceptible results compared to previous DNN-based methods. However, DMs require extensive iterations with large models to estimate entire images, resulting in inefficiency that hinders their practical application. To address this challenge, we propose the Low-Frequency aware Diffusion (LF-Diff) model for ghost-free HDR imaging. The key idea of LF-Diff is implementing the DMs in a highly compacted latent space and integrating it into a regression-based model to enhance the details of reconstructed images. Specifically, as low-frequency information is closely related to human visual perception we propose to utilize DMs to create compact low-frequency priors for the reconstruction process. In addition, to take full advantage of the above low-frequency priors, the Dynamic HDR Reconstruction Network (DHRNet) is carried out in a regression-based manner to obtain final HDR images. Extensive experiments conducted on synthetic and real-world benchmark datasets demonstrate that our LF-Diff performs favorably against several state-of-the-art methods and is 10$\times$ faster than previous DM-based methods.

5.7RONov 14, 2025
Experiences from Benchmarking Vision-Language-Action Models for Robotic Manipulation

Yihao Zhang, Yuankai Qi, Xi Zheng

Foundation models applied in robotics, particularly \textbf{Vision--Language--Action (VLA)} models, hold great promise for achieving general-purpose manipulation. Yet, systematic real-world evaluations and cross-model comparisons remain scarce. This paper reports our \textbf{empirical experiences} from benchmarking four representative VLAs -- \textbf{ACT}, \textbf{OpenVLA--OFT}, \textbf{RDT-1B}, and \boldmath{$π_0$} -- across four manipulation tasks conducted in both simulation and on the \textbf{ALOHA Mobile} platform. We establish a \textbf{standardized evaluation framework} that measures performance along three key dimensions: (1) \textit{accuracy and efficiency} (success rate and time-to-success), (2) \textit{adaptability} across in-distribution, spatial out-of-distribution, and instance-plus-spatial out-of-distribution settings, and (3) \textit{language instruction-following accuracy}. Through this process, we observe that \boldmath{$π_0$} demonstrates superior adaptability in out-of-distribution scenarios, while \textbf{ACT} provides the highest stability in-distribution. Further analysis highlights differences in computational demands, data-scaling behavior, and recurring failure modes such as near-miss grasps, premature releases, and long-horizon state drift. These findings reveal practical trade-offs among VLA model architectures in balancing precision, generalization, and deployment cost, offering actionable insights for selecting and deploying VLAs in real-world robotic manipulation tasks.

8.4CVMay 21, 2025
Seeing the Trees for the Forest: Rethinking Weakly-Supervised Medical Visual Grounding

Ta Duc Huy, Duy Anh Huynh, Yutong Xie et al.

Visual grounding (VG) is the capability to identify the specific regions in an image associated with a particular text description. In medical imaging, VG enhances interpretability by highlighting relevant pathological features corresponding to textual descriptions, improving model transparency and trustworthiness for wider adoption of deep learning models in clinical practice. Current models struggle to associate textual descriptions with disease regions due to inefficient attention mechanisms and a lack of fine-grained token representations. In this paper, we empirically demonstrate two key observations. First, current VLMs assign high norms to background tokens, diverting the model's attention from regions of disease. Second, the global tokens used for cross-modal learning are not representative of local disease tokens. This hampers identifying correlations between the text and disease tokens. To address this, we introduce simple, yet effective Disease-Aware Prompting (DAP) process, which uses the explainability map of a VLM to identify the appropriate image features. This simple strategy amplifies disease-relevant regions while suppressing background interference. Without any additional pixel-level annotations, DAP improves visual grounding accuracy by 20.74% compared to state-of-the-art methods across three major chest X-ray datasets.

6.5CVMay 11, 2024
RETTA: Retrieval-Enhanced Test-Time Adaptation for Zero-Shot Video Captioning

Yunchuan Ma, Laiyun Qing, Guorong Li et al.

Despite the significant progress of fully-supervised video captioning, zero-shot methods remain much less explored. In this paper, we propose a novel zero-shot video captioning framework named Retrieval-Enhanced Test-Time Adaptation (RETTA), which takes advantage of existing pretrained large-scale vision and language models to directly generate captions with test-time adaptation. Specifically, we bridge video and text using four key models: a general video-text retrieval model XCLIP, a general image-text matching model CLIP, a text alignment model AnglE, and a text generation model GPT-2, due to their source-code availability. The main challenge is how to enable the text generation model to be sufficiently aware of the content in a given video so as to generate corresponding captions. To address this problem, we propose using learnable tokens as a communication medium among these four frozen models GPT-2, XCLIP, CLIP, and AnglE. Different from the conventional way that trains these tokens with training data, we propose to learn these tokens with soft targets of the inference data under several carefully crafted loss functions, which enable the tokens to absorb video information catered for GPT-2. This procedure can be efficiently done in just a few iterations (we use 16 iterations in the experiments) and does not require ground truth data. Extensive experimental results on three widely used datasets, MSR-VTT, MSVD, and VATEX, show absolute 5.1%-32.4% improvements in terms of the main metric CIDEr compared to several state-of-the-art zero-shot video captioning methods.

5.1MMMay 2, 2025
FlowDubber: Movie Dubbing with LLM-based Semantic-aware Learning and Flow Matching based Voice Enhancing

Gaoxiang Cong, Liang Li, Jiadong Pan et al.

Movie Dubbing aims to convert scripts into speeches that align with the given movie clip in both temporal and emotional aspects while preserving the vocal timbre of a given brief reference audio. Existing methods focus primarily on reducing the word error rate while ignoring the importance of lip-sync and acoustic quality. To address these issues, we propose a large language model (LLM) based flow matching architecture for dubbing, named FlowDubber, which achieves high-quality audio-visual sync and pronunciation by incorporating a large speech language model and dual contrastive aligning while achieving better acoustic quality via the proposed voice-enhanced flow matching than previous works. First, we introduce Qwen2.5 as the backbone of LLM to learn the in-context sequence from movie scripts and reference audio. Then, the proposed semantic-aware learning focuses on capturing LLM semantic knowledge at the phoneme level. Next, dual contrastive aligning (DCA) boosts mutual alignment with lip movement, reducing ambiguities where similar phonemes might be confused. Finally, the proposed Flow-based Voice Enhancing (FVE) improves acoustic quality in two aspects, which introduces an LLM-based acoustics flow matching guidance to strengthen clarity and uses affine style prior to enhance identity when recovering noise into mel-spectrograms via gradient vector field prediction. Extensive experiments demonstrate that our method outperforms several state-of-the-art methods on two primary benchmarks.

3.6CVAug 3, 2025
Tracking the Unstable: Appearance-Guided Motion Modeling for Robust Multi-Object Tracking in UAV-Captured Videos

Jianbo Ma, Hui Luo, Qi Chen et al.

Multi-object tracking (MOT) aims to track multiple objects while maintaining consistent identities across frames of a given video. In unmanned aerial vehicle (UAV) recorded videos, frequent viewpoint changes and complex UAV-ground relative motion dynamics pose significant challenges, which often lead to unstable affinity measurement and ambiguous association. Existing methods typically model motion and appearance cues separately, overlooking their spatio-temporal interplay and resulting in suboptimal tracking performance. In this work, we propose AMOT, which jointly exploits appearance and motion cues through two key components: an Appearance-Motion Consistency (AMC) matrix and a Motion-aware Track Continuation (MTC) module. Specifically, the AMC matrix computes bi-directional spatial consistency under the guidance of appearance features, enabling more reliable and context-aware identity association. The MTC module complements AMC by reactivating unmatched tracks through appearance-guided predictions that align with Kalman-based predictions, thereby reducing broken trajectories caused by missed detections. Extensive experiments on three UAV benchmarks, including VisDrone2019, UAVDT, and VT-MOT-UAV, demonstrate that our AMOT outperforms current state-of-the-art methods and generalizes well in a plug-and-play and training-free manner.

6.2CVMay 12, 2025
Learning to Reason and Navigate: Parameter Efficient Action Planning with Large Language Models

Bahram Mohammadi, Ehsan Abbasnejad, Yuankai Qi et al.

The remote embodied referring expression (REVERIE) task requires an agent to navigate through complex indoor environments and localize a remote object specified by high-level instructions, such as "bring me a spoon", without pre-exploration. Hence, an efficient navigation plan is essential for the final success. This paper proposes a novel parameter-efficient action planner using large language models (PEAP-LLM) to generate a single-step instruction at each location. The proposed model consists of two modules, LLM goal planner (LGP) and LoRA action planner (LAP). Initially, LGP extracts the goal-oriented plan from REVERIE instructions, including the target object and room. Then, LAP generates a single-step instruction with the goal-oriented plan, high-level instruction, and current visual observation as input. PEAP-LLM enables the embodied agent to interact with LAP as the path planner on the fly. A simple direct application of LLMs hardly achieves good performance. Also, existing hard-prompt-based methods are error-prone in complicated scenarios and need human intervention. To address these issues and prevent the LLM from generating hallucinations and biased information, we propose a novel two-stage method for fine-tuning the LLM, consisting of supervised fine-tuning (STF) and direct preference optimization (DPO). SFT improves the quality of generated instructions, while DPO utilizes environmental feedback. Experimental results show the superiority of our proposed model on REVERIE compared to the previous state-of-the-art.

3.6CVApr 24, 2025
SDVPT: Semantic-Driven Visual Prompt Tuning for Open-World Object Counting

Yiming Zhao, Guorong Li, Laiyun Qing et al.

Open-world object counting leverages the robust text-image alignment of pre-trained vision-language models (VLMs) to enable counting of arbitrary categories in images specified by textual queries. However, widely adopted naive fine-tuning strategies concentrate exclusively on text-image consistency for categories contained in training, which leads to limited generalizability for unseen categories. In this work, we propose a plug-and-play Semantic-Driven Visual Prompt Tuning framework (SDVPT) that transfers knowledge from the training set to unseen categories with minimal overhead in parameters and inference time. First, we introduce a two-stage visual prompt learning strategy composed of Category-Specific Prompt Initialization (CSPI) and Topology-Guided Prompt Refinement (TGPR). The CSPI generates category-specific visual prompts, and then TGPR distills latent structural patterns from the VLM's text encoder to refine these prompts. During inference, we dynamically synthesize the visual prompts for unseen categories based on the semantic correlation between unseen and training categories, facilitating robust text-image alignment for unseen categories. Extensive experiments integrating SDVPT with all available open-world object counting models demonstrate its effectiveness and adaptability across three widely used datasets: FSC-147, CARPK, and PUCPR+.

3.6CVMar 31, 2025
The Devil is in the Distributions: Explicit Modeling of Scene Content is Key in Zero-Shot Video Captioning

Mingkai Tian, Guorong Li, Yuankai Qi et al.

Zero-shot video captioning requires that a model generate high-quality captions without human-annotated video-text pairs for training. State-of-the-art approaches to the problem leverage CLIP to extract visual-relevant textual prompts to guide language models in generating captions. These methods tend to focus on one key aspect of the scene and build a caption that ignores the rest of the visual input. To address this issue, and generate more accurate and complete captions, we propose a novel progressive multi-granularity textual prompting strategy for zero-shot video captioning. Our approach constructs three distinct memory banks, encompassing noun phrases, scene graphs of noun phrases, and entire sentences. Moreover, we introduce a category-aware retrieval mechanism that models the distribution of natural language surrounding the specific topics in question. Extensive experiments demonstrate the effectiveness of our method with 5.7%, 16.2%, and 3.4% improvements in terms of the main metric CIDEr on MSR-VTT, MSVD, and VATEX benchmarks compared to existing state-of-the-art.

10.2CVMar 29, 2025
Visual and Semantic Prompt Collaboration for Generalized Zero-Shot Learning

Huajie Jiang, Zhengxian Li, Xiaohan Yu et al.

Generalized zero-shot learning aims to recognize both seen and unseen classes with the help of semantic information that is shared among different classes. It inevitably requires consistent visual-semantic alignment. Existing approaches fine-tune the visual backbone by seen-class data to obtain semantic-related visual features, which may cause overfitting on seen classes with a limited number of training images. This paper proposes a novel visual and semantic prompt collaboration framework, which utilizes prompt tuning techniques for efficient feature adaptation. Specifically, we design a visual prompt to integrate the visual information for discriminative feature learning and a semantic prompt to integrate the semantic formation for visualsemantic alignment. To achieve effective prompt information integration, we further design a weak prompt fusion mechanism for the shallow layers and a strong prompt fusion mechanism for the deep layers in the network. Through the collaboration of visual and semantic prompts, we can obtain discriminative semantic-related features for generalized zero-shot image recognition. Extensive experiments demonstrate that our framework consistently achieves favorable performance in both conventional zero-shot learning and generalized zero-shot learning benchmarks compared to other state-of-the-art methods.

2.0CVDec 15, 2024
Adapter-Enhanced Semantic Prompting for Continual Learning

Baocai Yin, Ji Zhao, Huajie Jiang et al.

Continual learning (CL) enables models to adapt to evolving data streams. A major challenge of CL is catastrophic forgetting, where new knowledge will overwrite previously acquired knowledge. Traditional methods usually retain the past data for replay or add additional branches in the model to learn new knowledge, which has high memory requirements. In this paper, we propose a novel lightweight CL framework, Adapter-Enhanced Semantic Prompting (AESP), which integrates prompt tuning and adapter techniques. Specifically, we design semantic-guided prompts to enhance the generalization ability of visual features and utilize adapters to efficiently fuse the semantic information, aiming to learn more adaptive features for the continual learning task. Furthermore, to choose the right task prompt for feature adaptation, we have developed a novel matching mechanism for prompt selection. Extensive experiments on three CL datasets demonstrate that our approach achieves favorable performance across multiple metrics, showing its potential for advancing CL.

10.5CVJun 3, 2024Code
Augmented Commonsense Knowledge for Remote Object Grounding

Bahram Mohammadi, Yicong Hong, Yuankai Qi et al.

The vision-and-language navigation (VLN) task necessitates an agent to perceive the surroundings, follow natural language instructions, and act in photo-realistic unseen environments. Most of the existing methods employ the entire image or object features to represent navigable viewpoints. However, these representations are insufficient for proper action prediction, especially for the REVERIE task, which uses concise high-level instructions, such as ''Bring me the blue cushion in the master bedroom''. To address enhancing representation, we propose an augmented commonsense knowledge model (ACK) to leverage commonsense information as a spatio-temporal knowledge graph for improving agent navigation. Specifically, the proposed approach involves constructing a knowledge base by retrieving commonsense information from ConceptNet, followed by a refinement module to remove noisy and irrelevant knowledge. We further present ACK which consists of knowledge graph-aware cross-modal and concept aggregation modules to enhance visual representation and visual-textual data alignment by integrating visible objects, commonsense knowledge, and concept history, which includes object and knowledge temporal information. Moreover, we add a new pipeline for the commonsense-based decision-making process which leads to more accurate local action prediction. Experimental results demonstrate our proposed model noticeably outperforms the baseline and archives the state-of-the-art on the REVERIE benchmark.

2.8CVDec 20, 2023
SOVC: Subject-Oriented Video Captioning

Chang Teng, Yunchuan Ma, Guorong Li et al.

Describing video content according to users' needs is a long-held goal. Although existing video captioning methods have made significant progress, the generated captions may not focus on the entity that users are particularly interested in. To address this problem, we propose a new video captioning task, Subject-Oriented Video Captioning (SOVC), which aims to allow users to specify the describing target via a bounding box. To support this task, we construct two subject-oriented video captioning datasets based on two widely used video captioning datasets: MSVD and MSRVTT, by annotating subjects in each video for each caption. These datasets pave the way for describing users' interested targets. To tackle this task, we introduce a method tailored to this task, named SOVCNet. It consists of two key components: a subject-oriented sampling module that samples frames related to the subject to minimize irrelevant information; and a subject-oriented encoding module that utilizes the subject areas as hard prompts and integrates learnable soft prompts, enhancing the model's focus on the subject's activities and facilitating adaptation to the downstream generation task. Extensive experimental results demonstrate the effectiveness of our method on this new task.

8.4CVAug 7, 2023
Mind the Gap: Improving Success Rate of Vision-and-Language Navigation by Revisiting Oracle Success Routes

Chongyang Zhao, Yuankai Qi, Qi Wu

Vision-and-Language Navigation (VLN) aims to navigate to the target location by following a given instruction. Unlike existing methods focused on predicting a more accurate action at each step in navigation, in this paper, we make the first attempt to tackle a long-ignored problem in VLN: narrowing the gap between Success Rate (SR) and Oracle Success Rate (OSR). We observe a consistently large gap (up to 9%) on four state-of-the-art VLN methods across two benchmark datasets: R2R and REVERIE. The high OSR indicates the robot agent passes the target location, while the low SR suggests the agent actually fails to stop at the target location at last. Instead of predicting actions directly, we propose to mine the target location from a trajectory given by off-the-shelf VLN models. Specially, we design a multi-module transformer-based model for learning compact discriminative trajectory viewpoint representation, which is used to predict the confidence of being a target location as described in the instruction. The proposed method is evaluated on three widely-adopted datasets: R2R, REVERIE and NDH, and shows promising results, demonstrating the potential for more future research.

14.4CVNov 25, 2021
V2C: Visual Voice Cloning

Qi Chen, Yuanqing Li, Yuankai Qi et al.

Existing Voice Cloning (VC) tasks aim to convert a paragraph text to a speech with desired voice specified by a reference audio. This has significantly boosted the development of artificial speech applications. However, there also exist many scenarios that cannot be well reflected by these VC tasks, such as movie dubbing, which requires the speech to be with emotions consistent with the movie plots. To fill this gap, in this work we propose a new task named Visual Voice Cloning (V2C), which seeks to convert a paragraph of text to a speech with both desired voice specified by a reference audio and desired emotion specified by a reference video. To facilitate research in this field, we construct a dataset, V2C-Animation, and propose a strong baseline based on existing state-of-the-art (SoTA) VC techniques. Our dataset contains 10,217 animated movie clips covering a large variety of genres (e.g., Comedy, Fantasy) and emotions (e.g., happy, sad). We further design a set of evaluation metrics, named MCD-DTW-SL, which help evaluate the similarity between ground-truth speeches and the synthesised ones. Extensive experimental results show that even SoTA VC methods cannot generate satisfying speeches for our V2C task. We hope the proposed new task together with the constructed dataset and evaluation metric will facilitate the research in the field of voice cloning and the broader vision-and-language community.

13.1CVNov 24, 2021Code
Hierarchical Modular Network for Video Captioning

Hanhua Ye, Guorong Li, Yuankai Qi et al.

Video captioning aims to generate natural language descriptions according to the content, where representation learning plays a crucial role. Existing methods are mainly developed within the supervised learning framework via word-by-word comparison of the generated caption against the ground-truth text without fully exploiting linguistic semantics. In this work, we propose a hierarchical modular network to bridge video representations and linguistic semantics from three levels before generating captions. In particular, the hierarchy is composed of: (I) Entity level, which highlights objects that are most likely to be mentioned in captions. (II) Predicate level, which learns the actions conditioned on highlighted objects and is supervised by the predicate in captions. (III) Sentence level, which learns the global semantic representation and is supervised by the whole caption. Each level is implemented by one module. Extensive experimental results show that the proposed method performs favorably against the state-of-the-art models on the two widely-used benchmarks: MSVD 104.0% and MSR-VTT 51.5% in CIDEr score.

49.8CVMar 30, 2021Code
Diagnosing Vision-and-Language Navigation: What Really Matters

Wanrong Zhu, Yuankai Qi, Pradyumna Narayana et al.

Vision-and-language navigation (VLN) is a multimodal task where an agent follows natural language instructions and navigates in visual environments. Multiple setups have been proposed, and researchers apply new model architectures or training techniques to boost navigation performance. However, there still exist non-negligible gaps between machines' performance and human benchmarks. Moreover, the agents' inner mechanisms for navigation decisions remain unclear. To the best of our knowledge, how the agents perceive the multimodal input is under-studied and needs investigation. In this work, we conduct a series of diagnostic experiments to unveil agents' focus during navigation. Results show that indoor navigation agents refer to both object and direction tokens when making decisions. In contrast, outdoor navigation agents heavily rely on direction tokens and poorly understand the object tokens. Transformer-based agents acquire a better cross-modal understanding of objects and display strong numerical reasoning ability than non-Transformer-based agents. When it comes to vision-and-language alignments, many models claim that they can align object tokens with specific visual targets. We find unbalanced attention on the vision and text input and doubt the reliability of such cross-modal alignments.

35.1CVNov 26, 2020Code
A Recurrent Vision-and-Language BERT for Navigation

Yicong Hong, Qi Wu, Yuankai Qi et al.

Accuracy of many visiolinguistic tasks has benefited significantly from the application of vision-and-language(V&L) BERT. However, its application for the task of vision-and-language navigation (VLN) remains limited. One reason for this is the difficulty adapting the BERT architecture to the partially observable Markov decision process present in VLN, requiring history-dependent attention and decision making. In this paper we propose a recurrent BERT model that is time-aware for use in VLN. Specifically, we equip the BERT model with a recurrent function that maintains cross-modal state information for the agent. Through extensive experiments on R2R and REVERIE we demonstrate that our model can replace more complex encoder-decoder models to achieve state-of-the-art results. Moreover, our approach can be generalised to other transformer-based architectures, supports pre-training, and is capable of solving navigation and referring expression tasks simultaneously.

8.2CLJul 29, 2020
Object-and-Action Aware Model for Visual Language Navigation

Yuankai Qi, Zizheng Pan, Shengping Zhang et al.

Vision-and-Language Navigation (VLN) is unique in that it requires turning relatively general natural-language instructions into robot agent actions, on the basis of the visible environment. This requires to extract value from two very different types of natural-language information. The first is object description (e.g., 'table', 'door'), each presenting as a tip for the agent to determine the next action by finding the item visible in the environment, and the second is action specification (e.g., 'go straight', 'turn left') which allows the robot to directly predict the next movements without relying on visual perceptions. However, most existing methods pay few attention to distinguish these information from each other during instruction encoding and mix together the matching between textual object/action encoding and visual perception/orientation features of candidate viewpoints. In this paper, we propose an Object-and-Action Aware Model (OAAM) that processes these two different forms of natural language based instruction separately. This enables each process to match object-centered/action-centered instruction to their own counterpart visual perception/action orientation flexibly. However, one side-issue caused by above solution is that an object mentioned in instructions may be observed in the direction of two or more candidate viewpoints, thus the OAAM may not predict the viewpoint on the shortest path as the next action. To handle this problem, we design a simple but effective path loss to penalize trajectories deviating from the ground truth path. Experimental results demonstrate the effectiveness of the proposed model and path loss, and the superiority of their combination with a 50% SPL score on the R2R dataset and a 40% CLS score on the R4R dataset in unseen environments, outperforming the previous state-of-the-art.

35.8CVApr 23, 2019
REVERIE: Remote Embodied Visual Referring Expression in Real Indoor Environments

Yuankai Qi, Qi Wu, Peter Anderson et al.

One of the long-term challenges of robotics is to enable robots to interact with humans in the visual world via natural language, as humans are visual animals that communicate through language. Overcoming this challenge requires the ability to perform a wide variety of complex tasks in response to multifarious instructions from humans. In the hope that it might drive progress towards more flexible and powerful human interactions with robots, we propose a dataset of varied and complex robot tasks, described in natural language, in terms of objects visible in a large set of real images. Given an instruction, success requires navigating through a previously-unseen environment to identify an object. This represents a practical challenge, but one that closely reflects one of the core visual problems in robotics. Several state-of-the-art vision-and-language navigation, and referring-expression models are tested to verify the difficulty of this new task, but none of them show promising results because there are many fundamental differences between our task and previous ones. A novel Interactive Navigator-Pointer model is also proposed that provides a strong baseline on the task. The proposed model especially achieves the best performance on the unseen test split, but still leaves substantial room for improvement compared to the human performance.

32.2CVMar 26, 2018
The Unmanned Aerial Vehicle Benchmark: Object Detection and Tracking

Dawei Du, Yuankai Qi, Hongyang Yu et al.

With the advantage of high mobility, Unmanned Aerial Vehicles (UAVs) are used to fuel numerous important applications in computer vision, delivering more efficiency and convenience than surveillance cameras with fixed camera angle, scale and view. However, very limited UAV datasets are proposed, and they focus only on a specific task such as visual tracking or object detection in relatively constrained scenarios. Consequently, it is of great importance to develop an unconstrained UAV benchmark to boost related researches. In this paper, we construct a new UAV benchmark focusing on complex scenarios with new level challenges. Selected from 10 hours raw videos, about 80,000 representative frames are fully annotated with bounding boxes as well as up to 14 kinds of attributes (e.g., weather condition, flying altitude, camera view, vehicle category, and occlusion) for three fundamental computer vision tasks: object detection, single object tracking, and multiple object tracking. Then, a detailed quantitative study is performed using most recent state-of-the-art algorithms for each task. Experimental results show that the current state-of-the-art methods perform relative worse on our dataset, due to the new challenges appeared in UAV based real scenes, e.g., high density, small object, and camera motion. To our knowledge, our work is the first time to explore such issues in unconstrained scenes comprehensively.

16.9CVAug 1, 2017
Video Object Segmentation with Re-identification

Xiaoxiao Li, Yuankai Qi, Zhe Wang et al.

Conventional video segmentation methods often rely on temporal continuity to propagate masks. Such an assumption suffers from issues like drifting and inability to handle large displacement. To overcome these issues, we formulate an effective mechanism to prevent the target from being lost via adaptive object re-identification. Specifically, our Video Object Segmentation with Re-identification (VS-ReID) model includes a mask propagation module and a ReID module. The former module produces an initial probability map by flow warping while the latter module retrieves missing instances by adaptive matching. With these two modules iteratively applied, our VS-ReID records a global mean (Region Jaccard and Boundary F measure) of 0.699, the best performance in 2017 DAVIS Challenge.